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Openbsd Gaming Resource
OPENBSD GAMING RESOURCE A continually updated resource for playing video games on OpenBSD. Mr. Satterly Updated August 7, 2021 P11U17A3B8 III Title: OpenBSD Gaming Resource Author: Mr. Satterly Publisher: Mr. Satterly Date: Updated August 7, 2021 Copyright: Creative Commons Zero 1.0 Universal Email: [email protected] Website: https://MrSatterly.com/ Contents 1 Introduction1 2 Ways to play the games2 2.1 Base system........................ 2 2.2 Ports/Editors........................ 3 2.3 Ports/Emulators...................... 3 Arcade emulation..................... 4 Computer emulation................... 4 Game console emulation................. 4 Operating system emulation .............. 7 2.4 Ports/Games........................ 8 Game engines....................... 8 Interactive fiction..................... 9 2.5 Ports/Math......................... 10 2.6 Ports/Net.......................... 10 2.7 Ports/Shells ........................ 12 2.8 Ports/WWW ........................ 12 3 Notable games 14 3.1 Free games ........................ 14 A-I.............................. 14 J-R.............................. 22 S-Z.............................. 26 3.2 Non-free games...................... 31 4 Getting the games 33 4.1 Games............................ 33 5 Former ways to play games 37 6 What next? 38 Appendices 39 A Clones, models, and variants 39 Index 51 IV 1 Introduction I use this document to help organize my thoughts, files, and links on how to play games on OpenBSD. It helps me to remember what I have gone through while finding new games. The biggest reason to read or at least skim this document is because how can you search for something you do not know exists? I will show you ways to play games, what free and non-free games are available, and give links to help you get started on downloading them. -
Computer Demos—What Makes Them Tick?
AALTO UNIVERSITY School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Markku Reunanen Computer Demos—What Makes Them Tick? Licentiate Thesis Helsinki, April 23, 2010 Supervisor: Professor Tapio Takala AALTO UNIVERSITY ABSTRACT OF LICENTIATE THESIS School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Author Date Markku Reunanen April 23, 2010 Pages 134 Title of thesis Computer Demos—What Makes Them Tick? Professorship Professorship code Contents Production T013Z Supervisor Professor Tapio Takala Instructor - This licentiate thesis deals with a worldwide community of hobbyists called the demoscene. The activities of the community in question revolve around real-time multimedia demonstrations known as demos. The historical frame of the study spans from the late 1970s, and the advent of affordable home computers, up to 2009. So far little academic research has been conducted on the topic and the number of other publications is almost equally low. The work done by other researchers is discussed and additional connections are made to other related fields of study such as computer history and media research. The material of the study consists principally of demos, contemporary disk magazines and online sources such as community websites and archives. A general overview of the demoscene and its practices is provided to the reader as a foundation for understanding the more in-depth topics. One chapter is dedicated to the analysis of the artifacts produced by the community and another to the discussion of the computer hardware in relation to the creative aspirations of the community members. -
Vintage Game Consoles: an INSIDE LOOK at APPLE, ATARI
Vintage Game Consoles Bound to Create You are a creator. Whatever your form of expression — photography, filmmaking, animation, games, audio, media communication, web design, or theatre — you simply want to create without limitation. Bound by nothing except your own creativity and determination. Focal Press can help. For over 75 years Focal has published books that support your creative goals. Our founder, Andor Kraszna-Krausz, established Focal in 1938 so you could have access to leading-edge expert knowledge, techniques, and tools that allow you to create without constraint. We strive to create exceptional, engaging, and practical content that helps you master your passion. Focal Press and you. Bound to create. We’d love to hear how we’ve helped you create. Share your experience: www.focalpress.com/boundtocreate Vintage Game Consoles AN INSIDE LOOK AT APPLE, ATARI, COMMODORE, NINTENDO, AND THE GREATEST GAMING PLATFORMS OF ALL TIME Bill Loguidice and Matt Barton First published 2014 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2014 Taylor & Francis The right of Bill Loguidice and Matt Barton to be identified as the authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. -
United States District Court Southern District of Florida
Case 1:09-cv-21597-EGT Document 241 Entered on FLSD Docket 06/07/11 11:35:29 Page 1 of 34 UNITED STATES DISTRICT COURT SOUTHERN DISTRICT OF FLORIDA Case No. 09-21597-CIV-TORRES CONSENT CASE KERNAL RECORDS OY, Plaintiff, vs. TIMOTHY Z. MOSLEY p/k/a TIMBALAND; et al., Defendants. ___________________________________________/ MEMORANDUM OPINION AND FINAL ORDER ON DEFENDANTS’ MOTION FOR SUMMARY JUDGMENT AND PLAINTIFF’S MOTION TO AMEND On March 31, 2011, we issued a non-final Order granting Defendants Timothy Z. Mosley p/k/a Timbaland and Mosley Music, LLC’s (“Defendants”) Motion for Summary Judgment [D.E. 137]. [D.E. 227]. The underpinnings of the ruling were our conclusions that Plaintiff’s SID file version of “Acid Jazzed Evening” (“AJE”) had first been published on the Internet and that that act constituted simultaneous publication in the United States and other nations around the world having Internet service under the Copyright Act of 1976, 17 U.S.C. § 501, et seq. We concluded that Plaintiff’s work met the definition of a “United States work” under 17 U.S.C. § 101(1)(C) and that, pursuant to 17 U.S.C. § 411(a), Plaintiff was required to register AJE prior to suing for copyright infringement. As there was no dispute that Plaintiff had failed to obtain a Case 1:09-cv-21597-EGT Document 241 Entered on FLSD Docket 06/07/11 11:35:29 Page 2 of 34 copyright registration for AJE or for any claimed “sound recording” or “composition,” we found that Plaintiff had not satisfied a statutory condition precedent to initiating this infringement lawsuit. -
Commodore 64 E I Computer Commodore Amiga, Fallì
http://www.commodorecomputerblog.com/ 2011 http://www.commodorecomputerblog.com/ Note Legali 1. Commodorecomputerblog.com non ha alcuna relazione diretta con CommodoreUSA LLC, ed esiste esclusivamente in base al desiderio dell'autore di informare gli appassionati Italiani sulla svolta di questi storici marchi e il loro rilancio sul mercato. Non è un sito ufficiale 2. L'autore non potrà ritenersi in alcun modo responsabile per i danni diretti o indiretti causati dall’uso proprio o improprio del sito o delle informazioni in esso contenute. Commodorecomputerblog.com non si assume alcuna responsabilità per l’eventuale cessazione o modifica delle attività (totale o parziale) dei siti/aziende citati/e all’interno delle proprie pagine nè per eventuali errori o omissioni di qualsiasi tipo presenti nei propri post/articoli/schede. 3. Tutti i marchi registrati citati all’interno di questo sito sono proprietà degli aventi diritto. Le immagini e i loghi Commodore e Amiga sono di mia personale realizzazione e/o tratti da commodoreusa.net 2 http://www.commodorecomputerblog.com/ Commodore is Back (19/4/2011) Mettiamo da parte per un attimo le migliaia di gadget tecnologici di cui il mercato è saturo e ritorniamo a parlare, seppur con un linguaggio semplice e senza tecnicismi, d'informatica... e del ritorno del nome che non solo fece da padrone nel magico periodo degli anni 80, ma seppe anche dar forma a molte delle cose che oggi quotidianamente diamo per scontate sui nostri personal computer, qualunque sistema operativo essi abbiano installato, qualsiasi hardware montino, qualsiasi sofware voi preferiate... La Commodore. Non starò qui a fare un riassunto della storia di questa casa e questo marchio di cui troverete fiumi di informazioni in centinaia di siti dedicati all'argomento. -
Saku #44 (3/2003) 7. Joulukuuta 2003 - 11
Saku #44 (3/2003) 7. joulukuuta 2003 - 11. vuosikerta Anu Seilonen Päätoimittaja Vuosikokous 2003 Ensimmäistä kertaa Suomessa AmigaOS 4 Beta kokousvieraiden käpisteltävänä. AmigaOne-XE G4@800 MHz Ensitestissä uuden sukupolven Amiga siitä järeämmästä päästä. Lue ensivaikutelmista! Pegasos/RJ Mical -tilaisuus Amigan Intuitionin isä piipahti Suomessa Pegasos- esittelyssä. Anu Seilonen Vuosikokous 2003 Yhdistyksen vuosikokous 2003 Riihimäen vuosikokouksessa oli esittelyssä mm. Pegasos sekä ensimmäistä kertaa Suomessa uuden Posti AmigaOS4:n betaversio. RJ Mical käväisi Helsingissä Amigan Intuitionin isä RJ Mical piipahti Helsingissä Joanna Kurki yhdistyksen ja Genesin järjestämässä Pegasos- esittelyssä. Pegasos/RJ Mical -tilaisuus Joni Halme Uutiset Päivitykset AmigaOne-XE G4@800 MHz AmigaOne-XE G4@800 MHz Kuinka hyrähtää käyntiin nopeamman sarjan Joni Halme AmigaOne? Lue ensitesti! MorphOS 1.4 Pegasoksessa MorphOS 1.4 Pegasoksessa "Tavallisen käyttäjän näkökulmasta MorphOS:n vakaus ja käyttökelpoisuus ovat parantuneet merkittävästi Kelly Samel (suom. Janne Peräaho) 1.4-julkaisun myötä." Nepalla nettiin - RR-Net "Jokaisen naavapartaisen retroilijan haaveissa on Pegasos G3@600 MHz varmaan joskus pilkahtanut ajatus Wanhan Sotaratsun kytkemisestä loputtoman tiedon lähteille." Ilkka Lehtoranta Club 3D Radeon 7000 DVI Tuomo Mämmelä Nepalla nettiin - RR-Net Petri A. Räty Tämä voisi olla juuri SINUN juttusi Eikö kukaan enää pelaa? Pelijutut ovat kokeneet massiivisen inflaation. Onko Avusta Sakua ja lukijoita, kirjoita! pelitarjonta näin olematonta, -
OS-9 Newsletter Volume III Issue 7 Jul 31, 1992
OS-9 Newsletter Volume III Issue 7 BellinghamOS·9 Users Group July 31, 1992 Burke & Burke's 2. Breakpoints for both Emulation and 32MHz Crystal Native modes 3. New command to toggle read-back Clock Patch "The 6309 Book" of data after modification For those of you who installed a 4. New command to allow use of ""',. to 32:MHz crystal to speed up your CoCo examine or modifY memory any Dec'91 OS-9 Newsletter). ... Have you Everyone seems pretty excited about the address: '* 1 0 allows acces noticed vour clock is running fast? Hitachi 6309 replacement for the 6809 to the 089 direct page system The •solution is to reduce the tick processor chip in the Color Computer 3. variables. count from 60 ticks/second to about People are buying up Chris Burke's Power 5. All debugger variables are in high 60"'28/32 to compensate for the 32Mhz Boost package ($29.95) fasterthan he can memory so that it can debug crystal. Run the stock software 50 and get them produced. The companion programs that use low-memory package, 6309 Book by Burke and Burke 60Hz clocks through the 'cmp' absolute addressing. command. What I get follows below: ($24.95) , is just now starting to be Differences: (#1 � 50Hz. #2 60Hz) received in the mail by those who ordered The following utilities are also byte #1 #2 it two months ago. The book also comes included on the disk: with a disk containing some other 6309 Ezgen 1.09, is used to patch your Level 00000083 32 3C goodies, but what are they. -
Concierto Das Picasso IV Soundmodul
Concierto Das Picasso IV Soundmodul Handbuch 18. August 1997 Copyright c 1997 Village Tronic Marketing GmbH MuhlenstraûeÈ 2 31157 Sarstedt Technische Hotline: Tel. 05066 / 7013-10 FAX: Tel. 05066 / 7013-49 Rechtliches Die vorliegende Publikation ist urheberrechtlich geschutzt.È Alle Rechte vorbehalten. Dieses Handbuch darf in keiner Form, auch auszugsweise, ohne schriftliche Geneh- migung der Village Tronic Marketing GmbH durch Fotokopie, Mikro®lm, Textdatei oder andere Verfahren reproduziert, vervielfaltigt,È verbreitet oder in andere Sprachen ubersetztÈ werden. Bei der Erstellung von Hardware und Begleitmaterial wurde mit groûterÈ Sorgfalt vorgegangen. Trotzdem lassen sich Fehler nicht vollkommen ausschlieûen. Die Village Tronic Marketing GmbH ubernimmtÈ keine Haftung furÈ Schaden,È die mittel- oder unmittelbar durch den Einsatz der Concierto entstehen oder zuruckzufÈ uhrenÈ sind. In diesem Handbuch wird ohne besondere Kennzeichnung bezug auf weitere Produkte genommen, die dennoch warenzeichen- oder urheberrechtlich geschutztÈ sein konnen.È Hardware: Paul Jordan, Frank Otto Software: Olaf Barthel Handbuch: Olaf Barthel Inhaltsverzeichnis 1 Leistungsumfang der Concierto 3 : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1.1 Digitalton : 3 : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1.2 Synthesizer : 3 : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1.3 Klangmischer : 3 : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1.4 MIDI : 3 2 Systemanforderungen 5 3EinschrankungenÈ 7 4 Software -
Issue 95 CONTENTS Editorial Page 3 Growing Pains Part Siv Page 26 Where I Learned to Code in Style by Lenard R Roach
A free to download Magazine dedicated to Commodore computers. Issue 95 www.commodorefree.com CONTENTS Editorial Page 3 Growing Pains Part Siv Page 26 Where I Learned To Code In Style By Lenard R Roach General News Page 5 DUBCRT Commodore 64 Page 30 Limited Cartridge (PAL only) HARDWARE REVIEW Amiga News Page 8 DUBCART Page 32 Interview with Tim Koch Commodore 16/ plus4 News Page 12 Growing Pains Part Sex - Page 36 "The Program That Never Was" by Lenard R. Roach Commodore 64 News Page 14 Space Chase on the PET Page 38 The 35 year old review Vic 20 News Page 20 Commodore S.I.D chip Page 23 Interview with Andreas Beermann Page 25 Creator of FPGASID Commodore Free Magazine Page 2 www.commodorefree.com Editorial Welcome to another issue! I have been working hard, Editor but sadly in real life again and not in my virtual life. Nigel Parker Anyway, in this issue we have some real treats. Lena- rd R. Roach gives us more of his Commodore growing pains Spell Checking with a special double installation in this issue. Peter Badrick We have a review of the PET game Space Chase with some Bert Novilla complex SID music, “SID on the PET”! What’s this? Well, you need to read the review to find out more. TXT, HTML & eBooks Paul Davis We have a review of the truly weird Dubcart (cartridge). This is classed as an interactive music album for the Commodore 64. Plug into your machine and watch the petscii art and tru- D64 Disk Image ly exotic SID music. -
Bulletin No 23 Sommaire
ACONIT Bulletin N°23 (Février-Mars 2006) Le Mot du Trésorier La Mallette Pédagogique Histoire de Commodore et Amiga La Loi de Moore et Etude de Kurtzweil ACONIT Bulletin No 23 Sommaire Le Mot du Vice-Président p3 Le Mot du Trésorier p4-p5 La Vie de l’Association p6 La Mallette Pédagogique p6 à p7 Tramiel, Peddle et Miner: Histoire de Commodore et Amiga P8 à p13 Loi de Moore et Etude Kurtzweil p14 p15 Couverture: Laetitia Giorgino et Emilie Terrasse Détail du calculateur analogique SEA OME 40 2 Février-Mars 2006 Le Mot du Vice-Président Je circulais samedi dernier dans les locaux d’ACONIT, je regardais les machines, les vitrines, les livres, le labo, la salle de consultation… et je me disais : « il y a ici du travail pour 40 personnes ». Ne pensez pas que je me plaignais, j’y voyais au contraire le signe d’un formidable potentiel de développement. Au cours de ces deux dernières années, nous avons établi les contacts avec le Musée des Arts et Métiers, nous avons négocié le protocole d’accord avec les collectivités locales et assuré le changement de locaux. L’association connaît aujourd’hui une (relative) stabilité ;et bénéficie de locaux et d’outils permettant un bon travail. L’association va renouveler son bureau lors de l’AG du 17 mars. La nouvelle équipe va pouvoir développer les activités d’ACONIT, tenir sa place dans le projet natio- nal de sauvegarde du patrimoine scientifique et technique contemporain, travailler avec les universités et centres de recherche grenoblois. Les tâches sont nombreuses, multiples… Venez nous aider, ou travaillez avec nous « en réseau », les NTIC* sont là pour ça ! Avec toute ma confiance dans l’avenir de l’ACONIT… Ph. -
English SCACOM Issue 3
English.SCACOM issue 3 (July 2008 ) Issue 3 www.scacom.de.vu July 2008 GGGGoooolllllldddd QQQQuuuueeeesssstttt 4444```` MMMMaaaakkkkiiiinnnngggg ooooffff NNNNyyyyaaaaaaaaaaaaaaaahhhh!!!! 11111111 !!!!nnnntttteeeerrrrvvvviiiieeeewwww wwwwiiiitttthhhh TTTThhhhoooorrrrsssstttteeeennnn SSSScccchhhhrrrreeeecccckkkk IIIInnnntttteeeerrrreeeessssttttiiiinnnngggg tttthhhhiiiinnnnggggssss BBBBeeeesssstttt rrrrCCCC66664444 GGGGaaaammmmeeeessss LLLLiiiisssstttt BBBBaaaarrrraaaaccccuuuuddddaaaassss ssssttttoooorrrryyyy aaa aaaaa aaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaa Page - 1 -aaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaa aaaaa aaa English.SCACOM issue 3 (July 2008 ) aaa aaaaa aaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaa Page - 2 -aaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaa aaaaa aaa English.SCACOM issue 3 (July 2008 ) Prologue . English SCACOM issue 3 with beautiful Imprint background pictures, interesting texts and a good game done by Richard Bayliss! English SCACOM is a free download- able PDF magazine.It’s scheduled every 3 months. First test of the new 1541U is included as well as the news from the last three month. There You can publish the magazine on your are a lot of interesting articles and the story of homepage without changes and link to www.scacom.de.vu only. the new game Gold Quest 4 with an Interview of the developer. Each author has Copyright of articles published in the magazine. Don’t use But it’s sad that there was very little feedback without permission of the author! for issue 2. Too nobody sent us texts or wants The best way to help would be if you to translate things. Due to this problems Eng- write some articles for us. lish.SCACOM is now scheduled every three Please send suggestions, corrections months. The next one will be released in Oc- or complaints via e-mail. tober 2008! Editoral staff: Please help us: write articles and give feed- Stefan Egger back. Write an E-mail to Joel Reisinger [email protected]. -
Download It Yourself
The world famous .... .... is now FREE 2 Commodore Scene 2004 am still awaiting news but I hope to have details very soon. CSDOOM64 : As yet nobody has taken up the challenge to produce this game. The cash is still Jeez, what a superb start to there and it will be increased throughout the year 2004 ! I dont really know where to encourage someone to take the plunge. There to begin so lets take things as has been lots of talk and speculation about how it they pop into my head. could be done but as yet, nobody wants the money ! CS2004 : I would like to Retro Gamer : Usually I would have just put a thank everybody who has re- mention in the Data Blast section about this subscribed for this year. I would magazine. However, the response to RG has been also like to thank those new subscribers for this huge, so much so that RG is not going to be a year - something I wasnt expecting to be honest. I quarterly magazine (as originally stated) but a bi- had three new subscribers in two days, thats not monthly publication. The page count has also been bad going in this day and age J increased and issue 2 has a huge article on Commo- I knew there would be lots of stuff to cram into dore written by Shaun Bebbington. I also feel that the begining of 2004 so I took Shauns advice and this is a golden oportunity to get something worth- did two issues together. I have also revamped CS while.