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Lagim-Rule-Book-Ed424may21.Pdf Lagim™ is an original collectible card game based on Filipino folklore and myths. Inspired by the traditional beliefs and customs of our Filipino ancestors, Lagim™ aims to bolster original Filipino content and storytelling. Players are introduced to enchanting worlds and mystical characters as they traverse and unravel this thrilling game of strategy and luck. Lagim™ was created by a group of designers that share a great interest and passion for storytelling and artistry. The group seeks to create platforms using storytelling and highly detailed visuals and illustrations that encourage human connection and reinforce relationships. Fiction Minds Team 2 I. Introdu ction. II. The Ca ..4 rds...6 III. The Co ins...1 IV. The Bo 5 ard...16 V. Get ing Star ted.. VI. Playing La 18 gim. me .19 Ga Actions.....2 at le 0 B Mechanics Advance ..21 d Moves.. Bat le Scen 22 ario..24 VII.Other Ite ms..26 3 DUCTION INTRO There is unrest between the Baryos in the 17th century, as mystifying beings and savage beasts freely roam about the world, infiltrating villages, and endangering the human population. The battlefield can become a free-for-all pandemonium, but only those who rise to the occasion and take advantage of the turmoil can survive the onslaught. As souls are lost to the battle, whoever has enough cunning and luck can outlive the rest. Until the next battle, that is… Game Overview Lagim—meaning dread, terror, or gloom in Filipino— is a survival card game of strategy and chance, inspired by the Filipino folklore and myths. Lagim can be played by 3-6 players. Players take turns battling against fearsome creatures and each other while defending their Baryos. E GAM TS Harness the power PONEN of darkness COM Use cards and dark coins to conquer the creatures to attack and overwhelm your opponents. 4 Defend your Baryo Wield your cards to protect Boost the powers your Baryo. Combine them with equip cards to maximize their of your card full potential and withstand fierce battles against the most In battle, whoever has the higher formidable foes. total Entity Level prevails. Take advantage of your card’s power With both luck and wits, make and ability; strengthen them use of whatever is in your further with equip cards to attack disposal and strategize your way and strike down your opponents to victory! In the end, those that with ease. keep their souls, keep the peace. Objective The goal of Lagim is to be the last player left with most Soul coins in their possession. AME G ONENTS COMP 22 Lagim Cards 12 Soul Coins 39 Baryo (Lakas, Kontra, Hiwaga) 6 Dark Soul Coins 1 Forest and Baryo Realm Playboard 5 The Cards The Lagim Cards The fearsome monsters, creatures, and beings that terrorize the realm of the living. The word “Lagim” means “dread”, “terror”, or “gloom” in Filipino. Lagim cards are offensive cards that are used to attack players, and they cannot be used to defend. They are categorized into 4 common archetypes. Witch Ghoul Giant Dwarf Each archetype corresponds to certain Lagim equip cards also known as Hiwaga cards (see page 8 for Lagim + Hiwaga card combinations). Lagim cards can be obtained by the player by casting a Dark Soul coin, or by capturing them from the Lagim deck. 6 Lagim Card Anatomy Entity level Moon Alignment All Lagim cards are This is the unit uniquely aligned to a by which power is certain phase of the measured. Entity moon. Levels range from 1 to 5, with 5 being the highest value, and are shown in Roman A Full Moon numerals. alignment can grant special abilities to the player. Name This is the character’s name, Archetype as well as the Displays which archetype character’s name in the card belongs to. both Baybayin and Archetypes are symbols English. used to identify card pairs. Lagim cards have five archetypes: Witch, Giant, Traits Ghoul, and Dwarf. Contains information about the character, such as their Ability origin, characteristics, physical features, The card’s special ability is shown here. Card personality, and more. abilities automatically takes effect once placed on an opponent’s Baryo. Each card has a special skill that can affect the game in various ways. 7 Lagim cards Hiwaga cards ENTITY HIWAGA LAGIM ARCHETYPE CARD LEVEL (EQUIP CARDS) Mambabarang Altar ng Kulam (Hex–Bringer) (Witch’s Altar)* Mangkukulam Witch Alakdan at Alupihan (Witch/Warlock) V (Scorpion and Centipede) Sumpa ng Manika (Voodoo Doll) Aswang (Ghoul) Tiktik at Buwan (Black Crow & the Moon) Manananggal IV Ghoul (Viscera Sucker) Dugo at Langis (Blood and Oil) Kapre (Tree–Dweller) Tikbalang Giant Puno ng Acacia (Werehorse)* III (Acacia Tree) Bungisngis (Cyclops) Duwende (Hobgoblin) Bungo at Tungkod Dwarf Nuno sa Punso II (Skull and Staff) (Goblin of the Mound) 8 The Baryo Cards The Baryo cards consist of Lakas, Hiwaga, and Kontra cards. Lakas Cards Courageous heroes that serve as protectors of the realm and champions of mankind. Lakas cards are defensive cards that are used to protect the player’s Baryo from any incoming attacks, and they cannot be used to attack. They are categorized into 3 common archetypes. Medium Mortal Warrior Each archetype corresponds to certain Lakas equip cards also known as Kontra cards (see page 11 for Lakas + Kontra card combinations). The word “lakas” means “strength” in Filipino. 9 Baryo Cards Anatomy Lakas Cards Entity level Sun Alignment Archetype Lakas cards fall under the Medium, Mortal & Warrior archetypes. Kontra & Hiwaga Cards Name Traits Ability Artifact Contains information about Lagim’s various magical items, Use/ Effect tools, and objects. The card’s effects are shown here. Different cards have a vast array of effects that can impact the game. 10 Baryo Cards Lakas cards Kontra cards Anatomy ENTITY KONTRA LAKAS ARCHETYPE CARD LEVEL (EQUIP CARDS) Albularyo Buntot Pagi (Shaman) (Stingray Tail) Esperitista Orasyon at Insenso (Invoker) V Medium (Prayer and Incense) Agimat (Amulet)* Gasera (Gas Lamp)* Amihan, the Tabak, Bawang at Asin Lightbringer (Blade, Garlic and Salt) Dante, the Sibat at Sulo Woodsman III Mortal (Spear and Torch) Agimat (Amulet)* Gasera (Gas Lamp)* Kontra Cards Kontra cards are equip cards that can only be played with Lakas cards. Equipping them to their corresponding Lakas cards grants the player additional power against any Lagim / Lagim + Hiwaga card abilities during a turn (see page 12 for Kontra cards matching Archetype). “Kontra” is a word that can mean “opposed to”, “contrary”, or “against”. 11 ENTITY MATCHING CARD ARCHETYPE KONTRA CARD LEVEL Buntot Pagi Medium (Stingray Tail) II Orasyon at Insenso Medium (Prayer and Incense) II Tabak, Bawang at Asin (Blade, Garlic and Salt) II Mortal, Warrior Sibat at Sulo Warrrior (Spear and Torch) II Mortal, Agimat (Amulet)* II Medium, Mortal, Warrior Gasera (Gas Lamp)* II Medium, Mortal, Warrrior Hiwaga Cards Hiwaga cards are equip cards that can only be played with Lagim cards that fall under the same archetype. Equipping them to their corresponding Lagim cards grants the player various additional abilities to control dark entities and use them for their Baryo’s survival (see page 13 for Hiwaga cards matching Archetype). A Hiwaga card may be played during a player’s Pagtauli/ Counterattack (See Battle Mechanics on page 21). ”Hiwaga” is a Filipino word that translates to “mystery” or “wonder”. 12 ENTITY MATCHING CARD HIWAGA CARD LEVEL ARCHETYPE Altar ng Kulam (Witch’s Altar)* II Witch Alakdan at Alupihan Witch (Scorpion and Centipede) II Sumpa ng Manika Witch (Voodoo Doll) II Tiktik at Buwan Ghoul (Black Crow & the Moon) II Dugo at Langis Ghoul (Blood and Oil) II Puno ng Acacia Giant (Acacia Tree) II Bungo at Tungkod (Skull and Staff) II Dwarf 13 Standalone Cards Some equip cards are also standalone cards which can be played without pairing with Lakas or Lagim cards. Utilizing these cards grant players abilities to summon, defend or attack. CARD ABILITY MOVE Agimat Defense See cards’s USE/EFFECT Altar ng Kulam Summon to attack See cards’s USE/EFFECT Tiktik at Buwan Summon to attack See cards’s USE/EFFECT Gasera Reveal or claim to attack See cards’s USE/EFFECT This move corresponds to the Game Action: Play Card Abilities, and some eventually leads to Engage in Battle (See page 20 for expanded reference of Game Action). Special Summon Cards Some cards have summoning abilities that allows a player to claim a card from the deck without engaging in battle. This move corresponds to the Game Action: Play Card Abilities (See page 20 for expanded reference of Game Action). CARD ABILITY MOVE 2 Tikbalang Cards Can summon an Agimat Sacrifice 2 Tikbalang card from the deck. cards Full Moon Can summon a Ghoul Show 2 cards with Full Alignment card from the deck. moon alignment Amihan, the Can summon a Giant After successful defence, Lightbringer card from the deck. sacrifice any Hiwaga card from hand to the graveyard 14 The Coins Soul Coins The Soul coin serves as the player’s life points in the game. A player is eliminated once they run out of Souls. A player can obtain more Soul coins by using certain card abilities and/or by successfully defeating other players through an attack. Dark Soul Coins The Dark Soul coin can be used by a player to instantly acquire 2 Lagim cards from the Lagim deck. The Dark Soul coin is discarded to the Lagim graveyard after use. A player can obtain more Dark Soul coins from the Forest Realm by successfully eliminating a player from the game. 15 Coin Vessel The Lagim gameboard is Lagim Deck split into two realms: the Forest realm and the Baryo realm. Graveyard The spaces beside each card deck are designated as the deck’s respective graveyard – discarded cards from the Lagim deck go to the Lagim graveyard and discarded cards from the Baryo deck go to the Baryo graveyard.
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