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Mad-Assembler 1.8.5 Thebe / Madteam
MadAssembler 1.8.5 Thebe / Madteam (02/21/2009) INTRODUCTION Introduction Compilation Differences and similarities between XASM and MADS Similarities The differences and opportunities DIRECTIONS Switch assembly Exit codes File structure. LST File structure. LAB File structure. H Sparta DOS X Construction of Sparta DOS XFiles, Atari DOS Programming Sparta DOS X Mnemonics 6502 65816 DETECTION CPU MEMORY BANKS Virtual Hardware CODE RELOKOWALNY Block relokowalny External Symbols Public Symbols Linking TYPES Structural Declaration of a structured type Defining the structural data Enumerated Enumerated type declaration Defining the enumeration data HISTORY SYNOPSIS Comments Combining multiple rows into one row Combining multiple mnemonics Expressions Numbers Operators Labels Local Global Temporary Local style MAE Control assemble Change options assemble Conditional assembling Interrupt assemble Assembling at zero Macro commands Pseudo orders Defining block SDX Defining the symbol SDX Defining data Directive Defining replicates (. REPT) Defining the symbol SDX (. SYMBOL) Directive generating code 6502 Define iterations (# WHILE) Define the decision (# IF) Tables Array declaration Macros Declaration Macros Calling macros Procedures The declaration procedure Procedure call Parameters of the procedure Local Area Declaration of local area INTRODUCTION Introduction MadAssembler (MADS) is a 32 bit application, written in Delphi. Most assemblers written in C, so in order not to repeat I have used Delphi and 7.0). The assumption of MADS is addressed to users QA XASM, FA. QA has been borrowed f rom the syntax of XASM some macro commands and syntax changes in FA handling syn tax Sparta DOS X (SDX). Has made possible the use of additional characters in th e names of labels. -
Antic Issue 22 (August 1984).Pdf
Advanced spreadsheet Database management Graphing and statistics Syn CaleTl· Synnle+TM SynTrendT>' Now your Atari computer late means and variances, standard deviations, or even getsdownto linear and multiple regres sions. It's pretty easy to under stand, eh? And also pretty easy business. to operate because all three programs come replete with easy-to-understand "pop-up" If you're a serious home features found in the more ex menus, to take you through manager, a student, or run a pensive programs. their paces step by step. And small business at home, now SynFlle+keeps Information remember, all three programs you can get sophisticated, inte more organized. can share data, which helps you grated software for your ATARI SynFile+ can function as get the job done even faster. computer with the same fea your database, your filing sys So get down to business with tures as the more expensive tem. With SynFile+, you can SynCalc, SynFile+, SynTrend, IBM and Apple packages. reorganize and sort parts or developed exclusively for SynCalc whole files instantly Not only ATARI by Synapse. And see for makes a spreadsheet can you enter text, you can cal yourself why the cost of taking more manageable. culate and update data as care of business doesn't have to First, there's SynCalc, the most well. And files from both Syn put you out of it. advanced spreadsheet pro Cale and SynFile+ can also be SynCalc, SynFile+. SynTrend are trademarks o! Synapse Software.Synapse ts a registered trademark ol gram ever created for ATARI used by the ATARI word proc Synapse Soltware Corporation . -
Temple of Apshai (DM Program)(ATASCII Listing).Txt
10 CLR :READ U1,U2,U3,U4,U5,U6,U7,U8,U10,U14,LS,Q,HUN,MSTR:DATA 1,2,3,4,5,6,7,8,10,14,26,60,100,7000 12 DIM TM(U5),ZA(U3),ZD(U5),A$(24),C$(U1),O$(18),S(U4),P(U4),RF(U3),RN(U3),S$(11),BL$( LS) 13 POKE 1586,U0:FOR I=U0 TO U3:RF(I)=U0:RN(I)=U0:NEXT I:X=USR(1580,53248,U8) 14 BL$=" -------------":FOR I=U1 TO U5:READ J:TM(I)=J:NEXT I:DATA 10,13,2,1,1 16 KA=103*256:NO=KA:NT=U4*Q+KA:D1=U8*Q+KA:D2=12*Q+KA:MT=(U14+U2)*Q+KA:MN=MT+Q:NP=M N+Q:XP=NP+Q:YP=XP+Q:TR=YP+Q 18 XR=TR+Q:YR=XR+Q:KB=KA+2251:Y2=KA+1800:X=USR(1580,KA-Q,Q) 20 ZD(U0)=U3:ZA(U1)=U0:ZD(U1)=U0:ZA(U2)=U3:ZD(U2)=U3:ZA(U3)=-U6:ZD(U3)=- U2:ZD(U4)=U5:ZD(U5)=U5:GOTO 5000 25 DATA FLAME ,DUST ,MOLD ,PIT ,,SPEAR ,NEEDLE ,XBOW ,CAVEIN ,CEILING , 50 PC=PC-U1:POKE KB+U10+U14,PEEK(KB+U10+U14)-U1:POKE KA-92,PEEK(KA-92)- U1:RETURN 55 YY=W1-W2-U5:IF YM>YY THEN YM=YY:GOTO 57 56 IF YM<U5 THEN YM=U5 57 XX=V2-V1-U5:IF XM>XX THEN XM=XX:RETURN 58 IF XM<U5 THEN XM=U5 59 RETURN 60 J=INT(J):POSITION LS,U10+U1:? J;" ARROW";:IF J>U1 THEN ? "S"; 62 RETURN 65 SOUND U0,255,U8,U14:FOR I=20 TO U0 STEP -U1:POKE 712,I:NEXT I:SOUND U0,U0,U0,U0:RETURN 70 GOSUB 500:IF L=U0 OR C$<"0" OR C$>"9" THEN 70 71 J=ASC(C$)-48:? C$;:RETURN 72 POSITION 33,14:? PEEK(KB+13);" ";:RETURN 74 POSITION 35,U14+U1:? PEEK(KB+U14);" ";:RETURN 80 X=USR(1580,KA-Q,Q):RETURN 82 FOR I=U0 TO U3:RN(I)=U0:IF RF(I)>U0 THEN POKE NT+KR+I*Q,U3:POKE KA- 61+KR,U0:RN(I)=U1:RF(I)=U0 84 NEXT I:I=KF+U1:IF I>U3 THEN I=I-U4 85 IF RN(KF-U1)>U0 THEN RF(I)=U1 86 RETURN 90 POSITION LS,U4:? "ROOM NO.:";KR;" ":POSITION LS,U5:? "WOUNDS:";INT(HUN*PC/PH);"% ":POSITION LS,U6:? -
What Every Programmer Should Know About Unicode
U+1F4A9 = � What every Programmer should know about � Unicode � 2. Semester Medieninformatik Prof. Dr.-Ing. Carsten Bormann [email protected] © 2008–2013 Carsten Bormann 1 Textuelle Information – Zeichen Primäre Informationsquelle im Web: Text Zeichen: Buchstaben, Ziffern, Zeichensetzung, Sonderzeichen Welche Zeichen gibt es? Zeichenvorrat Wie werden sie digital kodiert? Zeichensatz Wie sehen sie aus? Font (Schrift, Schriftart) © 2008–2013 Carsten Bormann 3 Digitale Kodierung Kodierung über Kette von Bits – 0 oder 1 – n Bits 2n Möglichkeiten (25 = 32, 27 = 128, 28 = 256, ...) Beispiel: Zahlen © 2008–2013 Carsten Bormann 4 Zeichencodes: Baudot (IA2, ITU-T S.1) Telegrafie (50 bit/s): 5 Bits 32 Symbole A-Z = 26 Ziffern + Satzzeichen = 21 6 Symbole eindeutig 26 Symbole doppelt belegt Bu/Zi zum Umschalten © 2008–2013 Carsten Bormann 5 Zeichencodes: 7-Bit-Codes 7 Bit pro Zeichen (eins bleibt frei für Parity) ASCII ISO 646 = IA5 ~ DIN 66003 – Nationale Varianten: nicht alle Codes gleich belegt Steuerzeichen: CR, LF, ... (0 – 31) Schriftzeichen: !“#$...A-Z...a-z... (32* – 127*) © 2008–2013 Carsten Bormann 6 © 2008–2013 Carsten Bormann 7 8-Bit-Codes Problem: Nationale Varianten unhandlich – Europäische Integration… 8. Bit ungenutzt Idee: 2 Tabellen Linke Tabelle ~ ASCII © 2008–2013 Carsten Bormann 8 8-bit-Codes ISO 6937: – Linke Tabelle ISO 646:1973 (ASCII ohne $) – Rechte Tabelle für alle lateinischen Sprachen Diakritische Zeichen Besondere/zusammengesetzte Zeichen ISO 8859-n – Linke Tabelle ASCII (ISO 646:1990) – Rechte Tabelle in ca. 15 Varianten (ISO 8859-1 bis -15) © 2008–2013 Carsten Bormann 9 © 2008–2013 Carsten Bormann 10 © 2008–2013 Carsten Bormann 11 © 2008–2013 Carsten Bormann 12 Klassische Zeichen-Codes Telegrafie: 5-Bit-Code, 25 = 32 – Durch Doppelbelegung 26+26+6 = 58 Zeichen ASCII/ISO 646: 7-Bit-Code, 27 = 128 – C-Set: 32 Steuerzeichen; G-Set: 96 (94) Schriftzeichen ISO 6937: 8-Bit-Code, 28 = 256 – 2 C-Sets, 2 G-Sets; ca. -
1984 Ausgegeben Zu Bonn Am 4
Bundesgesetzblatt 809 Teil 1 Z 5702 A 1984 Ausgegeben zu Bonn am 4. Juli 1984 Nr. 27 Tag Inhalt Seite 25. 6. 84 Zweite Verordnung zur Änderung der Bezeichnungsverordnung . 809 2121-50-1-17 ' 26. 6. 84 Verordnung zur Durchführung von regelmäßigen Datenübermittlungen der Meld.~behorden an Behörden oder sonstige öffentliche .~tellen des Bundes (Zweite Meldedaten-Ubermittlungs- verordnung des Bundes - 2. BMeldDUV) .................... ; . 810 neu: 210-4-2 27. 6. 84 Verordnung über die Prüfung zum anerkannten Abschluß Geprüfter Industriemeister/ Geprüfte Industriemeisterin - Fachrichtung Kunststoff und Kautschuk . 847. neu: 800-21-7-27 29.6.84 Achtunddreißigste Bekanntmachung über die Wechsel- und Scheckzinsen 855 neu: 4132-3-1-38 Hinweis auf andere Verkündungsblätter Rechtsvorschriften der Europäischen Gemeinschaften . 855 Die Anlage zur Zweiten Verordnung zur Änderung der Bezeichnungsverordnung vom 25. Juni 1984 wird als Anlageband zu dieser Ausgabe des Bundesgesetzblattes ausgegeben. Abonnenten des Bundesgesetzblattes Teil I wird der Anlageband auf Anforderung kostenlos übersandt. Zweite Verordnung zur Änderung der BezeichnungsverQrdnung Vom 25.Juni 1984 Auf Grund des § 10 Abs. 6 Nr. 1 Satz 2 des Arznei Artikel 2 mittelgesetzes vom 24. August 1976 (BGl;3I. 1 S. 2445, Diese Verordnung gilt nach § 14 des Dritten Über• 2448) wird verordnet: leitungsgesetzes in Verbindung mit § 99 des Arznei mittelgesetzes auch im Land Berlin. Artikel 1 Die Bezeichnungsverordnung vom 15. September Artikel 3 1980 (BGBI. 1S. 1736), geändert durch die Verordnung vom 15. Dezember 1981 (BGBI. I S. 1417), wird wie folgt (1) Diese Verordnung tritt am 1. Oktober 1984 in geändert: Kraft. 1 . Dem § 1 wird folgender Satz 2 angefügt: (2) Fertigarzneimittel, die wirksame Bestandteile ent halten, deren Bezeichnung in der Anlage zu dieser Ver „Sofern einer Bezeichnung eine Angabe hinsichtlich ordnung bestimmt ist, und die seit dem 1. -
A Zahlensysteme
A Zahlensysteme Außer dem Dezimalsystem sind das Dual-,dasOktal- und das Hexadezimalsystem gebräuchlich. Ferner spielt das Binär codierte Dezimalsystem (BCD) bei manchen Anwendungen eine Rolle. Bei diesem sind die einzelnen Dezimalstellen für sich dual dargestellt. Die folgende Tabelle enthält die Werte von 0 bis dezimal 255. Be- quemlichkeitshalber sind auch die zugeordneten ASCII-Zeichen aufgeführt. dezimal dual oktal hex BCD ASCII 0 0 0 0 0 nul 11111soh 2102210stx 3113311etx 4 100 4 4 100 eot 5 101 5 5 101 enq 6 110 6 6 110 ack 7 111 7 7 111 bel 8 1000 10 8 1000 bs 9 1001 11 9 1001 ht 10 1010 12 a 1.0 lf 11 101 13 b 1.1 vt 12 1100 14 c 1.10 ff 13 1101 15 d 1.11 cr 14 1110 16 e 1.100 so 15 1111 17 f 1.101 si 16 10000 20 10 1.110 dle 17 10001 21 11 1.111 dc1 18 10010 22 12 1.1000 dc2 19 10011 23 13 1.1001 dc3 20 10100 24 14 10.0 dc4 21 10101 25 15 10.1 nak 22 10110 26 16 10.10 syn 430 A Zahlensysteme 23 10111 27 17 10.11 etb 24 11000 30 18 10.100 can 25 11001 31 19 10.101 em 26 11010 32 1a 10.110 sub 27 11011 33 1b 10.111 esc 28 11100 34 1c 10.1000 fs 29 11101 35 1d 10.1001 gs 30 11110 36 1e 11.0 rs 31 11111 37 1f 11.1 us 32 100000 40 20 11.10 space 33 100001 41 21 11.11 ! 34 100010 42 22 11.100 ” 35 100011 43 23 11.101 # 36 100100 44 24 11.110 $ 37 100101 45 25 11.111 % 38 100110 46 26 11.1000 & 39 100111 47 27 11.1001 ’ 40 101000 50 28 100.0 ( 41 101001 51 29 100.1 ) 42 101010 52 2a 100.10 * 43 101011 53 2b 100.11 + 44 101100 54 2c 100.100 , 45 101101 55 2d 100.101 - 46 101110 56 2e 100.110 . -
User Manual Contents
USER MANUAL CONTENTS WELCOME TO ATTACK OF THE PETSCII ROBOTS.......................................................................................3 COMMODORE PET..................................................................................................................................5 COMMODORE 64...................................................................................................................................6 GRAPHIC MODES ON C64.......................................................................................................................7 COMMODORE VIC 20..............................................................................................................................8 USING A SUPER NINTENDO CONTROLLER................................................................................................9 COMPARISON OF GRAPHIC MODES........................................................................................................10 HOW TO PLAY......................................................................................................................................12 TROUBLE SHOOTING............................................................................................................................12 SEARCHING FOR ITEMS.........................................................................................................................14 WEAPONS AND ITEMS..........................................................................................................................15 -
300 Baud Issue 03
#3 Well, well, well! We actually did it and we find ourselves back for another issue. #"6% Its been hard going but it is now complete and in your hands. Once again thanks to everyone that made this possible, the writers in particular who gave up their time and creative efforts. And another thanks to the people who came out of the woodwork between issues to offer VCF-GB REPORT a hand in other ways. All going well we will march on forwards, towards issue four, but AN EXHIBITOR’S PERSPECTIVE honestly, we cant do it without you. Really. MARK WICKENS Going back a bit to last issue, it is worth throwing out a “Congratulations!!!” to Derek, who won the Atomic Robot competition. Well done Derek for walking to the post office and being randomly chosen! From my perspective receiving the post cards, it very was nice seeing stamps from different parts of the world. It seems I can pretty much geek out about anything. Thanks for sharing. Anyway back to this issue. As always we As the cat winks at me from a cushion on the sofa, and Stevie Wonder sings have some things of ‘everything is all right’ I start penning my thoughts on the first ‘official’ Vintage interest to the newbie Computer Festival in the UK, *ever*. Having never quite made it to VCF-E (the and to the hardcore geek. At one end of European VCF held in Munich every year in the Spring) and after my own DEC the spectrum, Gavin Legacy Event in aid of the National Museum of Computing, it seemed appropriate Picknell returns to to show up with my DEC gear at an event geared firmly towards the masses. -
220 Layout with IBM* Compatibility FTSC Full Tr
5150 KEYBOARDS & KEYPADS 5150 CHERRY ELECTRICAL PRODUCTS 3600 Sunset Ave., Waukegan, IL 60087 708/360-3500 • FAX 708/360-3566 GSO-1600 & GSO-lS00 GSO-1600 GSO-lS00 mM Compatible Keyboard with Built-In Bar Code Compact, 101 Key, mM Compatible Keyboard with Reader. For PC, XT, AT,andPS/2-Systems. Separate Numeric Keypad. For PC, XT, AT and PS/2 Systems. • Input port for bar code stylus, laser scanning gun, or slot reader. • Fits into 19 inch rack (less than 16 inches wide). • Barcodes are automatically identified and differentiated • 101 keysforPC*. XT*, AT*, and PSI2* systems as well (all resolutions). as ffiM* terminals. • 103 keys (2 keys forprograrnroing mode) conforming to • Switch selection ofPC*, XT*, AT*, and PS/2 * modes. ASCU international key layout per DIN 66003/66303 . LED's indicate the mode selected . • Superior Cherry MX keyswitches with' ' Gold • Superior Cherry MX keyswitches with "Gold Crosspoint" contacts help eliminate input errors. Crosspoint" contacts help eliminate input errors. GSO-1307 DEC VT-220 Layout with • Includes housing and cable. IBM* Compatibility • Rugged construction. • " Deep Dish " for home keys FandJ with dimple on key • 105 keys using superior Cherry MX keyswitches with 5 for touch typing. "Gold Crosspoint" contacts to eliminate input errors. • Mane finished, 2-shot molded keycaps are wear resistant • High reliability: and easy to clean. Keycaps colors are: beige/grey (code MCBF = I x 10' operations. U9), white/grey (code L9) . MTBF = 80,000 hours. • Materials conform to UL 94. MCBF (each keymodule) 50 x 10" operations. > • Separate cu rsor pad. • Ergonomic, low profile design with "cylindrical style" • Full N -key rollover. -
COMMODORE HOTLINE - What's New on the Commodore Scene 1 4
co mmodore COMPUTING international December 1SS2 £1.00 U S A S32.5Q MICROS FOR OPTICIANS CBM 64 MEMORY MAPS NEW BEGINNERS GUIDE WORD PROCESSING LIGHT PEN VICAID VIC Two sets of Fabulous Utilities in one! LIG H TPEN PROGRAMMERS TOOLKIT Gives extra commands: Auto, Number, Help, Delete, Change, DAMS PRICE T race, Step, LightPen, Breaketc. and ONLY MACHINE CODE MONITOR Gives Save, Memory Display, Load, Verify etc. Similar to TIM on PET. + VAT Examine the VICS ROM £ 1 7 .3 5 Needs DAMS RAM/ROM board or similar FOR PET £ 1 9 .9 5 vat 12" SCREEN £ 1 9 .9 5 + VAT VICMON RAM ’N ROM THE ULTIMATE BOARD PROGRAMING AID FOR THE VIC 3K RAM In Hires area. Also space for Full machine code VICAID and package with: VICMON Assembler, Dissassembler, programming aids Fill, Re-locate, Identify, Exchange, Compare, Printing, Dissassembler etc., etc. Needs DAMS RAM/ROM board or similar +VAT £ 1 9 .9 5 + VAT (Includes Cover) BUY THE 3K RAM N ROM BOARD WITH VICAID AND VICMON WITH MACHINE CODE MANUAL (WORTH £5.00) FROM MOS TECHNOLOGY FOR ONLY £67.85 + VAT AND GET A FREE VIC LIGHT PEN (WORTH £17.35) VIC REFERENCE GUIDE R.R.P. £14.95 DAMS PRICE £14.50 VIC STARTER KIT VIC 20 C2N Cassette Deck, 10 Blank Cassettes, User Manual, Vic Programmers Reference Guide, ANTIGLARE 1 Joystick. Worth£238.30 ONLY«^0 4 m A A SCREENS FOR PET L Z 1 4 . U U +v a t 40 Column (VAT INCL. PRICE = £244.62) £17.95 80 Column OR VIC 20 With free 3K RAM pack or £19.95 Super Cartridge Game ONLY £173.83 ALL PRICES PLUS VAT VDU VIEW THRU + VAT ACCESS & DAMS BUSINESS COMPUTERS LTD. -
NAA Information Interchange M O D E L Versio
IPTC IPTC - NAA Information Interchange Model Version 4 Comité International des Télécommunications de Presse IPTC - NAA INFORMATION INTERCHANGE MODEL Version No. 4 Rev 2 July 2014 ALTHOUGH IPTC AND NAA HAVE REVIEWED THE DOCUMENTATION, IPTC AND NAA MAKE NO WARRANTY OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THIS DOCUMENTATION, ITS QUALITY, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE. THIS DOCUMENTATION IS SUPPLIED 'AS IS', AND YOU, BY MAKING USE THEREOF, ARE ASSUMING THE ENTIRE RISK AS TO ITS QUALITY AND SUITABILITY FOR YOUR PURPOSE. IN NO EVENT WILL IPTC OR NAA BE LIABLE FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE DOCUMENTATION, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. This document is copyrighted with rights reserved. This specification document is published under the IPTC license terms at http://www.iptc.org/goto?license By obtaining, using and/or copying this document, you (the licensee) agree that you have read, understood, and will comply with the terms and conditions of the license. Copyright © 1991,1993,1995,1997,1999, 2014 IPTC – International Press Telecommunications Council 25 Southampton Buildings London WC2A 1AL UNITED KINGDOM NAA - Newspaper Association of America Wilson Blvd., Ste 900 Arlington, VA 22203 USA TABLE OF CONTENTS CHAPTER 1. GENERAL 4 CHAPTER 2. INFORMATION INTERCHANGE MODEL 11 CHAPTER 3. RECORDS 13 CHAPTER 4. IMPLEMENTATION GUIDELINES 16 CHAPTER 5. ENVELOPE RECORD 18 CHAPTER 6. AP PLICATION RECORD 24 CHAPTER 7. DIGITAL NEWSPHOTO PARAMETER RECORD NUMBER 3 44 CHAPTER 8. RECORD NUMBER 4 (NOT ALLOCATED) 44 CHAPTER 9. -
Retromagazine 01 Eng.Pdf
Spring 2020: there’s a scent of change in the air SUMMARY <HIDDE N> Despite the frankly somewhat dark times we live in, this late spring brings many changes in our lives. Perhaps even finally a return to life as we know ◊ MISTER FPGA, one year later… Page 3 it, after the CoViD-19 nightmare. Even within our editorial initiative there ◊ Interview with Francesco Sblendorio Page 7 are no shortage of changes on the horizon. Indeed, many have already started or will soon be under way. ◊ FAST BASIC – a Locomotive Basic Page 14 compiler in CP/M Let's start with the name of your (hopefully) beloved magazine. From this issue the name of the magazine changes to RetroMagazine World. We ◊ Star Watcher Page 17 have been thrifty and modest: we have only added a small word ("World") ◊ Playing infinite lives with your C64 – Page 21 to our historical name, mostly in order to show our new intention to The challenge goes on address the entire international community and no longer only our numerous Italian readers. ◊ Retromath: Secret Codes Page 24 ◊ 3D Graphs with few lines in BASIC Page 27 How do we intend to do this? Well, actually, we already did it last May 2nd, with the release of issue zero of RetroMagazine English, a pilot publication ◊ Japan cronicles: A new Game & Watch? Page 32 entirely in English, dedicated to all the retrocomputing, retrogaming and retrocoding fans scattered all over the planet. These readers have long ◊ How I discovered RPG games on my Page 36 been asking us to bring in a "neutral" language (an official language, TI99/4A understandable to all) for the content and columns that for over two years ◊ KNIGHTMARE SAGA (MSX) Page 42 have been reaching Italian readers.