Greetings, from a Frugal-Minded Dungeon Master
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Springboard Adventures for Tyranny of Dragons Storyline What adventure books are on your bookshelf? Do not let them collect dust. Consider using them again! Greetings, from a frugal-minded Dungeon Master. Thay in the Fray .................................................................10 Table of Contents Frostkimmr’s New Crew ......................................................10 What’s a Springboard Adventure........................................... 4 Adventure Outlines Delegation to Scornubel ......................................................11 The Inventory Track Down Swinders .........................................................11 Chart ...................................................................................6 Lumber in Short Supply .....................................................11 Map Survey ..........................................................................7 Luskan or Bust................................................................... 12 Monsters and NPCs ..............................................................8 A Tear in the Seam .............................................................12 Departure points Ogre Foothold..................................................................... 12 Rebuilding Greenest .............................................................9 Beast Lords of the High Forest ............................................12 Scattered to the Four Winds .................................................9 Stargazers of Castle Naerytar ..............................................12 The Road North ....................................................................9 Discord in Silverymoon .......................................................13 SampleGreypeak Wardens.............................................................. 10 Axe to Grind ....................................................................... file13 Waterdeep Troubleshooters .................................................10 Lady Silverhand’s Light Touch ............................................13 A Mintarn Odyssey .............................................................10 Going Gothic ......................................................................13 Page 3! Springboard Adventures for Tyranny of Dragons Storyline PLAYING DUNGEONS AND Dragons requires a considerable expense. Setting aside the costs for the core rule bo.oks, a Dungeon Master who ran Tyranny of Dragons from its two adventure P books had to dig deep Hoard of the Dragon Queen and The Rise of Tiamat are both 96- page hardcover adventure books. Each retailed at $29.95 in the United States. Months of Fun Now, I’m not saying the expense wasn’t worth it. My group got months and months of play out of each, going from Greenest to the Well of Dragons. It was great fun. We shared a lot of laughs and were thrilled by our characters’ heroic deeds. A frugal Dungeon Master always But you know what? You can still squeeze looks for the best value in spell some more value out of the books. That’s right. bcomponents ... and game books. Before you put that $59.90 worth of tomes on your shelf to collect dust, consider utilizing them for Springboard Adventures. In the case of The Rise of Tiamat, for instance, now that Tiamat has either triumphed or failed, What’s a Springboard the DM provides the next chapter: What’s next? While that is one kind of Springboard Adventure? Adventure, it’s not really the focus of this product. A Springboard Adventure takes a theme, an To fully utilize the wealth of playable material unexplored aspect or even a reskinning of some in these two books, most of what we’re going to portion of an already published adventure, and explore as Springboard Adventure opportunities as the name implies, build additional adventures involve encounters for a new group of characters. from it. Maybe they start out at first level, perhaps a few Usually it’s thought of as a continuation of levels higher. That’s up to you. The thing is, to the storyline. Most published adventures usually make good use of these books again, the conclude with a few paragraphs making characters should be in the power range the suggestions on how the storyline can continue. books were written for in the first place. Check it out For an example of a sequel-styled Springboard Adventure, check out DM’s Kit: Calimport and the Cult of Samplethe Dragon, that will soon be released on the DM’s Guild <dmsguild.com> . It’s an adventurefile for 16th level player characters who’ve just finished The Rise of Tiamat adventure. Look for it during Spring 2016. Page 4! Springboard Adventures for Tyranny of Dragons Storyline Benefits to the “Novice” Dungeon Master Some Dungeon Masters are more comfortable running out of a published adventure than creating one from scratch. I certainly fall into that category. Or perhaps you started Tyranny of Dragons as a novice Dungeon Master, and the first place you turned was to a published adventure. As Fifth Edition was a new set of rules, that’s natural. Congratulations for taking that step. Being a Dungeon Master is a rewarding part of play. By using Tyranny as a Springboard, a “novice” DM (though anyone who has run Wait for your chance to Tyranny can no longer rightly be called a true reintroduce the next adventure. “novice”) need not feel like they have to start p fresh. The books provide support material — a The time has to be right. lot of it, in fact. Don’t know how to create a random encounter chart? That’s OK. Use the one on Page conclusion of Rise into the adventure we will 7 of Hoard and expand on it. Never made a magic devise. item before? Take the Wand of Winter on Page 94 It’s probably a good thing to let a little time and tweak it. There are relevant suggestions in pass. Players will need time to digest the the Dungeon Master’s Guide on how to do those consequences of the campaign. They may even things. have an appetite for a different sort of adventure. Let the adventure books serve as guides on Absence makes the heart grow fonder, after all. how to construct Springboard Adventures of Make good use of the time in the interim to your own. It’s a good way to grow your skills and survey the two books, find the bits you want to confidence. use. Be as thorough as you can. And after the players at your table have gone off to fight space battles, explore the Underdark A Time to Heal, A Time to Plan or dodge a certain vengeful vampire lord, then they might be longing to revisit the Sword Coast Everything has its season, so says the poet. and confront its many dragon-allied nemeses. And that’s just as true regarding a roleplaying Then is a good time to unveil this sequel or campaign as it is other things in life. There’s spinoff to the original Tyranny of Dragons. They really no need to Springboard straight from the will even thank you for anticipating their desire. A tradition of replay The approach I’m exploring in this product, re-using a published adventure, is far from new. A whole generation of Dungeon Masters once took adventures such as In Search of the Unknown, Keep on the Borderlands, The Isle of Dread and Castle Amber and mined their contents again and again Samplefor new play opportunities. And those modules were no larger than 32 pages. file But their approach, making the most of those modules’ component parts and using them to launch new adventures, remains tried and true. Page 5! Springboard Adventures for Tyranny of Dragons Storyline The Inventory THE FIRST OBLIGATION IS to review the Springboard. Use the chart on this page adventures for unused material. to list anything and everything that Perhaps it was one of the side quests didn’t get used the first time. from “On the Road” in Episode 4 of It’s not that all we will be doing is Hoard or perhaps a whole chapter, such stringing together a kitbash of unused as “Mission to Thay” in Episode 8 of Rise. things to make an adventure. Some of It could also be NPCs, monsters or magic the things on your list may still go items that you didn’t encounter or use. unused. That’s up to you. It is a good T Perhaps it was a random chart that idea to know the elements your players didn’t seem to fit. Only you, as a DM, can haven’t seen. answer that question. (It’s also a good idea to make a list of Basically, anything that your group your players’ favorite things, and use skipped over is fair game for the them again.) Unused adventure elements From Hoard Page From Rise Page Sample file Page 6! Springboard Adventures for Tyranny of Dragons Storyline For maps, count among your resources those The Maps maps printed in the Dungeon Master’s Guide. The next thing to get a handle on is the Specifically, I am going to call out the unkeyed number and kind of maps at your disposal. For settlement map on Page 115 and the maps in convenience, I’ve made a list of them. While Appendix C starting on Page 310. Don’t hesitate looking at that, I made a notation on each one’s to consider their future use. possible re-use. Map Survey for Hoard Page Possible new use The Sword Coast 4 Lots of blank spaces to place own base town, encounter areas Greenest 10 Can serve as a generic town or as a rebuilt Greenest. lots of unmarked buildings to key as you would wish Raider camp 16 Any valley or hollowed out settlement. Dragon Hatchery 23 Basic cavernous retreat re-keyed Carnath Roadhouse 41 Can stand for any roadhouse along the Trade Way Castle Naerytar, ground level 51 Fortress and surrounding swamp Castle Naerytar, Level 2 55 Can serve as 2nd floor or as an underground dungeon map Castle