AT-13-0159 Waiting for the Next Wave
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Phil Lelyveld
Phil Lelyveld Program Manager, Consumer 3D Experience Lab, USC Entertainment Technology Center Entertainment Technology Research and Bus Dev Consultant www.etcenter.org www.PhilipLelyveld.com 1" How"does"3D"work?" • The"main"depth"cues"are"monocular" • Disparity"s@mulates"stereopsis" • Stereopsis"signals"only"rela@ve"depth" Source:"Dr."Jim"Sheedy,"Pacific"University’s"3D"and"Vision"Conf.,"6/1/11" Philip"Lelyveld"–"www.PhilipLelyveld.com" 2" Hype"Cycle" (Gartner)" Peak"of"inflated"expecta@ons" Plateau"of"produc@vity" Slope"of"enlightenment" Trough"of"disillusionment" Technology"trigger" Philip"Lelyveld"–"www.PhilipLelyveld.com" 3" 3D Cinema Number of 3D Feature Movies by Year 30 20 10 0 1953 1990 1970 2010 Film-based 3D Movie Titles Digital 3D Movie Titles Source: Digdia (www.Digdia.com), June, 2009 Report – Digital 3D Entertainment, From Theatre to the Home 5 Leading 3D cinema systems Dolby&(color&shi:)& RealD&(polarized)& MasterImage&(polarized)& XpanD&(ac)ve&shu/er)&6" 30,000+ 3D screens worldwide China = 6000+ 3D Screens US/Canada Dean, Beijing Film Academy China 4/27/12 France UK Germany Russia Mexico +50% CinemasSpain worldwide are now digital +50% DigitalJapan cinemas are now 3D capable (Source:"4"Reasons"3D"Movies"Aren’t"Just"a"Fad,"Mashable,"12/22/11)" hYp://www.studiodaily.com/main/news/headlines/StereoZ3DZSmartphoneZMarketZPoisedZtoZExplode_13567.html" Average"perZscreen"revenue" 3D"screens"versus"2D"screens" (Source:"4"Reasons"3D"Movies"Aren’t"Just"a"Fad,"Mashable,"12/22/11Philip"Lelyveld"–"www.PhilipLelyveld.com)"" 9" hYp://www.studiodaily.com/main/news/headlines/StereoZ3DZSmartphoneZMarketZPoisedZtoZExplode_13567.html" -
Sky Italia 1 Sky Italia
Sky Italia 1 Sky Italia Sky Italia S.r.l. Nazione Italia Tipologia Società a responsabilità limitata Fondazione 31 luglio 2003 Fondata da Rupert Murdoch Sede principale Milano, Roma Gruppo News Corporation Persone chiave • James Murdoch: Presidente • Andrea Zappia: Amministratore Delegato • Andrea Scrosati: Vicepresidente Settore Media Prodotti Pay TV [1] Fatturato 2,740 miliardi di € (2010) [1] Risultato operativo 176 milioni di € (2010) [2] Utile netto 439 milioni di € (2009) Dipendenti 5000 (2011) Slogan Liberi di... [3] Sito web www.sky.it Sky Italia S.r.l. è la piattaforma televisiva digitale italiana del gruppo News Corporation, nata il 31 Luglio 2003 dall’operazione di concentrazione che ha coinvolto le due precedenti piattaforme Stream TV e Telepiù. Sky svolge la propria attività nel settore delle Pay TV via satellite, offrendo ai propri abbonati una serie di servizi, anche interattivi, accessibili previa installazione di una parabola satellitare, mediante un ricevitore di decodifica del segnale ed una smart card, abilitata alla visione dei contenuti diffusi da Sky. Sky viene diffusa agli utenti via satellite dalla flotta di satelliti Hot Bird posizionata a 13° est (i satelliti normalmente utilizzati per i servizi televisivi destinati all'Italia) e via cavo con le piattaforme televisive commerciali IPTV: TV di Fastweb, IPTV di Telecom Italia e Infostrada TV. Sky Italia 2 Storia • 2003 • Marzo: la Commissione europea autorizza la fusione tra TELE+ e Stream, da cui nasce Sky Italia. • Luglio: il 31 luglio Sky Italia inizia ufficialmente a trasmettere. • 2004 • Aprile: Sky abbandona il sistema di codifica SECA per passare all'NDS, gestito da News Corporation. -
2019 13-Itcon-Hamzeh.Pdf
www.itcon.org - Journal of Information Technology in Construction - ISSN 1874-4753 3D VISUALIZATION TECHNIQUES IN THE AEC INDUSTRY: THE POSSIBLE USES OF HOLOGRAPHY SUBMITTED: April 2018 REVISED: April 2019 PUBLISHED: June 2019 at https://www.itcon.org/2019/13 EDITOR: Turk Ž. Farook Hamzeh, Assistant Professor, American University of Beirut; [email protected] Hisham Abou-Ibrahim, PhD Candidate, American University of Beirut; [email protected] Anthony Daou, Graduate Student, American University of Beirut; [email protected] Mazen Faloughi, Graduate Student, American University of Beirut; [email protected] Nadim Kawwa, Graduate Student, American University of Beirut; [email protected] SUMMARY: Different visualization techniques are used to display and communicate information in the architecture, engineering, and construction (AEC) industry. While 2D representations have been historically used to communicate designers’ intent, 3D representation technologies have been increasingly used in the AEC industry. In this regard, designers gained more flexibility to express their 3D designs on one hand, and to communicate their intent to involved stakeholders on the other. However, current 3D visualization tools still rely on different forms of screens as a communication interface between information stored in a computer and involved users which may affect the interpretability of modeled information. In this context, this study explores the use of holography to represent and share construction information in both the design and construction phases of AEC projects. This paper reviews the current state of art in holographic visualization, examines the various techniques used to create holograms, evaluates the potential use of holography in construction, and compares it to other physical and digital modeling methods currently in use. -
Important Notice
IMPORTANT NOTICE THIS OFFERING IS AVAILABLE ONLY TO INVESTORS WHO ARE NON-U.S. PERSONS (AS DEFINED IN REGULATION S UNDER THE UNITED STATES SECURITIES ACT OF 1933 (THE “SECURITIES ACT”) (“REGULATION S”)) LOCATED OUTSIDE OF THE UNITED STATES. IMPORTANT: You must read the following before continuing. The following applies to the attached document (the “document”) and you are therefore advised to read this carefully before reading, accessing or making any other use of the document. In accessing the document, you agree to be bound by the following terms and conditions, including any modifications to them any time you receive any information from Sky plc (formerly known as British Sky Broadcasting Group plc) (the “Issuer”), Sky Group Finance plc (formerly known as BSkyB Finance UK plc), Sky UK Limited (formerly known as British Sky Broadcasting Limited), Sky Subscribers Services Limited or Sky Telecommunications Services Limited (formerly known as BSkyB Telecommunications Services Limited) (together, the “Guarantors”) or Barclays Bank PLC or Société Générale (together, the “Joint Lead Managers”) as a result of such access. NOTHING IN THIS ELECTRONIC TRANSMISSION CONSTITUTES AN OFFER OF SECURITIES FOR SALE IN THE UNITED STATES OR ANY OTHER JURISDICTION WHERE IT IS UNLAWFUL TO DO SO. THE SECURITIES AND THE GUARANTEES HAVE NOT BEEN, AND WILL NOT BE, REGISTERED UNDER THE SECURITIES ACT, OR THE SECURITIES LAWS OF ANY STATE OF THE UNITED STATES OR OTHER JURISDICTION AND THE SECURITIES AND THE GUARANTEES MAY NOT BE OFFERED OR SOLD, DIRECTLY OR INDIRECTLY, WITHIN THE UNITED STATES OR TO, OR FOR THE ACCOUNT OR BENEFIT OF, U.S. -
Download Our Documentary 2017/2022
Entertain your brain 2021-2022 DOCUMENTARY CATALOGUE Nexo Digital Entertain your Brain A leading player in international sales and distribution of cinematic documentaries and 4k native con- tents to portray Art, narrate History and experience Music pop icons and Sport legends. Since 2017 we are also involved in production. Nexo+ is the newest art & culture OTT platform to entertain your brain. Our catalogue also includes Stories to tell of Disability and Inclusion, Expedition one-offs specials as well as mini factual series. Nexo Digital has also been producing cinematic documentaries with important partners like The Hermitage, The Prado, The Vatican Museums, The Uffizi Gallery - prestigious mu- seums, important exhibitions - stories narrated by Oscar winners such as Jeremy Irons and Helen Mirren. SERIES DELIVERY: SPRING 2022 PILOT AVAILABLE: JULY 2021 The Grand Egyptian Museum Collection A brand new original 13x 26’ series on the collections from the biggest Archaeological Museum in the World to be inaugurated in 2022 NEXO DIGITAL KICKS OFF PRESALES MOOD TEASER >> EGYPT NEW NEW NEW YESTERDAY AND TOMORROW INDEX >> 1 TUTANKHAMUN ONCE UPON A TIME ROOTS OF EGYPT THE THROBBING RED SEA THE EGYPTIAN THE LAST EXHIBITION IN EGYPT SERIES DESERT THE HERITAGE OF THE PHARAOHS SERIES ICONS TO NEW NEW NEW DISABILITY NEW NEW CELEBRATE AND >> INCLUSION >> FRIDA MARIA MONTESSORI FREUD 2.0 PELÉ FERRARI 312B ROBERTO BOLLE BECAUSE OF MY DON’T BE AFRAID IF VIVA LA VIDA THE VISIONARY THE LAST SHOW WHERE THE THE ART OF DANCE BODY I HUG YOU EDUCATOR REVOLUTION -
3. Digital 3D, Parallax Effects, and the Construction of Film Space In
3. Digital 3D, Parallax Effects, and the Construction of Film Space in Tangled 3D and Cave of Forgotten Dreams 3D Kristen Whissel Abstract This essay analyzes how parallax effects in Cave of Forgotten Dreams 3D (2010) and Tangled 3D (2010) effectively blur the boundaries between the past and present, sight and touch, and diegetic space and the space of reception in order to give form to themes concerning the dimensionality of the moving image. I show how these films function as ideal case studies for demonstrating digital 3D’s transformation of film space by organizing seeing, knowing, and feeling along the screen’s z-axis. Keywords: Digital 3D, parallax effects, affect, haptics, uncanny Since the release of Chicken Little 3D (Mark Dindal) in 2005, digital 3D cinema has had the odd historical status of being a ‘new’ medium that has returned to us from the past as a harbinger of cinema’s future. To be sure, digital 3D has transformed our understanding of the (pre-)history of the cinema itself, which now must include Charles Wheatstone’s invention of the stereoscope (1838) and Charles Babbage’s invention of the Analytical Engine (1837) in the first half of the 19th century. However long this history, the return of stereoscopic 3D as a digital medium demands a rethinking of film history to include the changing dimensionality of the moving image and, with it, transformations in the articulation of film space. Much as digital tools provide new means for organizing the image along and around the x- (horizontal) and y- (vertical) axes, they have also provided, as Stephen Prince has argued, new means for ‘choreographing’ story, character, and action along the z-axis—a continuum that stretches from the extreme Sæther, S.Ø. -
Sky Chooses Vizrt for Stereo 3D Channel
Sky Chooses Vizrt for Stereo 3D Channel Bergen, Norway, March 23, 2010. Vizrt Ltd. (Oslo Main List: VIZ) Sky Sports today announced that it has chosen Vizrt as the core graphics platform for its 3DTV channel, due to launch in April. Darren Long, Sky Sports’ Director of Operations described his reasons for the decision, “We have worked with Vizrt for more than ten years. They have supported us with excellent graphics for our SD sports coverage, then later for HD and now they will do so again for 3D. Vizrt has always been a real-time 3D system and this meant it was easy for our designers to convert Sky Sports’ current HD designs to their stereo 3D equivalents. The results are stunning and the graphics drew special attention from viewers when we recently ran our world’s first stereo 3D football match trial. I am sure that Vizrt’s graphics will enhance our new 3D channel, just as they do for all our other channels.” The stereoscopic Vizrt system uses a Viz Trio CG operator interface, controlling a Viz render engine PC. This powerful graphics engine uses two graphics cards and the separately rendered HD channels for each eye are synchronised by a new application developed for the process. The stereoscopic convergence point and depth are also adjustable on the fly to allow for changing camera views. The system can also be driven by GPI triggers from the vision- mixing desk. Vizrt UK’s Managing Director, Rex Jenkins added, “Sky Sports demands the highest quality from its graphics systems and we are glad to meet their needs. -
Dynamic Accommodative Response to Different Visual Stimuli
Ophthalmic & Physiological Optics ISSN 0275-5408 Dynamic accommodative response to different visual stimuli (2D vs 3D) while watching television and while playing Nintendo 3DS Console Sı´lvia Oliveira, Jorge Jorge and Jose ´ M Gonza ´ lez-Me ´ ijome Clinical and Experimental Optometry Research Lab, Centre of Physics (Optometry), School of Sciences, University of Minho, Braga, Portugal Citation information: Oliveira S, Jorge J & Gonza ´ lez-Me ´ijome JM. Dynamic accommodative response to different visual stimuli (2D vs 3D) while watching television and while playing Nintendo 3DS Console. Ophthalmic Physiol Opt 2012, 32 , 383–389. doi: 10.1111/j.1475-1313.2012.00934.x Keywords: 3D television, accommodative Abstract response, Nintendo 3DS, three dimensions Purpose: The aim of the present study was to compare the accommodative Correspondence : Sı´lvia Oliveira response to the same visual content presented in two dimensions (2D) and ste- E-mail address: [email protected] reoscopically in three dimensions (3D) while participants were either watching a television (TV) or Nintendo 3DS console. Received: 06 January 2012; Accepted: 18 July Methods: Twenty-two university students, with a mean age of 20.3 ± 2.0 years 2012 (mean ± S.D.), were recruited to participate in the TV experiment and fifteen, with a mean age of 20.1 ± 1.5 years took part in the Nintendo 3DS console study. The accommodative response was measured using a Grand Seiko WAM 5500 autorefractor. In the TV experiment, three conditions were used initially: the film was viewed in 2D mode (TV2D without glasses), the same sequence was watched in 2D whilst shutter-glasses were worn (TV2D with glasses) and the sequence was viewed in 3D mode (TV3D). -
Dimensional Television Just a Fashion That Comes and Goes Like A
Broadcasting Has 3D TV come of age? Everyone wants to know: is three- dimensional television just a fashion that comes and goes like a spring clothing collection? Or will it be different this time? The 2010 FIFA World Cup in South Africa and the 2012 Summer Olympic AFP Games in London will include 3D television coverage, heightening the public’s appetite for this new viewing experience. 4 ITU News 2 | 2010 March 2010 Has 3D TV come of age? Broadcasting ITU/V. Martin ITU/V. D. Wood Christoph Dosch David Wood Chairman of ITU–R Chairman of ITU–R Study Group 6 Working Party 6C Has 3D TV come of age? Everyone wants to know: is three-dimensional tel- There are indications that, if ever 3D TV was go- evision (3D TV) just a fashion that comes and goes ing to succeed, now is the time. A confl uence of fac- like a spring clothing collection? That is rather how it tors means that the quality of 3D TV is going to be has been regarded before — more than once. About higher than was ever possible before. But with a his- every 25 years, since the beginning of the twentieth tory of “boom and bust”, and arguably with some century, 3D catches the public (and business) imagi- eye fatigue issues still unresolved, is this the time for nation. Each time its star fades. But each time its se- the viewer or industry to invest in 3D TV? The answer crets are kept alive by enthusiasts. is that no one knows for sure, but success or failure Will it be different this time? Will the technology in agreeing common technical standards will play a be able to permanently win audiences for television, part. -
To Fully Enjoy the Magic of Sky 3D on Your Sky 3D TV, Follow Our Guide to Achieving the Ultimate 3D Viewing Experience
To fully enjoy the magic of Sky 3D on your Sky 3D TV, follow our guide to achieving the ultimate 3D viewing experience. You’ll be sitting back and watching all the action leap out into your home in no time. Barclays Premier League showing on Sky 3D 1 To help you enjoy the very best 3D TV experience, check out our handy hints below. It’ll only take a few minor tweaks here and there, but we think you’ll agree they’ll be worth it when you see the end results jumping out of your TV screen. 5 handy hints for the ultimate 3D viewing experience 3D mode First things first. To view the Sky 3D channel, your TV needs to be in its 3D mode. Your TV manual should show you how to do this. Please be aware that some screens do not allow you “menu” access to brightness when in 3D mode. Lighting and reflections Dimming the lights or closing your curtains can really add to the joy of 3D. It helps you forget you’re in your living room and gets you into the thick of the action of the latest blockbuster movies, sporting events or concerts. Brightness Your 3D glasses can sometimes make the TV screen appear a bit darker. If the screen does appear dimmed in 3D mode, turn up the brightness a little – that’s if your TV doesn’t do it automatically. Kylie Minogue – Aphrodite Les Folies – Live in London 2011 showing on Sky 3D 2 Best position To enhance your enjoyment (and let you see the best 3D images) make sure you’re not sitting too close or too far away from your 3D TV (see our recommendation below). -
3D-Con2017program.Pdf
There are 500 Stories at 3D-Con: This is One of Them I would like to welcome you to 3D-Con, a combined convention for the ISU and NSA. This is my second convention that I have been chairman for and fourth Southern California one that I have attended. Incidentally the first convention I chaired was the first one that used the moniker 3D-Con as suggested by Eric Kurland. This event has been harder to plan due to the absence of two friends who were movers and shakers from the last convention, David Washburn and Ray Zone. Both passed before their time soon after the last convention. I thought about both often when planning for this convention. The old police procedural movie the Naked City starts with the quote “There are eight million stories in the naked city; this has been one of them.” The same can be said of our interest in 3D. Everyone usually has an interesting and per- sonal reason that they migrated into this unusual hobby. In Figure 1 My Dad and his sister on a keystone view 1932. a talk I did at the last convention I mentioned how I got inter- ested in 3D. I was visiting the Getty Museum in southern Cali- fornia where they had a sequential viewer with 3D Civil War stereoviews, which I found fascinating. My wife then bought me some cards and a Holmes viewer for my birthday. When my family learned that I had a stereo viewer they sent me the only surviving photographs from my fa- ther’s childhood which happened to be stereoviews tak- en in 1932 in Norwalk, Ohio by the Keystone View Com- pany. -
3D-TV R&D Activities in Europe
408 IEEE TRANSACTIONS ON BROADCASTING, VOL. 57, NO. 2, JUNE 2011 3D-TV R&D Activities in Europe Oliver Grau, Member, IEEE, Thierry Borel, Peter Kauff, Aljoscha Smolic, and Ralf Tanger, Member, IEEE Abstract—3D-TV is a topic that has been studied for many years depth-based and model-based stereo representations. These rep- in Europe. Through the research frameworks of the European resentations allow for adjustments in post-production and at the Commission in particular, a number of long-term issues have been user side. Moreover, they enable usage of more advanced dis- addressed to overcome limitations of the traditional two-view stereoscopy. This article gives a brief overview of the goals and play techniques, in particular auto-stereoscopic and holographic achievements of some completed European projects starting in displays. the 1990s. It then reviews the topics related to 3D-TV in recent European research. Finally an overview with a selection of recent A. Scope projects is presented. This paper aims to give an overview of some of the research Index Terms—Digital video broadcasting, multimedia systems, and development (R&D) activities on subjects related to 3D-TV stereo vision, TV broadcasting. in Europe. Again, Europe has a long history of both research and implementation of these results by industry. However, such an overview can never be complete. We aim to give a brief overview I. INTRODUCTION of past research and a snap-shot of recent activities. The projects UROPE has a long history in three-dimensional television or working groups mentioned represent only a sample of the E (3D-TV), starting from the first demonstration of stereo- overall R&D effort and further literature is referenced where scopic television by Baird in 1928.