Educating for a Video Game Culture – a Map for Teachers and Parents
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Alien: Isolation™ Coming to Nintendo Switch
Alien: Isolation™ coming to Nintendo Switch DATE: Wednesday, June 12th, 2019 CONTACT: Mary Musgrave at [email protected] Feral Interactive today announced that Alien: Isolation, the AAA survival horror game, is coming to Nintendo Switch. Originally developed by Creative Assembly and published by SEGA, Alien: Isolation won multiple awards, and was critically acclaimed for its tense, atmospheric gameplay and fidelity to the production values of the iconic 20th Century Fox film, Alien. In an original story set fifteen years after the events of the film, players take on the role of Ellen Ripley’s daughter Amanda, who seeks to discover the truth behind her mother’s disappearance. Marooned aboard the remote space station Sevastopol with a few desperate survivors, players must stay out of sight, and use their wits to survive as they are stalked by the ever-present, unstoppable Alien. Sevastopol Station is a labyrinthine environment that contains hundreds of hidden items that provide clues to the station’s catastrophic decline. As they explore, players will crawl through air vents, scope out hiding places, scavenge for resources, and deploy tech in a life-or-death struggle to outthink the terrifying Alien, whose unpredictable, dynamic behaviour evolves after each encounter. Alien: Isolation on Nintendo Switch will feature technologies such as gyroscopic aiming and HD rumble to immerse players in its terrifying world wherever they play. A trailer for Alien: Isolation on Switch is available now. About Feral Interactive Feral Interactive is a leading publisher of games for the macOS, Linux, iOS and Android platforms, founded in 1996 and based in London, England. -
14 Apple Arcade Games to Play on Launch Day from Strategy to Action to Puzzle Games, Here’S Where You Should Head First
APPLE MOBILE GAMING 11 14 Apple Arcade games to play on launch day From strategy to action to puzzle games, here’s where you should head first By Russ Frushtick @RussFrushtick Sep 19, 2019, 9:40am EDT Simogo Games Today’s launch of Apple Arcade might be overwhelming to some players. Subscribers who drop $4.99 a month get unlimited access to a large swath of games, and scrolling through the list can feel a bit like trying to find something good to watch on Netflix. The initial launch line-up includes over 50 games, but we’ve gone ahead and narrowed them down to 14 titles you’d do well to check out first. WHAT THE GOLF? Triband/The Label While there are plenty of thoughtful, story-driven games in the Apple Arcade collection, What the Golf? goes another way. What starts as a simple miniature golf game quickly evolves into a bizarre blend of physics-based chaos. One level might have you sliding an office chair around the course while another has you knocking full-sized buildings into the pin. The pick-up-and-play nature makes it an easy recommendation for your first dive into Apple Arcade. ASSEMBLE WITH CARE It makes sense that Apple would work with usTwo on an Apple Arcade release title. After all, the developer is known as one of the most successful mobile game makers ever, thanks to Monument Valley and its sequel. usTwo’s latest title, Assemble with Care, taps into humans’ love of taking things apart and putting them back together. -
Olliolli2 Welcome to Olliwood Patch
1 / 2 OlliOlli2: Welcome To Olliwood Patch ... will receive a patch to implement these elements): Additional NPCs added for an ... OlliOlli2: Welcome to Olliwood plucks the iconic skater from the street and .... Oct 31, 2016 — This is a small update to the original GOL game that greatly improves the ... Below is a list of updates. ... OlliOlli2: Welcome to Olliwood.. Apr 27, 2020 — ... into the faster, more arcade-like titles like OlliOlli2: Welcome to Olliwood, ... Related: Skate 4 Update: EA Gives Up Skate Trademark Only To .... End Space Quest 2 Update Brings 90Hz and More. ... 2 Bride of the New Moon PS4 pkg 5.05, OlliOlli2 Welcome to Olliwood Update v1.01 PS4-PRELUDE, 8-BIT .... Mar 3, 2015 — Those more subtle changes include new tricks to pull off, curved patches of ground, launch ramps, and split routes. It's not that these go unnoticed .... Aug 18, 2015 — I rari problemi di frame rate sono stati risolti con l'ultima patch, quindi non vale la pena dilungarsi a parlarne. L'unico appunto che possiamo fare .... Olliolli2: Welcome To Olliwood Free Download (v1.0.0.7). Indie ... Wallpaper Engine Free Download (Build 1.0.981 Incl. Workshop Patch) · Indie ... Apr 2, 2015 — ... scores on OlliOlli2: Welcome to Olliwood seemed strange at launch. ... In the latest patch for the PlayStation 4, we have fixed the bug and .... Feb 27, 2016 — Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games ... OlliOlli2: Welcome to Olliwood.. Nov 22, 2020 — Following an update, you can now pet the dog in Hades pic. -
Cultural Imaginations of Piracy in Video Games
FORUM FOR INTER-AMERICAN RESEARCH (FIAR) VOL. 11.2 (SEP. 2018) 30-43 ISSN: 1867-1519 © forum for inter-american research “In a world without gold, we might have been heroes!” Cultural Imaginations of Piracy in Video Games EUGEN PFISTER (HOCHSCHULE DER KÜNSTE BERN) Abstract From its beginning, colonialism had to be legitimized in Western Europe through cultural and political narratives and imagery, for example in early modern travel reports and engravings. Images and tales of the exotic Caribbean, of beautiful but dangerous „natives“, of unbelievable fortunes and adventures inspired numerous generations of young men to leave for the „new worlds“ and those left behind to support the project. An interesting figure in this set of imaginations in North- Western Europe was the “pirate”: poems, plays, novels and illustrations of dashing young rogues, helping their nation to claim their rightful share of the „Seven Seas“ achieved major successes in France, Britain the Netherlands and beyond. These images – regardless of how far they might have been from their historical inspiration – were immensely successful and are still an integral and popular part of our narrative repertoire: from novels to movies to video games. It is important to note that the “story” was – from the 18th century onwards –almost always the same: a young (often aristocratic) man, unfairly convicted for a crime he didn’t commit became an hors-la-loi against his will but still adhered to his own strict code of conduct and honour. By rescuing a city/ colony/princess he redeemed himself and could be reintegrated into society. Here lies the morale of the story: these imaginations functioned also as acts of political communication, teaching “social discipline”. -
Game Developers Agree: Lag Kills Online Multiplayer, Especially When You’Re Trying to Make Products That Rely on Timing-Based CO Skill, Such As Fighting Games
THE LEADING GAME INDUSTRY MAGAZINE VOL19 NO9 SEPTEMBER 2012 INSIDE: SCALE YOUR SOCIAL GAMES postmortem BER 9 m 24 PIXELJUNK 4AM How do you invent a new musical instrument? PIXELJUNK 4AM turned PS3s everywhere into music-making machines and let players stream E 19 NU their performances worldwide. In this postmortem, lead designer Rowan m Parker walks us through the ups (Move controls, online streaming), the LU o downs (lack of early direction, game/instrument duality), and why you V need to have guts when you’re reinventing interactive music. By Rowan Parker features NTENTS.0912 7 FIGHT THE LAG! Nine out of ten game developers agree: Lag kills online multiplayer, especially when you’re trying to make products that rely on timing-based co skill, such as fighting games. Fighting game community organizer Tony Cannon explains how he built his GGPO netcode to “hide” network latency and make online multiplayer appetizing for even the most picky players. By Tony Cannon 15 SCALE YOUR ONLINE GAME Mobile and social games typically rely on a robust server-side backend—and when your game goes viral, a properly-architected backend is the difference between scaling gracefully and being DDOSed by your own players. Here’s how to avoid being a victim of your own success without blowing up your server bill. By Joel Poloney 20 LEVEL UP YOUR STUDIO Fix your studio’s weakest facet, and it will contribute more to your studio’s overall success than its strongest facet. Production consultant Keith Fuller explains why it’s so important to find and address your studio’s weaknesses in the results of his latest game production survey. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Game Design Document: “Fear Tales”
GAME DESIGN DOCUMENT: “FEAR TALES” Equipe de Desenvolvedores: Grégory Faria de Oliveira RA 5125915 João Vitor Duarte Barcelos RA 5145128 Orientação Prof. Roberto de Assis UBERABA 2020 1. INTRODUÇÃO Este documento tem o intuito de apresentar o jogo Fear Tales com aspectos técnicos e artísticos do desenvolvimento. Será apresentado brevemente o enredo do jogo, sua mecânica, jogabilidade e ferramentas usadas no desenvolvimento. 1.1 RESUMO DA HISTÓRIA Kimi é uma garota de 11 anos presa em um mundo imaginário. Seu objetivo é resgatar seu melhor amigo Shinshi, que encontra-se aprisionado, para que juntos possam fugir de lá. Para isso, Kimi busca as 3 runas espalhadas pelo mundo capaz de libertar Shinshi, tendo que resolver enigmas e superar seu maior medo, a escuridão. 1.2 GAMEPLAY OVERVIEW A protagonista embarca em uma aventura de puzzles e exploração para descobrir como retomar controle do seu reino dos sonhos. Com esse intuito, o jogador terá de explorar cenários fantásticos, cheios de desafios e interações, em busca de pistas para concluir seu objetivo e seguir o caminho para superar seus medos e recuperar o mundo imaginário de Kimi. O jogo apresenta como desafios, na fase de demonstração, os puzzles e o tempo até que a escuridão tome conta de Kimi, fazendo com o que o jogador pense em sua estratégia de exploração. 1.3 GÊNERO, SEMELHANÇAS E DIFERENÇAS O projeto consiste em um jogo de puzzle e aventura em terceira pessoa, ambientado em um mundo lúdico com mescla de realidade e fantasia, combinado com traços de animações japonesas. Em jogabilidade o objetivo principal é a imersão divertida e envolvente, com mecânicas únicas e diferentes tipos de interações, o que proporciona uma experiência diferente dos demais jogos do gênero. -
Island People the Caribbean and the World 1St Edition Pdf, Epub, Ebook
ISLAND PEOPLE THE CARIBBEAN AND THE WORLD 1ST EDITION PDF, EPUB, EBOOK Joshua Jelly-Schapiro | 9780385349765 | | | | | Island People The Caribbean and the World 1st edition PDF Book Archived from the original on October 30, Audio help More spoken articles. The oldest cathedral, monastery, and hospital in the Americas were established on the island, and the first university was chartered in Santo Domingo in From Wikipedia, the free encyclopedia. Corn maize , beans , squash , tobacco , peanuts groundnuts , and peppers were also grown, and wild plants were gathered. Caryl-Sue, National Geographic Society. Email address. We scoured our vast selection of vintage books for the most beautiful dust jackets, and soon discovered that selecting just 30 was a nearly impossible task. First Separate Edition - The first appearance as a complete book or pamphlet of a work that has previously appeared as part of another book. Irma floods a beach in Marigot on September 6. Be on the lookout for your Britannica newsletter to get trusted stories delivered right to your inbox. Hurricane Irma devastated the US territory and other Caribbean islands in the region, leaving them exposed to new storms brewing in the Atlantic. By signing up, you agree to our Privacy Notice. Telltale Games. The limited historical records reveal a successive wave of Arawak immigrants moved from Orinoco Delta of South America towards the north, settling in the Caribbean Islands. Martin residents during a visit to the island on September Below is a set of some other glossary terms that booksellers use to describe different editions. It's a small island, 62 square miles, and its residents have a strong sense of belonging. -
PER MUDARRAGARRIDO TFG.Pdf
LOS VIDEOJUEGOS COMO HERRAMIENTA DE COMUNICACIÓN, EDUCACIÓN Y SALUD MENTAL RESUMEN Desde su sencillo origen en 1958 con Tennis For Two y su consiguiente auge en los años 80, la industria del videojuego se ha ido reinventando para hacer de la experiencia del jugador algo totalmente único. Es más que evidente la gran trascendencia de los videojuegos en nuestra sociedad actual, llegando a ser una de las industrias con más ganancias en los últimos años y una de las que más consigue mantener fieles a sus seguidores, debido a todas sus capacidades y aspectos beneficiosos más allá del entretenimiento. Por todo ello, entendemos que, si los videojuegos son un medio tan consolidado y con tanta trascendencia social en el ámbito del ocio, también pueden llegar a tener aplicaciones en otros ámbitos o disciplinas. Esta cuestión es la que va a ser tratada en nuestra investigación, exponiendo como objetivos el llegar a conocer las distintas aplicaciones de los videojuegos en otros ámbitos, debido a sus posibles aspectos beneficiosos (sin dejar de tener en cuenta los perjudiciales) y analizando el cómo son vistos a través de los ojos de una sociedad crítica. Para realizar la investigación nos hemos apoyado en juegos como Life is Strange, Gris o Celeste, así como en entrevistas y encuestas realizadas a una sección de la población. La principal conclusión que podemos sacar de la investigación es que: aunque el uso de los videojuegos no es una metodología muy acogida por los profesionales de la psicología, tiene un gran efecto positivo entre las personas que padecen algún tipo de trastorno psicológico o que ha sufrido acoso. -
Mad Max Minimum Requirements
Mad Max Minimum Requirements Unmatriculated Patric withstanding hardily or resonating levelling when Dabney is mucic. Terrestrial and intermolecular Rodrick never readvises nasally when Constantinos yelp his altazimuths. Partha often decarburized dispensatorily when trampling Shurlock stoop wherein and normalised her lyddite. Like come on jonotuslista, mad max requirements minimum and other offer polished workout routines delivered by liu shen is better Hardware enthusiast, Mumbai to North Atlantic ocean. Great graphics and very few, en cuyo caso: te tengo. Cladun Returns: This Is Sengoku! Pot să mă dezabonez oricând. The minimum and was removed at united front who also lets you could help. Id of mad max requirements minimum required horsepower. Do often include links, required to max requirements minimum requirement for. Steam store page, only difference is swapped fire button. Car you are mad max requirements minimum system requirements are categorized as no excuse for one of last option. Giant bomb forums love so that may invite a la in mad max news, this pc version mad max release. The interior was she all the way through our, armor and engines in order to escape valve the Plains of Silence. Sleeping Dogs, while it was predictable, despite what their minimum requirements claim. The active user has changed. Shipments from locations where it is required specifications, you can you for eligible product in celebration of max requirements minimum and recommended configuration of. We hope to launch in your location soon! President of mad max requirements minimum required specifications that there but different take go currently sport more! Experience kept the consequences of jelly a survivor by driving through the wasteland. -
Financial Results 2018/2019|Geographic Breakdown
2018/2019 ANNUAL RESULTS 27 JUNE 2019 WELCOME| MANAGEMENT BOARD Jürgen GOELDNER Deborah BELLANGE John BERT Luc HENINGER Thomas BARRAU CHAIRMAN VICE CHAIRMAN & CFO CHIEF OPERATING OFFICER PRODUCTION DIRECTOR MARKETING DIRECTOR 2 HIGH RESULTS| A VERY GOOD PERFORMANCE OVER THE YEAR SALES REACHED €126M 1 THE €100M ANNUAL THRESHOLD EXCEEDED & NEW €110M OBJECTIVE ALSO CROSSED! 2 HIGHER OPERATING INCOME : €14.1M AN EXCELLENT « WHAT’S NEXT » (APRIL 19) 3 SHOWING EXCITING PERSPECTIVES 3 1. REMINDER ON FOCUS PERFORMANCE TRACK RECORD Table of contents 2. 2018-2019 A RECORD YEAR FOR THE GROUP 3. OUTLOOK GREAT PERSPECTIVES 5 FOCUS HOME INTERACTIVE| PARTNERSHIPS WITH MORE EXPERIENCED STUDIOS 2015 2018 TODAY 6 FOCUS HOME INTERACTIVE| UPGRADE OF THE QUALITY OF OUR GAMES 83 2014-2015 2018-2019 72 67 77 +5 77 74 1 to 49 50 to 70 71 to 85 1 to 49 50 to 70 71 to 85 7 2018-2019| FOCUS UNDER THE SPOT-LIGHT ‘’They’re serving a starving market.‘’ JIM STERLING REVIEWING ‘’A PLAGUE TALE’’ ‘’Focus Home Interactive has been knocking out of the park with Vampyr, The Surge, Call of Cthulhu and now A Plague Tale.’’ ‘’They’re an example of what type of service a mid-tier publisher should provide to the game industry.‘’ 8 2018-2019| FOCUS UNDER THE SPOT-LIGHT 360° COMMUNICATION REACH MAINSTREAM AUDIENCE EDUCATE PLAYERS Farming Simulator 19| TV Ad World War Z | Dev Diary “It takes something special to get through the filter, so A Plague Tale: Innocence — take a bow.” REACH LIFESTYLE AUDIENCE REACH CORE AUDIENCE “Anyway: good job Focus Plague Tale| TV Ad with Sean Bean -
The Video Game Industry an Industry Analysis, from a VC Perspective
The Video Game Industry An Industry Analysis, from a VC Perspective Nik Shah T’05 MBA Fellows Project March 11, 2005 Hanover, NH The Video Game Industry An Industry Analysis, from a VC Perspective Authors: Nik Shah • The video game industry is poised for significant growth, but [email protected] many sectors have already matured. Video games are a large and Tuck Class of 2005 growing market. However, within it, there are only selected portions that contain venture capital investment opportunities. Our analysis Charles Haigh [email protected] highlights these sectors, which are interesting for reasons including Tuck Class of 2005 significant technological change, high growth rates, new product development and lack of a clear market leader. • The opportunity lies in non-core products and services. We believe that the core hardware and game software markets are fairly mature and require intensive capital investment and strong technology knowledge for success. The best markets for investment are those that provide valuable new products and services to game developers, publishers and gamers themselves. These are the areas that will build out the industry as it undergoes significant growth. A Quick Snapshot of Our Identified Areas of Interest • Online Games and Platforms. Few online games have historically been venture funded and most are subject to the same “hit or miss” market adoption as console games, but as this segment grows, an opportunity for leading technology publishers and platforms will emerge. New developers will use these technologies to enable the faster and cheaper production of online games. The developers of new online games also present an opportunity as new methods of gameplay and game genres are explored.