Arcane Magic by Marco Dalmonte & Matteo Barnabè CONTENTS INTRODUCTION

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Arcane Magic by Marco Dalmonte & Matteo Barnabè CONTENTS INTRODUCTION Tome of the Magic of Mystara Volume 1 – Arcane Magic By Marco Dalmonte & Matteo Barnabè CONTENTS INTRODUCTION ....................................................... i Recovering from Affliction ....................................... 204 REFERENCE TERMS .................................................... iii A Possible Cure? ..................................................... 204 LIST OF SOURCES ....................................................... iv The Legacies .......................................................... 205 Inheritor (Kit) ....................................................... 226 CHAPTER 1: ARCANE MAGIC ................................... 1 THE SECRET CRAFTS OF MYSTARA ......................... 231 NATURE OF ARCANE MAGIC ...................................... 1 Alchemy ................................................................. 233 MEMORISING AND CASTING ARCANE SPELLS ............. 2 Cryptomancy ......................................................... 235 LIMITS OF ARCANE MAGIC ......................................... 2 Chronomancy ........................................................ 237 THE LANGUAGE OF MAGIC ........................................ 3 Demonology ........................................................... 240 SPELL BOOKS AND ARCANE SCROLLS .......................... 4 Dracology .............................................................. 244 BIND AN ANIMAL FAMILIAR ........................................ 5 Elementalism ......................................................... 246 BIND A HOMUNCULUS ............................................... 5 Necromancy ........................................................... 248 MAGIC SCHOOLS AND SPECIALISATION ...................... 7 Oneiromancy ......................................................... 250 Table 1.3: First Level Spells ........................................ 9 Witchcraft ............................................................. 252 Table 1.4: Second Level Spells .................................... 9 Nodes and Lines of Force (Megalism) ...................... 254 Table 1.5: Third Level Spells .................................... 10 THE SECRET OF THE RADIANCE .............................. 259 Table 1.6: Fourth Level Spells .................................. 10 The Nature of the Radiance .................................... 259 Table 1.7: Fifth Level Spells ..................................... 11 The Range of the Radiance ...................................... 259 Table 1.8: Sixth Level Spells ..................................... 11 The Use of the Radiance ......................................... 259 Table 1.9: Seventh Level Spells ................................. 12 The Dangers of the Radiance................................... 259 Table 1.10: Eighth Level Spells ................................. 12 Spells of the Radiance ............................................. 260 Table 1.11: Ninth Level Spells ................................. 12 ARCANE TRADITIONS ............................................... 13 CHAPTER 4: ALTERNATIVE ARCANE SPELLCASTER 264 Table 1.12: Alphatian Tradition .............................. 16 DRAGONS ............................................................... 265 Table 1.13: Elven Tradition .................................... 17 ELEMENTALIST ....................................................... 266 Table 1.14: Glantrian Tradition .............................. 18 ELVEN MAGE .......................................................... 269 Table 1.15: Herathian Tradition ............................. 19 SPELLSLAYER ........................................................... 271 Table 1.16: Hulean Tradition ................................. 20 ARCANE WARRIOR .................................................. 274 Table 1.17: Marine Tradition ................................. 21 FAIRY SPELLCASTERS ............................................... 276 Table 1.18: Milenian Tradition ............................... 22 Leprechaun ............................................................ 280 Table 1.19: Nithian Tradition ................................. 23 Sidhe ..................................................................... 281 Table 1.20: Oltec Tradition ..................................... 24 Sprite .................................................................... 283 Table 1.21: Sindhi Tradition ................................... 25 THIEF ..................................................................... 284 Table 1.22: Tanagoro Tradition .............................. 26 RUNEMASTER (HAKOMON) .................................... 285 Table 1.23: Thyatian Tradition ............................... 27 CHANNELLER MAGE ............................................... 288 Table 1.24: Traladaran Tradition ........................... 28 SAVAGE MAGE (WOKAN) ........................................ 291 Table 1.25: Ylari Tradition ..................................... 29 SHEPHERD OF RAD ................................................. 294 MERCHANT PRINCE OF MINROTHAD ..................... 296 CHAPTER 2: ARCANE SPELLS ................................. 30 SORCERER (WICCA) ................................................ 298 FIRST LEVEL ............................................................. 31 VIRTUOSO (ARCANE MUSICIAN) ............................. 301 SECOND LEVEL ......................................................... 49 Musical Instruments ............................................... 303 THIRD LEVEL ........................................................... 66 FOURTH LEVEL ........................................................ 82 APPENDICES ....................................................... 309 FIFTH LEVEL ........................................................... 104 ALPHABETICAL LIST OF ARCANE SPELLS .................. 309 SIXTH LEVEL .......................................................... 124 LIST OF ARCANE SPELLS BY LEVEL ........................... 313 SEVENTH LEVEL ..................................................... 142 ARCANE SPELLS INEFFECTIVE IN THE HOLLOW WORLD ... 317 EIGHTH LEVEL ....................................................... 160 MAGE PROGRESSION TABLE ................................... 318 NINTH LEVEL ......................................................... 175 ELF PROGRESSION TABLE ....................................... 319 CHAPTER 3: NEW FORMS OF ARCANE MAGIC ....... 196 This supplement doesn’t in any way intend to damage the registered marks THE RED CURSE AND LEGACIES ............................. 196 cited within it, all belong to Wizards of the Coast (a subsidiary of Hasbro Inc.) Origins of the Red Curse ......................................... 196 Removing the Red Curse ......................................... 199 The Magical Substances ......................................... 200 Effects of the Red Curse .......................................... 201 Depletion of Cinnabryl .......................................... 204 INTRODUCTION PREFACE TO THE FIRST EDITION PREFACE TO THE SECOND EDITION V. 2.92 By Marco Dalmonte and Matteo Barnabè By Marco Dalmonte This supplement presents the two types of magic within As it has been seven years since the publication of the the universe of Mystara according to the D&D rules: first edition of the Tome, I have felt the need to update arcane magic (characteristic of mages and elves) and this manual taking inspiration from the new edition of divine magic (typical of clerics, druids, and shamans). D&D (the Third). At the same time, I have tried to find Each has certain characteristics, is subject to certain rules, and correct in a timely manner all the spells introduced and has particular limits that are explained in the pages in the preceding manual, especially in relation to their that follow, and which every Dungeon Master and player level of power, and to balance some of the classes should know to play a spellcaster character better. presented in the Tome (in particular the druid and the This manual is the fruit of a long job of reading, rune master), upgrading them to make them more elaboration, and editing of all the material published for attractive to play. Give the size that the already D&D and Mystara according to the rules originally voluminous Tome of Magic has assumed it has, for presented in the Basic, Expert, Companion, and Master practicality, been subdivided into three volumes. rule sets, and then assembled in the Rules Cyclopedia. The First Volume, dedicated to arcane magic, This supplement attempts to homogenise the rules that describes over 580 spells for the nine levels of power. I often appear at odds or simply not codified, making it have also decided to introduce to classic D&D the simpler for the players and Dungeon Master to manage traditional schools of magic, as well as specialist the use and creation of spells, magic items, and spellcasters, clearer rules for gaining familiars and the spellcasting classes. Secret Arts (to which Chronomancy and Demonology The Tome of the Magic of Mystara can be used with the have been added), and above all I have added a new form classic D&D rules, and also refers to the free supplements of arcane magic based on exploiting the planet’s lines of available online, written (separately or in collaboration) force (Megalism) and the following classes: Elementalist by the authors of this manual; they are the Manual of (spellcaster who specialises in elemental magic), General Skills (indispensable compendium for any D&D Channeller
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