Rolemaster Express

Total Page:16

File Type:pdf, Size:1020Kb

Rolemaster Express ROLEMASTER EXPRESS IRON CROWN ENTERPRISES 2007 1 CREDITS Interior Art: Ilya Astrakhan, Toren “MacBin” Atkinson, ICE Staff: David Bezzina, Joel Biske, John Dollar, Jesper Ejsing, President: Heike A. Kubasch; Matt Foster, Craig Henderson, Mike Jackson, Jeff CEO: Bruce Neidlinger; Laubenstein, Pat Ann Lewis, Kent McDaniel, Editing, Development, & Production Staff: Heike A. Jennifer Meyer, Cara Mitten, Christophe Swal, Carisa Kubasch, Bruce Neidlinger, Tim Dugger: Swenson, Colin Throm, Keirston Vande Kraats; Web Master: Tim Dugger; Project Specific Contributions: Corporate Mascots: Gandalf T. Cat, Rajah T. Cat, Editor: Tim Dugger, Heike Kubasch, Marc Rosen; Phoebe T. Cat, Matsi T. Cat, Ember T. Cat; Pagemaking: Tim Dugger, Sherry Robinson; Proofreading: Tim Dugger, Heike Kubasch, Sherry ICE Cheering section & Moral Support: Karl & Helga Robinson & the RMC Team; Kubasch, John Seal, Claudia, Alexandra, Annie & Emil Manuscript Enhancements: RMC Team; Aulum, Elke Lübbert, Inge Bendfeldt, Peggy, Original New Material: Cormac Doyle, Tim Dugger, Christoph, Helen & Rickmar Bendfeldt, Judy & Allen Maher, Andrew Ridgway, Marc Rosen; Hasmukh Shah, Dax Foster, Tim & Genii Williams, Character Sheet: Andrew Ridgway; John Ross, Brad Williams, Brent Knorr, Jonathan Dale, Starter Adventure: Allen Maher (original adventure), Mario Butter, Robert J Defendi, Nicholas H. M. Tim Dugger (RME adaption); Caldwell, and the Guild Companion Starter Adventure Map: James Miller of GM Syndicate (www.guildcompanion.com), Ken-ichi Futaba the RMC Team: Marc Rosen (LordMiller - Team Leader) ; RMC crew and all ICE fans everywhere: Thanks for Neil de Carteret (Ned); Cormac Doyle (Cormac keeping the faith! Doyle); Ryan Fuerst (Eiseg); Michael Garcia (Maikeru); David (The Shadow) Gor; J. Mance Original Character & Campaign Law Design: Coleman Haines (Melkor); Matt Hanson (Vroomfogle); Charlton and Pete Fenlon Brent Knorr (Ob1knorrb); Allen Maher (allenrmaher); Marian Münch (munchy); Original Character & Campaign Law Playtesting & Andrew Ridgway (Ictus); Special Contributions: Mike Allen, Terry K. Amthor Special Thanks to The ICE Forum moderators: Deane Begiebing, James Blevins, Brian Bouton, Steven Nicholas H.M. Caldwell, Robert J. Defendi, Thom Bouton, Richard H. Britton, Chris “The Culpeper Kid” Jones, Jay Moran; Christensen Leonard “Swamp” Cook, Bill Covert, Bill Downs Kurt H. Fischer, Charles P. Goforth Jr., Joy Hatchette, Judy Hnat, Howard “Hotline” Huggins, , Sam “Manwe” Irvin, Roger Jarrett, Olivia H. Johnston, Heike Kubasch, Mike Lazar, Robert Lawson, Chuck “Is it live or is it Memorex?” Moran, Bruce R. Neidlinger, Jessica Ney, Ted Pfaltz, Carl Pitt, Sheldon Price, Terry Pryde, Kurt Rasmussen, John David Ruemmler, Bruce “Cool Guy” Shelley, Larry “Rogue” Simms, Ruth Sochard, Brenda G. Speilman, Gary Stipe, Mark &Polly Strovink, David Wagner Mitch Walker, James D. Walter, Tommy “Honest, I Won’t Work Today” Williams, The Design Group, THE, and last but not least those two little “beasts” Tory and Swink. Copyright © 2007 by Aurigas Aldeberon LLC. All rights reserved. No reproductions without permission. Produced and distributed by Mjolnir LLC, dba Iron Crown Enterprises 112 Goodman St, Charlottesville, Virginia, 22902. Stock #6500 ISBN 1-55806-622-5 2 TABLE OF CONTENTS 1.0 Introduction............................................... 4 4.0 Combat ...................................................... 39 1.1 Die Rolling Conventions ........................................ 4 4.1 Defensive Capabilities .......................................... 39 2.0 Character Creation ..................................... 6 Armor Type ................................................................ 39 2.1 The Role of the Character ....................................... 6 Defensive Bonus ......................................................... 40 2.2 The Character Record ............................................. 7 4.2 Offensive Capabilities........................................... 40 2.3 Choosing Profession, Realm & Race ...................... 7 Offensive Bonus ......................................................... 40 Choosing Profession .................................................... 7 4.3 The Tactical Combat Sequence ............................ 41 Choosing Race (& Culture) ......................................... 8 Initiative ...................................................................... 41 2.4 Generating Stats ....................................................... 9 Combat Resolution.................................................... 42 Assigning Stat Values ................................................... 9 Special Situations ........................................................ 43 2.5 Choosing Skills ...................................................... 10 4.4 Attack Resolution .................................................. 45 Development Points (“DP”) ...................................... 10 The Attack Roll ........................................................... 45 Adolescence Skill Development .................................. 11 4.5 Critical Interpretations ......................................... 46 Apprenticeship Skill Development ............................. 11 Overall Guidelines ...................................................... 46 Skill Descriptions ........................................................ 12 Critical & Fumble Results .......................................... 47 2.6 Outfitting ............................................................... 15 4.6 Combat Example ................................................... 49 2.7 Final Character Preparation ................................. 17 Combat Tables ............................................................ 52 Totaling the Bonuses .................................................. 17 5.0 Running Rolemaster Express ................... 62 2.8 Bringing the Character to Life .............................. 19 5.1 Movement .............................................................. 62 3.0 Spell Casting ............................................. 21 5.2 Moving Maneuvers ................................................ 63 3.1 Casting Basics ........................................................ 21 5.3 Static Maneuvers .................................................... 64 Magical Realms • Casting Level • Power Points ......... 21 5.4 Special Purpose Bonuses ...................................... 64 Casting Time .............................................................. 22 5.5 Resistance Rolls ..................................................... 64 3.2 Casting Requirements ........................................... 22 5.6 Injuries, Healing and Death ................................. 65 3.3 Resolving Spell Effects .......................................... 22 Poisons ........................................................................... 65 Base Cost Modifier (BCM) • Resolution Types........ 22 Healing ........................................................................... 67 Base Attack Spells • Elemental Attack Spells .............. 23 Death .............................................................................. 68 Non-Attack Spells • Spell Failure ............................... 24 6.0 Experience and Levels .............................. 71 3.4 Spell Types ............................................................. 24 6.1 Goal Based Experience Points (Streamlined)...... 71 Definitions Of Terms .................................................. 25 Types of Experience Points ......................................... 71 3.5 Spell Table Key ...................................................... 25 Goal Difficulty ............................................................ 71 Spell Lists................................................................ 27-38 6.2 Advancing A Level ................................................. 72 Of Channeling ......................................................... 27 Skill Development ....................................................... 72 Open Channeling Lists ........................................... 27 Level Combat Bonuses .............................................. 72 Closed Channeling Lists ......................................... 29 Level Spell Bonuses..................................................... 72 Animist Base Lists................................................... 30 7.0 NPCs & Creatures ..................................... 73 Of Essence ................................................................ 33 7.1 Non-Player Characters .......................................... 73 Open Essence Lists .................................................. 33 7.2 Monsters ................................................................. 73 Closed Essence Lists ............................................... 34 7.3 Special Abilities ..................................................... 78 Magician Base Lists ................................................ 36 8.0 Treasure ..................................................... 79 General Notes ................................................................ 79 Monetary Treasure ........................................................ 79 Magical Treasure ........................................................... 80 In Search of Valen – Starter Adventure .......... 82 Appendix: RMC Compatibility ..................... 86 Index ............................................................... 87 Character Sheet ............................................... 88 3.
Recommended publications
  • CREDITS Cover Art: Jason Engle; ICE Staff: Interior Art: Peter Bergting, David President: Heike A
    CREDITS Cover Art: Jason Engle; ICE Staff: Interior Art: Peter Bergting, David President: Heike A. Kubasch; Bezzina, Joel Biske, John Dollar, Jesper CEO: Bruce Neidlinger; Ejsing, Craig Henderson, Mike Jackson, Editing, Development, & Production Jeff Laubenstein, Pat Ann Lewis, Larry Staff: Heike A. Kubasch, Bruce Neidlinger, MacDougall, Kent McDaniel, Jennifer Tim Dugger: Meyer, Cara Mitten, Christophe Swal, Carisa Web Mistress: Monica L. Wilson; Swenson, Colin Throm, Keirston Vande Corporate Mascots: Gandalf T. Cat, Kraats, Peter Villumsen, Jonathan White, Rajah T. Cat, Phoebe T. Cat, Matsi T. Cat, Kieran Yanner; Ember T. Cat; Art Direction: Jeff Laubenstein; ICE Cheering section & Moral Support: Project Specific Contributions: Karl & Helga Kubasch, John Seal, Claudia, Editor: Tim Dugger, Heike Kubasch, Alexandra, Annie & Emil Aulum, Elke Marc Rosen; Lübbert, Inge Bendfeldt, Peggy, Christoph, Cover Graphics: Jeff Laubenstein; Helen & Rickmar Bendfeldt, Judy & Pagemaking: Sherry Robinson; Hasmukh Shah, Dax Foster, Tim & Genii Proofreading: Monica Wilson, Williams, Bob & Sally Kuntz, John Ross, Tim Dugger, Heike Kubasch, Sherry Brad Williams, Brent Knorr, Jonathan Dale, Robinson, Thom Jones & the RMC Team; Mario Butter, Robert J. Defendi, Nicholas Manuscript Enhancements: RMC Team; M. Caldwell, and the Guild Companion Original New Material: Cormac Doyle, (www.guildcompanion.com), Ken-ichi Tim Dugger, Matt Hanson, Allen Maher Futaba the RMC crew and all ICE fans Andrew Ridgeway, and Marc Rosen; everywhere: Thanks for keeping the faith! RMC Team: Marc Rosen (LordMiller - Team Leader) ; Neil de Carteret (Ned); Original Spell Law Design: S. Coleman Cormac Doyle (Cormac Doyle); Ryan Charlton, Peter C. Fenlon Jr., Terry K. Fuerst (Eiseg); Michael Garcia (Maikeru); Amthor; Matt Hanson (Vroomfogle); Brent Knorr Original Spell Law Playtesting & (Ob1knorrb); Allen Maher (allenrmaher); Special Contributions: Mike Allen, Terry K.
    [Show full text]
  • Treasures of Middle Earth
    T M TREASURES OF MIDDLE-EARTH CONTENTS FOREWORD 5.0 CREATORS..............................................................................105 5.1 Eru and the Ainur.............................................................. 105 PART ONE 5.11 The Valar.....................................................................105 1.0 INTRODUCTION........................................................................ 2 5.12 The Maiar....................................................................106 2.0 USING TREASURES OF MIDDLE EARTH............................ 2 5.13 The Istari .....................................................................106 5.2 The Free Peoples ...............................................................107 3.0 GUIDELINES................................................................................ 3 5.21 Dwarves ...................................................................... 107 3.1 Abbreviations........................................................................ 3 5.22 Elves ............................................................................ 109 3.2 Definitions.............................................................................. 3 5.23 Ents .............................................................................. 111 3.3 Converting Statistics ............................................................ 4 5.24 Hobbits........................................................................ 111 3.31 Converting Hits and Bonuses...................................... 4 5.25
    [Show full text]
  • Sample File TM ROLEMASTER ROME
    Sample file TM ROLEMASTER ROME Sample file Iron Crown Enterprises 2010 1 CREDITS Author: Graham Bottley; ICE Staff: Interior Art: Graham Bottley; President: Heike A. Kubasch; Art Direction: Graham Bottley; CEO: Bruce Neidlinger; Interior maps: Graham Bottley; Editing, Development, & Production Staff: Editors: Tim Dugger, Heike Kubasch, Heike A. Kubasch, Bruce Neidlinger, Sherry Robinson; Tim Dugger; Sherry Robinson: Pagemaking: Sherry Robinson; Web Master: Tim Dugger; Proofreading: Tim Dugger, Heike Kubasch, Corporate Mascots: Gandalf T. Cat, Rajah Sherry Robinson; T. Cat, Phoebe T. Cat, Matsi T. Cat, Ember T. Cat; Cover art: ©2008 Jon Hodgson; ICE Cheering section & Moral Support: Karl Special Thanks to The ICE Forum Assistant & Helga Kubasch, John Seal, Claudia, Alexandra, Administrators; Nicholas H.M. Caldwell, Annie & Emil Aulum, Elke Lübbert, Inge Robert J. Defendi, Thom Jones, Jay Moran; Bendfeldt, Peggy, Christoph, Helen & Rickmar Bendfeldt, Judy & Hasmukh Shah, Tim & Genii Playtesting and Advice: Jon “52 F Slash” Williams, John Ross, Brad Williams, Brent Knorr, Derrick, Carl “Many Numbers” Hammond, Jonathan Dale, Mario Butter, Robert J Defendi, James “Rolling Head” Golder, Dan “Low Nicholas M. Caldwell, and the Guild Compan- Profile” Quinlan, Jet “The Analyst” Turner, ion (www.guildcompanion.com), Ken-ichi Lord Miller, Setorn, Frnchqrtr, Taurren, Futaba the RMC crew and all ICE fans every- Cormac Doyle, Temujin, Ob1knorrb and Markc; where: Thanks for keeping the faith! Sample file Copyright © 2010 by Aurigas Aldeberon LLC. All rights reserved. No reproductions without permis- sion. Produced and distributed by Mjolnir LLC, dba Iron Crown Enterprises 112 Goodman St, Charlottesville, Virginia, 22902. Stock #SPQR01 ISBN 1-55806-383-8 2 TABLE OF CONTENTS Introduction ....................................
    [Show full text]
  • Other Hands Issue
    ISSN 1081-8359 The International Journal for Middle-earth Gaming Issue 12—January 1996 EDITORIAL : In this Issue Editorial: Because we can ..............1 BECAUSE WE CAN Frontlines.......................................3 naugurating as it does the third In addition to the return of Fredrik year of our publication’s exis- Ekman’s highly informative “Digital Communications ............................4 Itence, I am proud to announce Hands,” I’ve decided to establish two new that with this issue Other Hands is regular columns for OH. The first of these Digital Hands ................................5 now available on-line as part of the Vast I have dubbed “A Taste of Things to website (vastus.com). We have high Come,” whose function will be to show- A Taste of Things to Come............7 hopes that this will greatly increase the case a particular MERP author’s work on size of our subscription base, and that it a current module project. Wesley Frank The Balchoth................................10 wall advance our vision of a global com- inaugurates this series with a prospectus munity of Middle-earth gamers. We are of Near Harad, the module that will create The Bozishnarod: still committed, however, to producing OH an interlocking “land bridge” at the inter- Using the cultures of “the old-fashioned way”— as a high qual- section of the Southern Gondor-Umbar- ity, hard copy, gaming fanzine. Khand bloc of new realm modules (un- Far Harad in MERR ...................21 Let us cut to the chase. Since our last doubtedly the most collaborative effort to date in the history of the MERP series). Aggressiveness and Morale for (double) issue we have reestablished an exchange with Estel, the journal of the The second new column getting its Non-player Characters ................29 Sociedad Tolkien Española, and (as our send-off in this issue is “Arda Lore,” a bibliography addendum makes clear) place for ideas-in-progress on any Middle- Mapping Middle-earth: many articles from OH have been trans- earth topic.
    [Show full text]
  • HERO Bestiary 1 HERO Bestiaryª
    HERO Bestiary 1 HERO Bestiary™ CREDITS Author: Doug Tabb Contributing Authors: Darrin C. Zielinski, Brian Nystul, Mark Bennett Editors: George MacDonald, Steve Peterson, and Coleman Charlton Cover Illustration: Storn Cook Colorist: Frank Cirocco Interior Illustration: Storn Cook, Stephan Peregrine, Mitch Byrd, Paul Jaquays, Liz Danforth, Albert Deschesne, Dennis Loubet, Luther, Elissa Martin, Darrell Midgette, Giorgia Ponticelli, Roger Raupp, Paulo Romano, Shawn Sharp, Jason Waltrip. A bibliography for the Dover Publication art and copyright free art used in this product can be found on the last page. Project Specific Contributions: Pagemaking & Layout: Coleman Charlton; Cover Graphics: Terry K. Amthor; Art Direction: Jessica Ney; Editorial Contributions: Ray Greer, Monte Cook Proofreading: Lori Ralston Dedication: To Gary Gygax who gave me role-playing games; to George MacDonald and Steve Peterson who gave me the rules; to Rob Bell who gave me a chance; to Ray Greer who treated me like a real human being; and to Jim, my long time collaborator. ICE Staff — Sales Manager: Deane Begiebing; Editing & Development Manager: Coleman Charlton; President: Peter Fenlon; CEO: Bruce Neidlinger; Editing, Development, & Production Staff: Kevin Barrett, Monte Cook, Jessica Ney, Pete Fenlon, Terry Amthor; Sales, Customer Service & Operations Staff: Heike Kubasch, Chad McCully; Shipping Staff: John Breckenridge, Jasper Merendino, Sterling Williams. HERO Bestiary™ is Hero Games’ trademark for its superhero roleplaying game using the Hero system. Champions® and Champions, The Super Roleplaying Game™ are Hero Games trademarks for its superhero roleplaying game using the Hero System. Hero System™ is Hero Games’ trademark for its roleplaying system. HERO Bestiary Copyright © 1992 Hero Games. All rights reserved.
    [Show full text]
  • Sample File Original Interior Art: Denis Loubet Production: John Ruemmler, Terry K
    TGC PDF Edition Copyright® 1986, 2007 by Aurigas Aldeberon, LLC. All rights reserved. No reproductions without permission. Produced and distibuted by The Guild Companion under license from Mjolnir LLC, dba Iron Crown Enterprises TGC PDF PROJECT CREDITS Scanning and OCR: Brent Knorr and Cormac Doyle Cover & Interior Art: Rick Hansen Rolemaster Classic Content: Cormac Doyle and Marc Rosen Design & Layout creation: Andrew Ridgway aka Ictus Editing & Proofreading: Nicholas HM Caldwell ORGINAL PROJECT CREDITS Design: R. Mark Colborn Development and Various Contributions: Coleman Charlton Special Contributions: “Familiar Law” – Randy Ashby “Nightblade Suggestions” – Jim Nelson “Smoothed Stat Bonuses” & “Lack of Elven Focus” –- Charles Crutchfield “Cleric’s Law” & “Initiative” – Timothy Moore “M.A. Fumbles” – Mike Geifman “Warding Moves” – Audrey SF Jaxon “Engineer” & “2ndary Skill Costs” – Aaron Kendall Consultation and Proofing: John Kabes, Randy Ashby, Timothy Moore, Charles Crutchfield, Heike Kubasch, Mike Anderson, Andrew Roy, Audrey Jaxon, Aaron Kendall, Kristin Skold, Ray Sarbacker, Bruce Neidlinger, John David Ruemmler. Editorial Flunky: T. Kevin Amthor Original Cover Art: Angus McBride Original Cover Graphics: Richard H. Britton Sample file Original Interior Art: Denis Loubet Production: John Ruemmler, Terry K. Amthor, Rick Britton, Sean Murphy. Playtesters: John “Celebrimbel”, “Gullarmen” Kabes; Mike “Turlik”, “Camber”, “Why can’t I wear armor?!” Grubbs; Randy “Merrie Joy Divine”, “Selma”, “Wynnie”, “Chi’ii Bein” Ashby, Jerry “Silverhand”, “Kraeco”, “Bad-finger”, “Elenmel” Steinworth; Dennis “Always Mongo” Silt; John “Hacking Arcrist”, “The monk is too tough!” Ushold; Bev “Godfrey”, “The Dwarf Forever” Jones; Dawn “Goldie Good-shot” Oase; Jim “Always a martial artist” Nelson; Richard “Hogan”, “Na-goh” Holtzbauer; Mark “The duelist”, “you’re in the Army now” Reeder; R.
    [Show full text]
  • Sample File CHICAGO ARCOLOGY: Chicago Sprawl 44
    CHICAGOArcologytm A Campaign Sourcebook for Cyberspacetm CREDITS Author: James D. Long Editors: Monte Cook, Kevin Barrett Cover Design: Jonathan Hart Eddy Interior Illustration: Chuck Muchow, Dan Smith Maps and Environment Layouts: B.T. Thompson,Terry Amthor and Jonathan Hart Eddy Color Sprawl Map: Jonathan Hart Eddy Project Specific Contributions: Series Editor: Kevin Barrett; Book Design and Typesetting:Sample Jonathan Hart file Eddy Dedication: This book is for my brother, John, who told me to get off my butt and do it; Arleen, who constantly supported me and this project, despite the difficulties and expanded commitment; and Word, who deserves the prize as Mommy of the Year for 1990 for all of her hard work and assistance. Finally, thanks to my dad, James Sr., who taught me what I know about business. I needed all three of them to accomplish the task. ICE MANAGEMENT — Art Director/Production Manager: Terry K. Amthor; Sales Manager: Deane Begiebing; Editing & Development Manager: Coleman Charlton; President: Peter Fenlon; CEO: Bruce Neidlinger; Controller: Kurt Rasmussen. ICE STAFF — Marketing Consultant: John Morgan; Editing & Development Staff: Kevin Barrett, Monte Cook, Pete Fenlon, Jessica Ney, Terry Amthor; Graphics & Production Staff: Edward Dinwiddie, Jonathan Hart Eddy, B.T. Thompson; Sales & Customer Service Staff: John Brunkhart, Heike Kubasch; Finance & Administration Staff: Chad McCully; Shipping Staff: John Breckenridge, Stirling Williams, David Mercier. Chicago Arcology tm Copyright © 1991 by Iron Crown Enterprises. All rights reserved. No part of this book may be reproduced in any form or by any electronic or mechanical means, including information storage and retrieval devices and systems, without prior written permission from the pub- lisher, except that brief passages may be quoted for reviews, and certain specifically noted forms may be reproduced for personal use.
    [Show full text]
  • AD&D® 2Nd Edition: Monstrous Manual
    Pathed by Seva Patch version 1.5 Previous Index Next Cover AD&D® 2nd Edition Advanced Dungeons & Dragons® 2nd Edition Monstrous ManualTM Game Accessory The updated Monstrous ManualTM for the AD&D® 2nd Edition Game ADVANCED DUNGEONS & DRAGONS and AD&D are registered trademarks owned by TSR, Inc. The TSR logo and MONSTROUS MANUAL are trademarks owned by TSR, Inc. Monstrous Manual Index Credits How To Use This Book Contents Other Worlds The Monsters A Aarakocra Abishai (Baatezu) Aboleth Aerial Servant (Elemental, Air-kin) African Elephant (Elephant) Air Elemental (Elemental, Air/Earth) Algorn (Titan) Amethyst Dragon Amphisbaena (Snake) Androsphinx (Sphinx) Ankheg Ankylosaurus (Dinosaur) Ant (Insect) Ant Lion (Insect) Antelope (Mammal, Herd) Antherion--Jackalwere Antherion--Wolfwere Ape, Carnivorous (Mammal) Aratha (Insect) Arcane Arctic Tempest (Elemental, Composite) Argos Ascomoid (Fungus) Aspis (Insect) Aspis (Insect)--Cow Aspis (Insect)--Drone Aspis (Insect)--Larva Assassin Bug (Insect) Astereater Aurumvorax Azmyth (Bat) B Baatezu Baatezu--Abishai, Black Baatezu--Abishai, Green Baatezu--Pit Fiend Baatezu--Red Abishai Baboon, Wild (Mammal) Bagder (Mammal) Balor (Tanar'ri) Banderlog (Mammal) Banshee Barracuda (Fish) Basilisk Basilisk--Dracolisk Basilisk--Greater Basilisk--Lesser Bat Bat--Azmyth Bat--Common Bat--Huge Bat--Large Bat--Night Hunter Bat--Sinister Bear Bear--Black Bear--Brown Bear--Cave Bear--Polar Beaver (Mammal, Small) Bee (Insect) Bee (Insect)--Worker Bee (Insect)--Soldier Bee (Insect)--Bumblebee Beetle, Giant Beetle, Giant--Bombardier
    [Show full text]
  • Legacy of Blood by Steve Perrin and Katherine Kerr
    Sample file MAP III im• • • • • •• •• • • •• • • • • m 2 2 2 4 •H 4 2 2 2 2 1 T 1 ••••• o •••mm* €3" MMHB — Q- JL ••••I •mmmmi a- •mmmmi •mmmmi a- o ^— — 1 I 1 II ••••mi 2 %] I •MB •BBBl f 2 1 •r 1 I 1 1 •••*• •mama 4 5 3 5 1| 2 2 2 | I r JL JL _ •••• Firs _L _L I ! I I I 1 I I [ 14 I I —o •CD- fr% c I ° •••••• T I D 6 6 v ,14 6 6 6 l I i 5^ T 12 U , 6 11 - ••••• — o LL D < 7 I U ••••ffrjll 13 10 L l I I I 0 D 26 Sample file 19 21 •i •••••1 •ammi ••••• 24 1^ 1 IL 127 I 17 6 4 21 -B- I U 25 4| I I I 20 18 1 L21 I i 18 li 2? 21 21 21 21 21 ^^^^e ••••• ••••• ••••• L r o 1 23|22 | T 21 21 21 21 21 21 21 |21 21 21 21 21 f •••••I •BBBBl ••••• •••••1 •••••1 •mBBBBI _ ••••• ••• _ \Third Floor1 X _ Main Gate Trt 5 >— Sample file i 1 = iFenhold Mar 2 = Fenhdid Towi1 East Riding" Barnaby-undeT-BrSmble lollydown-Y see adventure de^6riptior see adventure des s! Festival site Scale: 1 hex =\2 miTes °1987 TSR, Inc. All Rights I Players' Map of Fenhold Forest toj^lfheim "Barnaby-under-Bramble-^v i T l T t 1 ; , (; ; T MTp !MTT 'J ^' ' •< i '-< ,-^ '' ^i» ''il [^wjmlfJtfcujW^^ I r-esnvai sue Sample file { ( XI/ I'AV ^'I >' \ \ ' L tf i'':"''"*'•• Companion-Level Module Legacy of Blood by Steve Perrin and Katherine Kerr TABLE OF CONTENTS HOW TO RUN THIS ADVENTURE 2 DM BACKGROUND 2 Fenhold 2 DM Notes 3 On Darokin 3 THE NEW HEIR 4 Starting the Adventure 4 Traveling to the Capitol 4 In Darokin 4 Player Information 5 The Dominion Statistics 5 Credits: Staying in Darokin 6 On To Fenhold 7 Editing: Heike Kubasch Arriving in Fenhold 8 Cover Art: Clyde Caldwell The Manor House of Fenhold 9 Interior Art: Eric A.
    [Show full text]
  • Other Hands Issue
    The International Journal for Middle-earth Gaming Issue 3: October 1993 EDITORIAL: THREE IN THIS ISSUE IS COMPANY Editorial ..........................................1 Communications.............................2 n the editorial for July, I expressed my through Other Hands with individuals or groups Frontlines........................................3 hope that our next issue would be big- who are interested in Middle-earth gaming. ger, and it seems that I have gotten my They are also involved in customizing the MERP Thoughts on the population of Iwish. Although we are still by no means rule system to suit their tastes, and I have en- over the financial hurdle yet, Other Hands has couraged them to submit any of their ideas to Gondor and Arnor ..........................4 been picking up speed during the summer, both our journal. in terms of writers and subscribers. Welcome Finally, as the module-writing process con- Response to "Thoughts on the to OH 3! tinues apace for The Kin-strife, Umbar, and South- population of Gondor and Arnor" Besides offering all of our usual fare, there ern Gondor, collaborative dialogue between the ........................................................ 8 are two ways in which this issue represents sig- respective authors of these forthcoming Iron nificant progress toward our goals as a gaming Crown publications has led Gunnar Brolin to Developing a magic system for journal. From its conception, Other Hands has present his view on population levels for the Middle-earth Role Playing........... 11 aimed to provide a forum of communication Dunadan rcalms-in-exile. Gunnar is a man of between the authors, audience, and publishers many talents (one of these being demographics), A journey in the dark..................
    [Show full text]
  • Sample File the ULTIMATE ' ™ MARTIAL ARTIST Author:Steven S
    Sample file THE ULTIMATE ' ™ MARTIAL ARTIST Author:Steven S. Long Editor/Developer: Bruce Harlick Special Thanks To: To Bruce, Steve, George, and Ray, forgiving Cover Illustration: Stom Cook me this book to work on; to Aaron, forhis gracious assistanceand Cover Art Colors & Graphics: Heroic Age Colors willingness to answer questions; and to all the HERO System players and GMs whose interest ingaming martial arts made this Interior Illustration: Storn Cook, Greg Smith, Pat Zircher, book not only desirable, but necessary. Dan Smith Weapon Illustrations: Bryce Nakagawa, Steve Peterson Dedication: I would like to dedicate thisbook to Andy "Ghost Project-SpecificContributions: Eye" Mathews, master of gaming martialarts, creator of Couch Pagemaking & Layout: Blackhawk Typesetting Potato Kung Fu, selector of reallybad martial arts movies, and Art Direction: Jessica Ney-Grimm true friend. Graphic Design: Karl Wu, Kurt Fischer Additional Contributions: I owe a great deal of thanks to the Project Ombudsman & System Conversions: followingpeople, who answered my questionsabout martialarts Steve Peterson styles, provided me with informationor research material, gave Editorial Contributions: George MacDonald, Ray Greer, me ideas forthings that needed to go in this book, debated with Steve Peterson, Coleman Charlton, Maggi Perkins, me about the best way to do various things in the HERO System, Dean Shomshak, Aaron Allston allowed me to create my own versions of something they first ProofReading: Maggi Perkins thought up, or helped with play testing:
    [Show full text]
  • Character Law
    TM CHARACTER LAW 1 Iron Crown Enterprises 2006 CREDITS Cover Art: Jason Engle; ICE Staff: Interior Art: Torin “MacBin” Atkinson, President: Heike A. Kubasch; Peter Bergting, David Bezzina, Joel Biske, CEO: Bruce Neidlinger; John Dollar, Jesper Ejsing, Craig Henderson, Editing, Development, & Production Mike Jackson, Jeff Laubenstein, Pat Ann Staff: Heike A. Kubasch, Bruce Neidlinger, Lewis, Larry MacDougall, Jennifer Meyer, Tim Dugger: Cara Mitten, Christopher Swal, Colin Throm, Web Mistress: Monica L. Wilson; Kierston Vande Kraats, Kieran Yanner; Corporate Mascots: Gandalf T. Cat, Art Direction: Jeff Laubenstein; Rajah T. Cat, Phoebe T. Cat, Matsi T. Cat, Project Specific Contributions: Ember T. Cat; Editor: Tim Dugger, Heike Kubasch, ICE Cheering section & Moral Support: Marc Rosen; Karl & Helga Kubasch, John Seal, Claudia, Cover Graphics: Jeff Laubenstein; Alexandra, Annie & Emil Aulum, Elke Pagemaking: Sherry Robinson; Lübbert, Inge Bendfeldt, Peggy, Christoph, Proofreading: Monica Wilson, Helen & Rickmar Bendfeldt, Judy & Tim Dugger, Heike Kubasch, Sherry Hasmukh Shah, Dax Foster, Tim & Genii Robinson & the RMC Team; Williams, John Ross, Brad Williams, Brent Manuscript Enhancements: RMC Team; Knorr, Jonathan Dale, Mario Butter, Robert J Original New Material: Cormac Doyle, Defendi, Nicholas M. Caldwell, and the Andrew Ridgeway, Marc Rosen; Guild Companion Character Sheet: Andrew Ridgeway; (www.guildcompanion.com), Ken-ichi RMC Team: Marc Rosen (LordMiller - Futaba the RMC crew and all ICE fans Team Leader) ; Neil de Carteret (Ned); everywhere: Thanks for keeping the faith! Cormac Doyle (Cormac Doyle); Ryan Fuerst (Eiseg); Michael Garcia (Maikeru); Original Character & Campaign Law David Gor (The Shadow); J. Mance Haines Design: Coleman Charlton and Pete Fenlon (Melkor); Matt Hanson (Vroomfogle); Original Character & Campaign Law Brent Knorr (Ob1knorrb); Allen Maher Playtesting & Special Contributions: Mike (allenrmaher); Marian Münch (munchy); Allen, Terry K.
    [Show full text]