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- Putting the Demoscene in a Context
- Demoing: an Emerging Artform Or Just Another Digital Craft?
- Demoscene Platforms: a Case Study on the Adoption of Home Computers
- Demoscene: 30 Years of Creative Programming
- Demoscene: 30 Years of Creative Programming
- Bastard Culture!
- The Rise of Collectivism in Istanbul Independent DIY Music Scene?
- Tracking Virtuosity and Flow in Computer Music
- Game Production Studies Production Game
- Bcsfazine #473
- Story and Game Combined Using Machinima for Interactive Experiences
- Times of Change in the Demoscene: a Creative Commu- Nity and Its Relationship with Technology
- Animation in the Demoscene. from Obfuscation to Category (Or: How to Demonstrate Skills Without Adhering to the Real-Time Principle)
- The Demoscene
- The Demoscene and Modern Games‹ by Bobic of 4Sceners and Ghandy of Moods Plateau
- Botz, Daniel Crack Intros: Piracy, Creativity, and Communication
- 3 Arrested Development: Why Machinima Can't (Or Shouldn't
- Assembling a Game Development Scene?
- The Discourse and Culture of Chip Music
- Situating Hybridity and Searching for Authenticity In
- 256-Byte Creative Programs Sofian Audry, Angela Chang, Chris Kerich, Milton Läufer and Nick Montfort June 2017 TROPE–17-02
- The Evolution of the Scroll Text Message Within the Demoscene
- Community Players: Gameplay As Public Performance and Cultural
- UC San Diego UC San Diego Electronic Theses and Dissertations
- From Currency in the Warez Economy to Self-Sufficient Art Form: Text Mode Graphics and the “Scene”
- Distributed Creative Cognition in Digital Filmmaking
- Like City Lights, Receding: Ansi Artwork and the Digital Underground, 1985-2000
- PC DEMOS FAQ Version 2.02 the Official FAQ
- 5 Pirates, Platforms and Players Theorising PostConsumer Fan Histories Through the Sega Dreamcast
- Playing New Music with Old Games
- Music Making, Teaching, and Learning in Chiptune Communities Jon M
- The Forgotten Pioneers of Creative Hacking and Social Networking
- A Game Developer's Review of SIGGRAPH 2002
- Modern Amiga Demo Cross-Development
- June 29, 2012 David O. Carson General Counsel U.S. Copyright
- Proposal for Video Games Around the World
- 1 Tristan Burfield.Major Project Introduction the Handheld
- Pioneersin Machinima
- Music As a Digital File
- Computer Demos -- the Story So Far by Petri Kuittinen
- Jonathan Bristow's (Twilighte) INTERVIEW 12Th January 2013, by Jean-François "Jeffrey"
- CERC-2012-Proceedings.Pdf
- A History of Digital Subcultures in Europe During the 1980S
- Quite & Orange