Necromunda AS ABOVE-SO BELOW
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White Dwarf; It Would Be Another Year Before I Even Knew of the Magazine’S Existence, Much Less Things Such As the Warhammer Game
ISSUE 15 10th May 2014 Editor: Jes Bickham [email protected] Assistant Editor: Matt Keefe [email protected] Senior Staff Writer: Adam Troke [email protected] Staff Writer: Daniel Harden [email protected] Production Lead: Rebecca Ferguson [email protected] Digital Editor: Melissa Roberts [email protected] Lead Designer: Matthew Hutson [email protected] Designer: Kristian Shield [email protected] Designer: Ben Humber [email protected] Photo Editor: Glenn More [email protected] Photographer: Erik Niemz [email protected] Photographer: Martyn Lyon [email protected] Distribution Lead: Andy Keddie [email protected] Publisher: Paul Lyons [email protected] We’ve got a packed issue for you this week, continuing our coverage of the new Wood Elves with more superb painting guides, and we also celebrate the release of the new Apocalypse War Zone book, Valedor, with interviews and a look at one of the best datasheets inside its covers. It’s a cracking chronicle of a mighty conflict between the Eldar and the Tyranid Hive Fleets Kraken and Leviathan, and is supported by a Valedor novel by Black Library author ace Guy Haley. We’re also very fortunate in that Jervis Johnson has penned us an exclusive new datasheet for Valedor, which you can’t get anywhere else. Dark Eldar fans should have cause to be very pleased indeed! In fact, if you’re a fan of Warhammer 40,000, we’ve got a very special sneak peek at some very big news indeed – a new edition of Warhammer 40,000 stuffed with thrilling rules additions. -
Dataslate: Tyranid Vanguard
Rising Leviathan is a three-part dataslate that tells of Hive Fleet Leviathan’s full-scale planetary assault on the world of Satys and the defence mustered by the Imperium. The first part, Tyranid Vanguard - Rising Leviathan I, details the initial stages of the invasion, when the Tyranid outlier organisms prowl the jungles and manufactorums of Satys ahead of the coming swarm. The chronicle of the events is accompanied by rules for recreating the most infamous Tyranid formations from that stage of the campaign, and missions allowing you to refight the battles in your own games of Warhammer 40,000. DATASLATES & DATASHEETS Dataslates contain collections of one or more datasheets. Each datasheet lists its Faction (the codex it is considered part of), and will present either an Army List Entry (the rules and point values for a single model, vehicle or unit) or a Formation (a specific group of models, vehicles or units that enable you to use special rules when you include them in your army). FACTION Each datasheet will list the Faction it is part of. The Faction determines which codex the datasheet is considered part of for all rules purposes. For example, a datasheet for a new Space Marine Army List Entry can be used in any detachment chosen from Codex: Space Marines, while a datasheet for a new Ork Formation would be treated as a detachment from Codex: Orks, and so on. ARMY LIST ENTRIES An Army List Entry provides all the relevant information to field a single unit in games of Warhammer 40,000, including its points value and battlefield role. -
Table of Contents
TABLE OF CONTENTS DISCLAIMER AND CREDITS ........................................................................................................................................... 2 INTRODUCTION FOR NEW PLAYERS ............................................................................................................................ 3 INTRODUCTION FOR OLD PLAYERS .............................................................................................................................. 4 BATTLE RULES .............................................................................................................................................................. 5 MOVEMENT PHASE .................................................................................................................................................. 9 TERRAIN ................................................................................................................................................................. 13 SHOOTING .............................................................................................................................................................. 17 MELEE .................................................................................................................................................................... 25 MORALE AND PSYCHOLOGY .................................................................................................................................. 29 VEHICLES ............................................................................................................................................................... -
Warhammer 40K Roleplay Adventures Home : Adventures by A
Critical Hit - Warhammer 40,000 Roleplay Warhammer 40k Roleplay (W40kRP) takes characters into the realms of STORE the Warhammer 40,000 universe. You play a mutant hunter, pit fighter, mercenary, psyker - any of over 100 Warhammer 40k character types - skilled in the arts of battle and psionics, an adventurer in the perilous Warhammer 40k universe, opposed by Chaos, Orks, Tyranids, Warhammer 40k and a multitude of monstrous alien enemies. W40kRP provides an unmatched depth of background and atmosphere, with a fast, detailed Warhammer flexible game system, exciting combat and powerful psionics. Warhammer If you want to take part in the adventure then prepare yourself now. Forget the power of technology, science and common humanity. Forget the Warhammer Fantasy promise of progress and understanding, for there is no peace amongst the Roleplay stars, only an eternity of carnage and slaughter and the laughter of thirsting gods. But the universe is a big place and, whatever happens, you will not be missed. WFRP This website is completely unofficial and in no way endorsed by Games Workshop Limited. WHAT'S NEW BESTIARY Being a notification of updates to the web site, As permitted by the Administratum, a compendium Critical Hit, as and when said site is ameliorated. of the divers species that can be found in the 41st millennium including homo sapiens, aliens and RULES daemons and other warp abominations. The directives and regulations contained herein must be adhered to as laid down by the Adeptus ADVENTURES Terra. Divergence from said directives herein is For GMs only, a series of short encounters and permissible only through careful consideration of devious schemes for the amusement of player moral and social deviation. -
2007 Necromunda Scenario Competition Results
2007 NECROMUNDA SCENARIO COMPETITION RESULTS Thank you to all of you out there that submitted scenarios. After reviewing all the submitted scenarios I found that a lot of the entries were well thought out and definitely worth playing. We had five categories, so I split the submittals into their respective category and judged them all. So, without further ado, here are the Specialist Games 2007 Necromunda Scenario Competition winning scenarios… BEST ALL AROUND SCENARIO BEST LITTLE SCENARIO ‘To Catch a Curator’ by Ross Firth ‘The Escape Artist’ by Dave Parsons This one was a hard one. This winner was This scenario won this category because in short determined on the fact that the author read order it basically takes a skill that everyone hates, something in a Necromunda book and made an Escape Artist, and makes it a challenge. This awesome scenario out of it. This was the last scenario just adds that little extra flair needed scenario that I reviewed and re-formatted as well, of everyone once in a while when the monotony of all the luck, eh? I hope you will agree it is not over gang fight after gang fight after gang fight is or under powered and can fit in nicely with your selected. campaigns. ARBITRATOR GENERAL’S FAVORITE BEST TERRAIN SCENARIO ‘Dome Rush’ by Anthony Case ‘Good Well Hunting’ by Scott L Spears Anytime you have more than two players there This scenario won this category because it utilized a always seems to be someone laying out waiting, but lot of what Necromunda is and then went the further with this scenario the more players the merrier, and step. -
Epic Armageddon Compendium V2.0
EPIC ARMAGEDDON COMPENDIUM V2.0 EPIC ARMAGEDDON COMPENDIUM DISCLAIMER All of this remains the intellectual property of Specialist Games, Forgeworld, and Games Workshop. Support Epic Armageddon by buying Epic products from the Specialist Games Online Store and Forgeworld Online. Games Workshop, the Games Workshop logo, Epic, Battlefleet Gothic, the Battlefleet Gothic logo, Specialist Games, the Specialist Games logo, Forgeworld, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, and their mothers from the Warhammer 40,000 universe and the Warhammer World are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners. 1 EPIC ARMAGEDDON COMPENDIUM V2.0 SEQUENCE OF PLAY Strategy Phase Both players roll a D6 + their armies Strategy rating, the winner chooses to go first or second Action Phase Players alternate carrying out actions with their units End Phase Both players alternate rallying formations that are broken or have blast markers, and then check victory conditions ACTIONS Advance May make 1 Move then Shoot Engage May make 1 "charge" Move then fight an Assault Double May make 2 Moves then Shoot with a -1 March May make 3 Moves Marshal May Shoot with a -1 then Regroup OR make 1 Move then Regroup (roll 2D6 and remove number of BM equal to highest roll) Overwatch Formation enters Overwatch Sustained Fire May make 1 -
Table of Contents Possession
THQ Inc. Software License Agreement 1. READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE INSTALLING THIS SOFTWARE ON YOUR PERSONAL COMPUTER OR CONSOLE GAME FOR ONLINE USE. THIS SOFTWARE LICENSE AGREEMENT IS A LEGAL AGREEMENT BETWEEN YOU (AN INDIVIDUAL OR A SINGLE ENTITY “YOU”) ON THE ONE HAND, AND THQ INC. AND ITS SUBSIDIARIES AND AFFILIATES (COLLECTIVELY REFERRED TO AS “THQ”) ON THE OTHER HAND, FOR THE SOFTWARE PRODUCT ENTITLED “WARHAMMER 40,000: DAWN OF WAR II – RETRIBUTION,” WHICH INCLUDES COMPUTER SOFTWARE AND ANY ASSOCIATED MEDIA, PRINTED MATERIALS, AND/OR “ONLINE” OR ELECTRONIC DOCUMENTATION (TOGETHER CALLED THE “SOFTWARE”). BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE (OR, IN THE EVENT YOU HAVE PURCHASED THE SOFTWARE AS CONTAINED ON A DVD-ROM, BY OPENING THE PACKAGING MATERIALS THEREOF), YOU ACKNOWLEDGE THAT YOU HAVE READ THIS SOFTWARE LICENSE AGREEMENT AND AGREE TO BE BOUND BY ITS TERMS. THE SOFTWARE IS LICENSED, NOT SOLD, TO YOU FOR USE ONLY UNDER THE TERMS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS SOFTWARE LICENSE AGREEMENT, DO NOT INSTALL OR USE THE SOFTWARE AND DELETE ALL COPIES IN YOUR TABLE OF CONTENTS POSSESSION. 2. Subject to the terms of this Agreement, THQ grants You a non-exclusive, non-transferable license to use one copy of the Software and/or to use the Software for play online in the country in which You acquired the Software for Your own personal, non-commercial use, but retains all property rights in the Software and all copies thereof. All other rights are expressly reserved by THQ or its Licensors. -
Warhammer 40,000: Tyranids by Valeria
Warhammer 40,000: Tyranids By Valeria Introduction Warhammer 40,000. A galaxy where there is only war. Men, aliens, daemon and robots all battle for conquest, extermination and to serve their dark masters. It’s a dark, grim world to find yourself in and hope is rare to find. But as bad as it may seem, as hopeless as life may feel, a growing threat seeks to make it so much worse. The Great Devourer draws ever nearer to this galaxy that teems with life. The Tyranid swarm ever hungers. The Tyranids are a race that travelled from outside this galaxy. They seek only to feed and eat and devour. There is no culture, no history, no love. The entire race exists as a united hivemind, the combined psychic and mental energies of every Tyranid organism that directs the species to devour all biological life and continuously evolve. Their true number and origin is unknown. Perhaps they have devoured countless galaxies already and what fleets of Tyranids have arrived, each taking a devastating toll on sections of the galaxy, are mere fragments of the great beast. Or perhaps what has been seen so far is all there is to the race. Whatever the truth of the Tyranid race is, you now find yourself to be one of these organisms. You’ll be on one of the existing fleets during their invasions into this galaxy or an entirely new fleet. For the next ten years, you’ll be responsible for fulfilling a role assigned by your species, so as to drive your entire species ever onwards towards victory. -
EPIC UK Tyranid Codex, However You Have Some Questions; What Has EPIC UK Done? How Have You Done It and Why? Well This Part of the Army Book Is Here to Help You Out!
EPIC UK presents Codex: Tyranids An unofficial codex for use with Games Workshop's Epic Armageddon rule set Version: 110929 1 Information More information about the Tyranids For more information into the background of the Tyranids, please purchase the Warhammer 40,000 Tyranid Codexes © from Games Workshop. Alternatively you can visit Games Workshop’s website for more information. Thank you A big thank you has to go to the EPIC UK committee; without their enthusiasm, for a game that they love, this army book wouldn’t be a reality. The wish and will to improve a fantastic tournament war- game, within the UK, has been their only payment. A big thank you also has to go to Games Workshop; without their imagination, creativeness and support this game would not be around today. A special thank you has to go to Jervis Johnson and all the Fanatic team, both past and present. Also a big thank you has to go to all the independent EPIC developers, especially the army developers on the Tactical Command internet forum. Without their ideas some of the developments within the book wouldn’t have been a reality. Pictures All miniatures photographed within this book are © Games Workshop 2003. All rights reserved. Used without permission – models painted by Tim Hunt & Ryan Dowes. Text All text (including stories) is an unofficial production created by EPIC UK derived, without permission, upon the Warhammer intellectual property owned by Games Workshop Ltd. Disclaimer This book is completely unofficial and in no way endorsed by Games Workshop Limited. Adeptus -
Creature Feature in the Future
RULES FOR USING CREATURES IN THE 41ST MILLENNIUM Greetings citizens, in this Chapter Approved we assess some of the more ecclectic monsters in the Warhammer 40,000 universe. With the scriveners being allowed to run riot with their imaginations, some of the most fearsome, grotesque, and downright strange beings take centre stage. This article takes something of a break from the normal fare of interesting army variants and indispensable FAQs to bring you rules and background for using some of the more combatant fauna to be found in the Warhammer 40,000 universe. The reason for doing this is simple; we believe that we're all guilty of focusing on what's 'official' and usable in tournaments, sometimes at the expense of what's just good clean fun. Such rules as these formed the mainstay of Rogue Trader, the first edition of Warhammer 40,000, and as we all fondly recall many of the more wacky rules from those days we thought it might be fun to revisit some of them in Chapter Approved, 21st century-style. Some of these rules are essentially 'random encounters'– creatures that pop up during a normal game and cause all manner of mayhem. Graham's Crotalids and Andy Hoare's Barking Toad are both good examples of this. You'll need to agree with your opponent well before the game that this is the sort of battle you're after, and play it in that spirit. Phil's Giant Reptiles introduce a new unit type into your army, which provides a cool modelling project as much as an opportunity to field an unusual unit every once in a while. -
February 6Th
February 6th We love you, Archivist! FEBRUARY 6th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Instructions
DISCLAIMER: This Model Kit is completely unofficial and in no way endorsed by Games Workshop Lim- ited. Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, ‘Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisi- tor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designa- tions, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustra- tions and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world.