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NORTHAMPTONSHIRE SCHOOL GAMES RULES 2016 / 2017 YEAR 9 & 10: Rounders– Competition rules & guidelines

Competition Qualification Level 3 School Games: Summer Number of squads per SSP: 1

Competition Format Traditional

Squad Information Minimum Squad Size: 9 Maximum Squad Size: 15

Year Groups Gender Year 9 / Year 10 Girls

Equipment (Schools need to provide/take to competition)  Clipboard & Pen  Rounders Bats  Rounders Balls x 5  1 x Set of Coloured Bibs

Competition Rules These are the official School Games rules and have been produced by Rounders and agreed by the Youth Trust. There are other rules for the game but these rules should be adhered to for the School Games

Innings: 1) Teams will have a minimum of one ; however, more innings per game may be possible, dependant upon the number of teams entering the competition and any time restraints.

Bowler: 1) The bowler the ball underarm to the batter who hits the ball anywhere on the Rounders Pitch.

Running around the track: 1) If you stop at a post you must keep contact with the post, with hand or bat. If you don’t the side can stump the following post to put you out. 2) You can onto a post even if it has been previously (you don’t if the post immediately ahead has been stumped). 3) When the bowler has the ball in the square you cannot move on, but if you are between posts you can carry on. 4) You cannot have two batters at a post. The Umpire will ask the first batter to run when the second makes contact. 5) At a post you do not have to move on for every ball bowled. 6) Once in contact with the post, you may turn the corner the 2m line. If you turn the corner during a run and there is no contact with the post you will be deemed to have turned the corner and must run on.

7) You can move on as soon as the ball leaves the bowlers hand, including no balls. 8) You must 4th post on getting home. 9) The batter then runs around the outside of as many posts as possible before the fielders return the ball to touch the post the batter is heading for (must stop one past 4th post).

Batter: 1) If the batter hits the ball backwards they must wait at 1st post until the ball returns to the forward line. 2) The batter can wait at 1st, 2nd or 3rd post when it is not safe to run. 3) The batter can use two hands.

No Ball: 1) A no ball if: i) Not smooth underarm action. ii) Ball is above head or below knee. iii) Ball bounces on way to batter. iv) Is or straight at body. v) The Bowlers foot is outside the square during the action. vi) You can take a run on a no ball, but once you reach 1st post you cannot return. You cannot be out and score in the normal way.

Out when…: 1) Caught by the fielding team before the ball touches the ground. 2) Foot over the front/back line of the square before hitting or missing a good ball. 3) Running inside the post (unless obstructed). 4) The post you are running to is stumped. 5) You lose contact with the post during bowler’s action when he/she has possession in the square. 6) You overtake. 7) You obstruct (you have right of way on the track only). 8) Deliberately throw your bat. 9) Side out or game over. 10) If ordered to make and maintain contact with the post and refuse to do so.

Scoring 1 Rounder: 1) If the ball is hit and 4th post is reached and touched before the next ball is bowled. 2) If ball is hit and 4th post reached on a ‘no ball’ (you can’t be caught out). 3) For a backward hit if 4th post is reached (you stay at 1st post while the ball is the backward area).

½ Rounder: 1) 4th post is reached without hitting the ball. 2) Ball is hit and 2nd or 3rd post is reached and touched before the next ball is bowled – but if you continue this run and are put out before reaching 4th post the score will be void.

Penalty ½ Rounder: 1) For an obstruction by a fielder. 2) For consecutive no balls to the same batter.

First Aid & Emergency Procedures Schools are responsible for the provision and administration of their own First Aid.

The Competition Organiser will brief all School Staff prior to the start of the competition, and will provide information about emergency procedures.

Withdrawing from a Competition In the event your school has to withdraw from the Competition, you need to inform your School Manager at your earliest convenience, ideally with a minimum of 48 hour’s notice. Head Teachers will be notified of schools withdrawing from the competition.

Cancellation of a Competition In the unlikely event the competition has to be cancelled the Competition Organiser will contact schools at the earliest opportunity. If you are not contacted assume the competition is taking place.

Appendix

1) Rounders Score Sheet