Senior Role Profile

Come make games at Aardman! We’re assembling a world-class team to build visually unique games, driven by inventive mechanics and compelling characters, and imbued with the humour, love and craftsmanship you’d expect from Aardman.

We’re working on an incredible new IP with a major publisher, and we’re looking for like-minded people who want to help us define what it means for Aardman to make games. People who are excited about having ownership and creative influence, who value transparency, and who want to build games that will be remembered.

We are in the unique position of building a new games studio within an Oscar winning creative company. We’re employee owned, independent, and we live by our values: creative integrity, creative excellence, humour, openness, and collaboration.

We’re looking for a Senior Level Designer to join the team at the start of this exciting new project. You’ll be jumping straight into prototyping—collaborating to prove the fun in our core mechanics and laying down the level foundations that will be shared across the full title.

As a designer, you’ll be comfortable working in the 3D action-adventure . Not only will you have a firm grasp of standard best practice, but you’ll be able to bring that knowledge to bear on more complex level design challenges. As this title pushes into new design space within the genre, this will be something that excites and inspires you.

You will be the first hands-on member of a design team that will eventually consist of 4 - 5 members. Working together with the Game Director, you will participate in defining design principles, then work to share these principles across the design team and beyond during development. You’ll also participate in the recruitment and nurturing of junior members of the team.

If you’re this designer, then come join us! It’s the perfect role for someone searching for a creative environment to get the most out of their skills and experience.

Required Skills and Experience: People have all sorts of different skills and experiences. If you think you’d be great in this role, but don’t quite fit some of what’s below: get in touch, and let’s talk.

 Passion for game development  Strong industry experience with titles shipped in a level design role  Experience as a level designer on at least one shipped 3D action adventure title, or other relevant genres  Experience with Unreal, Unity, or another widely used engine  Comfortable creating clear, accessible design documentation  The ability to whitebox and iterate spaces quickly and to a high standard  The ability to work creatively and compassionately with disciplines across the studio  The ability to work with the art team to conceive of and execute areas in the world - taking into account creative resonance, visual appeal and design goals  A strong grasp of visual communication and UX  Experience (or interest in) leading and mentoring a small team of

Desirable Skills:  Expertise with the and Blueprints  Experience with the Unreal Gameplay Ability System  Experience with prototyping  Experience working on games with systemic mechanics  Familiarity with procedural level design tools  Experience with narrative and storytelling in games

Aardman Perks (fixed term):

 Company profit share  Company Sick Pay  20 days holiday per annum plus bank holiday pro rata  Access to a free Health, Legal & Counselling Helping  Healthcare Cash Plan o Providing cash back on various health & wellbeing expenses e.g. optical, dental, physiotherapy, osteopathy etc. and special rates for a network of health clubs.  Company Bike Scheme  On-site subsidised canteen  On-site free parking  On-site Cinema