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INNEHÅLLSFÖRTECKNING FÖR Narrative Naval Combat Introduction Initiative and Advantage Chapter 1: Into the Maelstrom Maneuvering Attacking Aquatic Adventures Damage, Sinking and Repair Seas and Oceans Rivers Lakes Chapter 2: Races of the Seas Coasts and Islands Seafaring Races Caverns and Dungeons Aventi Pools, Wells and Canals Darfellan Underground Rivers , Aquatic Underground Lakes and Seas Hadozee Sea Caves Seafaring Cultures Marine Caverns Humans Planar Seas Dwarves Elemental Plane of Water Seacliff Dwarves Abysm Porpharys Gnomes Stygia Wavecrest Gnomes Lunia Half-Elves Thalasia Aquatic Half-Elves Aquallor Half- Water Hazards Currents and Streams Shoal Halflings Depth Age, Height and Weight Drowning Hypothermia Light Chapter 3: Classes and Prestige Classes Sinking and Shipwreck Class Options Special Perils of the Seas Barbarians Disease Bard Poison Cleric Supernatural Dangers Marine Wilderness Terrain Fighter Beach Terrain Monk Tidal Marsh Paladin Coral Reef Ranger Ice Floes Rogue Open Water Scout Sargasso Sorcerer Kelp Bed Spirit Shaman Ship’s Deck Swashbuckler Marine Dungeon Terrain Warmage Walls Wizard Floors Prestige Classes Voyages Knight of the Pearl Wind and Weather Legendary Captain Navigation Leviathan Hunter Encounters Scarlet Corsair The Day’s Progress Sea Witch Stormcaster Wavekeeper Innehållsförteckning

Dinosaur Chapter 4: Skills and Feats Archelon Marine Skills Ichthyosaur Seafaring roles Mosasaur Feats Pleiosaur Dire Animal Dire Barracuda Chapter 5: Ships and Equipment Dire Eel Vessels Elf, Aquatic Weaponry and Accessories Aquatic Elf Dolphin Rider Personal Equipment Golem, Coral Armor Hadozee Weapons Hadozee First Mate Gear Hammerclaw Hippocampus Chapter 6: Spells and Magic Items Leech, Giant Nereid New Domains Ramfish Blackwater Domain Scyllan Ocean Domain Seawolf Seafolk Domain Sisiutl Storm Domain Swarm Bard Spells Jellyfish Swarm Cleric Spells Leech Swarm Druid Spells Piranha Swarm Paladin Spells Uchuulon (Slime Chuul) Ranger Spells Yugoloth, Eichinoloth Sorcerer/Wizard Spells Animals Spells Albatross Epic Spells Barracuda New Psionic Powers Eel New Magic Items Otter Special Materials Sea Lion Armor Seal Weapons Snapping Turtle Rings Stingray Rods and Staffs Vermin and Animals, Water-Adapted Wondrous Items Diving Spider, Monstrous Sea Snake Chapter 7: Monsters New Creatures and Summon Spells Amphibious Creature Anguillian Chapter 8: Adventure Locales Aventi The Sable Drake Aventi Sergeant Shatterhull Isle: The Island of Witches Blackskate The Lost Temple of Sekolah Caller from the Deeps The Tamorean Vast: Graveyard of Ships Crab, Monstrous Darfellan Darfellan Barbarian Appendix: Encounter Tables