Issue 95 CONTENTS Editorial Page 3 Growing Pains Part Siv Page 26 Where I Learned to Code in Style by Lenard R Roach
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Alive Dead Media 2020: Tracker and Chip Music
Alive Dead Media 2020: Tracker and Chip Music 1st day introduction, Markku Reunanen Pics gracefully provided by Wikimedia Commons Arrangements See MyCourses for more details, but for now: ● Whoami, who’s here? ● Schedule of this week: history, MilkyTracker with Yzi, LSDJ with Miranda Kastemaa, holiday, final concert ● 80% attendance, two tunes for the final concert and a little jingle today ● Questions about the practicalities? History of Home Computer and Game Console Audio ● This is a vast subject: hundreds of different devices and chips starting from the late 1970s ● In the 1990s starts to become increasingly standardized (or boring, if you may :) so we’ll focus on earlier technology ● Not just hardware: how did you compose music with contemporary tools? ● Let’s hear a lot of examples – not using Zoom audio The Home Computer Boom ● At its peak in the 1980s, but started somewhat earlier with Apple II (1977), TRS-80 (1977) and Commodore PET (1977) ● Affordable microprocessors, such as Zilog Z80, MOS 6502 and the Motorola 6800 series ● In the 1980s the market grew rapidly with Commodore VIC-20 (1980) and C-64 (1982), Sinclair ZX Spectrum (1982), MSX compatibles (1983) … and many more! ● From enthusiast gadgets to game machines Enter the 16-bits ● Improving processors: Motorola 68000 series, Intel 8088/8086/80286 ● More colors, more speed, more memory, from tapes to floppies, mouse(!) ● Atari ST (1984), Commodore Amiga (1985), Apple Macintosh (1984) ● IBM PC and compatibles (1981) popular in the US, improving game capability Not Just Computers ● The same technology powered game consoles of the time ● Notable early ones: Fairchild Channel F (1976), Atari VCS aka. -
When High-Tech Was Low-Tech : a Retrospective Look at Forward-Thinking Technologies [Multiple Exhibits]
University of South Florida Scholar Commons Library and Community-based Exhibits Library Outreach 9-1-2003 When High-Tech was Low-Tech : A Retrospective Look at Forward-Thinking Technologies [Multiple exhibits] James Anthony Schnur, Follow this and additional works at: https://scholarcommons.usf.edu/npml_outreach_exhibits Scholar Commons Citation Schnur,, James Anthony, "When High-Tech was Low-Tech : A Retrospective Look at Forward-Thinking Technologies [Multiple exhibits]" (2003). Library and Community-based Exhibits. 43. https://scholarcommons.usf.edu/npml_outreach_exhibits/43 This Presentation is brought to you for free and open access by the Library Outreach at Scholar Commons. It has been accepted for inclusion in Library and Community-based Exhibits by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. When High-Tech was Low-Tech A Retrospective Look at Forward-Thinking Technologies Nelson Poynter Memorial Library University of South Florida St. Petersburg When High-Tech was Low-Tech When High-Tech was Low-Tech When High-Tech was Low-Tech The development of transistors after By the late 1970s, early “personal Before the widespread use of “floppy” World War II allowed manufacturers to computers” and game systems began to disks (in both 5¼ and 8 inch formats), build smaller, more sophisticated, and appear in homes. One of the most many early personal computers used less expensive devices. No longer did popular games of this period came from tape drives. “Personal computer consumers have to worry about Atari. This Ultra-Pong console, cassettes” usually held about 64,000 purchasing expensive tubes for heavy, released by Atari in 1977, included bytes of data and could take up to 30 bulky radios and televisions. -
Computer Demos—What Makes Them Tick?
AALTO UNIVERSITY School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Markku Reunanen Computer Demos—What Makes Them Tick? Licentiate Thesis Helsinki, April 23, 2010 Supervisor: Professor Tapio Takala AALTO UNIVERSITY ABSTRACT OF LICENTIATE THESIS School of Science and Technology Faculty of Information and Natural Sciences Department of Media Technology Author Date Markku Reunanen April 23, 2010 Pages 134 Title of thesis Computer Demos—What Makes Them Tick? Professorship Professorship code Contents Production T013Z Supervisor Professor Tapio Takala Instructor - This licentiate thesis deals with a worldwide community of hobbyists called the demoscene. The activities of the community in question revolve around real-time multimedia demonstrations known as demos. The historical frame of the study spans from the late 1970s, and the advent of affordable home computers, up to 2009. So far little academic research has been conducted on the topic and the number of other publications is almost equally low. The work done by other researchers is discussed and additional connections are made to other related fields of study such as computer history and media research. The material of the study consists principally of demos, contemporary disk magazines and online sources such as community websites and archives. A general overview of the demoscene and its practices is provided to the reader as a foundation for understanding the more in-depth topics. One chapter is dedicated to the analysis of the artifacts produced by the community and another to the discussion of the computer hardware in relation to the creative aspirations of the community members. -
Retromagazine 01 Eng.Pdf
Spring 2020: there’s a scent of change in the air SUMMARY <HIDDE N> Despite the frankly somewhat dark times we live in, this late spring brings many changes in our lives. Perhaps even finally a return to life as we know ◊ MISTER FPGA, one year later… Page 3 it, after the CoViD-19 nightmare. Even within our editorial initiative there ◊ Interview with Francesco Sblendorio Page 7 are no shortage of changes on the horizon. Indeed, many have already started or will soon be under way. ◊ FAST BASIC – a Locomotive Basic Page 14 compiler in CP/M Let's start with the name of your (hopefully) beloved magazine. From this issue the name of the magazine changes to RetroMagazine World. We ◊ Star Watcher Page 17 have been thrifty and modest: we have only added a small word ("World") ◊ Playing infinite lives with your C64 – Page 21 to our historical name, mostly in order to show our new intention to The challenge goes on address the entire international community and no longer only our numerous Italian readers. ◊ Retromath: Secret Codes Page 24 ◊ 3D Graphs with few lines in BASIC Page 27 How do we intend to do this? Well, actually, we already did it last May 2nd, with the release of issue zero of RetroMagazine English, a pilot publication ◊ Japan cronicles: A new Game & Watch? Page 32 entirely in English, dedicated to all the retrocomputing, retrogaming and retrocoding fans scattered all over the planet. These readers have long ◊ How I discovered RPG games on my Page 36 been asking us to bring in a "neutral" language (an official language, TI99/4A understandable to all) for the content and columns that for over two years ◊ KNIGHTMARE SAGA (MSX) Page 42 have been reaching Italian readers. -
Software Import and Contacts Between European and American Cracking Scenes
“Amis and Euros.” Software Import and Contacts Between European and American Cracking Scenes Patryk Wasiak Dr., Researcher [email protected] Institute for Cultural Studies, University of Wroclaw, Poland Abstract This article explores practices of so-called “software import” between Europe and the US by the Commodore 64 cracking scene and reflects on how it was related to the establishment and expression of cultural identities of its members. While discussing the establishment of computer games’ transatlantic routes of distribution with Bulletin Board System (BBS) boards, I will explore how this phenomenon, providing the sceners with new challenges and, subsequently, new roles such as importer, modem trader or NTSC-fixer, influenced the rise of new cultural identities within the cracking scene. Furthermore, I will analyze how the import of software and the new scene roles influenced the expression of cultural distinction between American and European sceners, referred to as “Euros” and “Amis” on the scene forum. Keywords: Europe, United States, crackers, cultural identity, modem, software piracy Introduction The aim of this article is to provide a historical inquiry into cultural practices related to the so called “software import” between Europe and the US, within the framework of the Commodore 64 cracking scene. In the mid-1980s several crackers from European countries and the US established direct and regular contacts with the computer modem Bulletin Board System (BBS) boards. In the existing studies the cracking scene is considered primarily as a social world of crackers (Vuorinen 2007), a particular form of hacker culture (Thomas 2003; Sterling 1992). This study intends to broaden the existing academic work by considering how the transatlantic circulation of cracked software and its appropriation influenced the establishment of cultural identities. -
Commodore 64 - Wikipedia
Commodore 64 - Wikipedia http://it.wikipedia.org/wiki/Commodore_64 Da Wikipedia, l'enciclopedia libera. Il Commodore 64 (abbreviazioni diffuse: Commodore 64 "C64", "C-64", "C=64", "CBM 64",[1] "64") è un home computer della Commodore Business Machines Inc. commercializzato dal 1982 al 1993 in vari Paesi del mondo. Il Commodore 64 nasce come evoluzione del Commodore VIC-20. Evoluzione in grado di offrire capacità grafiche e sonore migliori rispetto al Commodore VIC-20 a scapito Il Commodore 64 però della compatibilità software. Classe di computer: home computer Del Commodore 64 sono state Paese d'origine: Stati Uniti d'America commercializzate anche tre varianti: il Commodore Business Machines Commodore MAX, il Commodore Educator Produttore: Inc. 64 e il Commodore SX-64, commercializzati rispettivamente a partire dal 1982, 1983 e 6 giugno 1982 (anteprima 1984. Dal Commodore 64 sono inoltre Presentazione: mondiale); 17 settembre 1982 derivate due console per videogiochi: il (anteprima italiana) Commodore 64 Games System e il agosto 1982 (Stati Uniti); Inizio commercializzazione: Commodore 64 DTV. La prima marzo 1983 (Italia) commercializzata a partire dal 1990, la Fine commercializzazione: 1993 seconda a partire dal 2004. Evoluzioni del Commodore 64 sono invece il Commodore Esemplari venduti: 17.000.000 circa 128, il Commodore 128D e il Commodore $ 595 (Stati Uniti); Prezzo di lancio: 65, tutti compatibili a livello software con il ₤ 973.500 (Italia) Commodore 64. I primi due sono stati CPU: MOS 6510 commercilizzati a partire dal 1985, il -
TIMES of CHANGE in the DEMOSCENE a Creative Community and Its Relationship with Technology
TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with Technology Markku Reunanen ACADEMIC DISSERTATION To be presented, with the permission of the Faculty of Humanities of the University of Turku, for public examination in Classroom 125 University Consortium of Pori, on February 17, 2017, at 12.00 TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS TURKUENSIS Sarja - ser. B osa - tom. 428 | Humanoria | Turku 2017 TIMES OF CHANGE IN THE DEMOSCENE A Creative Community and Its Relationship with Technology Markku Reunanen TURUN YLIOPISTON JULKAISUJA – ANNALES UNIVERSITATIS TURKUENSIS Sarja - ser. B osa - tom. 428 | Humanoria | Turku 2017 University of Turku Faculty of Humanities School of History, Culture and Arts Studies Degree Programme in Cultural Production and Landscape Studies Digital Culture, Juno Doctoral Programme Supervisors Professor Jaakko Suominen University lecturer Petri Saarikoski University of Turku University of Turku Finland Finland Pre-examiners Professor Nick Montfort Associate professor Olli Sotamaa Massachusetts Institute of Technology University of Tampere United States Finland Opponent Assistant professor Carl Therrien University of Montreal Canada The originality of this thesis has been checked in accordance with the University of Turku quality assurance system using the Turnitin OriginalityCheck service. ISBN 978-951-29-6716-2 (PRINT) ISBN 978-951-29-6717-9 (PDF) ISSN 0082-6987 (PRINT) ISSN 2343-3191 (ONLINE) Cover image: Markku Reunanen Juvenes Print, Turku, Finland 2017 Abstract UNIVERSITY OF TURKU Faculty of Humanities School of History, Culture and Arts Studies Degree Programme in Cultural Production and Landscape Studies Digital Culture REUNANEN, MARKKU: Times of Change in the Demoscene: A Creative Commu- nity and Its Relationship with Technology Doctoral dissertation, 100 pages, 88 appendix pages January 17, 2017 The demoscene is a form of digital culture that emerged in the mid-1980s after home computers started becoming commonplace. -
United States District Court Southern District of Florida
Case 1:09-cv-21597-EGT Document 241 Entered on FLSD Docket 06/07/11 11:35:29 Page 1 of 34 UNITED STATES DISTRICT COURT SOUTHERN DISTRICT OF FLORIDA Case No. 09-21597-CIV-TORRES CONSENT CASE KERNAL RECORDS OY, Plaintiff, vs. TIMOTHY Z. MOSLEY p/k/a TIMBALAND; et al., Defendants. ___________________________________________/ MEMORANDUM OPINION AND FINAL ORDER ON DEFENDANTS’ MOTION FOR SUMMARY JUDGMENT AND PLAINTIFF’S MOTION TO AMEND On March 31, 2011, we issued a non-final Order granting Defendants Timothy Z. Mosley p/k/a Timbaland and Mosley Music, LLC’s (“Defendants”) Motion for Summary Judgment [D.E. 137]. [D.E. 227]. The underpinnings of the ruling were our conclusions that Plaintiff’s SID file version of “Acid Jazzed Evening” (“AJE”) had first been published on the Internet and that that act constituted simultaneous publication in the United States and other nations around the world having Internet service under the Copyright Act of 1976, 17 U.S.C. § 501, et seq. We concluded that Plaintiff’s work met the definition of a “United States work” under 17 U.S.C. § 101(1)(C) and that, pursuant to 17 U.S.C. § 411(a), Plaintiff was required to register AJE prior to suing for copyright infringement. As there was no dispute that Plaintiff had failed to obtain a Case 1:09-cv-21597-EGT Document 241 Entered on FLSD Docket 06/07/11 11:35:29 Page 2 of 34 copyright registration for AJE or for any claimed “sound recording” or “composition,” we found that Plaintiff had not satisfied a statutory condition precedent to initiating this infringement lawsuit. -
OS-9 Newsletter Volume III Issue 7 Jul 31, 1992
OS-9 Newsletter Volume III Issue 7 BellinghamOS·9 Users Group July 31, 1992 Burke & Burke's 2. Breakpoints for both Emulation and 32MHz Crystal Native modes 3. New command to toggle read-back Clock Patch "The 6309 Book" of data after modification For those of you who installed a 4. New command to allow use of ""',. to 32:MHz crystal to speed up your CoCo examine or modifY memory any Dec'91 OS-9 Newsletter). ... Have you Everyone seems pretty excited about the address: '* 1 0 allows acces noticed vour clock is running fast? Hitachi 6309 replacement for the 6809 to the 089 direct page system The •solution is to reduce the tick processor chip in the Color Computer 3. variables. count from 60 ticks/second to about People are buying up Chris Burke's Power 5. All debugger variables are in high 60"'28/32 to compensate for the 32Mhz Boost package ($29.95) fasterthan he can memory so that it can debug crystal. Run the stock software 50 and get them produced. The companion programs that use low-memory package, 6309 Book by Burke and Burke 60Hz clocks through the 'cmp' absolute addressing. command. What I get follows below: ($24.95) , is just now starting to be Differences: (#1 � 50Hz. #2 60Hz) received in the mail by those who ordered The following utilities are also byte #1 #2 it two months ago. The book also comes included on the disk: with a disk containing some other 6309 Ezgen 1.09, is used to patch your Level 00000083 32 3C goodies, but what are they. -
A History of the Amiga by Jeremy Reimer
A history of the Amiga By Jeremy Reimer 1 part 1: Genesis 3 part 2: The birth of Amiga 13 part 3: The first prototype 19 part 4: Enter Commodore 27 part 5: Postlaunch blues 39 part 6: Stopping the bleeding 48 part 7: Game on! 60 Shadow of the 16-bit Beast 71 2 A history of the Amiga, part 1: Genesis By Jeremy Reimer Prologue: the last day April 24, 1994 The flag was flying at half-mast when Dave Haynie drove up to the headquarters of Commodore International for what would be the last time. Dave had worked for Commodore at its West Chester, Pennsylvania, headquarters for eleven years as a hardware engineer. His job was to work on advanced products, like the revolutionary AAA chipset that would have again made the Amiga computer the fastest and most powerful multimedia machine available. But AAA, like most of the projects underway at Commodore, had been canceled in a series of cost-cutting measures, the most recent of which had reduced the staff of over one thousand people at the factory to less than thirty. "Bringing your camera on the last day, eh Dave?" the receptionist asked in a resigned voice."Yeah, well, they can't yell at me for spreading secrets any more, can they?" he replied. Dave took his camera on a tour of the factory, his low voice echoing through the empty hallways. "I just thought about it this morning," he said, referring to his idea to film the last moments of the company for which he had given so much of his life. -
[email protected] a Che Punto È La Critica Alla Biblioteca Del
n.3 Anno VI N. 46 Gennaio 2017 ISSN 2431 - 6739 A che punto è la critica Alla Biblioteca Nel suo ottimo inter- film e dei critici. Va tutto bene. Mi sento però del Cinema vento sul numero di – nella problematica individuazione di “colpe” dicembre di Diari di e “responsabilità” sottolineata da Lodato - di Umberto Barbaro Cineclub a proposito avanzare qualche ipotesi e abbozzare qualche l’onorificenza dello “stato della criti- integrazione nell’ottica di fare crescere il di- ca italiana”, Nuccio Lo- battito sull’argomento (da troppi e per troppo della Presidenza Alberto Castellano dato giustamente ri- tempo trascurato) e di suggerire altri spunti della Repubblica in percorre le fasi chiave di riflessione. In realtà l’obi ettivo di stabilire dell’evoluzione/involuzione della critica no- una gerarchia di “colpe”, una priorità di “re- occasione della X strana, dagli anni d’oro dell’esercizio critico sponsabilità” della situazione che si è venuta a edizione del Premio sulle storiche, prestigiose e agguerrite riviste creare diventa ambizioso e problematico di specializzate e dello spazio adeguato per un fronte a un groviglio inestricabile di cambia- Charlie Chaplin approfondimento sui maggiori quotidiani na- menti oggettivi profondi, di condizionamenti zionali fino al ridimensionamento (se non alla del lavoro della critica, di evanescenza dei Premiati il regista Marco scomparsa) delle recensioni all’uscita settima- contorni della figura del critico, della trasfor- Tullio Giordana e il critico nale dei film e alla diffusione della criticaon li- mazione del rapporto di interdipendenza tra ne. E mette a fuoco con una lucida analisi il de- recensore e lettore, e non ultimo delle rivolu- Roberto Chiesi terioramento dell’abituale rapporto tra critici zioni tecnologiche che hanno coinvolto anche e autori e critici e spettatori. -
TPUG Newsletter
TPUG Newsletter Views and News of Toronto Pet Users Group c/o John Easton, 258 Lake Promenade, Etobicoke, Ontario, M8W 1B3 phone (416) 251-1511 Fall — 2014 From your President Greetings. not had my VIC for very long though number of people that turned up that when a friend of mine got a C64. It took day. For those that do not know me, my years of prodding my parents but I fi- name is Ian Colquhoun and I was elect- nally got a C64C for Christmas 1987. So here we are in 2014, ten years later. ed by the TPUG Board of Directors back Extremely late in the scheme of things, I am pleased to be given the opportuni- in the late spring to be the club’s next but I was happy. A 1541-II arrived 6 ty to lead such a great group of people. president. months later for my birthday. I was set! Already in 2014 we have made some great progress for TPUG’s future. At Before I introduce myself though, I I ran a BBS on my 64 (running Dark- the end of June we were able to close would like to thank Greg Van Laere for Star v3.1) from mid 1988 until early the TPUG locker where we had been his leadership and hard work as club 1994 when college was more important storing our “inventory”. Leif Bloomquist president since he took that post in than trying to keep my board up for the and a small team went through every- 2007.