Evaluating Chess-Like Games Using Generated Natural Language Descriptions
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
The 12Th Top Chess Engine Championship
TCEC12: the 12th Top Chess Engine Championship Article Accepted Version Haworth, G. and Hernandez, N. (2019) TCEC12: the 12th Top Chess Engine Championship. ICGA Journal, 41 (1). pp. 24-30. ISSN 1389-6911 doi: https://doi.org/10.3233/ICG-190090 Available at http://centaur.reading.ac.uk/76985/ It is advisable to refer to the publisher’s version if you intend to cite from the work. See Guidance on citing . To link to this article DOI: http://dx.doi.org/10.3233/ICG-190090 Publisher: The International Computer Games Association All outputs in CentAUR are protected by Intellectual Property Rights law, including copyright law. Copyright and IPR is retained by the creators or other copyright holders. Terms and conditions for use of this material are defined in the End User Agreement . www.reading.ac.uk/centaur CentAUR Central Archive at the University of Reading Reading’s research outputs online TCEC12: the 12th Top Chess Engine Championship Guy Haworth and Nelson Hernandez1 Reading, UK and Maryland, USA After the successes of TCEC Season 11 (Haworth and Hernandez, 2018a; TCEC, 2018), the Top Chess Engine Championship moved straight on to Season 12, starting April 18th 2018 with the same divisional structure if somewhat evolved. Five divisions, each of eight engines, played two or more ‘DRR’ double round robin phases each, with promotions and relegations following. Classic tempi gradually lengthened and the Premier division’s top two engines played a 100-game match to determine the Grand Champion. The strategy for the selection of mandated openings was finessed from division to division. -
White Knight Review Chess E-Magazine January/February - 2012 Table of Contents
Chess E-Magazine Interactive E-Magazine Volume 3 • Issue 1 January/February 2012 Chess Gambits Chess Gambits The Immortal Game Canada and Chess Anderssen- Vs. -Kieseritzky Bill Wall’s Top 10 Chess software programs C Seraphim Press White Knight Review Chess E-Magazine January/February - 2012 Table of Contents Editorial~ “My Move” 4 contents Feature~ Chess and Canada 5 Article~ Bill Wall’s Top 10 Software Programs 9 INTERACTIVE CONTENT ________________ Feature~ The Incomparable Kasparov 10 • Click on title in Table of Contents Article~ Chess Variants 17 to move directly to Unorthodox Chess Variations page. • Click on “White Feature~ Proof Games 21 Knight Review” on the top of each page to return to ARTICLE~ The Immortal Game 22 Table of Contents. Anderssen Vrs. Kieseritzky • Click on red type to continue to next page ARTICLE~ News Around the World 24 • Click on ads to go to their websites BOOK REVIEW~ Kasparov on Kasparov Pt. 1 25 • Click on email to Pt.One, 1973-1985 open up email program Feature~ Chess Gambits 26 • Click up URLs to go to websites. ANNOTATED GAME~ Bareev Vs. Kasparov 30 COMMENTARY~ “Ask Bill” 31 White Knight Review January/February 2012 White Knight Review January/February 2012 Feature My Move Editorial - Jerry Wall [email protected] Well it has been over a year now since we started this publication. It is not easy putting together a 32 page magazine on chess White Knight every couple of months but it certainly has been rewarding (maybe not so Review much financially but then that really never was Chess E-Magazine the goal). -
Touring Problems – a Mathematical Approach
TOURING PROBLEMS – A MATHEMATICAL APPROACH VIPUL NAIK Abstract. The article surveys “touring”, a problem of “fun” math, and employs serious techniques to attack it. The text is suitable for high school students interested in Olympiad mathematics, as well as undergraduate students studying combinatorics and discrete math- ematics. It can be used to introduce the concept of a graph. A sequel to this article, on a similar analysis for “tiling” problems, shall also appear soon. 1. Prebeginnings 1.1. The knight’s tour. Chess pieces, with their variously defined moves, are a rich source of puzzles in recreational mathematics. Chess puzzles include the following types : • Nonattacking pieces puzzle : Given a piece with some moves defined, place as many copies of this piece as possible so that no two can kill each other. The proto- typical example of this is the eight queens problem – placing eight queens on the chessboard so that no two can kill each other. • Board domination puzzle : Given a piece with some moves defined, place as few copies of the piece as possible so that every square is either covered by some copy or is under direct attack by a copy of the piece. • Touring puzzle : Given a piece with some moves defined, construct a tour of the entire chessboard with that piece. The only nontrivial case of this for a standard chess piece is the knight’s tour. Each of these problems revolves around a piece, with certain moves defined for that piece. Instead of standard chess pieces, we may sometimes be interested in defining chess pieces with somewhat different moves. -
CHESS REVIEW but We Can Give a Bit More in a Few 250 West 57Th St Reet , New York 19, N
JULY 1957 CIRCUS TIME (See page 196 ) 50 CENTS ~ scription Rate ONE YEAR $5.50 From the "Amenities and Background of Chess-Play" by Ewart Napier ECHOES FROM THE PAST From Leipsic Con9ress, 1894 An Exhibition Game Almos t formidable opponent was P aul Lipk e in his pr ime, original a nd pi ercing This instruc tive game displays these a nd effective , Quite typica l of 'h is temper classical rivals in holiUay mood, ex is the ",lid Knigh t foray a t 8. Of COU I'se, ploring a dangerous Queen sacrifice. the meek thil'd move of Black des e r\" e~ Played at Augsburg, Germany, i n 1900, m uss ing up ; Pillsbury adopted t he at thirty moves an hOlll" . Tch igorin move, 3 . N- B3. F A L K BEE R COU NT E R GAM BIT Q U EE N' S PAW N GA ME" 0 1'. E. Lasker H. N . Pi llsbury p . Li pke E. Sch iffers ,Vhite Black W hite Black 1 P_K4 P-K4 9 8-'12 B_ KB4 P_Q4 6 P_ KB4 2 P_KB4 P-Q4 10 0-0- 0 B,N 1 P-Q4 8-K2 Mate announred in eight. 2 P- K3 KN_ B3 7 N_ R3 3 P xQP P-K5 11 Q- N4 P_ K B4 0 - 0 8 N_N 5 K N_B3 12 Q-N3 N-Q2 3 B-Q3 P- K 3? P-K R3 4 Q N- B3 p,p 5 Q_ K2 B-Q3 13 8-83 N-B3 4 N-Q2 P-B4 9 P-K R4 6 P_Q3 0-0 14 N-R3 N_ N5 From Leipsic Con9ress. -
Archons (Commanders) [NOTICE: They Are NOT Anlien Parasites], and Then, in a Mirror Image of the Great Emanations of the Pleroma, Hundreds of Lesser Angels
A R C H O N S HIDDEN RULERS THROUGH THE AGES A R C H O N S HIDDEN RULERS THROUGH THE AGES WATCH THIS IMPORTANT VIDEO UFOs, Aliens, and the Question of Contact MUST-SEE THE OCCULT REASON FOR PSYCHOPATHY Organic Portals: Aliens and Psychopaths KNOWLEDGE THROUGH GNOSIS Boris Mouravieff - GNOSIS IN THE BEGINNING ...1 The Gnostic core belief was a strong dualism: that the world of matter was deadening and inferior to a remote nonphysical home, to which an interior divine spark in most humans aspired to return after death. This led them to an absorption with the Jewish creation myths in Genesis, which they obsessively reinterpreted to formulate allegorical explanations of how humans ended up trapped in the world of matter. The basic Gnostic story, which varied in details from teacher to teacher, was this: In the beginning there was an unknowable, immaterial, and invisible God, sometimes called the Father of All and sometimes by other names. “He” was neither male nor female, and was composed of an implicitly finite amount of a living nonphysical substance. Surrounding this God was a great empty region called the Pleroma (the fullness). Beyond the Pleroma lay empty space. The God acted to fill the Pleroma through a series of emanations, a squeezing off of small portions of his/its nonphysical energetic divine material. In most accounts there are thirty emanations in fifteen complementary pairs, each getting slightly less of the divine material and therefore being slightly weaker. The emanations are called Aeons (eternities) and are mostly named personifications in Greek of abstract ideas. -
Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25
Title: Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25 Introduction The UCS contains symbols for the game of chess in the Miscellaneous Symbols block. These are used in figurine notation, a common variation on algebraic notation in which pieces are represented in running text using the same symbols as are found in diagrams. While the symbols already encoded in Unicode are sufficient for use in the orthodox game, they are insufficient for many chess problems and variant games, which make use of extended sets. 1. Fairy chess problems The presentation of chess positions as puzzles to be solved predates the existence of the modern game, dating back to the mansūbāt composed for shatranj, the Muslim predecessor of chess. In modern chess problems, a position is provided along with a stipulation such as “white to move and mate in two”, and the solver is tasked with finding a move (called a “key”) that satisfies the stipulation regardless of a hypothetical opposing player’s moves in response. These solutions are given in the same notation as lines of play in over-the-board games: typically algebraic notation, using abbreviations for the names of pieces, or figurine algebraic notation. Problem composers have not limited themselves to the materials of the conventional game, but have experimented with different board sizes and geometries, altered rules, goals other than checkmate, and different pieces. Problems that diverge from the standard game comprise a genre called “fairy chess”. Thomas Rayner Dawson, known as the “father of fairy chess”, pop- ularized the genre in the early 20th century. -
Chess Problems out of the Box
werner keym Chess Problems Out of the Box Nightrider Unlimited Chess is an international language. (Edward Lasker) Chess thinking is good. Chess lateral thinking is better. Photo: Gabi Novak-Oster In 2002 this chess problem (= no. 271) and this photo were pub- lished in the German daily newspaper Rhein-Zeitung Koblenz. That was a great success: most of the ‘solvers’ were wrong! Werner Keym Nightrider Unlimited The content of this book differs in some ways from the German edition Eigenartige Schachprobleme (Curious Chess Problems) which was published in 2010 and meanwhile is out of print. The complete text of Eigenartige Schachprobleme (errata included) is freely available for download from the publisher’s site, see http://www.nightrider-unlimited.de/angebot/keym_1st_ed.pdf. Copyright © Werner Keym, 2018 All rights reserved. Kuhn † / Murkisch Series No. 46 Revised and updated edition 2018 First edition in German 2010 Published by Nightrider Unlimited, Treuenhagen www.nightrider-unlimited.de Layout: Ralf J. Binnewirtz, Meerbusch Printed / bound by KLEVER GmbH, Bergisch Gladbach ISBN 978-3-935586-14-6 Contents Preface vii Chess composition is the poetry of chess 1 Castling gala 2 Four real castlings in directmate problems and endgame studies 12 Four real castlings in helpmate two-movers 15 Curious castling tasks 17 From the Allumwandlung to the Babson task 18 From the Valladao task to the Keym task 28 The (lightened) 100 Dollar theme 35 How to solve retro problems 36 Economical retro records (type A, B, C, M) 38 Economical retro records -
Moutecidis-75, Fougiaxis-40, Prentos-40 JT Awards
Pavlos Moutecidis 75 Jubilee Tourney 2005-06 Harry Fougiaxis 40 Jubilee Tourney 2006 Kostas Prentos 40 Jubilee Tourney 2006 Pavlos Moutecidis I was born on November 11th 1930 in Drama, a small city in the northern part of Greece, and I have been living in Thessaloniki for the last 50 years. I graduated as civil engineer from the National Technical University of Thessaloniki but I am retired nowadays. I am married and have three daughters and two grandchildren. My second hobby is trekking and I used to enjoy mountain walks a lot when I was younger. I learned the moves of chess at the age of 10 or so, and I came across chess problems at around 19 in the newspaper columns of Spyros Bikos. When I moved to Thessaloniki, I joined a chess club and used to play many games, but my interest in chess composition never faded. The tireless Triantafyllos Siaperas helped me a great deal in my early steps and I started composing in 1953 mainly orthodox direct-mates. Pretty soon I was fascinated by selfmates; for a long time my output was almost exclusively s#2s, but as soon as I had studied the works of Ilja Mikan and Jan Rusek, I switched to more-movers. Even though I did not speak and write any foreign language, I kept corresponding with Albert Kniest for years and had the opportunity to learn maximummers pretty well, still one my favourite genres. In the early seventies I was initiated into the helpmate world, mainly under the influence and guidance of Demetrio Gussopulo. -
Birth of the Chess Queen C Marilyn Yalom for Irv, Who Introduced Me to Chess and Other Wonders Contents
A History Birth of the Chess Queen C Marilyn Yalom For Irv, who introduced me to chess and other wonders Contents Acknowledgments viii Introduction xii Selected Rulers of the Period xx part 1 • the mystery of the chess queen’ s birth One Chess Before the Chess Queen 3 Two Enter the Queen! 15 Three The Chess Queen Shows Her Face 29 part 2 • spain, italy, and germany Four Chess and Queenship in Christian Spain 39 Five Chess Moralities in Italy and Germany 59 part 3 • france and england Six Chess Goes to France and England 71 v • contents Seven Chess and the Cult of the Virgin Mary 95 Eight Chess and the Cult of Love 109 part 4 • scandinavia and russia Nine Nordic Queens, On and Off the Board 131 Ten Chess and Women in Old Russia 151 part 5 • power to the queen Eleven New Chess and Isabella of Castile 167 Twelve The Rise of “Queen’s Chess” 187 Thirteen The Decline of Women Players 199 Epilogue 207 Notes 211 Index 225 About the Author Praise Other Books by Marilyn Yalom Credits Cover Copyright About the Publisher Waking Piece The world dreams in chess Kibitzing like lovers Pawn’s queened redemption L is a forked path only horses lead. Rook and King castling for safety Bishop boasting of crossways slide. Echo of Orbit: starless squared sky. She alone moves where she chooses. Protecting helpless monarch, her bidden skill. Attacking schemers, plotters, blundered all. Game eternal. War breaks. She enters. Check mate. Hail Queen. How we crave Her majesty. —Gary Glazner Acknowledgments This book would not have been possible without the vast philo- logical, archaeological, literary, and art historical research of pre- vious writers, most notably from Germany and England. -
The Gardens of Ynn.Pdf
A garden of surreal delights. Designed for use in old-school roleplaying games and their modern cousins. The Gardens of Ynn An adventure designed for old school roleplaying games and their modern cousins. Written by Emmy ‘Cavegirl’ Allen. Artworks all in the public domain. Original works by Arthur Rackham, Virginia Frances Sterrett, Harry Clarke, Aubrey Beardsly, John Dixon Batten, Dugald Stewart Walker, and others. Personally, I consider intellectual property laws to be a total mess. Do what you want with this, steal whichever ideas you want, reproduce it. If you want to remove my name and sell this for a profit, that kind of makes you an asshole but I’m not stopping you. Dying Stylishly Games Contents - 3 40 Entrancing, Fertile, Luminous, Zero Gravity, Section 1: Introduction Hypnotic - 41 What Are The Gardens of Ynn? - 6 Parasitic - 42 How Do You Get to The Gardens of Ynn? - Doorway Out, Tangled Madness - 43 6 How Do the Players Know This? - 6 Section 4: Bestiary How to Run the Adventure - 7 Black Cat, Emerald Serpent, Hopping Lan- Running Blindly, Events , Camping, Magic in tern, Blue Foes, Moss Rats, Shadow, Plant Ynn - 6 Skeletons - 45 Between Locations, Life in Ynn, The Struc- Giant Frog, Walking Hive - 46 ture of Ynn - 9 Bonsai Turtle, Myconid Composters - 47 The Inhabitants - 10 Salamander, Golem Gardener, Carnivorous Table: Locations - 11 Plant, Giant Caterpillar, Rust Bumblebees - Table: Details - 11 48 Table: Events - 12 Parasitic Wasp, Glass Butler - 49 Table: Daytime Encounters - 13 Hybrid Beast - 50 Table: Night-time Encounters- -
Art. I.—On the Persian Game of Chess
JOURNAL OF THE ROYAL ASIATIC SOCIETY. ART. I.— On the Persian Game of Chess. By K BLAND, ESQ., M.R.A.S. [Read June 19th, 1847.] WHATEVER difference of opinion may exist as to the introduction of Chess into Europe, its Asiatic origin is undoubted, although the question of its birth-place is still open to discussion, and will be adverted to in this essay. Its more immediate design, however, is to illustrate the principles and practice of the game itself from such Oriental sources as have hitherto escaped observation, and, especially, to introduce to particular notice a variety of Chess which may, on fair grounds, be considered more ancient than that which is now generally played, and lead to a theory which, if it should be esta- blished, would materially affect our present opinions on its history. In the life of Timur by Ibn Arabshah1, that conqueror, whose love of chess forms one of numerous examples among the great men of all nations, is stated to have played, in preference, at a more complicated game, on a larger board, and with several additional pieces. The learned Dr. Hyde, in his valuable Dissertation on Eastern Games2, has limited his researches, or, rather, been restricted in them by the nature of his materials, to the modern Chess, and has no further illustrated the peculiar game of Timur than by a philological Edited by Manger, "Ahmedis ArabsiadEe Vitae et Rernm Gestarum Timuri, qui vulgo Tamerlanes dicitur, Historia. Leov. 1772, 4to;" and also by Golius, 1736, * Syntagma Dissertationum, &c. Oxon, MDCCJ-XVII., containing "De Ludis Orientalibus, Libri duo." The first part is " Mandragorias, seu Historia Shahi. -
Chapter 15, New Pieces
Chapter 15 New pieces (2) : Pieces with limited range [This chapter covers pieces whose range of movement is limited, in the same way that the moves of the king and knight are limited in orthochess.] 15.1 Pieces which can move only one square [The only such piece in orthochess is the king, but the ‘wazir’ (one square orthogonally in any direction), ‘fers’ or ‘firzan’ (one square diagonally in any direction), ‘gold general’ (as wazir and also one square diagonally forward), and ‘silver general’ (as fers and also one square orthogonally forward), have been widely used and will be found in many of the games in the chapters devoted to historical and regional versions of chess. Some other flavours will be found below. In general, games which involve both a one-square mover and ‘something more powerful’ will be found in the section devoted to ‘something more powerful’, but the two later developments of ‘Le Jeu de la Guerre’ are included in this first section for convenience. One-square movers are slow and may seem to be weak, but even the lowly fers can be a potent attacking weapon. ‘Knight for two pawns’ is rarely a good swap, but ‘fers for two pawns’ is a different matter, and a sound tactic, when unobservant defence permits it, is to use the piece with a fers move to smash a hole in the enemy pawn structure so that other men can pour through. In xiangqi (Chinese chess) this piece is confined to a defensive role by the rules of the game, but to restrict it to such a role in other forms of chess may well be a losing strategy.] Le Jeu de la Guerre [M.M.] (‘M.M.’, ranks 1/11, CaHDCuGCaGCuDHCa on ranks perhaps J.