Coaching Templates
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Speed/ Skill Development: Human Tunnel Ball Session Plan One Teaching 3 Points/ Key U6/ 8 Football Words - Keep teams in same teams as By Monaghan Coaching & Games Development Staff previous game. - Each team forms a line as shown. Theme of Session: Ball Familiarisation - Wide Fingers - First child at the front of each team has a ball. Teaching - Eyes on 1 WARM UP: General Mobilisation - First child passes the ball down Points/ Key ball the line by handing the ball to next Words player in line (throwing not - Children move around - Hug Ball - change the square in different allowed). - Big Hands - Once a player hands ball over, direction directions. Catch - Ask the children to they sprint to back of line. - head up perform different - Team that gets all members over line 1st wins. - Use movements such as Side Variations Animals as to Side, Heel Flicks, High - Pass Ball Overhead examples of Knees, Knee Up & Out, - Pass Ball Under Legs movements Knee Out & In, Backwards (walking), to use. 4 hopping, Fun Game 1: Switch Ball -In same teams, set up following game twice. (Blue vs Red, Orange - focus vs Green) 4 1 -Give players on each team a - Carry ball 2 Pulse Raiser: Spiders & Flies number in exact sequence as in both shown (1-4) hands - Coach calls number (3) and the - Divide group into teams 2 3 - head up - Only no. 3 from each team follows of 4/ 5 players. award point arrows as shown, they pick up ball - stay inside - One of the teams is the if ball is set 2 and set it down on opposite side. square Spiders (Reds). 3 in hula hoop - Player that gets back to start - The rest of the teams are st - work as a position 1 wins team a point. the flies (Orange, Blue & - Team with most points at end team 4 1 Green) wins. - make it - Spiders have 45 seconds Variations competitive to catch as many flies as -players bounce ball at least twice (Which team possible. -players throw to two of their team can catch - Spiders take caught flies mates most flies) to their ‘Web’ which can be -players weave in and out through seen with blue cones. team Teaching Skill Card: Ball Familiarisation Teaching Game 2: Fun Relay Races Points/ 5 6 Underarm Throw & Body Catch Points/ Key Words Key Words - Divide into groups of Ball Familiarisation maximum of 3. 1. Underarm throw & Body Catch Head: Eyes - Eyes on -Teams in a line, first on the ball Stationary – Walk – Jog the ball person in line with a ball 2. 10 Up Catch – player throws - Big Hands -First person runs out and ball up & catches 10 times in a - Bounce Catch bounces ball out and row. ball in front around cone 10 M out 3.. Throw Ball up, clap hands and of yourself Feet: One -Player comes back and Body Catch foot underarm throws to next 4. Figure 8 around the legs. - Look at forward, player who catches and 5. Circle ball around body. target One behind repeats 6. Hand Bouncing - bring ball -Each player goes 5 times 7. Hand Bouncing on the move. into body - Use Ball Familiarisation after exercises from previous catching drill. (digger/ hug) Variations -Players throw ball up and catch -Players roll ball out to cone -Players roll ball out with strong hand and back with opposite hand Teaching Session Plan Two 3 Points/ Key Speed/Skill Development: Kick Relay U6/U8 Football Words -Two Teams By Monaghan Coaching & Games Development Staff -Call Name -Players dribble ball up to cone and kick ball to next player Theme of Session: Kicking One Head: Over -First team to have each player the Ball Teaching gone 5 times is the winner General Mobilisation: Coach Tag Points/ Key 1 Hands: Use Words for balance Progression -Coach in centre has ball; Calls -Pass using non-dominant foot - Head up Feet: Using various commands such as high inside of -Punt Kick Relay - Eyes on knees; flick heels; side-to-side; foot when coach skipping; jump for height; jump for dribbling distance -Coach puts ball over head, Main Body of Session players must exit square as quickly Whole/ Part/ Whole Method as possible -Coach puts ball behind back and players come back into square 1 Game 1: Empty the Square -Two Teams -High Number of balls in each Pulse Raiser: Circle Tag 2 half of a court -Focus on -Aim is for players to empty looking for -Divide children into groups of 6; their half of the court of space - On balls of numbered 1-6 footballs the feet -1-5 join hands in a circle; 6 stays -Follow through - Work as a out with foot Variations team -1 tucks bib into side of shorts when -Use of non-dominant foot only -No. 6 then attempts to get tail off kicking - Quick feet -Player who receives ball must one. - -Circle are allowed to move around play a one-two with a team mate while holding hands to prevent before returning the ball chaser getting the tail. Chaser not a loud to inside of circle. Progressions -Increase size of squares -Introduce punt kick into space Teaching Teaching Game 2: Kick Rounders Points/ 2 Skill Development: Kick Fada Points/ Key 4 Key Words Words -Get players into their pairs on a Head: Eyes start line, with one ball between -Look for - In Pairs (Red & Blue) on ball space -Red Player handpasses/throws them. -Player 1 in each pair kicks the ball to Blue Player Hands: Ball -Kick ball ball out as far as he/she can -Blue Player kicks ball as far as rolls off the into the possible in any direction. shelf -Player 2 then kicks as far as space Blue Player completes as many possible from the position the shuttle runs as possible Feet: Kick ball landed. through between the red and orange ball with cone as possible until Red laces How many kicks does it take to player touchs ball on orange get to a certain target? cone -Blue Player kicks three times and then changes with opposite Red Player Progression 3 Skill Development – Catch & Kick if You Can -Use non-dominant foot -Introduce second player on fielding team and introduce - 1. Look at target team play - Divide players into groups of 3 - 2. Head: Focus on - One player stands behind Ball goals as shown. - Player at start of line carry’s Hands: ball until yellow cone. Both hands - At yellow cone player on Ball, attempts to kick the ball drop to foot through the poles. - Player behind goals gets ball Feet: Kick and joins group behind red with laces, cone. toe down - Player that kicked the ball, replaces player behind the poles Progressions - Second player applies ‘token pressure to kicker Session Plan Three Teaching 3 Skill Introduction: Hand Pass Points/ Key U6/ U8 Football Words - Players divide into By Monaghan Coaching & Games Development Staff Head A groups of 3, with 1 person stationed at Theme of Session: Hand Pass - Eyes on either cone A, B or C. ball - A & C both have a Teaching WARM UP ball. Hands Points/ Key 1 B - B runs towards A. A General Mobilisation: Words - Lean hand passes to B. B - Children move Forward returns the pass to A. around the grid in - B then turns and different directions. - Strike runs towards C and - Don't - Ask the children through C repeats the process. follow to come up with middle of - Switch roles anyone different ways of ball using Progression palm of - Introduce moving. Use - How many passes hand idea of animals as inside 1 minute. finding own examples. Feet space - Try to get them Main Body of Session to move in double - Opposite Whole Part Whole Method legged, single leg, foot forward Whole Part One: Piggy in The Middle to striking 1 hopping, skipping movements. hand - In groups of 5 (Use grid from Cats & Mice). Fun Chasing Game: Cats & Mice 2 - 4 Players at outside cones, with One - Cats (green) have to player in the middle. try & catch the mice - Head Up - Players on outside - Timing of (red). looking for have a ball and pass run - The 4 squares are teammate between each other. - Max stay the mice dens, a cat - Talk to - Player in the of 3 seconds cannot enter the dens. each other middle is trying to in Den after - On the coaches call intercept the ball. - Signal coaches call all the mice have to - Player keeps move to a different where you account of how den. want the many interceptions - If a mouse catches ball to go they get. them they become a - Every player gets a mouse. go in the middle. Teaching 2 Part Game One: Bowling (Beginners) Teaching 4 Part Game Three: Around the Square (Relay) Points/ Points/ Key Words - Players get into Key Words - Divide group into 4 groups of 4 and line - Players teams as shown. up as shown with 3 not running - One ball per group. - Follow behind cone and one stand back - One player from through (in behind ‘bowling pins’. from cone, each team starts the direction of - Players at cones take to give race. bowling it in turn to roll the - They run with the pins) other ball underarms at the players a ball in the direction - Lean bowling pins, trying to chance of shown around the forward knock as many down running grid. as possible. around -When they make it - Head over - Player behind cones. back to own group, ball bowling pins, rolls the player hand passes ball back to the group they ball to next for next person to go.