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Translators' Tool
The Translator’s Tool Box A Computer Primer for Translators by Jost Zetzsche Version 9, December 2010 Copyright © 2010 International Writers’ Group, LLC. All rights reserved. This document, or any part thereof, may not be reproduced or transmitted electronically or by any other means without the prior written permission of International Writers’ Group, LLC. ABBYY FineReader and PDF Transformer are copyrighted by ABBYY Software House. Acrobat, Acrobat Reader, Dreamweaver, FrameMaker, HomeSite, InDesign, Illustrator, PageMaker, Photoshop, and RoboHelp are registered trademarks of Adobe Systems Inc. Acrocheck is copyrighted by acrolinx GmbH. Acronis True Image is a trademark of Acronis, Inc. Across is a trademark of Nero AG. AllChars is copyrighted by Jeroen Laarhoven. ApSIC Xbench and Comparator are copyrighted by ApSIC S.L. Araxis Merge is copyrighted by Araxis Ltd. ASAP Utilities is copyrighted by eGate Internet Solutions. Authoring Memory Tool is copyrighted by Sajan. Belarc Advisor is a trademark of Belarc, Inc. Catalyst and Publisher are trademarks of Alchemy Software Development Ltd. ClipMate is a trademark of Thornsoft Development. ColourProof, ColourTagger, and QA Solution are copyrighted by Yamagata Europe. Complete Word Count is copyrighted by Shauna Kelly. CopyFlow is a trademark of North Atlantic Publishing Systems, Inc. CrossCheck is copyrighted by Global Databases, Ltd. Déjà Vu is a trademark of ATRIL Language Engineering, S.L. Docucom PDF Driver is copyrighted by Zeon Corporation. dtSearch is a trademark of dtSearch Corp. EasyCleaner is a trademark of ToniArts. ExamDiff Pro is a trademark of Prestosoft. EmEditor is copyrighted by Emura Software inc. Error Spy is copyrighted by D.O.G. GmbH. FileHippo is copyrighted by FileHippo.com. -
Roberto Ochoa Crespo Work Experience Video Game Translation & Localization
Video game translation & localization Roberto Ochoa Crespo Freelance translator specializing in video game localization (EN/DE>ES-es), proofreading and audiovisual translation. June 7th, 1983 Plaza del Peñón 9 9.º C, izq. 28923 / Alcorcón Work experience (Madrid, Spain) 2011- Freelance translator (EN/DE>ES-es) +34 650 72 90 97 [email protected] Role: Video game localization, translation, proofreading and QA testing of in-game texts for clients like Bigpoint, unlocked International, MoGi Group and Kabam. Translation and proofreading of marketing and legal texts. Translation and subtitling of video podcasts. Translation of product descriptions for Amazon Spanish site. ’s Translation of legal and medical texts. Official translation into Spanish of Eoin Ryan comic Space Avalanche. ’s web Sworn translator for the English language, approved by the Spanish Ministry of Foreign Affairs and Cooperation. 2009-2010 Linguaserve Internacionalización de Servicios Post: Terminology Unit Role: Creation and maintenance of multilingual translation glossaries. Writing style guides. 2003-2008 Wildfire Games Post: Linguistic Department for The Last Alliance Role: Creation and translation of terminological lists. Linguistic research. Education 2005-2009 Translation and Interpreting Universidad Autónoma de Madrid Four-year licenciatura degree (second language: English; third language: German). 2001-2005 Advertising and Public Relations Universidad Complutense de Madrid Five-year licenciatura degree. Complementary training 2011 Audiovisual Translation course: TV and film scripts Trágora Formación Translation of scripts and subtitling. 2007 Literary Translation course Leen, luego traducimos They read, therefore we translate ACEtt (Translators of the Spanish Collegial Association of Writers). Other information Languages Spanish: native. English: near-native (TOEFL Internet-Based Test: 112). German: professional working proficiency. -
Structuring Your Content & Projects for Continuous Localization
GUIDE Structuring Your Content & Projects for Continuous Localization Table of Contents Introduction: Lessons from 10+ Years of Taking Companies Global • Learning Challenges to Overcome Them • A Guide for Fast, Tech-Focused Companies • What Not to Do: Common Software Localization Mistakes Part 1: Internationalization • The Importance of Internationalization • Finding & Fixing Internationalization Bugs • The Software Architecture Checklist Part 2: Structuring Your Files • Organizing Your Projects & Resources • Building a Global Content Repository • Structuring Your Files • Common Localization File Formats Part 3: Workflows & Integrations • Finding the Best Approach for Your Team • How to Integrate with Your TMS Wrap-Up • The Future of Localization: Continuous & Cloud-Based • About Transifex Native Transifex | Structuring Your Content & Projects for Continuous Localization 2 Introduction Lessons from 10+ Years of Taking Companies Global A Guide for Fast, Tech-Focused Companies We put together this guide for fast-moving companies like you — to empower your team to understand and leverage the power of continuous localization to overcome all those challenges that come with the outdated form of localization (a lot of manual files and email chains). In this guide, we break down the ins and outs of effectively structuring your content and projects for continuous localization, so you can finally localize at the speed of your content and product creation. Learning Challenges to Overcome Them In our journey building this platform, we’ve learned firsthand -
Table of Contents
User Guide Copyright © Wordfast, LLC 2019. All rights reserved. Table of Contents Release Notes Summary........................................................................................................................................ 7 New Features....................................................................................................................................................7 Improvements....................................................................................................................................................7 Fixed Issues...................................................................................................................................................... 7 1 About this Guide................................................................................................................................................ 9 Conventions.......................................................................................................................................................9 Typographical............................................................................................................................................ 9 Icons.......................................................................................................................................................... 9 2 About Wordfast Pro......................................................................................................................................... 10 3 Get Started....................................................................................................................................................... -
The Impact of Crowdsourcing Post-Editing with the Collaborative Translation Framework
The Impact of Crowdsourcing Post-editing with the Collaborative Translation Framework Takako Aikawa1, Kentaro Yamamoto2, and Hitoshi Isahara2 1 Microsoft Research, Machine Translation Team [email protected] 2 Toyohashi University of Technology [email protected], [email protected] Abstract. This paper presents a preliminary report on the impact of crowdsourcing post-editing through the so-called “Collaborative Translation Framework” (CTF) developed by the Machine Translation team at Microsoft Research. We first provide a high-level overview of CTF and explain the basic functionalities available from CTF. Next, we provide the motivation and design of our crowdsourcing post-editing project using CTF. Last, we present the re- sults from the project and our observations. Crowdsourcing translation is an in- creasingly popular-trend in the MT community, and we hope that our paper can shed new light on the research into crowdsourcing translation. Keywords: Crowdsourcing post-editing, Collaborative Translation Framework. 1 Introduction The output of machine translation (MT) can be used either as-is (i.e., raw-MT) or for post-editing (i.e., MT for post-editing). Although the advancement of MT technology is making raw-MT use more pervasive, reservations about raw-MT still persist; espe- cially among users who need to worry about the accuracy of the translated contents (e.g., government organizations, education institutes, NPO/NGO, enterprises, etc.). Professional human translation from scratch, however, is just too expensive. To re- duce the cost of translation while achieving high translation quality, many places use MT for post-editing; that is, use MT output as an initial draft of translation and let human translators post-edit it. -
How to Use Google Translate
HOW TO USE GOOGLE TRANSLATE For some ASVAB CEP participants (or their parents), English is a second language. Google Translate is an easy way to instantly translate any webpage using these steps. Google Chrome Internet Explorer 1. Open Google Chrome. Google Translate is available on Internet Explorer version 6 and 2. Go to asvabprogram.com. later. To activate it: 3. Right click anywhere on the webpage. 1. Open Internet Explorer. 4. Select Translate from the menu. 2. Go to Google Toolbar’s website (toolbar.google.com), 5. Select Options. and click the “Download Google Toolbar” button. 6. On the Translate Language dropdown, 3. Click on “Accept and Install” and the toolbar will be select the desired language. automatically installed on your Internet Explorer. 4. Click Run or Open in the window that appears. 5. Enable the toolbar. 6. Go to asvabprogram.com. 7. Select More >> 8. Select Translate. 9. Then, the translate button will appear at the top of your webpage. 10. Right click to select the language option. 7. You will see the Google Translate icon in the browser bar, which you can use to manage your translation settings. iphone Android Microsoft Translator is a universal app for 1. On your Android phone or iPhone and iPad, and can be downloaded tablet, open the Chrome app. from the App Store for free. Once you’ve 2. Go to a webpage. got it downloaded, you can set up the action extension for translation web pages. 3. To change the language, tap 4. Tap Translate… To activate the Microsoft Translator extension in Safari: 5. -
Introducing a Cat Tool to Translate: Wordfast
Indonesian Journal of English Language Studies Vol. 2, Number 1, February 2016 Introducing a Cat Tool to Translate: Wordfast Fika Apriliana, Ardiyarso Kurniawan, Sandy Ferianda, and Fidelis Chosa Kastuhandani ABSTRACT This article aims at introducing CAT tools to those prospective translators who are familiar with with the tools for the first time. Some of the CAT tools must be paid for while some others are free. This article is to inform the readers about the list of free and paid CAT tools, advantages and disadvantages of those tools. One does not need special training for using a free CAT tool while using the paid CAT tools, one needs some special preparation. This article is going to focus more on Wordfast Pro as the second most widely used CAT tools after SDLTrados. Wordfast Pro is a paid software the functioning of which is based on the creation of a Translation Memory which facilitates and speeds up the translator's work. This article is going to briefly explain the advantages of Wordfast Pro and the steps of using it. The translation example is presented to reveal the different translation results of Wordfast Pro as a paid CAT tool and OmegaT as a free CAT tool. Therefore, the article will facilitate those who intend to know more about Wordfast Pro and start using it. Keywords: CAT tools, Wordfast Pro, OmegaT INTRODUCTION When using CAT tools, it is Computerized translation has attracted immediately clear which parts of the text the attention of a large number of people must be translated; the unchanging who work directly or indirectly on portions are transferred accurately and translational issues such as professional directly; the time savings due to repeating translators, teachers, linguists, researchers expressions is huge; and expressions are and future translators. -
Omegat 2.1 Manual De Usuario
Acerca de OmegaT ― OmegaT 2.1 Manual de Usuario Acerca de OmegaT OmegaT es una herramienta multiplataforma para la Traducción Asistida por Ordenador, es software libre y cuenta con los siguientes atractivos: Memoria de traducción OmegaT recuerda sus traducciones en una memoria de traducción. Al mismo tiempo, puede utilizar referencias a memorias de traducción anteriores. Las memorias de traducción pueden ser muy útiles para una traducción con una variedad de repeticiones o segmentos de texto razonablemente similares. OmegaT utiliza memorias de traducción para recordar sus traducciones anteriores y sugerirle la traducción más probable para el texto en que está trabajando. Las memorias de traducción pueden ser muy útiles cuando necesita actualizar un documento, que ya ha sido traducido. Sin modificación se seguirá traduciendo y las oraciones actualizadas se muestran con una versión anterior de la misma sentencia que la traducción más probable. Las modificaciones al documento original, por lo tanto, serán tratadas con mayor facilidad. Si está utilizando memorias de traducción creadas previamente, por ejemplo, que le ha asignado la agencia de traducción o su cliente, OmegaT será capaz de utilizarlas como memorias de referencia. OmegaT utiliza el formato de archivo TMX estándar para almacenar y acceder a las memorias de traducción, lo cual garantiza que usted puede intercambiar su material con otras aplicaciones de traducción CAT, que soporten este formato de archivo. Gestión de terminología La gestión de la terminología es importante para la consistencia de la traducción. OmegaT utiliza glosarios que contienen la traducción de palabras sueltas o pequeñas frases, una especie de diccionario bilingüe simplificado para un dominio específico. -
Final Study Report on CEF Automated Translation Value Proposition in the Context of the European LT Market/Ecosystem
Final study report on CEF Automated Translation value proposition in the context of the European LT market/ecosystem FINAL REPORT A study prepared for the European Commission DG Communications Networks, Content & Technology by: Digital Single Market CEF AT value proposition in the context of the European LT market/ecosystem Final Study Report This study was carried out for the European Commission by Luc MEERTENS 2 Khalid CHOUKRI Stefania AGUZZI Andrejs VASILJEVS Internal identification Contract number: 2017/S 108-216374 SMART number: 2016/0103 DISCLAIMER By the European Commission, Directorate-General of Communications Networks, Content & Technology. The information and views set out in this publication are those of the author(s) and do not necessarily reflect the official opinion of the Commission. The Commission does not guarantee the accuracy of the data included in this study. Neither the Commission nor any person acting on the Commission’s behalf may be held responsible for the use which may be made of the information contained therein. ISBN 978-92-76-00783-8 doi: 10.2759/142151 © European Union, 2019. All rights reserved. Certain parts are licensed under conditions to the EU. Reproduction is authorised provided the source is acknowledged. 2 CEF AT value proposition in the context of the European LT market/ecosystem Final Study Report CONTENTS Table of figures ................................................................................................................................................ 7 List of tables .................................................................................................................................................. -
Pootle Documentation Release 2.7.3B1
Pootle Documentation Release 2.7.3b1 Translate.org.za February 10, 2016 Contents 1 All you need to know 3 1.1 Features..................................................3 1.2 Installation................................................ 20 1.3 Upgrading................................................ 23 1.4 Administering a server.......................................... 26 1.5 Developers................................................ 58 2 Additional Notes 87 2.1 Release Notes.............................................. 87 2.2 License.................................................. 119 i ii Pootle Documentation, Release 2.7.3b1 Pootle is an online tool that makes the process of translating so much simpler. It allows crowd-sourced translations, easy volunteer contribution and gives statistics about the ongoing work. Pootle is built using the powerful API of the Translate Toolkit and the Django framework. If you want to know more about these, you can dive into their own documentation. • Translate Toolkit Documentation • Django Documentation Contents 1 Pootle Documentation, Release 2.7.3b1 2 Contents CHAPTER 1 All you need to know The following pages cover the documentation of Pootle from a wide variety of perspectives, server administrator’s, and developer’s view. 1.1 Features 1.1.1 Backends and storage File formats Pootle supports many file formats through the powerful Translate Toolkit API. The Toolkit also provides several format converters for other formats, this will allow you to host a lot of translatable content on Pootle. All these formats can be downloaded for offline use/or translation (for example in Virtaal). We recommend Virtaal for offline translation. They can also be downloaded in XLIFF format. Bilingual formats These formats are translation files that include the source and target language in one file. • Gettext PO • XLIFF • Qt TS • TBX • TMX Translation statistics Pootle gives translators and project developers an easy way to see progress on the translation work. -
Metia Cloud OS Ss
U.S. Army Europe saves more than $150,000 by automating database translation Customer: U.S. Army Europe Website: www.eur.army.mil “By using the Microsoft Translator API to automate SQL Customer Size: 29,000 soldiers Server data translation into English, we are able to Country or Region: Germany Industry: Military/public sector present senior leaders with universally usable data that Customer Profile supports better informed decisions.” U.S. Army Europe trains and leads Army Mark Hutcheson forces in 51 countries to support U.S. IT Specialist, U.S. Army Europe European Command and Headquarters, Department of the Army. Before migrating to Microsoft Dynamics CRM, U.S. Army Europe Benefits needed to translate portions of a SQL Server database used for ◼ Enhanced force protection ◼ Saved $150,500 in manual translation screening and hiring local nationals. Using the Microsoft costs ◼ Improved usability of data Translator API, Microsoft Visual C#, and the common language runtime (CLR) environment, engineers automated the translation Software and Services ◼ Microsoft Server Product Portfolio of select SQL Server data into English. As a result, the Army saved − Microsoft SQL Server 2012 about $150,500 (about 1,750 hours) in manual translation costs, ◼ Microsoft Dynamics CRM ◼ Microsoft Visual Studio avoided a seven-month delay, and maintained access to all of its − Microsoft Visual C# historical employment screening data. ◼ Technologies − Microsoft Translator API information was typically submitted in a − Transact SQL Business Needs U.S. Army Europe trains, equips, deploys, language other than English. and provides command and control of troops to enhance transatlantic security. To All of the application data was stored in a support that mission, it employs many local SQL Server database to be used for nationals for civilian jobs such as land- screening and hiring employees and scaping, food services, and maintenance. -
Teaching Video Game Translation: First Steps, Systems and Hands-On Experience Ensinando Tradução De Videogame: Primeiros Passos, Sistemas E Experiência Prática
http://periodicos.letras.ufmg.br/index.php/textolivre Belo Horizonte, v. 11, n. 1, p. 103-120, jan.-abr. 2018 – ISSN 1983-3652 DOI: 10.17851/1983-3652.11.1.103-120 TEACHING VIDEO GAME TRANSLATION: FIRST STEPS, SYSTEMS AND HANDS-ON EXPERIENCE ENSINANDO TRADUÇÃO DE VIDEOGAME: PRIMEIROS PASSOS, SISTEMAS E EXPERIÊNCIA PRÁTICA Marileide Dias Esqueda Universidade Federal de Uberlândia [email protected] Érika Nogueira de Andrade Stupiello Universidade Estadual Paulista “Júlio de Mesquista Filho” [email protected] ABSTRACT: Despite the significant growth of the game localization industry in the past years, translation undergraduate curricula in Brazil still lacks formal training in game localization, often leaving novice translators no alternative but to search for the required skills informally in game translation communities. Designing a video game localization course in translation undergraduate programs in public universities is a complex task in today’s reality, particularly due to limited access to free and authentic materials. This paper describes a game localization teaching experience at the undergraduate level with special focus on how to handle the linguistic assets of the online race game SuperTuxKart, while trying to shed some light on potential translation requirements of entertainment software and its incorporation into translation programs. KEYWORDS: video game localization; video game translation; translator training; translation undergraduate program; SuperTuxKart. RESUMO: A despeito do significativo crescimento da indústria de localização de games nos últimos anos, os currículos dos cursos de graduação em tradução ainda carecem de formação específica na localização de games, geralmente não oferecendo ao tradutor em formação alternativas outras senão a de adquirir informalmente, ou em comunidades on- line de gamers, os conhecimentos sobre a tradução desse tipo de material.