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Drow Rogue 1 Character Name Actions Attack. You can attack once when you “I am in the business of removing Medium humanoid ( ), neutral obstacles.” take this action, using the following: Without divine or arcane magical Rapier. Melee Weapon Attack: +5 to ability, your options in the Armor Class 14 (leather) hit, reach 5 ft., one target. cutthroat world of drow society were Hit Points 8 (Hit Dice 1d8) Hit: 1d8 + 3 piercing damage. limited. You either became an expert in Speed 30 ft. death, or you died young. Shortsword. Melee Weapon Attack: +5 After honing your murderous arts in STR DEX CON to hit, reach 5 ft., one target. the , you made your escape 8 (+0) 16 (+3) 10 (+0) Hit: 1d6 + 3 piercing damage. from the city of your birth to strike out on your own. Your reputation as a nigh- INT WIS CHA Hand Crossbow. Ranged Weapon invisible killer strikes fear into those who 13 (+1) 12 (+1) 16 (+3) Attack: +5 to hit, range 80/320 ft., would wrong you. But those who respect one target. you earn your ready support. Proficiencies (+2 proficiency bonus) Hit: 1d6 + 3 piercing damage. Saving Throws Dex +5, Int +3 Background (Charlatan) Skills Deception +5, Insight +3, Spellcasting. Drow Magic (drow trait). You know what makes people tick, you Investigation +3, Perception +5*, Bonus Actions can tease out their heart’s desires after a Persuasion +5, Sleight of Hand +5, few minutes of conversation, and with a Stealth +7* Two-Weapon Fighting. When you few leading questions you can read them Tools thieves’ tools take the Attack action with a rapier like they were children’s books. Armor light armor in one hand, you can use a bonus Your favorite scheme is putting on new Weapons simple weapons, hand action to attack with a shortsword in identities. Your facility with disguise crossbows, longswords, rapiers, the other hand. You don’t add your makes it easy to insinuate yourself shortswords ability modifier to the damage of the into any setting, the better to get your Senses passive (Perception) 15 bonus attack. target alone. Languages Common, Elvish, False Identity. You have created Options Undercommon, thieves’ cant a second identity that includes Sneak Attack. Rogue feature documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you Drow Traits Rogue Features are trying to copy. Superior . You can see in Sneak Attack. Once per turn, you Faction. You are a member of the dim light within 120 feet of you as if it can deal an extra 1d6 damage to one Zhentarim, an organization of well- were bright light, and in darkness as if it creature you hit with an attack if you have trained mercenaries, savvy rogues, and were dim light. advantage on the attack roll. The attack crafty warlocks who seek to expand their You have must use a finesse or a ranged weapon. influence and power. Sunlight Sensitivity. disadvantage on attack rolls and on You don’t need advantage on the Personality Trait. You lie about Wisdom (Perception) checks that rely on attack roll if another enemy of the almost everything, even when there’s no sight when you, the target of your attack, target is within 5 feet of it, that enemy good reason to. or whatever you are trying to perceive is isn’t incapacitated, and you don’t have Ideal. You are a free spirit—no one tells in direct sunlight. disadvantage on the attack roll. you what to do. Expertise. Your proficiency bonus is Bond. You owe everything to your Fey Ancestry. You have advantage on doubled for any ability check you make mentor—a master drow assassin who saving throws against being charmed, using your Perception or Stealth skills. sees your defection as a personal affront. and magic can’t put you to sleep. You’re convinced that no Flaw. Trance. Instead of sleeping, you meditate Equipment one could ever fool you the way you deeply, remaining semiconscious, for 4 fool others. hours a day, gaining the same benefit that Rapier, shortsword, hand crossbow, a human does from 8 hours of sleep. quiver with 20 bolts, leather armor, dungeoneer’s pack, thieves’ tools, Drow Magic. You know the dancing disguise kit, signet ring of a minor drow lights . noble (your false identity), dark common clothes with a hood, belt pouch.