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IBM Powerha Systemmirror V7.2 for AIX Updates
Front cover IBM PowerHA SystemMirror V7.2 for IBM AIX Updates Dino Quintero Sergio Baeta Shawn Bodily Bernhard Buehler Primitivo Cervantes Bing He Mihai Huica Howard Knight Redbooks International Technical Support Organization IBM PowerHA SystemMirror V7.2 for IBM AIX Updates July 2016 SG24-8278-00 Note: Before using this information and the product it supports, read the information in “Notices” on page ix. First Edition (July 2016) This edition applies to IBM AIX V7100-03-05-1524, IBM PowerHA SystemMirror V7.2.0, IBM AIX V7.1.3.4, IBM AIX V7.2.0, IBM AIX V7.1 TL3 SP5, IBM PowerHA SystemMirror V7.1.1 SP1, IBM PowerHA SystemMirror V7.1.2 SP1, IBM PowerHA SystemMirror V7.1.3 GA, IBM HTTP Server V7.0.0.0. © Copyright International Business Machines Corporation 2016. All rights reserved. Note to U.S. Government Users Restricted Rights -- Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents Notices . ix Trademarks . .x IBM Redbooks promotions . xi Preface . xiii Authors. xiii Now you can become a published author, too . .xv Comments welcome. .xv Stay connected to IBM Redbooks . .xv Chapter 1. Introduction to IBM PowerHA SystemMirror for IBM AIX . 1 1.1 What IBM PowerHA SystemMirror for IBM AIX is. 2 1.1.1 High availability . 2 1.1.2 Cluster multiprocessing. 2 1.2 Availability solutions: An overview . 3 1.2.1 Downtime . 4 1.2.2 Single point of failure (SPOF) . 5 1.3 History and evolution. 6 1.3.1 PowerHA SystemMirror version 7.1.1. -
The Canon Cat After of Release Before Macintosh
LORI EMERSON & FINN BRUNTON THE CANON CAT PROCESSING ADVANCED WORK In the fall of 2014, Finn Brunton, an assistant professor at NYU, contacted Lori Emerson, Director of the Media Archaeology Lab (MAL) at the University of Colorado, Boulder, about a rare fi nd he came across on ebay: a Canon Cat, which billed itself in 1986 as an “advanced work processor.” The MAL wasn’t immediately able to purchase the machine; however, Brunton purchased the Canon Cat with the agreement that he’d experiment with the Canon Cat for six months or so, sell it to the MAL, and then he and Emerson would co-write a piece – now, this piece – on the obscure machine from an ever-more distant past. Here, we hope to give you a glimpse into what computing could have been and still could be. 353 [SHIFT]+[DOCUMENT] [SHIFT]+[DOCUMENT] Who will the user be? The shape that early personal Jef Raskin began to work on designing the Canon Cat after computing takes rests in part on this question, with he left Apple in 1982, two years before release of Macintosh. its implicit temporal paradox. The scenario, or persona, The Cat was then introduced to the public by Canon in 1987 or model, or instance of the user threads through the for $1495 – roughly $3100 in 2015. Although the Cat was production of the machine, from input devices and discontinued after only six months, around 20,000 units performance criteria to software, industrial design, and were sold during this time. The Canon Cat fascinates me marketing. -
Retrocomputing As Preservation and Remix
Retrocomputing as Preservation and Remix Yuri Takhteyev Quinn DuPont University of Toronto University of Toronto [email protected] [email protected] Abstract This paper looks at the world of retrocomputing, a constellation of largely non-professional practices involving old computing technology. Retrocomputing includes many activities that can be seen as constituting “preservation.” At the same time, it is often transformative, producing assemblages that “remix” fragments from the past with newer elements or joining together historic components that were never combined before. While such “remix” may seem to undermine preservation, it allows for fragments of computing history to be reintegrated into a living, ongoing practice, contributing to preservation in a broader sense. The seemingly unorganized nature of retrocomputing assemblages also provides space for alternative “situated knowledges” and histories of computing, which can sometimes be quite sophisticated. Recognizing such alternative epistemologies paves the way for alternative approaches to preservation. Keywords: retrocomputing, software preservation, remix Recovering #popsource In late March of 2012 Jordan Mechner received a shipment from his father, a box full of old floppies. Among them was a 3.5 inch disk labelled: “Prince of Persia / Source Code (Apple) / ©1989 Jordan Mechner (Original).” Mechner’s announcement of this find on his blog the next day took the world of nerds by storm.1 Prince of Persia, a game that Mechner single-handedly developed in the late 1980s, revolutionized computer games when it came out due to its surprisingly realistic representation of human movement. After being ported to DOS and Apple’s Mac OS in the early 1990s the game sold 2 million copies (Pham, 2001). -
Displaying Apple II Double Hi-Res Bitmapped Graphics in a Cc65 C Program
Displaying Apple II Double Hi-Res Bitmapped Graphics in a cc65 C Program “ A Visit from Saint WOZ” 6/1/2014 Apple II DHGR Bitmap Graphics in cc65 Page 1 of 42 Table of Contents Displaying Apple II Double Hi-Res Bitmapped Graphics in a cc65 C Program ................. 1 Table of Contents ................................................................................................................. 2 Introduction .......................................................................................................................... 4 DHGR File Format Notes .................................................................................................... 6 ProDOS DHGR FileType $06 Auxiliary Type $2000 or $4000 .................................... 6 DHGR Standardization - ProDOS File Type $08 ............................................................ 9 Supported DHGR Formats ............................................................................................. 14 DHGR File Naming Conventions .................................................................................. 16 Recent History ................................................................................................................... 19 Introduction - DHISHOW in cc65 ..................................................................................... 21 HeadRoom ..................................................................................................................... 21 DHSHOW Program Execution ......................................................................................... -
Displaying Apple II Double Lo-Res Bitmapped Graphics in a Cc65 C Program
Displaying Apple II Double Lo-Res Bitmapped Graphics in a cc65 C Program Table of Contents Displaying Apple II Double Lo-Res Bitmapped Graphics in a cc65 C Program ................ 1 Table of Contents ................................................................................................................. 1 Forward ................................................................................................................................ 2 Introduction - DLOSHOW in cc65 ...................................................................................... 4 DLOSHOW Program Organization ..................................................................................... 4 Timing isn’t Everything ....................................................................................................... 5 Building the PICLIST Slide-Show Script ............................................................................ 6 Reading the PICLIST for Apple II Compatibility ............................................................... 8 Homebrew – Setting Double Lo-Res ................................................................................ 10 The Main Program ............................................................................................................. 11 Not your Father’s C Compiler ........................................................................................... 12 Thoughtful Planning .......................................................................................................... 15 Loading -
The Ultimate C64 Overview Michael Steil, 25Th Chaos Communication Congress 2008
The Ultimate C64 Overview Michael Steil, http://www.pagetable.com/ 25th Chaos Communication Congress 2008 Retrocomputing is cool as never before. People play Look and Feel C64 games in emulators and listen to SID music, but few people know much about the C64 architecture A C64 only needs to be connected to power and a TV and its limitations, and what programming was like set (or monitor) to be fully functional. When turned back then. This paper attempts to give a comprehen- on, it shows a blue-on-blue theme with a startup mes- sive overview of the Commodore 64, including its in- sage and drops into a BASIC interpreter derived from ternals and quirks, making the point that classic Microsoft BASIC. In order to load and save BASIC computer systems aren't all that hard to understand - programs or use third party software, the C64 re- and that programmers today should be more aware of quires mass storage - either a “datasette” cassette the art that programming once used to be. tape drive or a disk drive like the 5.25" Commodore 1541. Commodore History Unless the user really wanted to interact with the BA- SIC interpreter, he would typically only use the BA- Commodore Business Machines was founded in 1962 SIC instructions LOAD, LIST and RUN in order to by Jack Tramiel. The company specialized on elec- access mass storage. LOAD"$",8 followed by LIST tronic calculators, and in 1976, Commodore bought shows the directory of the disk in the drive, and the chip manufacturer MOS Technology and decided LOAD"filename",8 followed by RUN would load and to have Chuck Peddle from MOS evolve their KIM-1 start a program. -
User Manual Contents
USER MANUAL CONTENTS WELCOME TO ATTACK OF THE PETSCII ROBOTS.......................................................................................3 COMMODORE PET..................................................................................................................................5 COMMODORE 64...................................................................................................................................6 GRAPHIC MODES ON C64.......................................................................................................................7 COMMODORE VIC 20..............................................................................................................................8 USING A SUPER NINTENDO CONTROLLER................................................................................................9 COMPARISON OF GRAPHIC MODES........................................................................................................10 HOW TO PLAY......................................................................................................................................12 TROUBLE SHOOTING............................................................................................................................12 SEARCHING FOR ITEMS.........................................................................................................................14 WEAPONS AND ITEMS..........................................................................................................................15 -
COMMODORE HOTLINE - What's New on the Commodore Scene 1 4
co mmodore COMPUTING international December 1SS2 £1.00 U S A S32.5Q MICROS FOR OPTICIANS CBM 64 MEMORY MAPS NEW BEGINNERS GUIDE WORD PROCESSING LIGHT PEN VICAID VIC Two sets of Fabulous Utilities in one! LIG H TPEN PROGRAMMERS TOOLKIT Gives extra commands: Auto, Number, Help, Delete, Change, DAMS PRICE T race, Step, LightPen, Breaketc. and ONLY MACHINE CODE MONITOR Gives Save, Memory Display, Load, Verify etc. Similar to TIM on PET. + VAT Examine the VICS ROM £ 1 7 .3 5 Needs DAMS RAM/ROM board or similar FOR PET £ 1 9 .9 5 vat 12" SCREEN £ 1 9 .9 5 + VAT VICMON RAM ’N ROM THE ULTIMATE BOARD PROGRAMING AID FOR THE VIC 3K RAM In Hires area. Also space for Full machine code VICAID and package with: VICMON Assembler, Dissassembler, programming aids Fill, Re-locate, Identify, Exchange, Compare, Printing, Dissassembler etc., etc. Needs DAMS RAM/ROM board or similar +VAT £ 1 9 .9 5 + VAT (Includes Cover) BUY THE 3K RAM N ROM BOARD WITH VICAID AND VICMON WITH MACHINE CODE MANUAL (WORTH £5.00) FROM MOS TECHNOLOGY FOR ONLY £67.85 + VAT AND GET A FREE VIC LIGHT PEN (WORTH £17.35) VIC REFERENCE GUIDE R.R.P. £14.95 DAMS PRICE £14.50 VIC STARTER KIT VIC 20 C2N Cassette Deck, 10 Blank Cassettes, User Manual, Vic Programmers Reference Guide, ANTIGLARE 1 Joystick. Worth£238.30 ONLY«^0 4 m A A SCREENS FOR PET L Z 1 4 . U U +v a t 40 Column (VAT INCL. PRICE = £244.62) £17.95 80 Column OR VIC 20 With free 3K RAM pack or £19.95 Super Cartridge Game ONLY £173.83 ALL PRICES PLUS VAT VDU VIEW THRU + VAT ACCESS & DAMS BUSINESS COMPUTERS LTD. -
Retromagazine 01 Eng.Pdf
Spring 2020: there’s a scent of change in the air SUMMARY <HIDDE N> Despite the frankly somewhat dark times we live in, this late spring brings many changes in our lives. Perhaps even finally a return to life as we know ◊ MISTER FPGA, one year later… Page 3 it, after the CoViD-19 nightmare. Even within our editorial initiative there ◊ Interview with Francesco Sblendorio Page 7 are no shortage of changes on the horizon. Indeed, many have already started or will soon be under way. ◊ FAST BASIC – a Locomotive Basic Page 14 compiler in CP/M Let's start with the name of your (hopefully) beloved magazine. From this issue the name of the magazine changes to RetroMagazine World. We ◊ Star Watcher Page 17 have been thrifty and modest: we have only added a small word ("World") ◊ Playing infinite lives with your C64 – Page 21 to our historical name, mostly in order to show our new intention to The challenge goes on address the entire international community and no longer only our numerous Italian readers. ◊ Retromath: Secret Codes Page 24 ◊ 3D Graphs with few lines in BASIC Page 27 How do we intend to do this? Well, actually, we already did it last May 2nd, with the release of issue zero of RetroMagazine English, a pilot publication ◊ Japan cronicles: A new Game & Watch? Page 32 entirely in English, dedicated to all the retrocomputing, retrogaming and retrocoding fans scattered all over the planet. These readers have long ◊ How I discovered RPG games on my Page 36 been asking us to bring in a "neutral" language (an official language, TI99/4A understandable to all) for the content and columns that for over two years ◊ KNIGHTMARE SAGA (MSX) Page 42 have been reaching Italian readers. -
Retrocomputer Magazine
Jurassic News Retrocomputing: Buon compleanno tre scuole di Spectrum! pensiero, un solo movimento C R La storia del BASIC A Y 1 Le mostre Torino: Steve Jobs 1955-2011 Bertiolo 2012 Apple Club: il miniBASIC Trento: Era domani Retrocomputer Magazine Anno 7 - Numero 41 - Maggio 2012 Collophon I dati editoriali della rivista Jurassic News Jurassic News Rivista aperiodica di Retrocomputer Jurassic News Coordinatore editoriale: Tullio Nicolussi [Tn] E’ una fanzine dedicata al retro- Redazione: computing nella più ampia accezione del [email protected] termine. Gli articoli trattano in generale dell’informatica a partire dai primi anni Hanno collaborato a questo numero: ‘80 e si spingono fino ...all’altro ieri. Besdelsec [Bs] Lorenzo [L2] La pubblicazione ha carattere Sonicher [Sn] puramente amatoriale e didattico, tutte Salvatore Macomer [Sm] Lorenzo Paolini [Lp] le informazioni sono tratte da materiale Giovanni [jb72] originale dell’epoca o raccolte su Internet. Antonio Tierno Cecilia Botta Normalmente il materiale originale, Moira Bertolini anche se “giurassico” in termini Felice Pescatore informatici, non è privo di restrizioni di Luca Papinutti utilizzo, pertanto non sempre è possibile Damiano Cavicchio Massimo Cellini riportare per intero articoli, foto, schemi, listati, etc…, che non siano esplicitamente Diffusione: liberi da diritti. La rivista viene diffusa in formato PDF via Internet agli utenti E’ possibile che parti del materiale registrati sul sito: pubblicato derivi da siti internet che non sono citati direttamente negli articoli. www.jurassicnews.com. Questo per la difficoltà di attribuzione del Contatti: materiale alla fonte originale; eventuali [email protected] segnalazioni e relative notifiche sono benvenute. Copyright: I marchi citati sono di copyrights La redazione e gli autori degli dei rispettivi proprietari. -
Metadefender Core V4.19.0
MetaDefender Core v4.19.0 © 2019 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 14 Key Features of MetaDefender Core 15 1. Quick Start with MetaDefender Core 16 1.1. Installation 16 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 22 1.3. Process Files with MetaDefender Core 22 2. Installing or Upgrading MetaDefender Core 23 2.1. Recommended System Configuration 23 Microsoft Windows Deployments 24 Unix Based Deployments 26 Data Retention 28 Custom Engines 28 Browser Requirements for the Metadefender Core Management Console 28 2.2. Installing MetaDefender 29 Installation 29 Installation notes 29 2.2.1. MetaDefender Core 4.18.0 or older 30 2.2.2. MetaDefender Core 4.19.0 or newer 33 2.3. Upgrading MetaDefender Core 38 Upgrading from MetaDefender Core 3.x to 4.x 38 Upgrading from MetaDefender Core older version to 4.18.0 (SQLite) 38 Upgrading from MetaDefender Core 4.18.0 or older (SQLite) to 4.19.0 or newer (PostgreSQL): 39 Upgrading from MetaDefender Core 4.19.0 to newer (PostgreSQL): 40 2.4. MetaDefender Core Licensing 41 2.4.1. Activating Metadefender Licenses 41 2.4.2. Checking Your Metadefender Core License 46 2.5. Performance and Load Estimation 47 What to know before reading the results: Some factors that affect performance 47 How test results are calculated 48 Test Reports 48 2.5.1. -
BOULDER DASH CONSTRUCTION KIT Disk Into the Disk Drive, Label Side Up, and Type LOAD" *",8,1 and Press RETURN
Game Designed by First Star Software, Inc, The name's Rockford.™ And diamonds It ain't always easy. You spend half are my game. your life in the diamonds and half your life out of 'em. £ LOTS OF 6 MUMMIES *nKFY So I decided to do some research. Looks like I came to the right place. And I started at the Cairo Museum of Check out these glass cases! Diamond History... Sure they turn into diamonds - but these critters can turn you into mine And f/7/s slimy stuff can multiply into a dust too! fortune-or a fiasco... Woah...Now we're talking diamonds... It appears you have an interest in I'll just jot this down and hop on the diamonds young man... next plane to fame and fortune. ...most young miners do. Thinkin' ... Every successful - and not-so-suc they can get rich quick and the like. cessful - miner has read the ancient Well sometimes you can, but you have miner's handbook. It tells you how you to do your homework. can make it to the top - but read the fine print... ...For instance there is the curse you know - the curse of poor planning, ...Yeah....uhuh...sure...I'm giving that poor concentration, poor minin1 skills. some thought... All will bring overly anxious young miners to the poor house. Are you thinking about that? OBJECTIVE You have two objectives in BOULDER DASH "CONSTRUCTION KIT1? You can either play the pre-saved game provided on the program disk, or construct your own games with the construction kit.