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Response: Just Eat Takeaway.Com N. V
NON- CONFIDENTIAL JUST EAT TAKEAWAY.COM Submission to the CMA in response to its request for views on its Provisional Findings in relation to the Amazon/Deliveroo merger inquiry 1 INTRODUCTION AND BACKGROUND 1. In line with the Notice of provisional findings made under Rule 11.3 of the Competition and Markets Authority ("CMA") Rules of Procedure published on the CMA website, Just Eat Takeaway.com N.V. ("JETA") submits its views on the provisional findings of the CMA dated 16 April 2020 (the "Provisional Findings") regarding the anticipated acquisition by Amazon.com BV Investment Holding LLC, a wholly-owned subsidiary of Amazon.com, Inc. ("Amazon") of certain rights and minority shareholding of Roofoods Ltd ("Deliveroo") (the "Transaction"). 2. In the Provisional Findings, the CMA has concluded that the Transaction would not be expected to result in a substantial lessening of competition ("SLC") in either the market for online restaurant platforms or the market for online convenience groceries ("OCG")1 on the basis that, as a result of the Coronavirus ("COVID-19") crisis, Deliveroo is likely to exit the market unless it receives the additional funding available through the Transaction. The CMA has also provisionally found that no less anti-competitive investors were available. 3. JETA considers that this is an unprecedented decision by the CMA and questions whether it is appropriate in the current market circumstances. In its Phase 1 Decision, dated 11 December 20192, the CMA found that the Transaction gives rise to a realistic prospect of an SLC as a result of horizontal effects in the supply of food platforms and OCG in the UK. -
Clickscapes Trends 2021 Weekly Variables
ClickScapes Trends 2021 Weekly VariableS Connection Type Variable Type Tier 1 Interest Category Variable Home Internet Website Arts & Entertainment 1075koolfm.com Home Internet Website Arts & Entertainment 8tracks.com Home Internet Website Arts & Entertainment 9gag.com Home Internet Website Arts & Entertainment abs-cbn.com Home Internet Website Arts & Entertainment aetv.com Home Internet Website Arts & Entertainment ago.ca Home Internet Website Arts & Entertainment allmusic.com Home Internet Website Arts & Entertainment amazonvideo.com Home Internet Website Arts & Entertainment amphitheatrecogeco.com Home Internet Website Arts & Entertainment ancestry.ca Home Internet Website Arts & Entertainment ancestry.com Home Internet Website Arts & Entertainment applemusic.com Home Internet Website Arts & Entertainment archambault.ca Home Internet Website Arts & Entertainment archive.org Home Internet Website Arts & Entertainment artnet.com Home Internet Website Arts & Entertainment atomtickets.com Home Internet Website Arts & Entertainment audible.ca Home Internet Website Arts & Entertainment audible.com Home Internet Website Arts & Entertainment audiobooks.com Home Internet Website Arts & Entertainment audioboom.com Home Internet Website Arts & Entertainment bandcamp.com Home Internet Website Arts & Entertainment bandsintown.com Home Internet Website Arts & Entertainment barnesandnoble.com Home Internet Website Arts & Entertainment bellmedia.ca Home Internet Website Arts & Entertainment bgr.com Home Internet Website Arts & Entertainment bibliocommons.com -
Esports – Who Are the Big Players and the Likely
Esports – Who are the big players and the likely winners Millennial driven esports continues to grow rapidly. The number of esports enthusiasts worldwide was estimated to be ~165 million in 2018, and for total global viewers, the forecast is ~453 million in 2019. Esports global revenue is forecast to pass US$1b in 2019 and by 2022 the global eSports market revenue is forecast to reach US$1.79 billion growing at a CAGR of 22.3%. The big players in esports Activision Blizzard Inc. (NASDAQ: ATVI) Activision Blizzard owns the popular Overwatch League as well as World of Warcraft, StarCraft, Diablo, and Hearthstone. In 2018 Activision Blizzard signed a multiyear deal with Walt Disney to broadcast the Overwatch League. As of March 2018, it was the largest game company in the Americas and Europe in terms of revenue and market capitalization. Activision Blizzard has several business units: Activision Publishing, Blizzard Entertainment, King, Major League Gaming,and Activision Blizzard Studios. Alphabet Inc. (NASDAQ: GOOGL) Alphabet (Google) has a new cloud gaming platform called Stadia. It operates games hosted on remote servers and then streams video content to connected devices, including smartphones, tablets, computers and TVs. Other competitors in the streaming space include Amazon (Twitch), Facebook, Twitter, Microsoft, Tencent, and Alibaba. Amazon (NASDAQ: AMZN) Amazon’s Twitch leads the online USA streaming market. Amazon acquired Twitch for nearly $1 billion in 2014. Twitch is only a very small percentage of Amazon’s massive revenue. Electronic Arts Inc. (NASDAQ: EA) Electronic Arts is an American video game company headquartered in California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization. -
Food and Tech August 13
⚡️ Love our newsletter? Share the ♥️ by forwarding it to a friend! ⚡️ Did a friend forward you this email? Subscribe here. FEATURED Small Farmers Left Behind in Covid Relief, Hospitality Industry Unemployment Remains at Depression-Era Levels + More Our round-up of this week's most popular business, tech, investment and policy news. Pathways to Equity, Diversity + Inclusion: Hiring Resource - Oyster Sunday This Equity, Diversity + Inclusion Hiring Resource aims to help operators to ensure their tables are filled with the best, and most equal representation of talent possible – from drafting job descriptions to onboarding new employees. 5 Steps to Move Your Food, Beverage or Hospitality Business to Equity Jomaree Pinkard, co-founder and CEO of Hella Cocktail Co, outlines concrete steps businesses and investors can take to foster equity in the food, beverage and hospitality industries. Food & Ag Anti-Racism Resources + Black Food & Farm Businesses to Support We've compiled a list of resources to learn about systemic racism in the food and agriculture industries. We also highlight Black food and farm businesses and organizations to support. CPG China Says Frozen Chicken Wings from Brazil Test Positive for Virus - Bloomberg The positive sample appears to have been taken from the surface of the meat, while previously reported positive cases from other Chinese cities have been from the surface of packaging on imported seafood. Upcycled Molecular Coffee Startup Atomo Raises $9m Seed Funding - AgFunder S2G Ventures and Horizons Ventures co-led the round. Funding will go towards bringing the product to market. Diseased Chicken for Dinner? The USDA Is Considering It - Bloomberg A proposed new rule would allow poultry plants to process diseased chickens. -
Food Delivery Platforms: Will They Eat the Restaurant Industry's Lunch?
Food Delivery Platforms: Will they eat the restaurant industry’s lunch? On-demand food delivery platforms have exploded in popularity across both the emerging and developed world. For those restaurant businesses which successfully cater to at-home consumers, delivery has the potential to be a highly valuable source of incremental revenues, albeit typically at a lower margin. Over the longer term, the concentration of customer demand through the dominant ordering platforms raises concerns over the bargaining power of these platforms, their singular control of customer data, and even their potential for vertical integration. Nonetheless, we believe that restaurant businesses have no choice but to embrace this high-growth channel whilst working towards the ideal long-term solution of in-house digital ordering capabilities. Contents Introduction: the rise of food delivery platforms ........................................................................... 2 Opportunities for Chained Restaurant Companies ........................................................................ 6 Threats to Restaurant Operators .................................................................................................... 8 A suggested playbook for QSR businesses ................................................................................... 10 The Arisaig Approach .................................................................................................................... 13 Disclaimer .................................................................................................................................... -
Social Media Contracts in the US and China
DESTINED TO COLLIDE? SOCIAL MEDIA CONTRACTS IN THE U.S. AND CHINA* MICHAEL L. RUSTAD** WENZHUO LIU*** THOMAS H. KOENIG**** * We greatly appreciate the editorial and research aid of Suffolk University Law School research assistants: Melissa Y. Chen, Jeremy Kennelly, Christina Kim, Nicole A. Maruzzi, and Elmira Cancan Zenger. We would also like to thank the editors at the University of Pennsylvania Journal of International Law. ** Michael Rustad is the Thomas F. Lambert Jr. Professor of Law, which was the first endowed chair at Suffolk University Law School. He is the Co-Director of Suffolk’s Intellectual Property Law Concentration and was the 2011 chair of the American Association of Law Schools Torts & Compensation Systems Section. Pro- fessor Rustad has more than 1100 citations on Westlaw. His most recent books are SOFTWARE LICENSING: PRINCIPLES AND PRACTICAL STRATEGIES (Lexis/Nexis, 3rd ed. forthcoming 2016), GLOBAL INTERNET LAW IN A NUTSHELL (3rd ed., West Academic Publishers, 2015), and GLOBAL INTERNET LAW (HORNBOOK SERIES) (West Academic Publishers, 2d ed. 2015). Professor Rustad is editor of COMPUTER CONTRACTS (2015 release), a five volume treatise published by Matthew Bender. *** Wenzhuo Liu, LL.B., LL.M, J.D., obtained China’s Legal Professional Qual- ification Certificate in 2011. In 2014, she became a member of the New York state bar. She earned an LL.M degree from the University of Wisconsin Law School in Madison, Wisconsin in 2012 and a J.D. degree from Suffolk University Law School in Boston. She was associated with Hunan Haichuan Law Firm in Changsha, China. Ms. Liu wrote a practice pointer on Software Licensing and Doing Business in China in the second and third editions of MICHAEL L. -
Mount Yale Market Outlook Fourth Quarter 2019 Contents
Mount Yale Market Outlook Fourth Quarter 2019 Contents Pg. 1. Summary 3 2. Growth, Inflation & Policy 8 3. Equities 18 4. Fixed Income & Credit 26 5. Real Assets 34 6. Opportunistic 38 7. Asset Allocation 42 Cartoon: The Gloves Are Off 4Q, 2019 4th Quarter 2019 Market Outlook, Page 3 Q3, 2019 Market Review QTD & YTD TOTAL RETURNS 26.8 20.6 19.2 15.7 16.1 14.2 13.3 12.6 12.5 13.0 11.4 11.1 8.5 7.7 6.2 6.8 5.4 4.7 4.5 3.4 3.1 2.3 1.9 1.7 1.5 1.3 1.8 0.3 1.0 0.8 0.6 -0.4 -1.0 -0.7 -2.4 -1.8 -4.1 -5.0 QTD YTD 4th Quarter 2019 Market Outlook, Page 4 Source: Bloomberg. SEE IMPORTANT DISCLOSURES AT THE END OF THIS PRESENTATION. Market Returns from Key Events Date TOTAL RETURNS, AS OF 10/18/19 3/10/00 10/9/02 10/9/07 (Tech (Tech (Housing 11/8/16 3/22/18 7/31/19 Bubble Bubble Bubble 3/9/09 (Trump 1/26/18 (start of 9/20/18 12/24/18 7/26/19 (Trade War Asset Class Benchmark peak) low) high) (GFC low) election) (Jan high) Trade War) (Sep high) (Dec low) (SPX ATH) escalation) ■ US REITs MSCI US REIT GR 11.6 11.5 6.2 20.0 10.5 14.9 21.0 18.3 33.4 8.0 7.5 ■ Municipal High Yield Bonds Bloomberg US Muni HY 6.1 6.3 5.3 8.8 6.5 8.7 9.4 10.4 9.7 2.2 2.1 ■ Global Real Estate Sec's S&P Global Property 9.9 10.2 3.5 16.5 9.9 6.0 10.8 14.1 24.6 5.1 5.6 ■ Gold LBMA Gold Price PM Fix 8.7 9.5 6.0 4.6 5.2 5.7 7.9 23.3 18.4 4.9 4.4 ■ US Interm-Term Bonds Bloomberg U.S. -
Home Bistro, Inc. (Otc – Hbis)
Investment and Company Research Opportunity Research COMPANY REPORT January 28, 2021 HOME BISTRO, INC. (OTC – HBIS) Sector: Consumer Direct Segment: Gourmet, Ready-Made Meals www.goldmanresearch.com Copyright © Goldman Small Cap Research, 2021 Page 1 of 16 Investment and Company Research Opportunity Research COMPANY REPORT HOME BISTRO, INC. Pure Play Gourmet Meal Delivery Firm Making All the Right Moves Rob Goldman January 28, 2021 [email protected] HOME BISTRO, INC. (OTC – HBIS - $1.25) COMPANY SNAPSHOT INVESTMENT HIGHLIGHTS Home Bistro provides high quality, direct-to- Home Bistro is a pure play gourmet meal consumer, ready-made gourmet meals delivery firm enjoying outsized growth and could at www.homebistro.com, which includes meals emerge as one of the stars of the multi-billion- inspired and created by celebrity “Iron Chef” Cat dollar industry. HBIS’s approach and model Cora. The Company also offers restaurant quality represent a major differentiator and should drive meats and seafood through its Prime enviable sales and profit, going forward. Chop www.primechop.co and Colorado Prime brands. The HBIS positioning as the go-to, high-end, high quality provider is further enhanced via its KEY STATISTICS exclusive relationship with celebrity Iron Chef Cat Cora. HBIS now offers meals inspired and created by Cat alongside its world class chef- Price as of 1/27/21 $1.25 prepared company entrees. $6.0147 - 52 Week High – Low $0.192 M&A of HBIS competitors illustrates the Est. Shares Outstanding 11.4M underlying value for the Company and its Market Capitalization $24,3M segment. Nestle bought a competitor for up to $1.5 Average Volume 1,136 billion to get a footprint in the space. -
Hellofresh Extends Its Preferences Menu to Offer 'Quick and Easy
HelloFresh extends its preferences menu to offer ‘Quick and Easy’ recipes for customers HelloFresh customers now have even more choice as the preferences menu is extended to include ‘Quick and Easy’ recipes; delicious, nutritious food on the table in under 30 minutes. From Teriyaki Chicken with Coco-Nutty Rice & King Cabbage to Spiced Buttery Sea Bass, every dish in the ‘Quick and Easy’ menu has been designed with busy people in mind. From unpacking the ingredients and food prep through to the cooking and plating up, dinner can be on the table in a flash using the most delicious ingredients. All of HelloFresh’s ‘Quick and Easy’ recipes are presented on easy to use recipe cards with step- by-step instructions and pictures to guide you through, so even the most basic of cooks can whip up a delicious meal in no time. HelloFresh’s ‘Quick and Easy’ recipes allow you to rustle up something fast that still offers a healthy, nutritious and delicious dinner option. “Our ‘Quick and Easy’ box is a speedy solution for those nights when you want dinner on the table quickly but still want something delicious and nutritious to eat” says Patrick Drake, co-founder and Head Chef of HelloFresh. “Cooking at home with HelloFresh you know exactly what goes into each meal you have - so there is no hidden sugar or high salt levels you don’t know about. And best of all, it is fun and on the table in under 30 minutes.” In addition to the ‘Quick and Easy’ option, customers can also choose the following from the preferences menu; - Chef’s Choice (Head Chef Patrick’s favourite recipes of the week) - Fish Free - Pork Free If you want to mix it up, customers can still swap meals around on top of their preferences. -
Netease to Report Second Quarter 2021 Financial Results on August 31
NetEase to Report Second Quarter 2021 Financial Results on August 31 August 17, 2021 BEIJING, Aug. 17, 2021 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase" or the "Company"), one of China's leading internet and online game services providers, today announced that it will report financial results for the 2021 second quarter on Tuesday, August 31, 2021, before the open of the U.S. markets. The earnings teleconference call with simultaneous webcast will take place at 8:00 a.m. Eastern Time on Tuesday, August 31, 2021 (Beijing/Hong Kong Time: 8:00 p.m., Tuesday, August 31, 2021). NetEase's management will be on the call to discuss the quarterly results and answer questions. Interested parties may participate in the conference call by dialing 1-646-828-8193 and providing conference ID: 7055363, 15 minutes prior to the initiation of the call. A replay of the call will be available by dialing 1-719-457-0820 and entering passcode 7055363#. The replay will be available through September 13, 2021. This call will be webcast live and the replay will be available for 12 months. Both will be available on NetEase's Investor Relations website at http://ir.netease.com/. About NetEase, Inc. As a leading internet technology company based in China, NetEase, Inc. (NASDAQ: NTES; HKEX: 9999) is dedicated to providing premium online services centered around innovative and diverse content, community, communication and commerce. NetEase develops and operates some of China's most popular mobile and PC-client games. In more recent years, NetEase has expanded into international markets including Japan and North America. -
Annual Report 2019
ANNUAL REPORT 2019 – HelloFresh SE – HELLOFRESH AT A GLANCE 3 months 3 months 12 months 12 months ended ended ended ended Key Figures 31-Dec 19 31-Dec 18 YoY growth 31-Dec 19 31-Dec-18 YoY growth Key Performance Indicators Group Active customers (in millions) 2.97 2.04 45.3% Number of orders (in millions) 10.54 7.42 42.0% 37.45 27.07 38.3% Orders per customer 3.6 3.6 - Meals (in millions) 79.6 54.7 45.6% 281.1 198.4 41.7% Average order value (EUR) (Exc. Retail) 48.6 48.6 0.0% Average order value constant currency (EUR) (Exc. Retail) 47.8 48.6 (1.7%) USA Active customers (in millions) 1.78 1.09 63.0% Number of orders (in millions) 5.98 3.84 55.7% 20.74 14.94 38.8% Orders per customer 3.4 3.5 (4.5%) Meals (in millions) 40.5 25.2 60.4% 138.2 99.2 39.3% Average order value (EUR) (Exc. Retail) 49.1 50.6 (3.0%) Average order value constant currency (EUR) (Exc. Retail) 47.6 50.6 (5.9%) International Active customers (in millions) 1.18 0.95 24.9% Number of orders (in millions) 4.56 3.58 27.4% 16.71 12.13 37.8% Orders per customer 3.9 3.8 2.0% Meals (in millions) 39.1 29.4 32.9% 142.9 99.2 44.0% Average order value (EUR) (Exc. Retail) 48.0 46.4 3.3% Average order value constant currency (EUR) (Exc. -
The China Analyst: Online and Mobile Games Gaining Popularity
Industry Note September 13, 2004 Safa Rashtchy, Senior Research Analyst Technology 650 838-1347, [email protected] The China Analyst: Online And Mobile Games Aaron M. Kessler, Sr Research Analyst 650 838-1434, [email protected] Gaining Popularity Reason for Report: KEY POINTS: Industry Overview The China Analyst is our weekly report on the Chinese Internet and technology market. Our commentaries are based on data we collect daily in China using our Related Companies: staff and consultants as well as industry contacts in Mainland China and Hong CTRP 31.52 Kong. Our goal is not to summarize news, but to analyze the most important CHINA 6.73 developments in Internet, online games, wireless services, economy, technology, NTES 35.51 SINA 22.23 consumer behavior, corporate activities, and government regulations, and to SOHU 15.13 discuss how these trends impact both our existing coverage companies in China as SNDA 24.19 well as the broader, long-term development of the Chinese Internet market. Summary of Internet Activity in China (MM) Jun-04 Jan-04 Jun-03 Y/Y % Total active users 87 80 68 28% Dial-up subscribers 52 49 47 11% ISDN subscribers 6 6 5 20% ADSL subscribers 31 17 10 210% Source: China Internet Network Information Center, Piper Jaffray China Research Summary of Telecom Activity in China (MM) Jul-04 Jun-04 Jul-03 M/M % Y/Y % Fixed line subscribers 299 295 241 1.4% 24% Penetration rate 24% 24% 19% - - Mobile users 310 305 239 1.6% 30% Penetration rate 24% 24% 18% - - Source: Ministry of Information Industry of China, Piper Jaffray China Research Industry Commentary – Online and Mobile Games Gaining Popularity as more companies are focusing on this fast growing, and relatively safe, segment.