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OpenKODE
GLSL 4.50 Spec
GLSL Specification
The Opencl Specification
The Openvx™ Specification
Digital Asset Exchange
The Openvx™ Specification
모바일 그래픽스 라이브러리들: 크로노스 그룹의 표준을 중심으로 Mobile Graphics Libraries: Focusing on the Standards from Khronos Group
The Opengl ES Shading Language
The Opengl ES Shading Language
Opengl ES & Khronos Update
EGL 1.5 Specification
Introduction to Opencl Adaptation and Diffusion Strictly Forbidden Without Acsys Written Agreement Written Acsys Without Forbidden Strictly Diffusion and Adaptation
News Release for More Information: Neil Trevett, President, Khronos |
[email protected]
| Phone: +1 (408) 464 7053
The NVIDIA Windows PC Opengl ES 2.0 and Khronos API Emulator Support Pack
Khronos Group SYCL 1.2.1 Specification
Opencl™ ICD Installation Guidelines
Openkode 1.0.2 Specification
Openmax Application Layer 1.0 Specification
Top View
Institutionen För Systemteknik Department of Electrical Engineering
NVIDIA Khronos Apps SDK
Openwf Whitepaper
The Opengl® Shading Language, Version 4.60.7
Openwf Overview
Khronos Group Conformance Process
Openkode 1.0 Provisional Specification Revision 1 Edited by Tim Renouf Openkode 1.0 Provisional Specification: Revision 1
Drawelements Quality Program Introduces Opengl ES 3.1 Support
Opencl Presenter Bios
Logo Usage Guidelines June 2016 KHRONOS LOGO USAGE GUIDELINES Proper Logo Usage
The Opencl™ Specification
The Opengl Shading Language
Openkode 1.0 Specification
Introduction
Openmax IL Component Interfaces Enables Components to Be Flexibly Connected in Any Graph Topology
Drawelements Quality Program Adds Opencl Support
Khronos Conformance Process
Khronos and Opengl ES Status