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Video game packaging
2003 Special 301 Report People’S Republic of China
Openbsd Gaming Resource
Perspectives, Spring 2011 - Full Issue," Perspectives: Vol
The Cultural Aspect of Video Game Regulation Practices
Intellivision 20Th Birthday
All Fun and (Mind) Games? Protecting Consumers
EA SPORTS Announces NCAA Football 09 for the Wii
Game After : a Cultural Study of Video Game Afterlife / by Raiford Guins
Issues in Arabic Video Game Localization: a Descriptive Study
University of Alberta
Video Game Music: Where It Came From, How It Is Being Used Today, and Where It Is Heading Tomorrow
Print and Video Games
Ubisoft® Launches Environment- Friendly Packaging for Its Pc, Xbox 360 and Playstation®3 System Video Games
A Year of Innovation and Achievement
Changing the Core: Redefining Gaming Culture from a Female-Centered Perspective by Amanda C
UNIDAD EDUCATIVA PARTICULAR JAVIER Baccalaureate in Science
Original Nintendo Release Date
THE DEVELOPMENTS of BUSINESS MODELS in VIDEO GAMES DUE to CHANGES in DISTRIBUTION CHANNEL Bsc Thesis Management and Consumer Studies Draft Version
Top View
Marketing Violent Entertainment to Children
View Ian's Resume
Video Game Rating Systems in the US and Europe
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FCC-09-69A1 Rcd.Pdf
Educating for a Video Game Culture – a Map for Teachers and Parents
Video Game Rating Systems in the US and Europe
Seizures During Video-Game Play and Other Common Lesiure Pursuits In
Canadian Media Violence Report