(12) United States Patent (10) Patent No.: US 8,702.485 B2 Fury Et Al

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(12) United States Patent (10) Patent No.: US 8,702.485 B2 Fury Et Al USOO8702485B2 (12) United States Patent (10) Patent No.: US 8,702.485 B2 Fury et al. (45) Date of Patent: Apr. 22, 2014 (54) DANCE GAME AND TUTORIAL D245,038 S 7, 1977 Ebata et al. D247,795 S 4, 1978 Darrell 4,128,037 A 12/1978 Montemurro (75) Inventors: St.Earls MASS 4,295.406D259,785 AS 10,7/1981 1981 SmithKushida et al. (US); Matthew C. Boch, Somerville, D262,017 S 11/1981 Frakes, Jr. MA (US); Eran B. Egozy, Brookline, D265,821 S 8, 1982 Okada et al. MA (US); Dean N. Tate, Cambridge, D266,664 S 10, 1982 Hoshino et al. MA (US); Seth Goldstein, Exeter, NH (Continued) (US); Isaac Adams, Revere, MA (US); Adam Carriuolo, Rehoboth, MA (US) FOREIGN PATENT DOCUMENTS (73) Assignee: Harmonix Music Systems, Inc., AT 468071 T 6, 2010 Cambridge, MA (US) AU T41239 B2 4, 1999 (Continued) (*) Notice: Subject to any disclaimer, the term of this patent is extended or adjusted under 35 OTHER PUBLICATIONS U.S.C. 154(b) by 2 days. VIDEO “E3 2010 Live Demo”, where Ubi talked about MJ:TE for (21) Appl. No.: 12/940,794 Kinect (<http://www.gametrailers.com/video/e3-2010-michael jackson/101449). (22) Filed: Nov. 5, 2010 (Continued) (65) Prior Publication Data US 2011/0306396 A1 Dec. 15, 2011 Primary Examiner — Pierre E Elisca Related U.S. Application Data (74) Attorney, Agent, or Firm — Wilmer Cutler Pickering Hale and Dorr LLP (60) Provisional application No. 61/354,073, filed on Jun. 11, 2010. (57) ABSTRACT (51) Int. Cl. G06F 9/24 (2006.01) Presented herein are methods, apparatuses, programs, and (52) U.S. Cl. systems for scoring a player performance comprising one or USPC ...................................... 463/7: 463/8: 463/34 more poses in a dance-based video game. a performance 3D (58) Field of Classification Search skeleton is received that indicates a pose of the player. A score USPC .................................................... 463/7, 8, 34 is calculated by comparing a position, a timing, or both, See application file for complete search history. associated with one or more joints of the performance 3D skeleton to a position, a timing, or both, associated with one (56) References Cited or more joints of a target pose and altering one or more U.S. PATENT DOCUMENTS characteristics of the dance-based video game based on the SCO. D211,666 S 7/1968 MacGillavry 3.430,530 A 3, 1969 Fletcher 3,897,711 A 8/1975 Elledge 52 Claims, 9 Drawing Sheets Read-Only Graphics Memory Piccessor 4. 30 Cental Storage Processing Unit. 13S 125 Game Platform 20 US 8,702.485 B2 Page 2 (56) References Cited 5,830,065 11, 1998 Sitrick 5,833,469 11, 1998 Ito et al. U.S. PATENT DOCUMENTS D403,024 12, 1998 Muraki et al. 5,861,881 1/1999 Freeman et al. 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