Transhuman Tech Sourcebook 1

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Transhuman Tech Sourcebook 1 DR.RUPNATHJI( DR.RUPAK NATH ) TRANSHUMAN TECH SOURCEBOOK 1 Kenneth Peters Transhuman Space is a trademark of Steve Jackson Games, and its rules and art are copyrighted by Steve Jackson Games . All rights are reserved by Steve Jackson Games. This game aid is the original creation of Kenneth Peters and is released for free distribution, and not for resale, under the permissions granted in the P a g e | 2 AEROSPACE VEHICLES 74 Contents CHARACTERS 4 Earth-To-Orbit 74 Sample Character Concepts 4 Stations 78 Bioroid Templates 5 Utility Spacecraft 79 Infomorph Templates 7 Autonomous Kill Vehicles 81 Cybershell Templates 10 United States 81 Animal Templates 15 China 89 EQUIPMENT 18 Independent 95 Media 18 Exotic Designs 98 Space Equipment 18 SHIPBUILDING 100 APPENDIX A: SPACECRAFT OPTIONS 105 Cetacean Equipment 21 Space Drives 105 Weapons 23 Power Plants 106 Smart Weapons 33 Spacecraft Design Options 106 Biomods 37 APPENDIX B: AERIAL VEHICLE MODULAR DESIGN VEHICLES 39 SYSTEM 116 Civilian Ground Vehicles 39 Step 1: Concept 116 Aquatic Vehicles 47 Step 2: Pick an Airframe 116 Unmanned Combat Aerial Vehicles 52 Step 3: Pods 123 Battlesuits/Battleshells DR.RUPNATHJI(53 DR.RUPAK NATH ) Step 4: Armor 124 Aircraft 56 Step 5: Powertrain 125 Mecha 68 Step 6: Components and Features 131 Step 7: Surface Features 139 Step 8: Weapons 141 Step 9: General Statistics 142 Step 10: Performance 144 GLOSSARY 148 P a g e | 3 DR.RUPNATHJI( DR.RUPAK NATH ) P a g e | 4 CHARACTERS This chapter provides additional information and characters for use in Transhuman Space . Sample Character Concepts ARMORED TROOPER Advantages: Fit, Military Rank 3+, Patron, Security Clearance. Disadvantages: Bloodlust, Code of Honor, Duty, Fanaticism, Intolerance, Overconfidence, Secret. Skills: Administration, Electronics Operation (Sensors), Guns, Leadership, Savoir-Faire (Military), Shiphandling, Tactics. CYBERNETICIST Advantages: Fit, Military Rank 3+, Patron, Security Clearance. Disadvantages: Bloodlust, Code of Honor, Duty, Fanaticism, Intolerance, Overconfidence, Secret. Skills: Administration, Electronics Operation (Sensors), Guns, Leadership, Savoir-Faire (Military), Shiphandling, Tactics. INFOWAR OPERATOR Advantages: Fit, Military Rank 3+, Patron, Security Clearance. Disadvantages: Bloodlust, CodeDR.RUPNATHJI( of Honor, Duty, DR.RUPAK Fanaticism, IntoleNATHrance, ) Overconfidence, Secret. Skills: Administration, Electronics Operation (Sensors), Guns, Leadership, Savoir-Faire (Military), Shiphandling, Tactics. SPACEBORNE TROOPER Advantages: Fit, Military Rank 3+, Patron, Security Clearance. Disadvantages: Bloodlust, Code of Honor, Duty, Fanaticism, Intolerance, Overconfidence, Secret. Skills: Administration, Electronics Operation (Sensors), Guns, Leadership, Savoir-Faire (Military), Shiphandling, Tactics. P a g e | 5 Bioroid Templates "The persistent allegation by some U.S. veterans that prototype Chronos bioroids were encountered in Peru is a military meme on par with the foo fighters of WWII. Responsibility for the spreading of this meme must largely go to Dana Martello, whose memoirs of the Andes War – written 25 years after the fact – is certainly creative. It is a simple fact that the first bioroids were developed 12 years after the end of the Andes War." -- LtCol Tonoda, Marine Corps Public Relations, 2087 CHRONOS 68 POINTS Attribute Modifiers: ST +2 [20]; DX +1 [10]; IQ –1 [-10]; HT +1 [10]. Advantages: Acute Hearing +2 [4]; Bioroid Body [0]; Cast Iron Stomach [15]; Combat Reflexes [15]; Discriminatory Smell [15]; Fur [4]; Hyper-Reflexes [15]; Sharp Teeth [5]; Single-Minded [5]; Very Rapid Healing [15]. Disadvantages : Bloodlust [-10]; Disturbing Voice (animalistic) [-10]; Low Empathy [-15]; Short Lifespan 2 [-20]. Features: Transgenic features (canine muzzle, large eyes, short grey fur). Date: 2083. Cost: $110,000 The Chronos is a counterinsurgency and long-range patrol bioroid used by TSA forces during the Pacific War. Supposedly based on a prototype combat bioroid developed by the U.S. and used by the Peruvian government during the Andes War, the Chronos was later reverse engineered and entered mass production within the TSA. Optimized for tracking and spotting enemy troops, the Chronos-series bioroids are usually assembled into small teams and deployed in reconnaissance, guerrilla-hunting and DR.RUPNATHJI( DR.RUPAK NATH ) quick strike operations. Their incredibly efficient digestive system allows them to operate independently of a supply system, and they will happily devour any unlucky enemy soldiers they kill – or their own dead comrades. P a g e | 6 FELICITY (“B LACK PANTHER ”) 160 POINTS Attribute Modifiers: DX +3 [30]; HT +1 [10]. Advantages: Alertness +1 [5], Acute Hearing +2 [4]; Acute Taste and Smell +1 [2]; Attractive [5]; Bioroid Body [0]; Catfall [10]; Claws [15]; Combat Reflexes [15]; Disease-Resistant [5]; Double- Jointed [5]; Fur [4]; Hyper-Reflexes [15]; Night Vision [10]; Perfect Balance [15]; Sharp Teeth [5]. Disadvantages : Extra Sleep (one hour) [-3]; Overconfidence [-10]. Features: Transgenic features (human-feline facial features, with human hair and a cat's fur, claws, and tail). Date: 2091. Cost: $210,000 The Felicity series is a modified Felicia version manufactured by Biotech Euphrates for the personal close protection (bodyguard) market. Building on the stable Felicity II, it features a modified musculature and upgraded hormonal glands that restore limited adrenal burst capability without resulting in the behavioral issues that made the original Felicias notorious. However, in 2094 a scandal erupted at Biotech Euphrates when it was discovered that an employee at the Huygens City office had turned over Felicity genetic coding to a Martian Triads enforcer in exchange for cancellation of his Titan Wrestling gambling debts. Within two years, gene-hacked pirate versions of the Felicity began being offered for sale from Triad-run birth factories. DR.RUPNATHJI( DR.RUPAK NATH ) P a g e | 7 Infomorph Templates AACDN-65N SAI 70 POINTS Infomorph, created in 2084. Templates: SAI-7 (p. TS120) [65]; Mainframe (Complexity 9, p. TS122) [-9]. Attributes: ST --; DX 12 [20]; IQ 9 [0]; HT 12 [0]. Basic Speed 6, Move N/A, Dodge N/A. Thrust N/A, Swing N/A. Advantages: Alertness+1 [5]; Security Clearance-1 (U.S. military) [5]; Single-Minded [5]. Disadvantages: Bloodlust [-10]; Callous [-6]; Extremely Hazardous Duty [-20]; Fanaticism (U.S. patriot) [-15]. Skills: Computer Operation-12 [0]; Electronics Operation (Communications)-10 [4]; Electronics Operation (Sensors)-14 [10]; Gunner (Railgun)-14 [8]; Piloting (High- Performance Spacecraft)-13 [4]; Tactics-8 [6]. Languages: English (native)-9 [0]. The AACDN-65N infomorphs were the first independent combat infomorphs to be employed by the USAF following the Iapetus incident (p. DB00). Based in part on code used for UCAV infomorphs, these AIs operated the Hellhound AKVs and the initial production run of the SAI-7 Predator before being replaced by the much more advanced Series 174 AIs. Except for a handful of exemplary examples, the AACDN-65N series was retired and archived offline in 2090. SERIES 174 SAI 145 POINTS Infomorph, created in 2086. Templates: SAI-9 (p. TS120)DR.RUPNATHJI( [85]; Mainframe DR.RUPAK (Complexity NATH 9, p.) TS122) [-9]. Attributes: ST --; DX 13 [30]; IQ 13 [20]; HT 12 [0]. Basic Speed 6.25, Move N/A, Dodge N/A. Thrust N/A, Swing N/A. Advantages: Alertness+2 [10]; Combat Reflexes [15]; Extra Life (2, Digital Backup,- 50%) [25]; Security Clearance-1 (U.S military) [5]. Disadvantages: Extremely Hazardous Duty [-20]; Fanaticism (U.S. patriot) [-15]. Skills: Computer Operation-16 [0]; Electronics Operation (Sensors)-14 [4]; Gunner (Beams)-15 [2]; Gunner (Railgun)-16 [4]; Tactics-13 [4]. Languages: English (native)-13 [0]. P a g e | 8 The Series 174 SAI is the standardized combat infomorph with the USAF; it is suspected that the code has been pirated by the TSA but there is no evidence they have used it in an aerospace role. It has proved popular in U.S. service, and several have achieved a significant amount of professional respect and accolade. The template above represents the initial code after initial socialization and testing. Most Series 174 individualize themselves over the course of their training program, depending on their aptitude and intended occupation. JOINT VIRTUAL INTERFACE SYSTEM (JVIS) 100 POINTS Infomorph, current generation tested and approved in 2099; age 1. User selectable avatar. Templates: LAI-6 (p. TS119) [40]; Survivable VI Implant (p. 00) [14] Attributes: ST --; IQ 9 [0]; HT 13/0 [0]. Basic Speed 5.75, Move N/A, Dodge N/A. Thrust N/A, Swing N/A. Advantages: Alertness +2 [10]. Disadvantages: None. Quirks : User selectable from a list of approved traits. Skills: Administration-7 [½]; Computer Operation-12 [0]; Cryptography-10 [6]; Diagnosis (Owner)-5/11 [½]; Electronics Operation (Communications)-12 [8]; Electronics Operation (Sensors)-12 [8]; Navigation-10 [1]; Psychology (Owner)-5/11 [4]; Research-9 [2]; Video Production-10 [6]. Languages: English (native)-9 [0]. JVIS is a suite of hardware and software that is standard for most U.S. military personnel, with similar systems in use by most Fourth and Wave military units. The system is designed to assist personnel by handling most communicationsDR.RUPNATHJI( tasks and DR.RUPAK assisting in NATH the organization ) and presentation of information received from the soldiers own senses and external sensors. It also monitors its hosts mental state and medical condition – they can be linked to nanodrug injectors or
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