Level (video games)
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- The Charrette Test Method
- Temporal Typography Characterization of Time-Varying Typographic Forms by Yin Yin Wong
- Intermediate Level Designer
- Syllabus Cambridge O Level Fashion & Textiles 6130
- Why Study a Level: Fashion and Textiles What Will You Be Learning?
- National Coalition for Core Arts Standards Sound Model
- Tobias Johansson Media Designer
- Processes and Tools for Sound Design in Computer Games
- Gameplay and Game Mechanics Design: a Key to Quality in Videogames
- Teaching Guide: Sound Design
- The Science of Level Design: Design Patterns and Analysis of Player Behavior in First-Person Shooter Levels
- Nci Charrette System Guide for Transit Oriented Development
- Sonic Interaction Design Stefania Serafin, Karmen Franinovic,´ Thomas Hermann Guillaume Lemaitre, Michal Rinott and Davide Rocchesso
- The Design of Indie Games, a Different Paradigm
- How Design of an AI-Driven Game Level Editor Affects Creators
- Senior Level Designer Role Profile
- Writing with Complex Type
- IMGD 1001: Level Design Outline