To celebrate the city of we, the Scouts and Girl Guides Society at the University of York, also known as SAGGY, have created this York Challenge Badge! For many of us, as students, York is our adopted home city. We’ve spent many a social in and around this quaint little city. So, by completing this badge, we’re hoping we can inspire others to visit or just to learn a little bit more about one of the UK’s oldest and loveliest areas.

Your group doesn’t need to visit the city to complete the badge; but if you are thinking of visiting, we’ve included some of the tourist activities available cheaply in the city. If you want to find out more about York’s history, this website is a great resource: http://www.historyofyork.org.uk/home

Our badge is organised into eight categories:

 Vikings

 Romans

 Ghosts

 York Buildings

 Cats of York

 Ducks & Waterfowl

 Chocolate

 Famous People of York

Within these categories, we have split the activities into Creative, Energetic and Thoughtful. Since we feel leaders are best at deciding the appropriate level of

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challenge for their group, we’ve not indicated how many challenges need to be completed neither have we ranked them for difficulty. We hope your group can try something from at least 5 categories, and can try at least one Creative, one Energetic and one Thoughtful activity. But we’re leaving it completely up to you!

To claim your badge for your group, please fill out the form below. You can either email us or post it. Badges cost £1 each, plus postage. To fund the production of this badge, the York YuFund alumni grant gave us a kind donation. Any money raised from this badge is going to go back into the SAGGY Society. We will use this money to fund our society activities, as well as the activities we run for our local Yorkshire units.

Feel free to send us any feedback to [email protected]. We’d love to see any photos of your groups trying our badge! These activities have come from our own experiences as leaders, (as well as a bit of googling here and there). We are also very grateful for a compendium of games donated to us! We have tried our hardest to attribute copyrights were necessary.

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Contents

Vikings Page York Cat Trail Page Creative 4 Creative 18 Viking Helmets 4 Handprint Cats 18 Make a Viking Longship 5 Stand up Cat/Cat Card 19 Energetic 6 Cat Biscuits 19 Viking Battle 6 Energetic 19 Heave Ho! 7 Cat and Mouse 19 Treasure Hunt 7 Cat’s Trail 20 Thoughtful 7 Poor Pussy 20 Vikings: The Facts and 7 Fiction Viking Trading Game 8

Romans Ducks and Waterfowl Creative 9 Creative 22 Roman Armour 9 Chocolate Egg Nests 22 Pizza Night 9 Energetic 22 Roman Shields 10 Duck, Duck Goose 22 Fortress Building 10 Cross the River Game 22 Energetic 10 Duck and Egg 23 City Walls Tour 10 Ducky Wucky 23 Roman Baths 10 Thoughtful 24 Bird Talk 24

Ghosts Chocolate Creative 11 Creative 25 Origami Ghosts 11 Smarties Pictures 25 Energetic 11 Chocolate Tasting Night 25 Ghost Waiter 11 Energetic 25 Spook Spotter 11 Poisoned Pebbles 25 The Poltergeist 12 The Fruit Pastille Game 26 Steal the Keys 12 Chocolate Knife and Fork Game 26 Thoughtful 26 Where does chocolate come 26 from?

York Buildings Famous People from York Creative 13 Creative 28 The Great East Window 13 Roman Coins 28 Betty’s Tea Party 15 Design your own city 29 Clifford’s Tower 15 Guy Fawkes’ Bonfires 29 Minster Building 15 Energetic 31 Energetic 16 Plant the Gunpowder 31 Trains 16 Dick Turpin: the Game 31 The Buildings Game 16 Whose Handwriting? 31 The Gates Game 17 Thoughtful 32 Thoughtful 17 Which Dick is which? 32 Railway Safety 17

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The Vikings settled in York, which they called Jorvik, in the 9th and 10th Centuries. Vikings are famed for their looting and pillaging, but the Jorvik Vikings seem to have lived peacefully, using the city as a trading centre. They lived in small, thatched houses, with big central hearths. Conditions weren’t brilliant, but they were certainly vibrant. Archaeology work is constantly uncovering new Viking treasures in the city.

Creative:

Viking Helmets

The most durable way to make your own Viking helmet is using papier-mâché!

There are three methods for making the papier-mâché:

 3/4 white PVA glue to 1/4 water (Half and half for good glue).

 1 part flour to 5 parts water, then boil for about 3 minutes and let it cool

 1 part flour to 1 part water. Stir together.

Blow up a balloon to about the size of the person’s head. With ripped up bits of newspaper, dip them into the glue, wiping off any excess. Then layer the newspaper over the top, rounded part of the balloon. 4 layers should be enough.

Let it dry completely. If the helmet is looking a bit flimsy, add another 4 layers of

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paper strips.

Once it’s dry, the decorating can begin. The stereotypical Viking helmet is painted brown, gold and silver but it’s up to your unit if they want to put a modern twist on it!

You can also add horns by placing them either side of the helmet. Surround the base of the horn with papier-mâché. Once dry, they should stay in place.

Make a Viking Longship

Equipment:

 Cereal boxes

 Brown Paper/Brown Paint

 Wooden Skewers

 Straws

 String

 Sellotape

 Brown Paper Bag

 Hole Punch

To make the hull of the ship, cut out the bottom 5cm (approximately) of a cereal box. Cover it in brown paper or paint it brown.

For the oars, push wooden skewers through both of the long sides of the box.

Add small oar shaped bits of paper to the end of the skewers.

Secure two straws together with tape. These will make the central mast. Secure the straws to the bottom of middle of the Longship.

Attach pieces of string to the top of the straws, ending at the four corners of the hull.

For the sail you need a square made from a brown paper bag.

Place a piece of sellotape along the edges, using only half of the width of tape.

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Gently fold the other half over the back side.

Punch holes across the top of the sail and carefully tie it to a skewer, also doing the same at the bottom

Install your sail by taping or tying it onto the mast.

For finishing touches, you can add colourful shields, a rudder and a dragon’s head/tail.

Energetic:

Viking Battle

Vikings famously raided other countries to become wealthy and establish new lands. They are infamous for their effective nature in battle—who wouldn’t be scared by a heavily bearded mob of men hurling axes running straight towards you?! This game will allow your unit to recreate these battles between the native villagers of York and the invading Vikings.

In order to set up the game, mark the meeting place using the black lines below as guidelines—the best method is probably using chalk.

Split the unit into two: One group will be the natives to York and the others will be the Vikings.

Get two/three members of each team to stand in the V/Y part of the grid.

The aim of the game is for teams to throw or bounce the ball past the opposing team to reach the 2/3 players on the other side. In order to score, the participants in

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the V or Y zone must catch it without it bouncing in their zone, or them dropping it. The team with the highest score wins! Heave Ho!

All the Players sit in a circle, with a Viking chief nominated. They must row the Viking longship whilst making "heave ho!" noises.

The Player on either side of the chieftain should then row with the arm nearest to the chieftain making the same noise.

When the chieftain wishes to pass on the duties he should stand up and make a horn blowing noise and shoot an imaginary arrow at his choice for the new chieftain.

The new chieftain takes up rowing duties and the Players to his immediate left and right begin with single handed strokes. Anyone who doesn't take up the challenge is out along with those using the wrong arm or who are too slow.

The game continues until there are 3 Players left, these are the winners.

Treasure Hunt

The Coppergate Viking Site in York is constantly revealing new treasures and delights from the Viking era. So, to replicate this, organise a Treasure Hunt in your room, or local area. You could hide chocolate coins, for example.

Thoughtful:

Vikings: The Facts and Fiction

There are many stereotypical elements of the Viking age that are taken to be fact. This quiz will help the unit understand which is fact and which is fiction. After the quiz, have a discussion about how truthful stereotypes are and how reliable history is. You could relate this to modern day and show how some stereotypes are detrimental and are quite hurtful.

Did the Vikings wear horns on their helmets in battle? Helmets with horns did exist but only for religious ceremonies and not for warfare as sometimes portrayed. Warrior helmets were made of leather or metal, some Viking helmets were round, some slightly pointed and some helmets had eye guards and nose pieces. Sometimes, they even went into battle not wearing a helmet.

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Were Vikings unhygienic? Archaeologists find evidence on a regular basis of combs, spoons and other grooming utensils that indicate the Viking people were very keen on maintaining personal hygiene.

Did Vikings spend all their time raiding foreign lands? The word Viking references overseas expeditions, and was used as a verb by the Scandinavian people for when the men traditionally took time out of their summers to go “a Viking.” While raiding proved an excellent source of income, many of the Vikings held farms back in their homeland that their wives maintained during Viking season. When the men returned home from a raid, they resumed their normal routine of farming.

Did the Vikings destroy villages and towns? Vikings did not destroy everything in a raid; they would leave enough so that the people could re-build their lives... Then the Viking warriors could return and raid again!

Were there women who went ‘a Viking’? A shield maiden is a mythical name given to warrior woman. Evidence suggests that there were women warriors in the Viking Era (although very rarely). Some experts suggest that Sela, Lathgertha, Hetha and Visna may well have been the names of warrior women.

Did Vikings let their animals into their homes? It was common for families and animals, including cows, goats and sheep to live in the Viking home together.

Did they have Viking ship burials? A well-known Norse tradition is the Viking ship burial. The deceased was laid in a boat, with personal belongings and grave offerings - the Norse believed they would need them in the afterlife. The boats were set alight and sailed off into the afterlife aboard their burning ships.

Was Friday named after a Viking Goddess? Friday was named after Frigg. Friday is considered by some a lucky day, especially for marriage. Frigg is the wife of Odin, who is one of the most important Viking Gods as he decided between a victory and defeat during battle.

Viking Trading Game

Create your own Viking Trading Centre by trading goods and skills for better resources. The aim is that group have around an hour to make as much money as possible. You can give them minimal resources to start with, such as newspaper, scissors, and pens. Find our Viking Trading Resource in the Appendix. The first sheet is for participants; the second is for Leaders.

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The City of York was founded by the Romans, almost 2000 years ago, under the name . Far from being a small, distant and unimportant Roman city, the Romans built a fortress, an HQ, a bathhouse and a large barracks, amongst other things. The Roman Emperor Septimus Severus ruled the from York, and the Emperor was declared Emperor in York. The Romans left their mark on the city, from the architecture, such as the Multiangular Tower, to sightings of Roman Legion ghosts wandering the streets along the old Roman roads!

Creative:

Roman Armour

Choose a person to become the Roman soldier. Then, using newspapers and sellotape, build Roman Armour around them!

Pizza Night

Have a Roman Pizza night. You could use a basic dough base, or scone base. Then cover with tomato puree, and decorate as you please. http://www.bbc.co.uk/food/recipes/pizzadoughbase_70980

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Roman Shields

Design your own Roman Shield, using the templates provided. Most Roman Shields featured bold, bright colours, with lots of red, gold and green.

Fortress Building

Have a go at building your own Roman Fortress. Fortresses were square or rectangular shapes, containing the city within them, with four gates along each wall. They were built using palisades, turf and clay. So try using IKEA pencils, or cocktail sticks stuck into play dough; to make the construction simpler, you could use egg boxes or cardboard boxes. The fortress must be strong enough to be defended against missiles (or marshmallows)

For more information on how the York Roman Fortress looked, look at this link: http://www.historyofyork.org.uk/themes/the-romans-arrive/the-roman-fortress

Energetic:

City Walls Tour

If you’re in the city, try walking the city walls. Take brass rubbing at each of the gates to create the full map. Or take the Roman Trail of York: http://www.historyofyork.org.uk/tpl/uploads/1Roman.pdf

Roman Baths

Why not visit your local swimming pool, as a modern equivalent to the Roman Baths.

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York is supposed to be the most haunted city in Europe with over 500 apparitions! With its many stories of estranged lovers, murders, and lost children, many establishments in the city have reported seeing mysterious lone hands, or experiencing eerie chills!

Creative:

Origami ghosts http://en.origami-club.com/halloween/ghost/ghost/index.html

Energetic:

Ghost Waiter

Equipment for each team:

 Balloon

 Paper plate

1. Devise some kind of assault course, e.g. using chairs, benches etc.

2. Scouts line up at one end of the hut in two or three teams.

3. The front player balances their balloon on the plate and walks down the course and back. They then place the plate in the next player’s hand, without dropping the balloon.

4. First team to conquer the course wins.

Spook Spotter

This game is like ‘Wink Murder’ but instead of having a murderer, choose a ghost. The ghost chooses a repetitive movement and silently chooses others to copy them, by making the movement at them. The new ghosts then copy the movement. A spotter stands in the centre of the circle and has to work out who is the original ghost. They have 3 guesses.

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The Poltergeist

The room must be completely dark when a Leader starts to explain to the Players how the game works.

One Player will be the Poltergeist and all the other Players are humans, thus his targets.

Everybody walks through the room, randomly. The Poltergeist must try to find a target. When he bumps into another Player, he must softly pinch him.

If the Player he pinches is a human, that Player becomes a ghost as well. If the other Player however was a Poltergeist, they both scream and turn into humans.

After a given amount of time the Leaders stop the game and ask how many humans have survived.

Steal the Keys

Participants must sit in a circle on chairs. One player sits on a chair in the centre of the circle with a blindfold on. They are the Keeper of the Keys.

A leader places a set of keys under or behind the chair and then picks a ‘ghost’. The ghost’s job is to steal the keys and then get back to their chair without being pointed at by the Keeper of the Keys.

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The City of York is a small city but has many unique buildings inside its City Walls. The is one of the largest cathedrals in Europe, and it doesn’t have any foundations!

The building has survived Norman ransacking, arson attacks in the 1820s, a lightning strike in 1984 leading to another fire. Currently the Minster’s ‘Great East Window’ is being repaired. This window contains 2 million pieces of glass in 128 stained glass windows, which are a visual representation of the Book of Revelations.

Clifford’s Tower or ‘’ was originally built on commands of William the Conqueror. The castle has been destroyed numerous times first in 1069 by the Vikings. However it has been rebuilt no less than four times! The and artificial lake is long gone and replaced by a car park, but the banks are still available for the bravest to roll down.

Amongst the other fine buildings in York are: The Shambles, one of York’s tiniest streets with medieval overhanging houses, which used to house the city’s butchery market. The Merchant Adventurers’ Hall is where the city’s guild met. Betty’s Café Tea Rooms is York’s most famous (and expensive) patisserie, famous for its cake trolley!

Creative:

The Great East Window

The actual panels are shown in the image to the right.

Make your own Great East Window Stained Glass Biscuits, using this recipe: http://www.bbc.co.uk/food/recipes/stainedglasswindowbi_ 87505

Ingredients:

 350g/12oz plain flour, plus extra for dusting

 1 tsp bicarbonate of soda

 2 tsp ground ginger

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 100g/3½oz butter

 175g/6oz soft brown sugar

 1 free-range egg, beaten

 4 tbsp golden syrup

 Packet wrapped fruit-flavoured boiled sweets in different colours

Preparation method

Preheat the oven to 180C/350F/Gas 4.

For the biscuits, mix the flour, bicarbonate of soda, salt and ginger together in a bowl.

Rub in the butter until the mixture resembles fine breadcrumbs, then stir in the sugar.

In another bowl, beat together the egg and golden syrup, then pour this mixture into the flour mixture and mix to make a smooth dough, kneading lightly with your hands.

Crush the sweets in their wrappers using a rolling pin.

Roll the dough out on a floured work surface to about 0.5cm/¼in thick, then cut into shapes. Transfer the biscuits to baking sheets lined with baking paper.

Cut out shapes in the centre of each biscuit, making sure you leave a good edge all around the biscuit. Completely fill the hole in each biscuit with crushed boiled sweets.

Make a hole at the top of each biscuit using a drinking straw so that you will be able to thread a ribbon through it later. Bake the biscuits in the oven for 10-12 minutes, or until golden-brown.

Remove the biscuits from the oven. While they're still warm, check that the holes are still there - if not, push a straw through again. Do not remove the biscuits from the baking tray until they have cooled because the boiled sweets need to harden. Once the sweets have hardened, gently lift the biscuits onto a wire rack with a palette knife to finish cooling.

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Betty’s Tea Party

Create your own Betty’s Cake Trolley with lots of tea and coffee!

Clifford’s Tower

Use 250g of play dough to build a model of Clifford’s tower. Once finished why not see if it will stand the test of time by seeing how long it can withstand a hairdryer 10cm away from it at full blast! Or from a marshmallow attack!

Minster Building

The Minster is 60 metres tall yet has no formal foundations and by some miracle hasn’t fallen over! Although, we should add that it is standing on top of the old Roman church, which probably helps its stability. So the challenge is for groups to build their own tower, without it toppling! Try using tent pegs, Lego, spaghetti, Jenga bricks, or any other material.

Or try this team building version:

Each team needs to be numbered and sitting equally distant from building material of which there should be 5 per Team less 1. The object of the game is for a tower to be built, 6 items high, by the numbered member of the Team, without any physical help from his team. On calling out a number, that Team's member runs to the centre and can carry one item at a time to his base, at any time he may 'borrow' an item from another Team in order to complete the task. At his base the items are stacked to make a tower, tent pegs stacked as for drying out after camp. No Team may 'defend' their tower. Winning Team is the one with all six items standing without any item having been touched by other Team Members. Lots of sharp eyed refereeing required.

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Energetic:

Trains

Equipment:

 Ball

The Players stand in a large circle. A certain number of Players (depending upon how many you have) form a train by holding on to the Player in front.

When the game starts the train runs around the circle. The Players in the circle pass the ball around the circle from Player to Player.

Once the ball has gone round the circle twice the train stops and the number of laps they managed is counted. Play then switches over to a new train and repeated. The train with the highest score wins

The Buildings Game

Get them to walk around the room and then shout out a number between 2 and the maximum number of participants in your unit. Once they have got into groups shout out one of the iconic York buildings/ famous figures from the list below. They then have to create the landmark using their bodies, either lying down on the floor or upright. If they don’t know what the buildings look like, print off pictures of the buildings and place them around the room to aid their creations!

York Buildings:

 The Minster

 River Ouse

 Betty’s Café Tea Rooms

 The Shambles

 City Walls

 York Railway Station

 Clifford’s Tower

 Nestlé Chocolate Factory

 University of York

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 York Racecourse

Bridge

The Gates Game

York’s City Walls include , or 'bars', such as Bar, Monk Bar, Bar and Bar. These restricted traffic in medieval times and were used to extract tolls, as well as being defensive posts.

Get every person sat on a chair in a horseshoe shape. The first 4 chairs are Bootham Bar, Monk Bar, Walmgate Bar and Micklegate Bar.

The rest of the chairs in the horseshoe are numbers from one upwards, until everyone has a number. Everyone starts of a rhythm of slapping their legs once, followed by a clap and clicking your right hand fingers first, then the left.

The person on the Bootham chair starts off of by saying “Bootham to *insert gate name or number here*” between the clicks of the fingers. That person must then call their own number/name, followed by the name/number of another's position.

If someone misses the rhythm, or fails to properly calls their own name or number, etc., they go to the last position, and everyone then moves one space closer to Bootham.

The objective of the game is to become Bootham, and stay in that position as long as possible so they are there at the end of the game.

Thoughtful:

Railway Safety

Do an evening on the safety of railways, especially on level crossings.

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The city of York features a trail of cats around the city dating back to 1920, when Sir Stephen Aitcheson placed two on a building that he owned in Low Ousegate. Many people believe he placed the cats there to scare away rats and mice but it is more likely that he thought they would be eye-catching and attractive. Others followed his idea and cats began to appear around the city in the hope that good things would happen.

In 1979 Tom Adams a local architect decided to resurrect the idea by placing cats on buildings he designed, Jonathon Newdick was then commissioned to bring them to life. There are 22 cats placed on buildings around York.

If your group is in the city, you should definitely give the trail a go! http://www.yorkluckycats.co.uk/york-cat-trail.html

Creative:

Handprint cats

All you need are various colours of paint, paint brushes and paper.

Paint the whole palm of your hand in one colour and then place your painted hand onto a blank piece of paper you should now have a hand print on your page.

Allow the paint to dry and with a paintbrush add three lines to each fingertip making the cat’s legs and two eyes and whiskers to the thumb making the head of the cat.

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Stand up cat / cat card

Equipment:  Card (the colour you would like to make your cat)  Paper (pink, white and green)  Scissors  Glue  Cat template (included in this pack) Print our template and cut it out. In order for the cat to stand up, you need to fold the piece of card. The top of the cat body template should be placed along the fold in the card. Cut out your cat body, but make sure you don’t cut through the fold – you want the piece to have that top “hinge”. Trace the cat head template onto card and cut it out. Glue the head to one end of the cat body.

Trace the tail onto the card and cut it out. Glue to the other end of the cat body.

Trace the triangles from the template onto coloured paper. The nose and the ears go onto pink paper, while the eyes go onto green paper. Cut all the triangles out. Glue on the eyes and the ear triangles.

Cut 4 thin strips of white paper. Glue them to the cat’s head as whiskers and then glue the nose on top of the intersection of the whiskers.

Cat biscuits: - decorate biscuits into cats

Using digestive biscuits, icing and a variety of sweets decorate the biscuits into cat faces.

Energetic:

Cat and Mouse

For a large group:

Organise the players into rows, with enough space to spread their arms out. Start with all the players facing in the same direction with their arms spread to their sides - this should create a number of rows. On the command 'Turn' everyone should turn round 90° - don't be too worried which way just as long as it is a quarter turn. This changes the maze from rows to columns.

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Two players a 'cat' and a 'mouse' will run around the maze, the cat trying to catch and tag the mouse. They may run around the maze and along the lines of arms but must not pass or stretch across them. You can shout 'Turn' at any point during the game to change the maze. Thus you may suddenly prevent the mouse getting caught or put the mouse very close to the cat.

When the mouse is caught start again with another pair or start with a new mouse and allow the old mouse to 'grow' to a cat

If they find that too easy, you can make the circle move by moving the group around the room.

For a small group:

Get all players to sit on the floor spread around the room with the legs in a ‘v’ shape; this will be the mouse’s hole. Choose one player to be the mouse and another to be the cat, the cat will chase the mouse. The aim of the mouse is to return to a safe place its mouse hole. The mouse runs around while being chased by the cat and sits down in between the legs of a player sat on the floor, this player now becomes the cat, while the previous cat becomes the mouse.

Cat's Tail

Equipment for each team:

 Plenty of coloured wool

 At least two colours

Formation: Teams

Hide several pieces of cloth or yarn - a different colour for each team. One player on each team is a 'cat without a tail'. At the signal, all players search for tails of their colour. As a piece is found, it should be tied to the belt of the cat who ties others to it as they are found. The winner is the side whose cat has the longest tail at the end of five minutes.

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Poor Pussy

Equipment:

 1 blindfold

Formation: Circle

Arrange the group in a circle with a blindfolded player in the centre. Then have the players move around the circle very quietly. The blindfolded player should approach the circle in any direction and secure a victim who, in a disguised voice, says 'poor pussy' and then imitates the 'meow' of a cat. If the blindfolded player fails to identify the prisoner, they release them and the game continues. If they succeed, the two change places.

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York is home to lots of ducks and many of these live on the University of York Campus, which has its own bird sanctuary. There are approximately 14 ducks for every York student. With 15,250 students, this means a lot of ducks! The rivers Foss and Ouse meet in the City Centre, which is probably why there are so many ducks!

Creative:

Chocolate Egg Nests

Make some chocolate nests, using chocolate-covered cornflakes, golden syrup, butter, and the all-important Mini Eggs. (Although Mini-Eggs are only available between January and Easter!) http://www.bbc.co.uk/food/recipes/eastereggnests_93841

Energetic:

Duck, Duck Goose

Players sit in a big circle, leaving room to run around the outside. Player One is nominated as 'it'.

They must walk around the outside of the circle, tapping each player and saying ‘Duck’ as they pass. At any point, the Player can say ‘Goose’ to another person in the circle (Player Two).

Player One must now round around the circle to get into Player Two’s place, before Player Two can tap them.

If Player One successfully makes it Player Two’s space without being caught, then Player Two is now 'it'. If not Player one continues.

Cross the River Game

The river Ouse, which runs straight through York, has flooded yet again! With the bridges out of action, more ingenious ways of getting from one side of the river to the other are going to have to be used.

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Split the group into teams and have them line up on one side of the room. For younger teams give them three chairs and for older teams give them two chairs.

Each team has to use the chairs in order to travel from one side of the room (river) to the other.

If any member of the team touches the floor then that team has to return back to the beginning. The first whole team to reach the other side wins!

Duck and Egg

Equipment: A plastic duck or two (bath time variety), One or more balls.

The Players gets into a circle. In the middle the Leader holds the ball and the duck.

The duck is then passed continuously around the circle. The Leader throws the ball at anyone they so choose whilst the duck is going around.

The Player who catches the ball throws it back to the Leader. If either the duck or "egg" is dropped then that Player is out and sits down, still in the circle, (the size of the circle does not decrease).

The remaining Players have to pass the duck around over the 'out' Players heads and still try to catch the "egg" at the same time.

The game can be made more complicated by using more than one "egg" or duck at once. Try it with two "eggs" and two ducks going in different directions! The winner is the last Player standing - apart from the Leader!

Ducky Wucky

One Player is chosen to be 'it'. It will approach another Player and say “Ducky Wucky”, and the other Player must respond “Quack Quack” without smiling. If the target smiles, then they become the new 'it'.

Make sure that after a few seconds, 'it' moves on to another target rather than waiting for the first target to crack. Other than that, 'it' is free to use whatever vocal inflections, facial expressions, physical gestures, etc. they want, as long as the only thing they say is “Ducky Wucky”. Variations: Quacks - One Player is blindfolded and faces away from the others. One

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of the other Players is chosen to step up behind the blindfolded Player and imitate the sound of a duck quacking.

The blindfolded Player must try to guess who made the noise. If successful they swap places

Thoughtful:

Bird Talk

Visit a bird sanctuary, or invite a member of the RSPB to talk to the group about waterfowl.

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York has a rich chocolate history, benefiting from York’s excellent rail connections. The Rowntree’s Company started in York in 1862. Nestlé now owns the company, but its factory is still in York, just north of the city. When the wind is blowing in the right direction, a wonderful smell of dark chocolate comes across the whole city. The Terry’s Factory was also originally made in York, creating the Terry’s Chocolate Oranges, and their predecessors Terry’s Chocolate Apples. 6 million Kit Kats are produced every day in York, which equates to over 1 billion every year.

Creative:

Smarties Pictures

‘Smarty’s Chocolate Beans’ were made by Rowntree’s in York from 1882 until very recently. Pooling together several pots of Smarties, try and make an artwork using the sweets.

Chocolate Tasting Night

Gather together lots of different types of chocolates, including different brands, Fair-Trade and non-Fair-Trade, drinking chocolates etc. Decide which the favourite is. Can the group determine which ones are Fair-Trade or not from the taste?

Energetic:

Poisoned Pebbles

Equipment:

 Rowntree’s Fruit Pastilles

 Plate

Present a plate of Fruit Pastilles to the group sat in a circle. One member of the group is chosen to be the Quality-Tester, and leaves the room. The rest of the group choose a ‘poisoned’ Fruit Pastilles. The Quality-Tester returns, and must choose which Fruit Pastilles. If the Fruit Pastille is not the poisoned one, then they eat it. If it is, then they are out. Continue until out of Fruit Pastilles!

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The Fruit Pastille Game

Fruit Pastilles come in five different colours: Red, Orange, Yellow, Green and Purple. For each one, the following actions are assigned:

Red—Stop Running

Orange—Hop

Yellow—Get into pairs

Green—Run on the spot

Purple—all line up (Or whatever other actions leaders want to use)

Leaders call out the colour, and participants must do that action. Those who are the last to begin the action are out. Game continues until only 2 players remain.

Chocolate Knife and Fork Game

Equipment: Hat, Gloves, Scarf, Knife, Fork, Plate, Block of Chocolate (say 200g), Dice

Players arrange themselves in a circle with the equipment, minus the dice, to the side of the circle.

Players roll the dice. The first to roll a six must put on the hat, gloves and scarf and then begin to try and eat the chocolate. (Leave the wrapper on the chocolate as this makes the game harder!)

When another player rolls a six, they must change places with the current chocolate eater. Before the new chocolate eater can begin trying to get some chocolate, they must be wearing the hat, gloves and scarf.

Game continues until all the chocolate is gone.

Thoughtful:

Where does Chocolate come from?

Chocolate is predominately made in the Southern Hemisphere, in the Ivory Coast, Ghana, Indonesia and Brazil. It is a highly intensive cultivation process. Harvest occurs between October and December. 1 Cocoa tree produces 454g of chocolate in a year. Beans are taken out of the cocoa plant, fermented for 5 to 6 days, then sun dried, then sent to the chocolate factory. The beans are then cleaned, roasted,

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broken into pieces, ground together, then milk is added, to make Dairy Milk.

For 5.5 million smallholder farmers, it is their sole source of income. But the industry is poorly paid. http://makechocolatefair.org/sites/makechocolatefair.org/files/factsheet01_e6_bo egen.pdf http://www.cadburyworld.co.uk/schoolandgroups/~/media/CadburyWorld/en/Fil es/Pdf/factsheet-chocolate-manufacture

Discuss these facts with your group. Do they think this is a fair process? Were they surprised by these facts? What do they understand about Fair-Trade Chocolate?

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From Dick Turpin to Guy Fawkes to Judi Dench, York has seen many of its locals become famous nationally.

Dick Turpin, the infamous highwayman from Essex, was tried, and then imprisoned in the York Castle (now the York Castle Museum). Turpin wasn’t arrested for highway robbery but shooting a cockerel on the streets of Fulford (just outside York city centre) and was arrested under a pseudonym. His true identity was discovered after a letter to his family was intercepted, and he had signed it using his real name. He was hung at Knavesmire, which is near today’s Racecourse.

Guy Fawkes’ role in the 1605 Gunpowder Plot immortalised him in history. He was born within the city walls, on Stonegate, next to the Minster.

Constantine the Great was proclaimed Roman Emperor in 306 in York and briefly governed the Empire from York. He was the first Christian Emperor of the Roman Empire and later went on to found Constantinople, which is now Istanbul in modern-day Turkey.

Creative:

Roman Coins

Design your own Roman coins. This is what Constantine’s coin looked like: http://downloads.bbc.co.uk/rmhttp/schools/primaryhistory/images/romans/relig ion/r_silve_argenteus_constantine.jpg

Here are some more examples of Roman Coins: http://collections.museumoflondon.org.uk/Online/group.aspx?g=group-19938

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Design your own City

Constantine founded Constantinople on the existing Byzantium, but still had to rebuild it and expand it. So, using the Ordnance Survey’s Key, get groups to design their own cities, with all the amenities they think they’d need in a Roman city.

Guy Fawkes’ Bonfires Your group could make their own real bonfire, or instead make this edible version:

There are a couple of options for making the cupcakes, you can buy some fairy cakes, make some plain ones or if you want a real taste of Yorkshire make some Parkin cupcakes. Parkin is a traditional ginger cake from Yorkshire and is very popular on Bonfire night as they have a warming flavour.

(Parkin Recipe comes from : http://www.beccas-baking-blog.com/2012_11_01_archive.html )

Ingredients:

 175g/6oz plain flour

 2 tsp ground ginger

 1 tsp ground cinnamon

 1 tsp grated nutmeg

 1 tsp bicarbonate of soda

 275g/9.7oz fine oatmeal

 175g/6oz black treacle

 150g/5.3oz butter

 110g/3.9oz dark brown sugar

 150ml/5.3fl.oz milk

 1 egg

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Method:

It is recommended making the cake part a few days before you want to serve them so they can mature. This recipe makes around 14 cupcakes

Preheat the oven to 180°C/350°F/Gas Mark 4 and put 14 muffin cases into muffin tins.

Sift together the flour, ginger, nutmeg, cinnamon, bicarbonate of soda and salt into a large mixing bowl.

Add the oatmeal and mix together with a balloon whisk. Set aside.

Put the treacle, butter, sugar and milk into a small saucepan.

Place over a very low heat on the stove to melt them together. Do not allow the mixture to boil.

Once melted, remove from heat and allow them to cool slightly before adding the egg and beating it in with a metal spoon.

Add the mixture to the dry ingredients and beat until well incorporated.

Divide the mixture across the cases, making sure not to overfill them.

Bake for 30-40 minutes until the cakes are dark brown and firm to the touch. A skewer inserted into the centre should come out clean.

Leave in the tin to cool for about 15 minutes before transferring to a wire rack.

When completely cooled, put in a cake tin lined with greaseproof paper and allow them to mature for at least two days.

To Decorate:

Create orange butter icing by mixing 250g icing sugar with 125g of butter, 1 tsp of vanilla essence and a couple of drops of orange food colouring.

The butter icing can either be piped on or just dolloped on top!

Lie matchmakers, chocolate fingers or broken up flakes on top of the “fire” to represent the wood. Then eat!

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Energetic:

Plant the Gunpowder

This wide game essentially works like a reverse Capture the Flag. The unit is split into 2 teams. Each team has a neckerchief, or something similar, which acts as the gunpowder. They also have a hula-hoop, or something similar, to act as the Houses of Parliament. The aim of the game is for each team to try and get their neckerchief in their opponent’s hoop. Players cannot hide their neckerchiefs, hoops cannot be moved and no player can guard the hoop.

Dick Turpin the Game (basically Wink Murder)

One young person is taken out of the room; that person is the Duke of Newcastle who wants to catch Dick Turpin and have him tried in York. The rest of the young people sit in a circle and the leader selects ‘Dick Turpin’. When the Duke returns to the room, he stands in the centre of the circle, and everybody must be silent. Dick Turpin then pretends to shoot people without the Duke seeing him. When somebody is shot they must pretend to be a cockerel or a chicken and die. Loud clucking during death is mandatory. When the Duke thinks he knows who Dick Turpin is he must point at that person and says: “You are Dick Turpin and I sentence thee to death!” If that person is Dick the Duke wins, if not Dick runs out of the room and he wins and becomes the Duke. A new Dick is then selected. Play until a Duke catches a Dick. If everybody is killed without an accusation being made, then Dick wins.

Whose Handwriting?

Get each member of your unit to write down the phrase ‘Whose handwriting is this?’ on a piece of paper without anyone else seeing. The unit (or in small groups) should then sit in a circle whilst the leader shows each piece of paper in turn. The rest of the unit then have to guess whose handwriting it is.

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Thoughtful:

Which Dick is which?

When writing this Challenge Badge, our own Society Members were getting a little confused between Dick Turpin and Dick Whittington. So to ensure nobody else gets as confused as us, here is a game to help! Please see the appendix for the answers!

1. Which Dick reportedly walked the length of England with a cat?

2. Which Dick reportedly rode from London to York on his horse Black Bess over night?

3. Which Dick is friends with Aladdin?

4. Which Dick had his body stolen after his death?

5. Which Dick worked as a butcher?

6. Which Dick shot Tom Morris?

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Viking Trading Challenge – Young People

Challenges Deposit Price Write out the 13 times table up to 650 4 22 Name all the countries of the EU, in alphabetical order 3 8 Find what’s different about Scouting/Guiding in your country compared to 3 19 the UK Recite the UK Scout Law or the Girl Guiding Promise 3 19 Name at least 25 US states 3 19 Estimate the height of Westminster Abbey 9 22 Each member of your country ties a bowline knot 12 33 Draw an accurate map of your country 15 30 Make a cup of tea for your leader 15 34 Draw the Union Flag correctly 12 48 Each member of your country needs to tie a figure-of-eight knot in under 15 32 one minute Make an origami fortune teller 15 25 Sew a badge 18 27 Draw a life-size portrait of Bear Grylls or Baden Powell 25 44 Do 100 skips 26 32 Invent a new Jelly Baby 31 50 Each member of your country ties a reef knot in under one minute 32 41 Design a new flavour of crisps 32 58 Re-enact the 1966 World Cup final 38 57 Re-design the rubber duck 44 8 Build a Lego house 45 70 Build a shelter for a hedgehog 46 80 Make your country’s flag out of other items (eg. Lego/Cardboard) 47 68 Devise a means of crossing the Atlantic using materials found in the 50 77 Scout/Guide Hut Pitch an strike a tent correctly in seven minutes 52 77 Solve Global Warming 55 98 Build a Lego version of your country 60 85 Build a Lego Buckingham Palace 60 67 Build a Lego landscape 60 74 Make an origami 3D paper banana 65 75

To make your Viking community great, you need to complete as many of these challenges as you can. To do a challenge, you need to hire equipment and pay the deposit required, and once you’ve completed it at a satisfactory level your country will be paid. Money is exchanged in points, written onto a whiteboard. Each community starts with a different amount of points. All deposits and prices are subject to change; they are only an estimate! You may be paying/earning more or less!

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Viking Trading Challenge – Leaders

Challenges Materials Deposit Price Write out the 13 times table up to 650 Paper, Pens 1-8 19-25 Name all the countries of the EU, in Atlas, Paper, Pens 2-5 7-10 alphabetical order Find what’s different about Paper 2-5 15-18 Scouting/Guiding in your country compared to the UK Recite the UK Scout Law or the Girl Guiding Scout Law /Guide Promise on 2-5 18-20 Promise Paper Name at least 25 US states Atlas, Paper, Pens 2-5 18-20 Estimate the height of Westminster Abbey Paper, Pens 8-12 17-22 Each member of your country ties a bowline Rope 10-15 30-35 knot Draw an accurate map of your country Atlas, Paper, Pens 10-17 25-35 Make a cup of tea for your leader Teabags, Mug, Kettle 10-20 25-36 Draw the Union Flag correctly Paper, Pens 10-15 45-50 Each member of your country needs to tie a Rope, Watch 12-18 30-35 figure-of-eight knot in under one minute Make an origami fortune teller Paper, Pens 12-18 20-33 Sew a badge Badge, Needle, Thread, Material 15-23 25-29 Draw a life-size portrait of Bear Grylls or Paper, Pens 20-30 40-55 Baden Powell Do 100 skips Rope 23-30 30-35 Invent a new Jelly Baby Paper, Pens 25-38 48-55 Each member of your country ties a reef Rope, Watch 26-36 40-42 knot in under one minute Design a new flavour of crisps Paper, Pens 30-33 54-64 Re-enact the 1966 World Cup final Football 35-46 53-66 Re-design the rubber duck Paper, Pens 40-48 55-60 Build a Lego house Lego 40-56 65-75 Build a shelter for a hedgehog Lego, Cardboard, Paper, Pens 42-49 70-90 Make your country’s flag out of other items Lego, Cardboard, Paper, Pens 45-48 66-72 (eg. Lego/Cardboard) Devise a means of crossing the Atlantic Lego, Cardboard, Paper, Pens 45-56 70-85 using materials found in the Scout/Guide Hut Pitch an strike a tent correctly in seven Tent, Watch 50-55 75-80 minutes Solve Global Warming Paper, Pens 50-65 95-105 Build a Lego version of your country Lego 55-65 78-98 Build a Lego Buckingham Palace Lego 55-65 65-69 Build a Lego landscape Lego 55-65 66-79 Make an origami 3D paper banana Paper, Pens 60-70 65-85

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Roman Shield

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Cat Craft Template

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“Which Dick is Which?” Answers

1. Dick Whittington

2. Dick Turpin

3. Dick Whittington

4. Dick Turpin

5. Dick Turpin

6. Dick Turpin

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Unit Name

County/District

Leader(s) Name

Address

Postcode Email/Phone (for any queries)

Number of badges required at £1.00 each. Please add postage 0-10 £0.50 according to the 10-30 £1.10 number of badges 30+ £1.40 you order: Please make your cheque payable to YUSU (YUSU is York University Students’ Union) and send them to the address below:

James Henderson 55 Fourth Avenue York North Yorkshire YO31 0UJ

All images and photographs used are copyright © SAGGY 2014. Please ask permission before using.

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