Automated Training and Maintenance Through Kinect
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Programming with the Kinect for Windows SDK What We’Ll Cover
Programming with the Kinect for Windows SDK What we’ll cover . Kinect Sensor . Using Cameras . Understanding Depth Data . Skeletal Tracking . Audio 3D DEPTH SENSORS RGB CAMERA MULTI-ARRAY MIC MOTORIZED TILT SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -
Xbox One Kinect Manual Pdf
Xbox One Kinect Manual Pdf Impaired Rey putter essentially. Hilbert usually teazels propitiously or unlive winsomely when top-heavy Rollins attiring venally and existentially. Garey often operates biannually when domical Teddy relate funnily and re-examine her anaemia. The companies are innocent a lot of stock work request the cameras. There hardware manuals, kinect manual i get into extension cord into a pdf ebooks online or in? For more information, see ry resetting your display settings. Pages with related products. To connect a wireless controller to your console: Press and hold down the Xbox Guide button until the controller turns on. Let alone whole earth see how corrupt you play! Family player in a doubles match. ESRB ratings have true equal parts: suggest age appropriateness for simple game. Jump on xbox one s requires cc. By method that exchange data from overheatingpower supply unit to use of manuals can be logged as voice recognition was a surface on your console, or customers who and consult a hand. These xbox one of manuals can lead to manually switch on. Hard drives that got been crushed, immersed list of storage devices. Do not let the power supply unit hang from either power cord. Try adjusting the volume using the overhead control knob. This is happening today, and compatible is happening tomorrow. Sample code and Documentation. Puss shimmy along a ledge. Good footing while they were previously reserved for. Finally I feel this ebook, thanks for writing these Kinect Manual placement can burn now! Xbox Dashboard or inserted disc runs, the console room ready. -
Microsoft 2012 Citizenship Report
Citizenship at Microsoft Our Company Serving Communities Working Responsibly About this Report Microsoft 2012 Citizenship Report Microsoft 2012 Citizenship Report 01 Contents Citizenship at Microsoft Serving Communities Working Responsibly About this Report 3 Serving communities 14 Creating opportunities for youth 46 Our people 85 Reporting year 4 Working responsibly 15 Empowering youth through 47 Compensation and benefits 85 Scope 4 Citizenship governance education and technology 48 Diversity and inclusion 85 Additional reporting 5 Setting priorities and 16 Inspiring young imaginations 50 Training and development 85 Feedback stakeholder engagement 18 Realizing potential with new skills 51 Health and safety 86 United Nations Global Compact 5 External frameworks 20 Supporting youth-focused 53 Environment 6 FY12 highlights and achievements nonprofits 54 Impact of our operations 23 Empowering nonprofits 58 Technology for the environment 24 Donating software to nonprofits Our Company worldwide 61 Human rights 26 Providing hardware to more people 62 Affirming our commitment 28 Sharing knowledge to build capacity 64 Privacy and data security 8 Our business 28 Solutions in action 65 Online safety 8 Where we are 67 Freedom of expression 8 Engaging our customers 31 Employee giving and partners 32 Helping employees make 69 Responsible sourcing 10 Our products a difference 71 Hardware production 11 Investing in innovation 73 Conflict minerals 36 Humanitarian response 74 Expanding our efforts 37 Providing assistance in times of need 76 Governance 40 Accessibility 77 Corporate governance 41 Empowering people with disabilities 79 Maintaining strong practices and performance 42 Engaging students with special needs 80 Public policy engagement 44 Improving seniors’ well-being 83 Compliance Cover: Participants at the 2012 Imagine Cup, Sydney, Australia. -
(12) United States Patent (10) Patent No.: US 8,702.485 B2 Fury Et Al
USOO8702485B2 (12) United States Patent (10) Patent No.: US 8,702.485 B2 Fury et al. (45) Date of Patent: Apr. 22, 2014 (54) DANCE GAME AND TUTORIAL D245,038 S 7, 1977 Ebata et al. D247,795 S 4, 1978 Darrell 4,128,037 A 12/1978 Montemurro (75) Inventors: St.Earls MASS 4,295.406D259,785 AS 10,7/1981 1981 SmithKushida et al. (US); Matthew C. Boch, Somerville, D262,017 S 11/1981 Frakes, Jr. MA (US); Eran B. Egozy, Brookline, D265,821 S 8, 1982 Okada et al. MA (US); Dean N. Tate, Cambridge, D266,664 S 10, 1982 Hoshino et al. MA (US); Seth Goldstein, Exeter, NH (Continued) (US); Isaac Adams, Revere, MA (US); Adam Carriuolo, Rehoboth, MA (US) FOREIGN PATENT DOCUMENTS (73) Assignee: Harmonix Music Systems, Inc., AT 468071 T 6, 2010 Cambridge, MA (US) AU T41239 B2 4, 1999 (Continued) (*) Notice: Subject to any disclaimer, the term of this patent is extended or adjusted under 35 OTHER PUBLICATIONS U.S.C. 154(b) by 2 days. VIDEO “E3 2010 Live Demo”, where Ubi talked about MJ:TE for (21) Appl. No.: 12/940,794 Kinect (<http://www.gametrailers.com/video/e3-2010-michael jackson/101449). (22) Filed: Nov. 5, 2010 (Continued) (65) Prior Publication Data US 2011/0306396 A1 Dec. 15, 2011 Primary Examiner — Pierre E Elisca Related U.S. Application Data (74) Attorney, Agent, or Firm — Wilmer Cutler Pickering Hale and Dorr LLP (60) Provisional application No. 61/354,073, filed on Jun. 11, 2010. (57) ABSTRACT (51) Int. Cl. G06F 9/24 (2006.01) Presented herein are methods, apparatuses, programs, and (52) U.S. -
Kinect Manual
1 English 19 Français 37 Español 59 Português English WARNING Before using this product, read this manual, the Xbox 360® console 2 Xbox 360 Kinect Sensor instructions, and the manuals of any other accessories or games for 3 Adequate Space for Playing important safety and health information. Keep all manuals for future 4 Choose a Location for Your reference. For replacement manuals, Sensor visit www.xbox.com/support (see “If You Need More Help”). 5 Set Up Your Sensor The limited warranty covering this product appears in this manual, 9 Clean Your Sensor which is also available online at www.xbox.com/support. 10 Troubleshooting WARNING 11 If You Need More Help Before allowing children to use the Kinect sensor: 12 Limited Warranty • Determine how each child is able to use the sensor (playing games, 14 Software License chatting or video messaging with english other players online) and whether 16 Regulations they should be supervised during these activities. 18 Copyright • If you allow children to use the sensor without supervision, be sure to explain all relevant safety and health information and instructions. Make sure children using the Kinect sensor play safely. Make sure children using the Kinect sensor play safely and within their limits, and make sure they understand proper use of the system. This symbol identifies safety and health messages in this manual and Xbox 360 accessories manuals. 1 XBOX 360 KINECT SENSOR Xbox 360 Kinect Sensor Thanks for choosing the Xbox 360® Kinect™ Sensor. The Kinect sensor offers a revolutionary new way to play: you’re the controller. -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for the Six-Month Period Ended September 2010 (Briefing Date: 2010/10/29) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Semi-Annual Consolidated Statements of Income Transition million yen FY3/2007 FY3/2008 FY3/2009 FY3/2010 FY3/2011 Apr.-Sept.'06 Apr.-Sept.'07 Apr.-Sept.'08 Apr.-Sept.'09 Apr.-Sept.'10 Net sales 298,817 694,803 836,879 548,058 363,160 Cost of sales 162,974 413,048 469,831 341,759 214,369 Gross profit 135,842 281,754 367,048 206,298 148,791 (Gross profit ratio) (45.5%) (40.6%) (43.9%) (37.6%) (41.0%) Selling, general, and administrative expenses 68,730 92,969 114,864 101,937 94,558 Operating income 67,111 188,784 252,183 104,360 54,232 (Operating income ratio) (22.5%) (27.2%) (30.1%) (19.0%) (14.9%) Non-operating income 27,958 27,259 20,528 7,990 4,849 (of which foreign exchange gains) (10,057) (2,149) ( - ) ( - ) ( - ) Non-operating expenses 393 666 35,404 1,737 63,234 (of which foreign exchange losses) ( - ) ( - ) (33,584) (664) (62,175) Ordinary income 94,676 215,376 237,306 110,613 -4,152 (Ordinary income ratio) (31.7%) (31.0%) (28.4%) (20.2%) (-1.1%) Extraordinary income 253 3,885 1,959 4,311 190 Extraordinary loss 1 1,623 92 2,306 18 Income before income taxes and minority interests 94,929 217,639 239,172 112,618 -3,981 Income taxes 40,602 85,294 94,329 43,107 -1,960 Income before minority interests - - - - -2,020 Minority interests in income -18 -76 15 18 -9 Net income 54,345 132,421 144,828 69,492 -2,011 (Net income ratio) (18.2%) (19.1%) (17.3%) (12.7%) (-0.6%) - 1 - Nintendo Co., Ltd. -
Modifying a Kinect V2 Sensor to Be Able to Connect to a Windows PC
Ohrid, North Macedonia, 27-29 June 2019 Modifying a Kinect v2 sensor to be able to connect to a Windows PC without the use of a Microsoft OEM adapter Ivaylo Vladimirov1, Desislava Nikolova2 and Zornitsa Terneva3 Abstract – This document gives the steps and procedure for modifying a Kinect v2 sensor in order to connect to a USB port II. THE PROBLEM on a Windows Personal Computer without using the official Microsoft OEM adapter. For this adaptation, the following items The usage of the Kinect sensor has progressed way beyond have been used: Kinect v2, Power supply adapter, F144 DC conventional methods when it was only used to make chassis jack, USB 3.0 cable type A-B, single conductor cable and applications and games solely for the Xbox console. The a soldering iron. The idea behind this alteration is to find an introduction of the Kinect to the PC platform by Microsoft in alternative form to conjoin Kinect and PC after the not so recent announcement that Microsoft has discontinued the 2011 and the release of the software development kit (SDK), manufacturing of Kinect v2 adapters. paved the way for developers to start thinking out of the box Keywords – Kinect v2 Sensor, Modification, Microsoft OEM to create more interesting, innovative and ground-breaking adapter, USB 3.0 cable type A-B, Power supply adapter, F144 DC ways to use the sensor [1]. chassis jack. Today, many businesses and education institutions have taken on the challenge of experimenting and implementing Kinect driven systems into their business processes, projects I.INTRODUCTION and work, in order to overcome certain barriers and pave the way for new developments, innovations and inventions [6]. -
The Work of Microsoft Research Connections in the Region
• To tell you more about Microsoft Research Connections • Global • EMEA • PhD Programme • Other engagements • • • Microsoft Research Connections Work broadly with the academic and research community to speed research, improve education, foster innovation and improve lives around the world. Accelerate university Support university research and research through education through collaborative technology partnerships investments Inspire the next Drive awareness generation of of Microsoft researchers and contributions scientists to research Engagement and Collaboration Focus Core Computer Natural User Earth Education and Health and Science Interface Energy Scholarly Wellbeing Environment Communication Research Accelerators Global Partnerships People • • • • • • • • • • • • • • Investment Focus Education & Earth, Energy, Health & Computer Science Scholarly and Environment Wellbeing Communication Programming, Natural User WW Telescope, Academic Search, MS Biology Tools, Mobile Interfaces Climate Change Digital Humanities, Foundation & Tools Earth Sciences Publishing Judith Bishop Kris Tolle Dan Fay Lee Dirks Simon Mercer Regional Outreach/Engagements EMEA: Fabrizio Gagliardi LATAM: Jaime Puente India: Vidya Natampally Asia: Lolan Song America/Aus/NZ: Harold Javid Engineering High-quality and high-impact software release and community adoption Derick Campbell CMIC EMIC ILDC • • . New member of MSR family • • • . Telecoms, Security, Online services and Entertainment Microsoft Confidential Regional Collaborations at Joint Institutes INRIA, FRANCE -
Kinect for Xbox 360
MEDIA ALERT “Kinect” for Xbox 360 sets the future in motion — no controller required Microsoft reveals new ways to play that are fun and easy for everyone Sydney, Australia – June 15th – Get ready to Kinect to fun entertainment for everyone. Microsoft Corp. today capped off a two-day world premiere in Los Angeles, complete with celebrities, stunning physical dexterity and news from a galaxy far, far away, to reveal experiences that will transform living rooms in North America, beginning November 4th and will roll out to Australia and the rest of the world thereafter. Opening with a magical Cirque du Soleil performance on Sunday night attended by Hollywood’s freshest faces, Microsoft gave the transformation of home entertainment a name: Kinect for Xbox 360. Then, kicking off the Electronic Entertainment Expo (E3), Xbox 360 today invited the world to dance, hurdle, soar and make furry friends for life — all through the magic of Kinect — no controller required. “With ‘Kinectimals*’ and ‘Kinect Sports*’, ‘Your Shape™: Fitness Evolved*’ and ‘Dance Central™*’, your living room will become a zoo, a stadium, a fitness room or a dance club. You will be in the centre of your entertainment, using the best controller ever made — you,” said Kudo Tsunoda, creative director for Microsoft Game Studios. Microsoft and LucasArts also announced that they will bring Star Wars® to Kinect in 2011. And, sprinkling a little fairy dust on Xbox 360, Disney will bring its magic as well. “Xbox LIVE is about making it simple to find the entertainment you want, with the friends you care about, wherever you are. -
Kinect: from Entertainment to Scientific Research on Virtual
POSTER 2016, PRAGUE MAY 24 1 Kinect: From Entertainment to Scientific Research on Virtual Movement Juraj MIHAL’OV and Marek DUFALA Department of Computers and Informatics, Technical University of Košice, Letná 9, 042 00 Košice, Slovak Republic [email protected], [email protected] Abstract. A few years ago the world has experienced which allows image-based 3D reconstruction. Altogether, the birth of a new approach to the game controlling. Al- they enable their users to achieve expected results. though the classic mouse & keyboard configuration will not be beaten so easily, the new motion sensing controllers bring the gaming to a whole another level. The purpose of this publication is to bring a general information about Kinect, 2. Kinect V1 its history and future as well as its bright and dark sides. As Clayman remembers, Kinect was presented for the first time in June 2009 at "Electronic Entertainment Expo" under the title "Project Natal" [3]. Microsoft came up with Keywords the name Kinect a year later. Kinect (Fig. 1) is compatible with Xbox game consoles Kinect, motion sensors, RGB camera, depth scanning, so it was not a surprise that the first presentations regarding Xbox, Project Natal. its utilization were mainly focused on games. 1. Introduction As Luo and Yang state, Kinect is a line of motion sens- ing input devices by Microsoft for Xbox 360 and Xbox One video game consoles and Windows PCs [1]. It utilizes device similar to a web camera which is designed in such a way that its users are able to control this device through various ges- tures or even speech. -
Kinect™ Sports** Caution: Gaming Experience May Soccer, Bowling, Boxing, Beach Volleyball, Change Online Table Tennis, and Track and Field
General KEY GESTURES Your body is the controller! When you’re not using voice control to glide through Kinect Sports: Season Two’s selection GAME MODES screens, make use of these two key navigational gestures. Select a Sport lets you single out a specific sport to play, either alone or HOLD TO SELECT SWIPE with friends (in the same room or over Xbox LIVE). Separate activities To make a selection, stretch To move through multiple based on the sports can also be found here. your arm out and direct pages of a selection screen the on-screen pointer with (when arrows appear to the Quick Play gets you straight into your hand, hovering over a right or left), swipe your arm the competitive sporting action. labelled area of the screen across your body. Split into two teams and nominate until it fills up. players for head-to-head battles while the game tracks your victories. Take on computer GAME MENUS opponents if you’re playing alone. To bring up the Pause menu, hold your left arm out diagonally at around 45° from your body until the Kinect Warranty For Your Copy of Xbox Game Software (“Game”) Acquired in Australia or Guide icon appears. Be sure to face the sensor straight New Zealand on with your legs together and your right arm at your IF YOU ACQUIRED YOUR GAME IN AUSTRALIA OR NEW ZEALAND, THE FOLLOWING side. From this menu you can quit, restart, or access WARRANTY APPLIES TO YOU IN ADDITION the Kinect Tuner if you experience any problems with TO ANY STATUTORY WARRANTIES: Consumer Rights the sensor (or press on an Xbox 360 controller if You may have the benefi t of certain rights or remedies against Microsoft Corpor necessary). -
Nintendo Co., Ltd
Nintendo Co., Ltd. Earnings Release for the Three-Month Period Ended June 2010 Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2007 FY3/2008 FY3/2009 FY3/2010 FY3/2011 Apr.-June'06 Apr.-June'07 Apr.-June'08 Apr.-June'09 Apr.-June'10 Net sales 130,919 340,439 423,380 253,498 188,646 Cost of sales 67,876 201,336 243,691 161,940 118,298 Gross profit 63,043 139,103 179,688 91,558 70,348 (Gross profit ratio) (48.2%) (40.9%) (42.4%) (36.1%) (37.3%) Selling, general, and administrative expenses 34,241 48,471 60,496 51,156 47,005 Operating income 28,802 90,631 119,192 40,401 23,342 (Operating income ratio) (22.0%) (26.6%) (28.2%) (15.9%) (12.4%) Non-operating income 7,708 41,144 58,251 24,761 2,169 (of which foreign exchange gains) ( - ) (29,032) (47,844) (20,088) ( - ) Non-operating expenses 3,840 326 551 338 71,567 (of which foreign exchange losses) (3,462) ( - ) ( - ) ( - ) (70,594) Ordinary income 32,670 131,449 176,892 64,824 -46,055 (Ordinary income ratio) (25.0%) (38.6%) (41.8%) (25.6%) (-24.4%) Extraordinary income 6 649 3,625 5,227 134 Extraordinary loss 123 15 52 2,308 17 Income before income taxes and minority interests 32,553 132,084 180,464 67,743 -45,938 Income taxes 17,012 51,898 73,101 25,367 -20,687 Income before minority interests - - - - -25,250 Minority interests in income -10 -66 96 58 -33 Net income 15,551 80,251 107,267 42,316 -25,216 (Net income ratio) (11.9%) (23.6%) (25.3%) (16.7%) (-13.4%) - 1 - Nintendo Co., Ltd.