Production Music Rate Card 2016
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List of Providers of Production Music*
LIST OF PROVIDERS OF PRODUCTION MUSIC* *Providers of mood music having concluded a contract with SUISA enabling it to act as a one-stop shop. Users can apply directly and exclusively to SUISA for the authorisation to use the music. Provider Label Acoris Editions T. 022 796 15 33 Moodmusicprovider by Acoris 12, rue du Grand Bay acoris@mangrove- productions.com 1220 Les Avanchets www.mangrove-productions.com Allround Music T. 041 410 22 04 Allround Music The Music library Hazy Music Swiss F. 041 410 18 04 Funtastik Music Tonework Records Zinggertorstrasse 8 G-B-W Music Unity Production Music Lib. 6006 Luzern Le Red Publishing MST Publishing Powerhouse Arcadia MSI T. 075 233 11 80 Arcadia Hollywood Music-Service-International F. 075 233 13 37 Arcadia Films Jazz line Postfach 444 [email protected] Arcadia Jingle Bank Less-is-More FL-9494 Schaan www.arcadiamusic.com ARCADIA NATIONAL Lifestyle Cinematic Loop Academy Classical Media Music Mastertrax Cosmos Library Max Music Cosmos Special Select Media music Deluxe Minimal Drones Muvico EnVogue Shorts Esovision Spot leitmotiv Galaxy Star music inc. Global Authentic Therapy Viva BMG Production Music (Germany) GmbH 1 Revolution Music Klanglobby Charlottenstraße 59 101 Dark Orchid Music Kool Kat 10117 Berlin [email protected] Absolute Music L. A. Edition Music Library GERMANY T: 0039 030 - 300 133 277 Adrenalin L.a. Riot Adrenalin Vocals Lab Hits Altitude Music Lalela Music Altitude Underscore Latin Music Collective Altitude X Faber Lemoncake Amped Library Of The Human Soul Amplitude Liquid -
Sony Group Statement on U.K. Modern Slavery Act
Sony Group Statement on U.K. Modern Slavery Act We make this Statement pursuant to Section 54 of the United Kingdom (UK) Modern Slavery Act 2015 (the “Act”) to identify actions we have taken on a Sony Group-wide and global basis during the financial year ending March 31, 2020 to prevent slavery and human trafficking from occurring in our business operations and supply chains. Not all Sony Group1 companies (“Sony”) are subject to the Act. However, all Sony companies throughout the world are required to comply with applicable Sony policies, so we discuss the actions we have taken group-wide at a global level in this Statement. This Statement covers all Sony companies operating in the United Kingdom who are required by the Act to publish a statement, including but not limited to, Sony Europe B.V., Sony Interactive Entertainment Europe Ltd., Sony Music Entertainment UK Ltd., Columbia Pictures Corporation Limited, Sony DADC Europe Limited and other subsidiaries of Sony Corporation (collectively referred to as “Sony reporting entities”, “we” or “us”). The list of Sony reporting entities covered by this Statement as of March 31, 2020 is available in the Annex. Our Human Rights Commitment Slavery and human trafficking can occur in many forms, such as forced labor, child labor, domestic servitude, sex trafficking, and related forms of workplace abuse. In this Statement, we use the terms “slavery and human trafficking” to include all forms of slavery, servitude and forced or compulsory labor, and human trafficking. Sony is committed to maintaining and improving systems and processes to help identify and address risks of human rights violations related to our business operations and supply chains throughout the world. -
2019 Sony Group Statement on UK Modern Slavery
Sony Group Statement on U.K. Modern Slavery Act We make this Statement pursuant to Section 54 of the United Kingdom (UK) Modern Slavery Act 2015 (the “Act”) to identify actions we have taken on a Sony Group-wide basis during the financial year ending March 31, 2019 to prevent slavery and human trafficking from occurring in our business operations and supply chains. Although not all Sony Group1 companies are subject to the Act, we have undertaken a Group-wide approach to our human rights commitment, and make this Statement on behalf of all Sony Group companies (sometimes collectively referred to as “Sony”). As such, this Statement covers all Sony Group companies operating in the United Kingdom, who are required by the Act to publish a statement, including but not limited to Sony Europe B.V., Sony Interactive Entertainment Europe Ltd., Sony Music Entertainment UK Ltd., Columbia Pictures Corporation Limited, Sony DADC Europe Limited and other subsidiaries of Sony Corporation. The list of Sony Group companies covered by this Statement as of March 31, 2019 is available in the Annex. Our Human Rights Commitment Slavery and human trafficking can occur in many forms, such as forced labor, child labor, domestic servitude, sex trafficking, and related forms of workplace abuse. In this Statement, we use the terms “slavery and human trafficking” to include all forms of slavery, servitude and forced or compulsory labor, and human trafficking. Sony is committed to maintaining and improving systems and processes to help ensure that there are no human rights violations related to our business operations or supply chains. -
Gaikai - Wikipedia Case 3:19-Cv-07027-WHA Document 28-2 Filed 10/14/19 Page 2 of 8 Not Logged in Talk Contributions Create Account Log In
Case 3:19-cv-07027-WHA Document 28-2 Filed 10/14/19 Page 1 of 8 EXHIBIT B Gaikai - Wikipedia Case 3:19-cv-07027-WHA Document 28-2 Filed 10/14/19 Page 2 of 8 Not logged in Talk Contributions Create account Log in Article Talk Read Edit View history Gaikai From Wikipedia, the free encyclopedia Main page Gaikai (外海, lit. "open sea", i.e. an expansive outdoor space) is an American company which provides technology for the streaming of high- Contents Gaikai Featured content end video games.[1] Founded in 2008, it was acquired by Sony Interactive Entertainment in 2012. Its technology has multiple applications, Current events including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as Random article well as cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as Donate to Wikipedia the PlayStation Now game streaming service.[2]) As a startup, before its acquisition by Sony, the company announced many partners using Wikipedia store [3] the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers. On July Founded November 2008 Interaction 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for $380 million USD with plans of establishing Headquarters Aliso Viejo, California, U.S. [4] Help their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai into PlayStation products, resulting Owner Sony [5] [6] About Wikipedia in PlayStation Now and Remote Play. -
2020 Sony Group Statement on UK Modern Slavery
Sony Group Statement on U.K. Modern Slavery Act We make this Statement pursuant to Section 54 of the United Kingdom (UK) Modern Slavery Act 2015 (the “Act”) to identify actions we have taken on a Sony Group-wide and global basis during the financial year ending March 31, 2020 to prevent slavery and human trafficking from occurring in our business operations and supply chains. Not all Sony Group1 companies (“Sony”) are subject to the Act. However, all Sony companies throughout the world are required to comply with applicable Sony policies, so we discuss the actions we have taken group-wide at a global level in this Statement. This Statement covers all Sony companies operating in the United Kingdom who are required by the Act to publish a statement, including but not limited to, Sony Europe B.V., Sony Interactive Entertainment Europe Ltd., Sony Music Entertainment UK Ltd., Columbia Pictures Corporation Limited, Sony DADC Europe Limited and other subsidiaries of Sony Corporation (collectively referred to as “Sony reporting entities”, “we” or “us”). The list of Sony reporting entities covered by this Statement as of March 31, 2020 is available in the Annex. Our Human Rights Commitment Slavery and human trafficking can occur in many forms, such as forced labor, child labor, domestic servitude, sex trafficking, and related forms of workplace abuse. In this Statement, we use the terms “slavery and human trafficking” to include all forms of slavery, servitude and forced or compulsory labor, and human trafficking. Sony is committed to maintaining and improving systems and processes to help identify and address risks of human rights violations related to our business operations and supply chains throughout the world. -
Vol. 836 | Issue OCTOBER 2020
2020 CATALOG Vol. 836 | Issue OCTOBER 2020 ACTING ANIMATION & DIGITAL MASTER MOBILE RECORDING WEB FOR MEDIA VISUAL EFFECTS FILM MAKEUP APPS ARTS DESIGN DALLAS CAMPUS HOUSTON CAMPUS 13300 Branch View Ln. 3324 Walnut Bend Ln. Dallas, TX 75234 Houston, TX 77042 972.869.1122 832.242.3426 ACCSC Accredited School WHAT MAKES MEDIATECH UNIQUE? The MediaTech Institute Degree & Diploma programs are designed to give you real industry experience. Industry experience provides more collaboration of topics in the classroom, allowing students to: • Write songs, mix sound & direct music videos, • Develop mobile apps, design animations & build websites, • Create characters, produce films, act on screen, ... and get opportunities to work with industry clients and on real world projects! TURN YOUR PASSION INTO YOUR PROFESSION At MediaTech Institute you don’t just talk about the real-world, you learn by living it – in the studios recording music, filming on production sets, writing code, building graphics and more! MEDIATECH.EDU 2 ACCREDITATION Accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC). ACCSC is a recognized accrediting agency by the U.S. Department of Education (DOE). The MediaTech Houston Campus is a Branch Campus of the Main Campus in Dallas. APPROVALS Approved and regulated by the Texas Workforce Commission (TWC) Career Schools and Colleges. Authorized by the Texas Higher Education Coordinating Board (THECB). All programs are approved for the training of veterans by the Texas Veterans Commission (TVC). 3 3 TABLE OF -
M the UNITED STATES DISTRICT COURT for ^ JAN 0 7 2020 ★
Case 1:18-cv-05930-MKB-ST Document 142 Filed 01/07/20 Page 1 of 38 PageID #: 1568 FILED IN CLERK'S OFFICE U.S. DISTRICT COURT E D.N.Y m THE UNITED STATES DISTRICT COURT FOR ^ JAN 0 7 2020 ★ THE EASTERN DISTRICT OF NEW YORK BROOKLYN OFFICE TAJE MONBO,et al ♦ Civil Action No.: CV-18-5930 Plaintiffs * Assigned Judge: Margo K. Brodie V. * Magistrate Judge: Steven L. Tiscione LOTFY NATHAN,et al * Defendants * PLAINTIFFS'RESPONSE TO DEFENDANTS'OVERBROOK ENTERTAINMENT, SONY PICTURE ENTERTAINMENT AND WILL SMITH MOTION TO DISMISS Plaintiffs, Taje Monbo and Deafueh Monbo (collectively, the "Monbo Parties or Plaintffs"), submit the following Briefin Opposition to Overbrook Entertainment,Inc., Overbrook Entertainment, LLC, Willard Carroll Smith, Jr. (Will Smith), Sony Pictures Entertainment, Inc. (collectively,"Overbook Entertainment & Sony or Defendants'*) Motion to Dismiss the Amended Complaint("Complaint"). For the reasons set forth below. Plaintiffs request that this Court deny the Motion to Dismiss in its entirety. I. INTRODUCTION On August 29, 2019, Plaintiffs filed a First Amended Complaint ("FAC") against Overbook Entertainment & Sony et al. alleging Copyright Infringement, Contributory Copyright Infringement, Vicarious Copyright Infringement, Trademark Infringement, False Designation of Origin Passing Off and Unfair Competition, Trademark Dilution, Trademark Infringement Under Maryland Code Bus Reg. 1-414 et. seq.. False Advertising and Unfair Competition under Common Law, Contributory Trademark Infringement, Vicarious Trademark Infringement and Unjust Enrichment. For the following reasons, the Defendants' Motion to Dismiss should be DENIED. 1 Case 1:18-cv-05930-MKB-ST Document 142 Filed 01/07/20 Page 2 of 38 PageID #: 1569 n. -
Bezugsberechtigte AKM/AUME Verlage
Liste der AKM/aume Bezugsberechtigten/Verlage Name AR AR exclusive SR SR exclusive OD OD* MR MR exclusive 17 EDITION A, A, A, 21 GRAMM PUBLISHING EDITION A, A, A, A, 2104 MEDIENVERLAGS OG W, W, W, W, 35 GRAD MUSIC AND PUBLISHING GMBH W, W, W, W, 4 MA DIGITAL OTHMAR GEISSLER KEG W, W, W, W, 7 EDITION W, W, W, W, A TEMPO VERLAG MUSIK UND BUEHNENVERLAGSGESELLSCHAFT M B H W, W, W, W, A UND O SOUND OG W, W, W, W, AARON-SCHROEDER MUSIKVERLAG GMBH A, A, A, A, ABACUS MUSIC (DE) A, A, A, A, ABEL DIETMAR MUSIKVERLAG W, W, W, W, ABEL KLAUS ABEL RECORDING W, W, W, W, ABERER LEO MUSIKVERLAG W, W, W, W, ABERER ROLF MUSIC PRODUCTIONS PUBLICATIONS W, ABKCO MUSIC PUBLISHING GMBH A, A, A, A, ACCORD EDITION A, A, A, ACCORD EDITION MUSIKVERLAG GMBH A, A, A, ACCORD EDITION MUSIKVERLAG GMBH CO KG A, A, A, ACCORD EDITION VERLAG UND VERTRIEB FUER INTER A, A, A, ACKERMANN STEFAN MUSIKVERLAG W, W, W, W, ADAMI MARCO MUSIKVERLAG W, W, W, W, ADDICT.MUSIC GMBH A, A, A, A, AFFINE MUSIKVERLAG E U W, W, W, W, AFM RECORDS GMBH A, A, A, A, AFMUSIC & PUBLISHING EDITION A, A, A, A, AFMUSIC PUBLISHING ANDREAS FRIEDHELM ALLENDOE A, A, A, A, AFROCENTRIC MUSIC EDITION A, A, A, A, AGENDA MUSIK GMBH W, W, W, W, AGENDA WERBUNG UND MEDIEN GMBH W, W, W, W, AGER KLAUS MUSIKVERLAG W, W, W, W, AGREITER FRANZ JOSEF MUSIKVERLAG W, W, W, W, AIBL JOSEF VERLAG OHG W, W, W, W, AICHWALDER MAX FRANZ W, W, W, W, AIGELSREITER GUENTHER MUSIKVERLAG W, AIGELSREITHER BERNHARD MUSIKVERLAG W, W, W, W, AK ENTERTAINMENT EDITION A, A, A, A, ALCOLLINS GMBH W, W, W, W, ALL IN MUSIC EDITION A, A, A, ALLEGRO -
155 Iron Mike Music
PREFIX LIBRARY 155 Iron Mike Music (V3) 03M Zero Three Music 03M Zero3 Music 101PM 101 Production Music 1RM 1 Revolution Music 1RM 1 Revolution Music 1VU 1 Versatile Underscore 1VU 1 Versatile Underscore 24s 24/7 Music 2FM 2nd Foundation Music 3D- 3D SFX 3ING 3 Ingredients or Less 3LH 3 Liquid Hz 42 Preludio 42 Records 4AS 411 Music Artist Series 4EM 4 Elements Music 4EW Fritz Heede Exotic Worlds 4IN Idea International 4MG 411 Music Group 4RP 4Radio Producers 4TM 411 Trailer Music 4TV 4TV Producers 4US 411 Music Underscore 5A 5 Alarm Music 5A 5 Alarm Music 5A_ 5 Alarm Music 8118- 8118 Music A-M Amygdala Music - Original Prod. A-O Oil A-S AfterShock Music A&O Apples & Oranges Music A7 Atlantic Seven A7 Atlantic Seven A7_ Atlantic Seven AA Audio Architecture TM Studios AA Atmosphere Archive AA AudioActive Music AAM Audio Addiction Music AAS Asche and Spencer AAV AudioActive AB Abaco AB Abaco AB_ AudioBrain AB- Abaco Classical Music AB-CLA Abaco Classics ABC ABC Private Collection ABO APM Best Of Compilation ABS Absolute Music ABZ Abuzz Music AC Artists Collection AC Arcadia Cinematic AC- Animation Collection AC2 ACM Label AC3 ACM CueHits ACD Acid Dipped Music ACD_ Acid Dipped Music ACE Ace Edition ACL Aircraft Music Library ACM ACM Records ACPM Analog Champion Production Music ACS Accidental Sound ACT Acoustitracks AD Anno Domini Nation AD Adrenalin AD Adrenalin Music AD-SR Adrenalin ADC Adonys 5.1 ADC Adonys 5.1 ADM Audiomine ADP Adapt ADR Adrenalin Music ADS ADs UP! -Music For Commercials AE_ Air-Edel AE2 Above Envy (v2) AEP Above Envy -
Playstation Network - Wikipedia Case 3:19-Cv-07027-WHA Document 28-1 Filed 10/14/19 Page 2 of 8 Not Logged in Talk Contributions Create Account Log In
Case 3:19-cv-07027-WHA Document 28-1 Filed 10/14/19 Page 1 of 8 EXHIBIT A PlayStation Network - Wikipedia Case 3:19-cv-07027-WHA Document 28-1 Filed 10/14/19 Page 2 of 8 Not logged in Talk Contributions Create account Log in Article Talk Read Edit View history PlayStation Network From Wikipedia, the free encyclopedia Main page Contents "PSN" redirects here. For other uses, see PSN (disambiguation). Featured content PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November Current events PlayStation Network 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Random article Donate to Wikipedia Blu-ray players and high-definition televisions. As of April 2016, over 110 million users have been documented, with 94 million of them [2][3] Wikipedia store active monthly as of May 2019. Developer Sony Interactive Entertainment PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced Interaction Type Online service gaming and social features (PlayStation Plus), movie streaming, rentals and purchases (PlayStation Video), a cloud-based television Help Launch November 11, 2006; 12 years ago programming service (PlayStation Vue), music streaming (PlayStation Music, powered by Spotify) and a cloud gaming service About Wikipedia date (PlayStation Now). The service is available in 73 territories.[4] Community portal Platform Video -
Light Music in the Practice of Australian Composers in the Postwar Period, C.1945-1980
Pragmatism and In-betweenery: Light music in the practice of Australian composers in the postwar period, c.1945-1980 James Philip Koehne Thesis submitted in fulfilment of the requirements for the degree of Doctor of Philosophy Elder Conservatorium of Music Faculty of Arts University of Adelaide May 2015 i Declaration I certify that this work contains no material which has been accepted for the award of any other degree or diploma in my name in any university or other tertiary institution and, to the best of my knowledge and belief, contains no material previously published or written by another person, except where due reference has been made in the text. In addition, I certify that no part of this work will, in the future, be used in a submission in my name for any other degree or diploma in any university or other tertiary institution without the prior approval of the University of Adelaide and where applicable, any partner institution responsible for the joint award of this degree. I give consent to this copy of my thesis, when deposited in the University Library, being made available for loan and photocopying, subject to the provisions of the Copyright Act 1968. I also give permission for the digital version of my thesis to be made available on the web, via the University’s digital research repository, the Library Search and also through web search engines, unless permission has been granted by the University to restrict access for a period of time. _________________________________ James Koehne _________________________________ Date ii Abstract More than a style, light music was a significant category of musical production in the twentieth century, meeting a demand from various generators of production, prominently radio, recording, film, television and production music libraries. -
Gaikai - Wikipedia Case 1:19-Cv-07529-DLC Document 28-2 Filed 10/14/19 Page 2 of 8 Not Logged in Talk Contributions Create Account Log In
Case 1:19-cv-07529-DLC Document 28-2 Filed 10/14/19 Page 1 of 8 EXHIBIT B Gaikai - Wikipedia Case 1:19-cv-07529-DLC Document 28-2 Filed 10/14/19 Page 2 of 8 Not logged in Talk Contributions Create account Log in Article Talk Read Edit View history Gaikai From Wikipedia, the free encyclopedia Main page Gaikai (外海, lit. "open sea", i.e. an expansive outdoor space) is an American company which provides technology for the streaming of high- Contents Gaikai Featured content end video games.[1] Founded in 2008, it was acquired by Sony Interactive Entertainment in 2012. Its technology has multiple applications, Current events including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as Random article well as cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as Donate to Wikipedia the PlayStation Now game streaming service.[2]) As a startup, before its acquisition by Sony, the company announced many partners using Wikipedia store [3] the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers. On July Founded November 2008 Interaction 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for $380 million USD with plans of establishing Headquarters Aliso Viejo, California, U.S. [4] Help their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai into PlayStation products, resulting Owner Sony [5] [6] About Wikipedia in PlayStation Now and Remote Play.