Jon Ippolito
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jon ippolito Maine office Home away from home CV version 11.2 IMRC Center, Rm 101 jonippolito.net 5785 Stewart Commons [email protected] University of Maine Twitter: @jonippolito Orono, ME 04469-5785 207.581.4389 general biography 2002-present Professor and Program Coordinator, New Media (Associate Professor 2008-14; Assistant Professor 2002-08), Co-Director, Still Water lab, and Director, Digital Curation graduate program, University of Maine. Helped establish new undergraduate curriculum in 2003 and revise it in 2011-12. Spearheaded development of graduate Digital Curation program from 2011 to present. Designed and taught a dozen new courses, and established working groups to promote open networks for art and culture. Served on departmental program and research committees and campus-wide access and Web committees. Taught students to cheat productively using the Internet. More at still-water.net. Artist. With Keith Frank, Janet Cohen, Joline Blais, and Alex Galloway created and exhibited collaborative works with little or no commercial potential. Inaugural winner of the Thoma Arts Writing Fellowship. 1991-2006 Associate Curator of Media Arts at Guggenheim. ("Adjunct Associate Curator" from 2004-2006.) Curated and coordinated over a dozen exhibitions and symposia on contemporary and media art; commissioned and acquired Internet artworks for the permanent collection; coordinated the museum's Variable Media Initiative; wrote and edited catalogue essays and wall texts; lectured on historical exhibitions and collection; designed and commissioned CyberAtlas online projects; edited New-Media Watch section of Guggenheim Magazine; confused a lot of trustees. 1989-91 M.F.A. in Painting and Printmaking from Yale. Taught calculus and computers at New Haven Yeshiva. With no justifiable qualifications apart from a Brown Belt in Karate, toured with a dance troupe in Connecticut, Boston, and New York City. 1986-89 Artist-in-Residence at University of Pennsylvania, Ware College. Lectured on art techniques, taught figure drawing, and organized discussions and tours of local museums. Studied painting with John Moore and David Hannah at the Tyler School of Art and with Robert Beauchamp and James Lechay at the Studio Art School of the Aegean. While in Philadelphia, taught writing, computer literacy, and math to Vietnam vets and inner-city kids. 1984-86 Instructor at Overseas School of Rome. Taught writing and fencing. Travelled extensively in Western Europe and Scandinavia, Yugoslavia, and Egypt. Almost died while climbing the Stromboli volcano to do watercolors. 1980-84 B.A. in Physics and Astrophysics from Harvard. Graduated with honors in both subjects. Research grants from Harvard and the Smithsonian. Studied sculpture with Dmitri Hadzi. Fined for painting mural in dorm room. particular interests technology and culture social software Architect, designer, and engineer with John Bell and others, The Pool, an online environment that stimulates and documents collaborative art, text, and code that is multi-author, asynchronous, and cross-medium. Beta version in 2003. Public release since 2007, currently includes 11,000 reviews of 2600 projects (4900 versions) by 1500 faculty and students from the University of Maine, UC Berkeley, UC Santa Cruz, USC, and elsewhere. Online at pool.newmedia.umaine.edu. Architect and designer, Variable Media Questionnaire, a database that documents artist's intents about future re-creations of their work in a medium-independent description. Beta version in use since 1999 by Guggenheim Museum, Langlois Foundation, University of California at Berkeley, and others. Third-generation Questionnaire co-conceived and engineered by John Bell. Online at forging- the-future.net. Architect, designer, and engineer with Craig Dietrich, ThoughtMesh, an online framework for connected publication, in association with Vectors Journal (Annenberg Center for Communication, University of Southern California). Beta version in 2007. Public release in 2008, currently including over 250 articles, online at thoughtmesh.net. Architect, designer, and engineer with John Bell, Just-in-Time Learning initiative, an interactive tutorial system with automated assessments and digital badges, online at tutorials.NMDprojects.net. Architect, designer, and engineer with John Bell, Tributary software, an online social network that builds one conversation from diverse sources such as email, blogs, Facebook, and Twitter. First applied to the social network NMDnet, launched fall 2009. More at nmdnet.org/about. print "Emulation," in Raiford Guins and Henry Lowood, eds, Debugging Game History: A Critical Lexicon publications (Cambridge: MIT Press, 2016), https://mitpress.mit.edu/books/debugging-game-history, accessed April 7, 2016. "Trusting Amateurs with Our Future," in Christiane Paul, ed., A Companion to Digital Art (Hoboken: Wiley Blackwell, 2016), http://www.wiley.com/WileyCDA/WileyTitle/productCd-1118475208.html, accessed April 7, 2016. Co-author with John Bell, "Diffused Museums: Networked, Augmented, and Self-Organized Collections," in Michelle Henning et al., eds., International Handbook of Museum Studies: Museum Media (Hoboken: Wiley Blackwell, 2015) http://www.wiley.com/WileyCDA/WileyTitle/productCd- 1405198508.html, accessed August 24, 2015. "The Panopticon Is Leaking," in Sean Cubitt, Daniel Palmer, and Nathaniel Tkacz, eds., Digital Light (London: Open Humanities Press, 2015). http://openhumanitiespress.org/digital-light.html, accessed May 24, 2015. "Confiando nosso futuro a amadores," in Yara Guasque, ed., Arte Digital: Fraturas, preservação proliferativa e dimensão afetiva (Sao Paulo: Coleção Fast Forward, 2015), 172-201. https://medialab.ufg.br/n/73171-arte-digital-fraturas-preservacao-proliferativa-e-dimensao-afetiva, accessed April 29, 2015. Co-author with Richard Rinehart, Re-collection: Art, New Media, and Social Memory (Cambridge: MIT Press, 2014). More at http://re-collection.net, accessed August 18, 2014. Co-author with John Bell, "When the Rich Don't Get Richer: Equalizing Tendencies of Creative Networks," Leonardo (Cambridge) 44, no. 3 (2011). Reprinted in Maximilian Schich et al., eds, Arts, Humanities, and Complex Networks (Cambridge: MIT Press ebook, 2012), http://www.amazon.com/dp/B007S0UA9Q, accessed 22 April 2012. Co-author with Janet Cohen and Keith Frank, "The Medium Is Not the Message," in Ken Goldberg, ed, Art, Technology, and Culture, (Berkeley: University of California Press, 2014). "Which Commons: Market, Zoo, or Tribe?" in Open Field: Conversations on the Commons, ed. Schultz, Sarah and Sarah Peters (Minneapolis: Walker Art Center, 2012). http://www.walkerart.org/magazine/2012/which-commons-market-zoo-or-tribe, accessed August 6, 2014. Co-author with Joline Blais, "New Media Innovators," in Lucas Dietrich, ed., 60: Innovators Shaping Our Creative Future (London: Thames & Hudson, 2010). More at http://www.blog.still- water.net/?p=770 Co-author with Joline Blais, "Darko Maver," in Blais, Joline, Fabio Cavallucci, Marco Deseriis, et al., Eva and Franco Mattes: 0100101110101101.org (Milan: Charta, 2009). More at http://www.blog.still-water.net/?p=734 Co-author with Joline Blais, Steve Evans, Owen Smith, and Nate Stormer, "New Criteria for New Media," Leonardo (MIT Press) 42, no. 1 (Spring 2009). "Death by Wall Label," in Christiane Paul, ed., New Media in the White Cube and Beyond (University of California at Los Angeles Press, 2009). Co-author with Joline Blais, At the Edge of Art (London: Thames and Hudson, 2006). Info at at- the-edge-of-art.com. "Three Threats to the Future of New Media," A Prior 13 (Ghent, Belgium) (October 2006), pp. 172- 181, mirrored at http://www.aprior.org/. "Art As Antibody: A Redefinition of Art for the Internet Age," Intelligent Agent 6, no. 2 (Summer 2006), mirrored at http://www.intelligentagent.com/archive/ia6_2_transvergence_blaisippolito_artasantibody.pdf. "Weaknesses of Open Licenses," in Mary Anne Francis, ed., Open Congress: Open Source and Art (London: Arts Council England, 2006). "Mapping Art's Escape from the Traps of Technology," in Threading Time (Proceedings of the ACM SIGGRAPH 05 electronic art and animation catalog), [exhibition catalogue] (Los Angeles: SIGGRAPH, 2005). "Digital Performance: Damnation or Salvation?" in Kenneth Schlesinger, ed., Theatre Library Association Symposium Proceedings: Performance Documentation and Preservation in an Online Environment (Performing Arts Resources 24) (New York: Theatre Library Association, 2004). "The Digital Sanctuary" in Lucy Kimbell, ed., New Media Art: Practice and Context in the UK 1994-2004 (London: Arts Council England/Cornerhouse, 2004). "The Net.Art Generator," in Cornelia Solfrank, ed., Net.Art Generator (Nurnberg: Verlag fuer Moderne Kunst Nurnberg, 2004). Co-editor and essay author, Permanence Through Change: The Variable Media Approach, Daniel Langlois Foundation and Solomon R. Guggenheim Foundation (Montreal and New York), 2003. Essay "Accommodating the Unpredictable: The Variable Media Questionnaire" subsequently translated into Italian and published as "Accogliere l’imprevedibile: il questionario variable media" in Paolo Martore, ed., Tra memoria e oblio. Percorsi nella conservazione dell'arte contemporanea (Rome: Castelvecchi, 2013) "Ten Myths of Internet Art," Leonardo (Cambridge, MA) 35.5 (October 2002), pp. 485-498. Archived online at muse.jhu.edu/journals/len/toc/len35.5.html, mirrored at www.nydigitalsalon.org/salon_10/essay.php?essay=6. Interactive version online at www.guggenheim.org/internetart. (All accessed