Pinochle & Bezique

Total Page:16

File Type:pdf, Size:1020Kb

Pinochle & Bezique Pinochle & Bezique by MeggieSoft Games User Guide Copyright © MeggieSoft Games 1996-2004 Pinochle & Bezique Copyright ® 1996-2005 MeggieSoft Games All rights reserved. No parts of this work may be reproduced in any form or by any means - graphic, electronic, or mechanical, including photocopying, recording, taping, or information storage and retrieval systems - without the written permission of the publisher. Products that are referred to in this document may be either trademarks and/or registered trademarks of the respective owners. The publisher and the author make no claim to these trademarks. While every precaution has been taken in the preparation of this document, the publisher and the author assume no responsibility for errors or omissions, or for damages resulting from the use of information contained in this document or from the use of programs and source code that may accompany it. In no event shall the publisher and the author be liable for any loss of profit or any other commercial damage caused or alleged to have been caused directly or indirectly by this document. Printed: February 2006 Special thanks to: Publisher All the users who contributed to the development of Pinochle & MeggieSoft Games Bezique by making suggestions, requesting features, and pointing out errors. Contents I Table of Contents Part I Introduction 6 1 MeggieSoft.. .Games............ .Software............... .License............. ...................................................................................... 6 2 Other MeggieSoft............ ..Games........... ......................................................................................................... 8 Canasta .......................................................................................................................................................... 8 Cribbage .......................................................................................................................................................... 8 Euchre & Écarté .......................................................................................................................................................... 9 German Whist .......................................................................................................................................................... 10 Gin Rummy .......................................................................................................................................................... 11 Piquet .......................................................................................................................................................... 11 Rummy 500 .......................................................................................................................................................... 12 Part II How to Play Pinochle 12 1 Pinochle .Overview............... ................................................................................................................... 13 2 Terminology...... ............................................................................................................................. 13 3 The Deal . .................................................................................................................................. 13 4 Playing A.. .Card....... ........................................................................................................................ 14 5 Melding Cards.......... ........................................................................................................................ 14 6 Taking A ..Card....... .From......... .The...... ..Stock......... ............................................................................................. 15 7 Melding Options............. ..................................................................................................................... 15 8 Meld Scoring....... .. .......................................................................................................................... 16 9 Trick Scoring........ .......................................................................................................................... 16 10 Ending A. .Game......... .. ...................................................................................................................... 17 11 Getting Started........... .Phase.......... .1.. ......................................................................................................... 17 12 Getting Started........... .Phase.......... .2.. ......................................................................................................... 17 13 Watching. .A... .Game......... .Being.......... .Played........... ............................................................................................ 18 14 Strategies.. ................................................................................................................................ 18 15 Tournament..... ..Play....... .and...... .Replays.............. .............................................................................................. 18 Part III How To Play Bezique 19 1 Bezique Terminology..................... .............................................................................................................. 20 2 The Deck. .And....... .Deal....... .for..... .Bezique............. .............................................................................................. 20 3 Playing And...... .Melding............. .in... .Bezique.............. ............................................................................................ 20 4 Scoring in... .Bezique............. .................................................................................................................. 21 5 Bezique Strategies................. .................................................................................................................. 21 Part IV How To Play Binokel 22 1 Binokel Terminology.................... ............................................................................................................... 23 2 The Deck. .And....... .Deal....... .for..... .Binokel............ ............................................................................................... 23 Copyright ® 1996-2005 MeggieSoft Games I II Pinochle & Bezique 3 Playing And...... .Melding............. .in... .Binokel............. ............................................................................................. 23 4 Scoring in... .Binokel............ ................................................................................................................... 24 5 Binokel Strategies................ ................................................................................................................... 24 Part V Melding Summary 25 1 Standard ..Meld........ .Types.......... .............................................................................................................. 25 2 Meld Scores...... ............................................................................................................................. 26 3 Remelding... ..Rules......... ..................................................................................................................... 27 4 Remelding... ..Scoring............ .................................................................................................................. 28 Part VI Understanding the Interface 29 1 Using The.. ..Mouse.......... .. ................................................................................................................... 29 2 Drag and ..Drop........ ........................................................................................................................ 30 3 Point and. ..Click........ ....................................................................................................................... 31 4 Arranging.. .Your........ .Cards.......... ............................................................................................................ 31 5 Card Interleaving.............. ..................................................................................................................... 31 6 Mousepointer........ ..Icons......... ............................................................................................................... 32 7 The Scoresheet........... .. ...................................................................................................................... 33 8 Status Bar... .Counters............... ............................................................................................................... 33 9 Shortcut .Buttons............. .................................................................................................................... 34 10 The Toolbar..... .............................................................................................................................. 35 11 Visual and... .Sound........... .Effects............ ...................................................................................................... 35 Part VII Menus & Preferences 36 1 Game Menu..... ............................................................................................................................. 36 Restart Round .........................................................................................................................................................
Recommended publications
  • Das Leben Ist Wie Fahrrad Fahren, Um Die Balance Zu Halten Musst Du In
    Schnapsen Die Regeln Das Leben ist DAS ZIEL In den weiteren Spielen wechseln sich die Spieler in den Rollen des Gebers und der Vorhand jeweils ab. Ziel des Spieles ist es, durch Stche und Ansagen wie Fahrrad fahren, möglichst rasch 66 Augen oder mehr zu sammeln. Anmerkung: Die in den Stchen enthaltenen Karten DAS SPIEL zählen nach ihren Augen, für ein gewonnenes oder Die Vorhand spielt zum ersten Stch aus. Zu Beginn verlorenes Spiel gibt es Punkte. um die Balance zu des Spieles herrscht weder Farb- noch Stchzwang: DIE KARTEN Der Geber kann entweder mit einer höheren Karte derselben Farbe oder einem Trumpf stechen – in DOPPELDEUTSCHE FARBEN diesem Fall gewinnt er den Stch. Er kann aber auch eine halten musst du in beliebige Karte abwerfen und den Stch der Vorhand überlassen. Der Spieler, der den Stch gewonnen hat, nimmt die Bewegung bleiben. oberste Karte des Talons, sein Gegner die folgende. Dann spielt der Gewinner des Stchs zum nächsten Stch aus. Albert Einstein Auf diese Weise setzt sich das Spiel fort, bis der Talon DAS GEBEN aufgebraucht ist – es sei denn, ein Spieler meldet zuvor Der Geber mischt, lässt abheben und teilt wie folgt die 66 Punkte oder dreht zu (das heißt, er sperrt den Talon). Karten: Zuerst erhält die Vorhand und danach der Geber Ist der Talon aufgebraucht oder wurde er zugedreht, gilt drei Karten. Die siebente Karte wird aufgeschlagen, ab diesem Zeitpunkt Farb- und Stchzwang; das heißt woraufin die Vorhand und zuletzt der Geber zwei ein Spieler muss, wenn er an der Reihe ist: Karten erhält. Die verbleibenden Karten bilden den Talon und werden • mit einer höheren Karte der angespielten Farbe als verdeckter Stapel quer auf die aufgeschlagene Karte stechen.
    [Show full text]
  • Ass Spielkarten
    Werbemittelkatalog www.werbespielkarten.com Spielkarten können das ASS im Ärmel sein ... Spielkarten als Werbemittel bleiben in Erinnerung – als kommunikatives Spielzeug werden sie entspannt in der Freizeit genutzt und eignen sich daher hervorragend als Werbe- und Informationsträger. Die Mischung macht‘s – ein beliebtes Spiel, qualitativ hochwertige Karten und Ihre Botschaft – eine vielversprechende Kombination! Inhalt Inhalt ........................................................................ 2 Unsere grüne Mission ............................... 2 Wo wird welches Blatt gespielt? ..... 3 Rückseiten ........................................................... 3 Brandneu bei ASS Altenburger ........ 4 Standardformate ........................................... 5 Kinderspiele ........................................................ 6 Verpackungen .................................................. 7 Quiz & Memo ................................................... 8 Puzzles & Würfelbecher ....................... 10 Komplettspiele .............................................. 11 Ideen ...................................................................... 12 Referenzen ....................................................... 14 Unsere grüne Mission Weil wir Kunden und Umwelt gleichermaßen verpflichtet sind ASS Altenburger will mehr erreichen, als nur seine geschäftlichen Ziele. Als Teil eines globalen Unternehmens sind wir davon überzeugt, eine gesellschaftliche Verantwortung für Erde, Umwelt und Menschen zu haben. Wir entscheiden uns bewusst
    [Show full text]
  • Fairview Estates
    132 East Main Street • Hopkinton, MA 01748 • Phone (508) 435-8370 • www.seniorlivinginstyle.com JUNE 2021 Watching for FAIRVIEW ESTATES STAFF Hummingbirds Managers ....................SUE & DUNCAN PELTASON Keep your eye out for Assistant Managers ... MARCIE & DAVID MORETTI hummingbirds this year. We Executive Chef ................................. MOLLY SMITH now have two hummingbird Community Sales ..................... KATHRYN KOENIG feeders on our patios. One Sous Chef ......................................DINO FERRETTI is by the bump-out of the Activity Coordinator ..............................MIKE KING Activity Room in the back. Maintenance ������������������������������JEFFREY RUTTER The other one is in the raised Bus Driver .................................. REGGIE OLIVIERA garden in front of the front patio. Ann has planted some plants that should also attract TRANSPORTATION the hummingbirds. With the Monday - Friday, 9 a.m.-2:30 p.m.: warmer weather approaching Doctor Appointments and the flowers starting to Monday & Friday, If Available: bud the birds should be Shopping/Errands here soon. Wednesday, 9:30 a.m.-2:15 p.m.: Outing If Available Friday, 2:30 p.m.: Mystery Bus Ride Garden Party Some of the ladies enjoyed a pre-Mother’s Day Garden Tea Party. Chef Molly provided a delicious array of finger foods. White linens, floral displays and backdrops added to the atmosphere. The ladies who were in attendance had a total of 57 children among them. Pinochle, Anyone? Drew John Zdinak has started offering lessons on how to Is there a Ninja working at Fairview Estates? No, play Pinochle. the man in black that you may have seen coming Pinochle, also called pinocle or penuchle, is a trick- out of the kitchen is Drew, our new evening chef.
    [Show full text]
  • January 2020 Expenditures
    Bonneville Joint School District #93 January 2020 Expenditures Ck Date Ck# Invoice Vendor Description Total City State 1/28/2020 82203 634 A & B Productions Class of 2020 500.00 Idaho Falls ID 1/29/2020 226299 33718 A-1 Pest Control Property Services 248.00 Idaho Falls ID 1/15/2020 225975 December 2019 (504) AA Kinetic Physical Therapy 504 Elementary Services 105.00 Idaho Falls ID 1/15/2020 225975 December 2019 AA Kinetic Physical Therapy Professional & Technical Services 3,963.75 Idaho Falls ID 01/17/2020 0 . Abbott, Julia Mary Gross Payroll 5,266.67 Idaho Falls ID 01/17/2020 0 . Abney, Stephanie Nicole Gross Payroll 424.91 Idaho Falls ID 1/28/2020 0 6033-1/20-04 Abracadabras - Credit Card Vendor Supplies 77.00 Credit Card Vendor credit card vendor 1/28/2020 0 0400-1/20-03 Abracadabras - Credit Card Vendor Supplies 149.57 Credit Card Vendor credit card vendor 1/28/2020 0 5936-1/20-01 Abracadabras - Credit Card Vendor Supplies 348.40 Credit Card Vendor credit card vendor 1/15/2020 225976 20317 AC&S LLC Trans Shop Materials & Parts 85 192.76 Idaho Falls ID 1/8/2020 1841 46510 Ace Hardware Discretionary 93.71 Pocatello ID 1/15/2020 225977 046548 Ace Hardware Supplies 3.59 Pocatello ID 1/15/2020 225977 46680 Ace Hardware Supplies 11.58 Pocatello ID 1/15/2020 225977 046529 Ace Hardware Supplies 90.72 Pocatello ID 1/22/2020 226130 46749 Ace Hardware Supplies 11.57 Pocatello ID 1/28/2020 0 0486-1/20-10 Ace Hardware Classroom - 3rd 2.59 Pocatello ID 1/28/2020 0 4667-1/20-01 Ace Hardware Supplies 13.48 Pocatello ID 1/28/2020 0 6249-1/20-05 Ace Hardware Supplies 39.64 Pocatello ID 01/17/2020 0 .
    [Show full text]
  • Titres Attribués Titles Awarded | Titres Attribués Janujaurnye//Jajunivni E2r0 11 6 – 31
    Titles awarded x Titres attribués Titles awarded | Titres attribués JanuJaurnye//jajunivni e2r0 11 6 – 31 CHAMPION C h H a rm o n y ’s C o u n ti n g S ta r s (1129147) 05 Jun 2016 (Summits Mr. Bojangles ex Ch Splendid’s Art Angel Cgn) June 01 - June 30, 2016 Ch Harmony’s Wok This Way (CE607567) 25 Jun 2016 group one | groupe un (Harborview Under Construction ex Ch Harmony’s After Eight) Ch Kenros Royal Prodigy of Tucson (CS617923) 06 Jun 2016 BARBET (Ch Coltans King of Sonora CDX WC Pcd Cgn ex Ch Coltan’s Royal Debut at Kenro) Ch Lynwood’s Diamonds Are Forever (AC507752) 10 Jun 2016 Ch Rover’s Jackie O (BJ559183) 17 Jun 2016 (Beau Geste Being Ramiroz ex Ch Lynwood’s Fair Maid of Perth WCX SH) (Poppenspaler’s Don Melchor Cgn ex Ch Neigenuveaux’s Eleonore Cgn Rn) Ch Northsyde N Docmar Flyin’ Solo TD (CL612903) 25 Jun 2016 GRIFFON (WIRE-HAIRED POINTING) (Agmchs Gchex Goldcker a Boat Turn CDX TD WC JH AGMX Utd Cgn ex Gch Tch Docmar’ Ch Flatbrook Stonehenge California Ryde of Jakal (1132164) 26 Jun 2016 Ch Queensgold Beau Geste Mountain of Love (ERN16000297) 30 Jun 2016 (Ch Fireside’s Riding High ex Duchasseur Fsd Irma des Bature) (Beau Geste If Then Else ex Beau Gese Chesapeake Jones) Ch Soonipi Point’s Mica Mine (1128969) 25 Jun 2016 Ch Rio’s Golden Wings TD WCI JH Utd (AG516125) 11 Jun 2016 (Int’l Camembert de la Reote ex Ch Duchasseur Bijou Fd) (Beau Geste Being Ramiroz ex Rio Ranch True North Snowbird WCX MH Cgn Rn) IRISH RED & WHITE SETTER C h S u m m i t’ s G a m e Set Match (1129873) 19 Jun 2016 Ch Crossfire Capture The Magic (BQ572727)
    [Show full text]
  • Solving an Esoteric Card Game with Reinforcement Learning
    Solving an Esoteric Card Game with Reinforcement Learning Andrew S. Dallas Stanford University, Stanford, CA, 94305 A learning strategy was developed to learn optimal policies for the card game Somerset and to develop a prediction of what score to expect given an initial hand. Somerset is a trick- taking, imperfect information game similar to the game Euchre. The state and action space of the game is intractably large, so an approximation to the state and action space is used. A Q- learning algorithm is used to learn the policies and impact of using eligibility traces on the learning algorithm’s performance is examined. The learning algorithm showed moderate improvement over a random strategy, and the learned Q-values revealed predictions that could be made on the final score based on the opening deal. I. Introduction Somerset is a four-player, trick-taking card game similar to Euchre. The game has a variety of decisions that must be made with imperfect information. This work aims to find an ideal decision-making strategy for the game that can be used to inform and estimate how a player might perform once the cards have been dealt. The rules to the game will be described here briefly to provide context for the methodology employed, and a more detailed set of rules can be found in Ref. [1]. Somerset is played with a custom deck of cards. Instead of traditional suits of hearts and spades, there are numerical suits of 2, 4, 6, 8, 10, and 12. There are n+1 cards of each numerical suit n with unique numerator non-negative integers up to the suit value denominator.
    [Show full text]
  • Copyrighted Material
    37_599100 bindex.qxd 8/31/05 8:21 PM Page 353 Index basics of card games. See Ninety-Nine, 143–148 • A • also card games; cards Oh Hell!, 137–138 Accordion, 22–26 deck of cards, 10 Partnership Auction aces around, 205, 222 etiquette for playing, 17 Pinochle, 220–221 Alexander the Great (La playing a game, 14–17 Setback, 227–228 Belle Lucie), 31–35 preparing to play, 11–14 Spades, 163–169, 171 all pass (in President), 255 ranking card order, 11 big blind (in Poker), 285 allin (in Poker), 287 selecting a game, 17–19 Black Jack (Switch), American Contract Bridge Beggar My Neighbor (Beat 108–110 League (Web site), 185 Your Neighbor Out of Black Maria, 199 American Cribbage Con- Doors), 45–47 Black Peter card, 57 gress (Web site), 252 beggars (in President), 256 Blackjack Animals, 49–50 beginning to play. See basics aces and going high or announcement, 13 of card games low, 276–277 ante, 112, 285, 302 Benny (Best Bower), 154 betting in Casino auction (in Bridge), 13, 185 bets Blackjack, 271–272 Auction Pinochle anteing up (in Poker), 285 betting in Social bidding, 211–212, 213–214, bidding versus, 13 Blackjack, 265–266 218–219 calling (in Poker), 286 card values, 264 conceding your hand, 219 opening (in Poker), Casino Blackjack, 271–277 dealing, 212 294–296 croupiers, shoes, banks, discarding, 214–215 out of turn (in Poker), 288 pit bosses, 271 kitty, 212, 215–216 seeing (in Poker), 286 dealing in Casino Black- melds, 214–215 Bid Whist, 133–134 jack, 272–273 scoring, 216–218 bidding dealing in Social Black- strategies for play, betting versus, 13 jack, 263, 264–265 218–219 blind nil, 164, 167–168 doubling down, 275 Authors, 53–54 defined, 13 five or sixcard tricks, 269 dropping, 214 kibitzer, 271 listening to, 348 naturals, 267, 268 • B • for nil (zero), 164, origin of, 265 166–169, 171 paying players, 268 balanced hands (in COPYRIGHTED MATERIAL overbids, 214 selecting banker/ Spades), 166 safe, 214 dealer, 263 banker (in Blackjack), shooting the moon, Social Blackjack, 263–270 263–264, 266, 268, 271 196–197, 230, 234 splitting cards, 266, banking card games.
    [Show full text]
  • BLACKJACK It’S Easy to Ace the Game of Blackjack, One of the Most Popular Table Games at Hollywood Casino and Around the World
    BLACKJACK It’s easy to ace the game of Blackjack, one of the most popular table games at Hollywood Casino and around the world. Object of the Game Your goal is to draw cards that total 21, or come closer to 21 than the dealer without going over. How To Play • The dealer and each player start with two cards. The dealer’s first card faces up, the second faces down. Face cards each count as 10, Aces count as 1 or 11, all others count at face value. An Ace with any 10, Jack, Queen, or King is a “Blackjack.” • If you have a Blackjack, the dealer pays you one-and-a-half times your bet — unless the dealer also has a Blackjack, in which case it’s a “push” and neither wins. • If you don’t have Blackjack, you can ask the dealer to “hit” you by using a scratching motion with your fingers on the table. • You may draw as many cards as you like (one at a time), but if you go over 21, you “bust” and lose. If you do not want to “hit,” you may “stand” by making a side-to-side waving motion with you hand. • After all players are satisfied with their hands the dealer will turn his or her down card face up and stand or draw as necessary. The dealer stands on 17 or higher. BLACKJACK Payoff Schedule All winning bets are paid even money (1 to 1), except for Blackjack, which pays you one-and-a-half times your bet or 3 to 2.
    [Show full text]
  • The Penguin Book of Card Games
    PENGUIN BOOKS The Penguin Book of Card Games A former language-teacher and technical journalist, David Parlett began freelancing in 1975 as a games inventor and author of books on games, a field in which he has built up an impressive international reputation. He is an accredited consultant on gaming terminology to the Oxford English Dictionary and regularly advises on the staging of card games in films and television productions. His many books include The Oxford History of Board Games, The Oxford History of Card Games, The Penguin Book of Word Games, The Penguin Book of Card Games and the The Penguin Book of Patience. His board game Hare and Tortoise has been in print since 1974, was the first ever winner of the prestigious German Game of the Year Award in 1979, and has recently appeared in a new edition. His website at http://www.davpar.com is a rich source of information about games and other interests. David Parlett is a native of south London, where he still resides with his wife Barbara. The Penguin Book of Card Games David Parlett PENGUIN BOOKS PENGUIN BOOKS Published by the Penguin Group Penguin Books Ltd, 80 Strand, London WC2R 0RL, England Penguin Group (USA) Inc., 375 Hudson Street, New York, New York 10014, USA Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario, Canada M4P 2Y3 (a division of Pearson Penguin Canada Inc.) Penguin Ireland, 25 St Stephen’s Green, Dublin 2, Ireland (a division of Penguin Books Ltd) Penguin Group (Australia) Ltd, 250 Camberwell Road, Camberwell, Victoria 3124, Australia
    [Show full text]
  • This Month's Extravaganza •My Dinner with Dr. Stabby Part 4
    Puzzles for the Fun Side of the Brain This Month’s Extravaganza •My Dinner With Dr. Stabby Part 4 September/October 2013 * $6 http://www.pandamagazine.com © 2013. P&A Magazine. All rights reserved. P&A is published on-line 6 times per year. Single issues are $6. From the Editor Issue 45 Winners Congratulations to our first 10 correct responses! Last issue’s meta was definitely a challenge. A number Dan Katz of people felt the clues were ambiguous. For those Just a misdemeanor (Amy Swartz, Ata Gurpinar, looking to see what the clues were, and how they were Nathan Curtis, Matt Morse & Jason McIntosh) intended, check out page 25. Nathan Fung Josiah Schwab, Annelise Beck, and Rishi Gupta I did an interview with Puzzle Pile recently that you can Mark Halpin check out here: http://puzzlepile.com/2013/09/11/p- Doug Orleans, Scooter Burch, Cori Couture, Chris interview-foggy-burme/. Also be sure to follow P&A on Hescock, Martha Ingols twitter (@pandamagazine) and on Facebook. Jay Lorch Iolanthe Chronis, Brad Stronger, and Dan Puzzle Boat II continues to develop, with a launch date Stronger in March. The event will be team-oriented than a typical Brent Holman issue of P&A. Tweleve Pack team (Stvwz, Molnar, F14Rainman, Pianoman) Big apologies to Doug Orleans and Scotter Burch, who Completists (Issue 45) were left off the Completists for Issue 43. Congratulations to everyone who completed the full issue! Aaron Riccio Josiah Schwab, Annelise Beck, It’s time for dessert. Once you think you know the Andi & Gabriel Becerra Rishi Gupta answer, e-mail it to [email protected], and Andrew Araki Just a misdemeanor (Amy keep an ear to Twitter for errata announcements.
    [Show full text]
  • Lift Every Voice
    CHAPTER SEVEN Selma, Alabama, June 1985: Building Bridges from the Bottom Up W HolJT," ROfe Sanden ha<l warned me when the picked me up from the airport in Montgomery in Iune 1985, a wtek prior ro the flnt day of trial. •s.!ma Clln change you, M Rote wlrispem:l. ~selma changes people's u~.. It ch1Jl8fd my life." Rose was remindi.rlg me of the nffii to mnlln COI\Mded to the paasion and indlgn&don that gave the dvil rights movoment its nrength and its reaillenar. By the m.ld- 1~ th<e dvil ris)lo movement was in danRer of sua:umbing ro empty plmi~es and JYIOflll lndifferenca in the Wiute House and Congress, where a few fmOOth phrases about voting rightl resembled the obliga­ tory nondanominational pnyer. • meaningless sesture In which the words carry no Jubs~ance. "Watch out, • Rose repeated, smiling this time despite the heat. It wa6 one of t:hoae 'ultry, heavy Alabema summer afttrnoont. I oould feel my forehead already slistening with sweat. /U we dtovu &om the airport to Selma, Rose wos expla.ining her dedsion to •m.lc there. R0$4! was guided by a romantic vision that peid tribute to Selma u a site of historic struggle. 1\ut her life wu hardly the stu!f of f.mtasy. Her deli· nitlon of a S®Cnsfullifc meant a:mtinuing that~ At live f.eot five, Rose Sanders is a duvith of ~ergy and enrhusi­ um. One of htr most strllcing c:hanctemtics is her voice. If sounds perpetually hotne, almost grawlly, as if driven by an inner urgency and paseion.
    [Show full text]
  • Lооth U О * I • S «Й
    r ■ n i n a * « l î î t H U Î * i • S «É f ^ ! 4 > . w « ■ ______ i SSÜ?&n^rAKiB5EiS4'SÄ,*‘' ""• PRICE. ¡NTS a f t e r the city judge CHRISTMAS AT HOPE CHAPEL Icg.not only o f tbe children of tbe Seu- PERSON ALIA VERMCT.FM IWÍ IF PWlTUN MNMY MfCtAlTES- dsy School but also their parents and otber members of the congregation, Xccuatisas and Singing Cswstinfe the T«ry . I n WbHenaek, of Somerville, 1« Rev. Dr. A B. L*wie greeted Profeaaor Havtlaod In the The Jary Awards Mra . liJwtMi E nriaai frwwtod bv the visiting Mrs. Boas, o f Central aw oue. the Flint Preebvtenan C baren U TES CODE CIL WATT UlM IO HO 11 euapel, when be entertained them with her Claim That morola«. TD» pool y la tb e ____ w Ecaolsrt, sad tks DiM.tbaUaa of Prettv .. Ex-Conncilman Powell, o f North aouie very clever trick© In legerdemain. ta he t a r t n p t By special reQuest a pert of tbe Christ- OTHER CITY O m C lIS DO Plainfield, wül retara from Florida next Otfts Para a Pleasaat Posiaio. Everything waa done openly, bet wbat weak. »a* mame • will ha V»pooled by lha tbe a|ieciatora could not understand The ewae io tort, between Mra. L*i choir. The programme w a© follows : Tbe wtembera o f the Hope Chapel waa the way that different anlele. ap­ .. W B l4nBargwr, o f Manningave- zie Zimmer plaintiff aad William Sunday School held their Cbrialmaa peared and disappeared before ibn r nae, spent Christmas with C.
    [Show full text]