THQ Inc. Software License Agreement

1. READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE INSTALLING THIS SOFTWARE ON YOUR PERSONAL COMPUTER OR CONSOLE GAME FOR ONLINE USE. THIS SOFTWARE LICENSE AGREEMENT IS A LEGAL AGREEMENT BETWEEN YOU (AN INDIVIDUAL OR A SINGLE ENTITY “YOU”) ON THE ONE HAND, AND THQ INC. AND ITS SUBSIDIARIES AND AFFILIATES (COLLECTIVELY REFERRED TO AS “THQ”) ON THE OTHER HAND, FOR THE SOFTWARE PRODUCT ENTITLED “WARHAMMER 40,000: DAWN OF WAR II – RETRIBUTION,” WHICH INCLUDES COMPUTER SOFTWARE AND ANY ASSOCIATED MEDIA, PRINTED MATERIALS, AND/OR “ONLINE” OR ELECTRONIC DOCUMENTATION (TOGETHER CALLED THE “SOFTWARE”). BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE (OR, IN THE EVENT YOU HAVE PURCHASED THE SOFTWARE AS CONTAINED ON A DVD-ROM, BY OPENING THE PACKAGING MATERIALS THEREOF), YOU ACKNOWLEDGE THAT YOU HAVE READ THIS SOFTWARE LICENSE AGREEMENT AND AGREE TO BE BOUND BY ITS TERMS. THE SOFTWARE IS LICENSED, NOT SOLD, TO YOU FOR USE ONLY UNDER THE TERMS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS SOFTWARE LICENSE AGREEMENT, DO NOT INSTALL OR USE THE SOFTWARE AND DELETE ALL COPIES IN YOUR TABLE OF CONTENTS POSSESSION. 2. Subject to the terms of this Agreement, THQ grants You a non-exclusive, non-transferable license to use one copy of the Software and/or to use the Software for play online in the country in which You acquired the Software for Your own personal, non-commercial use, but retains all property rights in the Software and all copies thereof. All other rights are expressly reserved by THQ or its Licensors. There is no license to download game content other Getting Started...... 2 than what is necessary to facilitate game play. You may: (i) use the Software on any supported computer configuration and/or console platform, provided the Software is used on only one (1) such computer; and (ii) permanently transfer the Software on any supported computer configuration only and its documentation to another user provided You retain no copies and the recipient agrees to the terms of this Agreement. You may not transfer, distribute, rent, sub-license, or lease the Software or documentation, except as provided herein; or alter, modify, or adapt the Product or documentation, or any portions thereof. Playing the Game...... 4 3. You acknowledge that the Software in source code form remains a confidential trade secret of THQ. You agree not to modify or attempt to reverse engineer, decompile, or disassemble the Software, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation. You further acknowledge that the Software contains functions for collecting and tracking information related to Your use of the Software. THQ reserves the right to compile, save and use such information within the scope of THQ’s business activities, and analyze any and all of Your data (online registration data, stats, etc.). THQ intends to use such data for internal Game Controls...... 6 purposes only. 4. OWNERSHIP: All right, title and interest and intellectual property rights in and to the Software (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, images, photographs, animations, video, sounds, audio-visual effects, music, musical compositions, text and “applets,” incorporated into the Software), the accompanying printed materials, and any Campaign Mode...... 8 copies of the Software, are owned by THQ or its licensors. This Agreement grants You no rights to use such content other than as part of the Software. All rights not expressly granted under this Agreement are reserved by THQ. 5. This Agreement is effective upon Your installation of the Software and shall continue until revoked by THQ or until You breach any term hereof; upon termination You agree to destroy and/or delete all copies of the Software in Your possession. Last Stand Mode...... 10 6. You shall not modify the Software or merge the Software into another computer Program (except to the extent the Software is made to operate within a computer operating system and in connection with other computer program) or create derivative works based upon the Software. 7. The Software may not be downloaded or otherwise exported or re-exported into (or to a national or resident of) any country to which the U.S. has embargoed goods or to anyone on the U.S. Treasury Department list of Specially Multiplayer Mode...... 12 Designated Nationals or the U.S. Commerce Department’s Table of Deny Orders. If You do not meet these criteria or are not sure, do not install the Software and destroy any copies in Your possession. If You live in such a country, no license is granted hereunder. 8. You are responsible for assessing Your own computer and the results to be obtained therefrom. YOU EXPRESSLY AGREE THAT USE OF THE SOFTWARE IS AT YOUR SOLE RISK. THE SOFTWARE IS PROVIDED ON AN “AS IS,” “AS Space Marines...... 15 AVAILABLE” BASIS, UNLESS SUCH WARRANTIES ARE LEGALLY INCAPABLE OF EXCLUSION. THQ AND ITS LICENSORS DISCLAIM ALL WARRANTIES AND CONDITIONS, WHETHER ORAL OR WRITTEN, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT OF THIRD PARTY RIGHTS, AND THOSE ARISING FROM A COURSE OF DEALING OR USAGE OF TRADE, REGARDING THE SOFTWARE. THQ AND ITS LICENSORS ASSUME NO RESPONSIBILITY FOR ANY DAMAGES SUFFERED BY YOU, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA, ITEMS OR OTHER MATERIALS Orks...... 17 FROM ERRORS OR OTHER MALFUNCTIONS CAUSED BY THQ, ITS LICENSORS, LICENSEE AND/OR SUBCONTRACTORS, OR BY YOUR OR ANY OTHER PARTICIPANT’S OWN ERRORS AND/OR OMISSIONS. THQ and its licensors make no warranty with respect to any related software or hardware used or provided by THQ in connection with the Software except as may be expressly set forth above. 9. LIMITED DVD-ROM WARRANTY: Notwithstanding anything to the contrary contained herein, and solely with respect to Software distributed on DVD-ROM, THQ warrants to the original consumer purchaser of this ...... 20 Software on DVD-ROM that the recording medium on which the Software is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, THQ agrees to replace, free of charge, any product discovered to be defective within such period upon its receipt of the product, postage paid, with proof of the date of purchase, as long as the Software is still being manufactured by THQ. In the event that the Software is no longer available, THQ retains the right to substitute a similar Software of equal or greater value. This ...... 22 warranty is limited to the recording medium containing the Software as originally provided by THQ and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties prescribed by statute are expressly limited to the 90-day period described above. To receive warranty service in the United States: Space Marines...... 24 Notify the THQ Customer Service Department of the problem requiring warranty service by calling (818) 880-0456 or on the web at http://www.thq.com. If the THQ service technician is unable to solve the problem by phone or on the web via e-mail, the technician will authorize You to return the Product, at Your risk of damage, freight and insurance prepaid by You, together with Your dated sales slip or similar proof-of- purchase within the ninety (90) day warranty period to: THQ Inc., Customer Service Department, 29903 Agoura Road, Agoura Hills, CA 91301. To receive warranty service in the United Kingdom: Notify the THQ (UK) Imperial Guard...... 27 Limited. Customer Service Department of the problem requiring warranty service by calling +44 (0) 870 608 0047 (national/international call rates apply) or on the web at http://www.thq.co.uk and click on Help. If the THQ International Ltd. service technician is unable to solve the problem by phone or on the web via e-mail, the technician will authorize You to return the Product, at Your risk of damage, freight and insurance prepaid by You, together with Your dated sales slip or similar proof-of-purchase within the ninety (90) day warranty period to: THQ (UK) Limited, Customer Service Department, Duke’s Court, Duke Street, Woking, Limited warranty...... 33 Surrey GU21 5BH UK. THQ is not responsible for unauthorized returns of the Software and reserves the right to send such unauthorized returns back to customers. This warranty shall not be applicable and shall be void if: (a) the defect in the Software has arisen through abuse, unreasonable use, mistreatment or neglect; (b) the Software is used with computer software and hardware not meeting the minimum systems requirements for the Software; (c) the Software is used for commercial purposes (including rental); (d) the Software is modified or tampered with; or (e) the Software’s serial number has been altered, defaced or removed. THQ will replace defective media at no charge subject to the conditions set forth above. This is Your sole and exclusive remedy for any breach of warranty. 10. LIMITATION OF LIABILITY. YOU ACKNOWLEDGE AND AGREE THAT THQ AND ITS LICENSORS SHALL NOT ASSUME OR HAVE ANY LIABILITY FOR ANY ACTION BY THQ OR ITS CONTENT PROVIDERS, OTHER PARTICIPANTS OR OTHER LICENSORS WITH RESPECT TO CONDUCT, COMMUNICATION OR CONTENT OF THE SOFTWARE. THQ AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, PUNITIVE, EXEMPLARY, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE SOFTWARE, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. EXCEPT AS EXPRESSLY PROVIDED HEREIN, THQ’S AND ITS LICENSORS’ ENTIRE LIABILITY TO YOU AND YOUR EXCLUSIVE REMEDY FOR ANY BREACH OF THIS AGREEMENT IS LIMITED SOLELY TO THE TOTAL AMOUNT PAID BY YOU FOR THE SOFTWARE, IF ANY. BECAUSE SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CERTAIN DAMAGES, IN SUCH STATES THQ’S AND ITS LICENSORS’ LIABILITY IS LIMITED TO THE EXTENT PERMITTED BY LAW. 11. INJUNCTION. Because THQ would be irreparably damaged if the terms of this License Agreement were not specifically enforced, You agree that THQ shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as THQ may otherwise have under applicable laws. 12. INDEMNITY. At THQ’s request, You agree to defend, indemnify and hold harmless THQ, its subsidiaries, affiliates, contractors, officers, directors, employees, agents, licensors, licensees, distributors, developers, content providers, and other users of the Software, from all damages, losses, liabilities, claims and expenses, including attorneys’ fees, arising directly or indirectly from Your acts and omissions to act in using the Software pursuant to the terms of this License Agreement or any breach of this License Agreement by You. THQ reserves the right, at its own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by You hereunder, and in such event, You shall have no further obligation to provide indemnification for such matter. 13. U.S. GOVERNMENT RESTRICTED RIGHTS. The Software and documentation have been developed entirely at private expense and are provided as “Commercial Computer Software” or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor / Manufacturer is THQ Inc., 29903 Agoura Road, Agoura Hills, CA 91301. 14. TERMINATION. Without prejudice to any other rights of THQ, this License Agreement and Your right to use the Software may automatically terminate without notice from THQ if You fail to comply with any provision of this Agreement or any terms and conditions associated with the Software. In such event, You must destroy all copies of this Software and all of its component parts. 15. ONLINE. THQ makes no guarantees regarding the availability of online play, and may modify or discontinue online service in its discretion without notice, including, for example, ceasing online service for economic reasons due to a limited number of players continuing to make use of the service over time. Should You use the online version of this game we will not ask You for any personally identifying information. You should avoid saying anything personally identifying in chat. You agree that THQ has no liability for any violation of this Agreement by You or by any other player. When You play, You agree to be respectful of Your fellow players and never to engage in any behavior that would be abusive or offensive to other players, disruptive of the game experience, fraudulent or otherwise illegal. This includes but is not limited to: (a) Harassing or intimidating other players while chatting or playing this game online or using information obtained while chatting or playing this game to harass or intimidate fellow players outside of the game; (b) Using language, selecting names or creating any other content that is racially, ethnically or religiously offensive, sexually abusive, obscene or defamatory, and any content that is commercial in nature such as advertisements, solicitations and promotions for goods or services; (c) Using a player name that is the real name of any other person; (d) Violating any local, state or national law including but not limited to laws related to copyright, trademark, defamation, invasion of privacy and identity theft. 16. OPEN BETA TEST PROGRAM. In the event you are a member of the Software specific online community, You may be given the opportunity to opt-in to the “Open Beta Test Program” to provide beta testing for upcoming Software “patches” and/or standard “updates” to the Software (collectively, the “Beta Test Materials”). Your participation in the Open Beta Test Program is voluntary, and shall be subject to the following terms and conditions: (a) As a beta tester, you are invited to play Beta Test Materials for the sole purpose of evaluating planned patches and standard updates to the Software and identifying errors. Nothing in this Agreement shall be construed as granting you any rights or privileges of any kind with respect to the Beta Test Materials or any other content which may be accessed via the Open Beta Test Program. The Beta Test Materials are provided for testing on an “as is” “as available” basis and we make no warranty to You of any kind, express or implied. You agree to safeguard and prevent unauthorized access to, copying, disclosure, and unauthorized use of the Beta Test Materials; (b) When playing some Beta Test Materials, you may accumulate points, equipment, or other value or status indicators. This data may be reset at any time during the testing process, and it may be reset when the particular patch or updated completes this testing phase; (c) By opting in to the Open Beta Test Program, You agree that: (i) beta testing is at Your own risk and that You know that the Software and/or Beta Test Materials may include known or unknown bugs, (ii) any value or status indicators that you achieve through game play may be erased at any time, (iii) THQ has no obligation to make the Beta Test Materials available for play without charge for any period of time, nor to make them available at all, and (iv) this Agreement will apply to Your use of the Beta Test Materials during the beta testing phase; (d) The Beta Test Materials may contain functions for collecting and tracking information related to an a beta testers’ use of the Software and/or Beta Test Materials. THQ reserves the right to compile, save and use such information within the scope of THQ’s business activities, and analyze any and all data (online registration data, stats, etc.). THQ intends to use such data for internal purposes only; and (e) Open Beta Test Program accounts are non-transferable under any circumstances. 17. GENERAL PROVISIONS. You may not use, copy, modify, sublicense, rent, sell, assign or transfer the rights or obligations granted to You in this Agreement, except as expressly provided in this Agreement. Any assignment in violation of this Agreement is void, except that You may transfer Your Software to another person provided that person accepts the terms of this License Agreement. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable, and such decision shall not affect the enforceability of: (i) such provision under other circumstances, or (ii) the remaining provisions hereof under all circumstances. THQ’s failure to enforce at any time any of the provisions of this Agreement shall in no way be construed to be a present or future waiver of such provisions, nor in any way affect the right of any party to enforce each and every such provision thereafter. The express waiver by THQ of any provision, condition or requirement of this Agreement shall not constitute a waiver of any future obligation to comply with such provision, condition or requirement. Notwithstanding anything else in this Agreement, no default, delay or failure to perform on the part of THQ shall be considered a breach of this Agreement if such default, delay or failure to perform is shown to be due to causes beyond the reasonable control of THQ. This Agreement shall be governed by the laws of the State of California and the United States without regard to its conflicts of laws rules and You consent to the exclusive jurisdiction of the state and federal courts in Los Angeles County, California. The United Nations Convention on Contracts for the International Sale of Goods shall not apply to this Agreement. This Agreement represents the complete agreement concerning this License Agreement between You and THQ. A 1 INTRODUCTION Protect your CD key — do not give it to anyone else or allow anyone else to use it. Put the game case in a safe, secure place; it will be required if you need to reinstall A decade has passed since the events of Chaos Rising, and the sector remains in the game. turmoil. Despite the defeat of the Black Legion and the Great Daemon Ulkair, the planets of sub-sector Aurelia remain gripped by constant warfare and bloodshed. DIRECTX 9 REQUIRED Having uncovered heresy in the highest rankings of his Chapter, Blood Raven’s Captain You are required to have DirectX version 9.0c (included on the installation disc) or later Gabriel Angelos has been branded traitor by corrupt Chapter Master Azariah Kyras. to play Warhammer® 40,000®: Dawn of War® II – Retribution™. Unwilling to spill the blood of his brother Space Marines, Gabriel has gone into hiding. There, he gathers what few friends and allies he can, readying himself to oppose the TROUBLESHOOTING Chaotic taint that consumes his brothers. Please refer to the Readme file included on the DVD-ROM for the latest information The xenos threat continues to plague the entire sector. Imperial forces struggle with regarding troubleshooting and technical support. the feral remnants of the invasion, while Orks continue to ravage at the fringes REDEEMING TOKENS of every world. The Eldar still raid from the shadows, whispering of the remains of a long-fallen Craftworld. To redeem a token you might have received for exclusive wargear you take the following steps. Start the Steam client that was installed along with the game, there The Imperium has had enough. In a bold effort to restore control, entire regiments of should be a folder in your list of installed programs called Steam, with a program the Cadian Imperial Guard have arrived in the sub-sector and have taken control of within that folder called Steam. Start that program and then login with your Steam its planetary defence forces. The bulk of these forces have been deployed to Typhon account. Click on the Games drop down menu and then select Activate a Product Primaris, a world whose dense jungles have provided sanctuary to alien and heretic on Steam. You must click on Next and the Agree to the Steam Subscriber Agreement. alike. However, progress is slow, and the Imperium has prepared a more permanent Enter the character code that was provided to you into the box and the click next to solution for the sector and its citizens: Each and every world shall be scourged of life, confirm the redemption. subjected to the fires of Exterminatus. GETTING STARTED GAME OPTIONS game options INSTALLATION Modify options such as Help Text appearance, mouse scroll speed, and unit responses. Insert the Warhammer® 40,000®: Dawn of War® II – Retribution™ DVD-ROM into your DVD-ROM drive. When the Start-Up screen appears, click Install and follow the GRAPHICS instructions on the screen. Modify graphical options such as screen resolution and texturing details. An Important If the Start-Up screen does not appear, double-click on the “My Computer” icon on Note Regarding Graphics and Having the Best Possible Experience. The Developers of your desktop, then double-click the DVD-ROM drive containing the Warhammer® Warhammer 40,000: Dawn of War II along with the engineers at AMD worked closely 40,00®: Dawn of War® II – Retribution™ DVD-ROM. Locate and doubleclick on during development to test the game on advanced ATI Radeon graphics processors. Setup.exe to launch the Start screen. Click Install and follow the instructions on Increased performance will be noticed on more powerful systems. We recommend the screen. ATI Radeon™ HD 5700 Series (or better) video cards to enable ATI Eyefinity multi- monitor technology for maximum performance and visual quality. ENTER THE CD KEY You will be asked to enter the unique CD key located on the back page of this AUDIO manual. You must have a valid CD key to complete the installation process and play Modify audio options such as volume levels, character speech levels, and system the game. speaker configurations.

2 3 PLAYING THE GAME THE LAST STAND THE MAIN MENU The Last Stand is a cooperative survival mode that gives gamers control of an individual hero unit and drops a small multiplayer team into a battle against impossible The Main Menu is where you start a new Single-Player campaign, continue an existing odds. Single-Player campaign, engage in a CPU Skirmish, start or find an Online game, change the Game Options, and view the Credits. • CHANGE HERO: Select which of the available Last Stand Heroes you wish to play as. Each hero levels up separately. • Click campaign to start or continue an existing campaign. To play a Coop campaign select Invite Friend from the Campaign menu. • CHANGE WARGEAR: Change the equipment of your currently selected hero. Leveling up grants new wargear. • Click THE LAST STAND to play the cooperative survival mode online through Steam. • LEADER BOARD: Compare your record against your friends and see where you rank against all players. • Click on Multiplayer to play a LAN game over your Local Area Network or to play an Online game through Steam. • PLAYER STATISTICS: View detailed information about your in game performance. • Click Options to alter the game’s options. MULTIPLAYER • Click Exit to quit playing Warhammer® 40,000®: Dawn of War® II – Click Multiplayer from the Main Menu to select from the following options for Retribution™ and return to Windows. multiplayer online gaming: CAMPAIGN • Find a Game — Automatically search for allies and opponents. Lead your chosen race to victory when you select the Single-Player Campaign. • Custom Games: From the starmap overview of Sub-Sector Aurelia, the following options are available. Public — Host/Join an online game through the Dawn of War II Multiplayer Lobby, • PLANETARY DISPLAY (Default View): View available missions and see what units and which provides multiplayer gaming features such as skirmishes, auto-matching, upgrade you have unlocked. ladder ranking, etc. • SQUAD LOADOUT SCREEN: Outfit your squads with wargear and guide their Private — Create a Skirmish match against the CPU or play with others from your advancement. Steam Friends list. • SQUAD DEPLOYMENT SCREEN: Select to deploy all of your heroes or choose Local Area Network (LAN) — Host/Join a game on your Local Area Network. to leave some heroes behind and select a support squad. Selecting a support • Game History — View your Recorded Games, Player Statistics, and Leader Board squad provides unique bonuses and increases your population cap giving you the menus to see your army’s progress and results. option to build more units from your HQ. • Army Painter — Customize your army in Multiplayer Mode. COOPERATIVE CAMPAIGN You can also invite a friend from your Steam list into your single player campaign at any time. This can be done at the campaign selection screen by inviting a friend to your party, or from the starmap overview of Sub Sector Aurelia.

4 5 GAME CONTROLS Hot Keys — You can quickly select a unit by pressing the number on the keyboard of the hotkey associated with the squad you would like to select. For instance, the Camera Controls Force Commander is #1; to select him with his hot key, press the number 1 on the Camera Movement — To pan the camera, move the mouse cursor to the edge of the keyboard. Each squad’s hot key is indicated next to his squad tab on the right side screen in the direction you wish the camera to move. The camera will move on its of the screen. To assign a squad a new hotkey, select the squad then hold down the own. When you are satisfied with the location, move the cursor away from the screen Control button and press the number key you wish to assign it. edge. You can also pan the camera using the arrow keys on your keyboard or by using the middle mouse button and pulling the terrain in the direction you want to Using your units move it. Moving a unit — To move a unit, first select it, then position your cursor where you would like it to move to, then click once with the right mouse button. Camera Focus — To focus the camera on a unit, double-click with the left mouse button on that unit’s portrait in the squad tabs. The squad tabs are located along the Attacking with a unit — To have a unit attack an enemy, first select that unit, then right side of the screen. place the mouse pointer over an enemy (the cursor changes to a targeting reticule) and click once with the right mouse button. Camera Zooming — To zoom the camera in or out, scroll up or down with the mouse wheel. Scrolling up zooms in and scrolling down zooms Attack Move — Units given an Attack-Move order will engage any enemies they out. Press the keyboard’s Backspace key to reset the camera to the encounter while moving. They will also make better use of cover. To issue an Attack- default view. Move order, first select a unit. Next, click on the Attack-Move icon with the left mouse button, and finally click on the unit’s destination with the left mouse button. Camera Angle — To change the angle of the camera, hold down the Alt key on the keyboard and move the mouse around. To return the camera to the default angle and Suppression — Certain weapons can cause suppression. When your units are height, press Backspace. suppressed, the decorator above the squad on screen blinks red and they move and fire much more slowly. Unit Selection Setup Weapons — Heavy weapons, like the heavy bolter, require setup time. Until that Selecting a Unit or Squad — To select a unit click on the model or the unit’s time elapses, the weapon cannot fire. Weapons set-up automatically when the squad decorator above his head with the left mouse button. Alternatively, you can click on isn’t moving. You can see the progression of the setup in the squad’s decorator. the squad portrait on the right side of the screen or use the designated hotkey. Facing — Set-up weapons cannot rotate freely, so you must point them in the right Squad Portraits — Each squad has a portrait on the upper-right portion of the direction. To tell a unit which way to face, first select that unit. Next click-and-hold screen that lists important information about that squad’s status. You can see the with the right mouse button where you want the unit to move to, and drag in the health of each Squad and what hotkey it has associated with it. Click with the left direction you want them to face. Release the mouse button and the unit will move mouse button on the Squad Portrait once to select it, and double-click with the left and face that direction. mouse button to center the camera on that unit. Using Cover — Cover helps to shield your units from enemy fire. Green dots Unit Info Panel — When you have a unit selected, the squad’s information and appearing while a unit is selected represent an area of heavy cover, yellow dots abilities appear in a panel at the bottom right of the screen. Use the icons along the represent light cover, and white dots mean that location is not in cover. To get into top of this panel to trigger the unit’s special abilities. cover, place your mouse pointer at the desired cover location and then give your Selecting multiple units — To select several units at once, click and hold down units a move order to get there. Most objects in the world provide some form of the left mouse button while dragging the mouse across the squads. Release the left cover. Light cover is directional, however, so flanking tactics will negate the effects of mouse button when the box formed surrounds the squads desired. the cover. In a firefight, cover can make all the difference between victory and defeat. Clearing Buildings — Enemies in buildings are much harder to kill. They benefit from cover and elevation. Try using frag grenades or other explosive devices to get rid of them. Flame and Poison weapons are also consistently effective anti-garrison weapons.

6 7 Using Buildings — You can enter buildings to give your units better protection. To PLAYING A COOPERATIVE CAMPAIGN GAME do so, select a unit and place the mouse pointer on the building you want to enter. There are two ways to invite someone into a existing or new single player campaign. If your unit can enter the building, the mouse cursor will change to represent this. From the Campaign Selection screen choose “Invite Friend” and then select a friend Finally click the right mouse button. Your units will automatically move towards the from you Steam friends list. building, enter it and take up firing positions at the windows. You can also invite a friend into a campaign that your are currently playing. From the Exiting Buildings — To exit a building, select that building then click the left mouse campaign starmap overview of Sub Sector Aurelia, select the Coop icon at the top right button on the Exit All icon. Individual units can be ordered to exit by clicking the of the screen. right mouse button on their portrait in the building display at the bottom right of the screen. In a cooperative campaign, control of your heroes along with units that are produced will be shared. The coop player will also be able to permanently level up your squads Falling Back — To have your units fall back to safety, click the Fall Back icon with and select wargear and abilities, so make sure that you are okay with this before inviting the left mouse button or press the hotkey (“X”). The selected unit will run back to someone into your campaign. the closest relay you control. Bosses — You will face elite enemies with special powers and higher stats. Unit Abilities These ‘bosses’ use a special health bar that appears at the top of the screen. Energy Based Abilities — Some abilities require mental focus from the squad and consume energy. Energy replenishes automatically so long as the unit isn’t using one CAMPAIGN MODE of these abilities. Take command of one of the six factions within the sector and experience their Global Abilities — Each race has a global resource earned in battle by fighting, unique perspective of the days leading up to the incoming Imperial Exterminatus. capturing points, killing, and dying. These abilities can be used to activate powerful Throughout the campaign, you will chose missions from your Starmap and with every global abilities and can be used at anytime on any area revealed in the fog of war. mission, earn experience points towards new levels, allowing you to increase your Ranged Abilities — Many abilities have a range beyond which they will not function. squads skill and unlock new abilities. In addition, completing missions and defeating To see this range, click on the ability’s icon. The range will appear as a dotted line on enemies will provide you with multiple options for mission rewards, from new pieces the terrain. of wargear, unlocking new units that you can command, or powerful upgrades to existing units. Pickups and Powerups Starting A Single Player Campaign Game REINFORCING SQUADS — You can reinforce a squad that has suffered casualties to bring it back to full strength. Move the squad near a reinforcement point you have secured From the Main Menu, click “Campaign”. Choose “Start a New Campaign”. If you have and then select the reinforcement icon next to the unit profile. If you right-click the never played a Real Time Strategy Game before or Dawn of War II then you should reinforcement icon for a squad, that squad will automatically buy reinforcements play through the Prologue mission which teaches you the basics of how to play the whenever it is near a reinforcement point and missing squad members. Reinforcing game. Otherwise you can choose to bypass the prologue mission and the tutorial your units costs a set amount of Requisition and Energy per squad member replaced. within it. Reviving Fallen Squad Leaders — To revive a fallen squad leader, select one of your After you have either played through the tutorial mission, or bypassed it, you must conscious units, and then click with the right mouse button on the hero you wish then select which Faction’s campaign you wish to play. Select the your faction, to revive. You can also revive fallen heroes by spending Requisition resource if you then you must enter a name for that campaign, choose the difficulty, and then click control a forward base or HQ, by clicking the large number beside their squad tab. “Accept”. This will begin your single player campaign. SECURING LOCATIONS — To secure a Stronghold or Building, select a squad and then click on the location with the right mouse button. The squad must remain stationary until the location is secured.

8 9 RESOURCE CRATES — Resource crates throughout the mission glow with a yellow aura. SCORING — The goal of Last Stand, besides survival, is to earn as high a score as Within the crates are requisition or energy resources that you can use to upgrade your possible. 20 waves of enemies will pour into an arena with your heroes, and killing squads and heroes, reinforce your existing squads, or build and field additional squads those enemies earns points towards your team score, shown in the upper left of the during the mission. screen. Points from each kill are increased by your team’s Multiplier. Your Multiplier is WARGEAR PICKUP — Wargear is special equipment that makes your characters more increased by capturing the two points in the arena, killing an entire wave of enemies powerful. Enemies will sometimes drop wargear when they die. To pick up a piece rapidly, and staying alive. With good teamwork, you can increase your multiplier to of wargear, click on it with the right mouse button. Wargear can also rewarded over 100, resulting in huge scores for each enemy slain! for completing certain missions. You will have access to wargear acquired on the REVIVING TEAMMATES — It is inevitable that either you or one of your teammates will battlefield or as a reward after you have completed your current mission. be killed by the swarms of enemies in Last Stand, but so long as at least one of you WARGEAR DONATIONS - If there is wargear in your inventory you do not want, you is still alive, they can be revived and resume fighting. To revive a fallen teammate, can donate it. In most cases, this will give all your squads a one-time experience point a surviving player must click on the fallen player’s character model with their right reward. Some special items (called Expendables in the inventory) have no function mouse button. The surviving hero will move to the fallen hero and, after several but to be donated, and upon doing do so grant a benefit to the squad currently seconds, bring the fallen hero back to life with partial health. Be warned, if the displayed on the Squad Screen. These benefits could be large amounts of experience, rescuer is knocked back, killed, or enters a new command, the revival attempt will be permanent increases to certain Attributes, or unique wargear items. interrupted. LAST STAND MODE SPACE MARINE CAPTAIN The versatile Space Marine Captain is a master of the battlefield. He can lay waste to The Last Stand is a cooperative survival mode that gives gamers control of an enemies with his melee and ranged weapons. He has the highest capacity for health individual hero unit and drops a small multiplayer team into a battle against impossible and health regenerative bonuses. He is able to take this weight and throw it around, odds. Players can choose between a Space Marine Captain, Eldar Farseer, Mekboy, charging or jumping into the fray knocking down enemies. The Captain’s wargear Tyranid Hive Tyrant, Chaos Sorceror or Imperial Guard Lord General and will team up lets him support his allies with the only direct heal ability available and his ranged with two other squad-mates in an attempt to hold out as long as possible against resurrection. The Space Marine Captain is a juggernaut, capable of stunning, taunting, wave after wave of relentless attackers. and knocking down enemies while tearing them apart with his weapon of choice. HERO WARGEAR — Each hero in Last Stand keeps an inventory of wargear to equip Eldar Farseer before entering a match. The role of your hero is heavily determined by what wargear they bring. Wargear grants all the abilities they can potentially use, as well as providing Capable of dealing enormous amounts of damage, the melee oriented Farseer must character traits and enhancing character stats. New wargear, and thus new abilities and get close to enemies to unleash her fury. To compliment her melee prowess, the versatility, are gained by leveling up. Farseer hits enemies from afar with pure psychic energy to rip them apart or turn them against each other, causing them to recklessly attack their comrades. Leveraging LEVELING — When a game of Last Stand ends, all heroes in that game gain experience, her psychic abilities the Farseer can shift seamlessly from slaughtering enemies to which can cause them to level up. Experience is always equally distributed amongst supporting allies, granting wards of invulnerability to friends in need, concealing them team members based on the overall team score. Leveling up does not change a from view, or teleporting them out of harm’s way. hero’s base stats, but whenever a hero levels up, a new piece of wargear will be added to their inventory. So even at low levels, heroes can be just as powerful as those at high levels- but having a higher level hero will give you more options and ways of playing your character.

10 11 Ork Mekboy Head to Head – Fight against one other CPU or Human player. Master of utility, the Mekboy has a weapon for every occasion. The Burna scorches Two vs Two – Team up with a friend to fight against two other CPU or Human players. large groups of enemies, while the Big Shoota wears down any larger single targets. Annihilate – There are no Victory Points to be captured, no counters to run down. Need more crowd control? His Rokkit Launcha keeps small clusters of enemies The only way to win is by destroying all enemy bases. knocked down, while the Deffgun Dakka can lay down suppressive fire on large groups. The Mekboy has an odd, but effective arsenal of technology to assist his allies. Free For All – Every player is up against every other player in Free For All. Each player His Booby Traps slow down and debilitate enemies. His Mega-Rumblah causes the has their own Victory Counter, starting at 0. The more Victory Points you control on earth to shake, stunning all enemies in view. His Bouncy Shield turns him, or an ally, the map, the faster your Counter will increase. The first player to reach the Victory into a living bowling ball, knocking down any nearby enemies and protecting them Counter goal, or the last player standing if all opposing player’s bases are destroyed, from close range attacks. wins. Team Free For All – Players are paired off into three teams of 2. These teams then Tyranid Hive Tyrant compete with the same rules as Free For All. These gigantic creatures are often found at the core of marauding Tyranid forces, psychically directing and enhancing waves of lesser Tyranids, while demolishing the WINNING MULTIPLAYER GAMES enemy with their own massive talons and bioweapons. In Last Stand, the Hive Tyrant Victory Points - You can win the game by capturing Victory Points. The team that has the unique ability to summon multiple Tyranid minions to its aid. The Tyrant’s size controls the most victory points will run down the opposing team’s Victory Counter. makes it less maneuverable than most units, but also renders it completely immune Win the game by running the enemy Victory Counter down to zero points. Capturing to suppression and knockback. Victory points makes the opposing team’s victory point counter go down. When one Chaos Sorcerer team’s counter reaches 0 victory points, that team loses. Alternatively, if you eliminate all the enemy bases, you will win the match. Manipulative, cunning and evil, the Sorcerer supports the forces of Chaos with terrible warp powers. In Last Stand, he is capable of widespread destruction through a large RESOURCES variety of damaging spells, though his most unique ability is that of crafting a chaotic You need requisition and power to purchase units and upgrades for your army. Doppleganger of most enemy squads to do his bidding. Capture points on the map to increase the amounts of requisition and power you IMPERIAL GUARD LORD GENERAL are earning. The Lord General bears absolute authority over the vast military forces of the Imperial Requisition - Requisition is the primary resource used for purchasing units. Be sure to Guard, and in The Last Stand, he is able to call upon their arrayed might. In addition capture requisition points. to a wide variety of ranged weaponry that he can wield with expert precision, the Lord Power - Power is required for advanced units and upgrades. Capture Power Nodes General can organize and deploy a hand-picked squad of bodyguards and officers to increase your Power income. You can upgrade the Power Nodes and build up to to fight at his side. He can also deploy a variety of Turret emplacements to provide three generators at them to generate even more resources for you and your team. supporting fire, and call in devastating ordnance barrages. Shared Resources - Your entire team benefits from capturing points and upgrading Power Nodes. If you don’t have enough Requisition to upgrade your Power Nodes, MULTIPLAYER MODE ask your teammates to upgrade them. They benefit equally from a fully upgraded Multiplayer matches can be initiated by either clicking Find A Game, which will Power Node. automatically match you with other players looking to play online, or by playing a custom Stealing Upgrades - The enemy can capture a Power Node and steal your upgrades if game and hosting or joining a Public, Private, or Local Area Network hosted game. you aren’t defending them. Be careful to protect your economy! AVAILABLE GAME MODES Team Battle –Two teams of up to three players and/or CPU’s are matched up against each other.

12 13 MULTIPLAYER CONVENTIONS SPACE MARINES Global Abilities - Each race has a global resource earned in battle by fighting, Heroes capturing points, killing, and dying. These abilities can be used to activate powerful global abilities and can be used at anytime on any area revealed in the fog of war. Apothecary The Apothecary specializes in healing and excels at supporting from just Headquarters - Upgrading your headquarters grants access to new unit types and can behind the front line with his abilities. Grants a regeneration bonus to make your existing units more powerful. Your headquarters has two possible upgrades. nearby allies. Rally Point - Click the Rally Point button to set a rally location. You can designate Force Commander either a location or a unit as your rally point. All newly constructed units will run to The Force Commander is a melee specialist who can inspire allied troops the rally location. around him to boost their effectiveness. Earning Experience - You earn experience by killing enemies and supporting your team mates. As you earn experience, your army and commanders will level up and Techmarine become more powerful. The Techmarine is a defensive specialist. He constructs turrets Knocked Out - When a commander falls he can be revived by his teammates. If you to defend territory and a teleporter relay to reinforce allies. revive a friendly commander, you earn experience. Reviving Your Own Commander - Sometimes your teammates won’t be able Units to revive your commander. Select your fallen commander and press the Revive Assault Squad button that appears. Your commander will reappear back at your base. Reviving your Comes with jump packs effective at closing distances. Additional commander costs Requisition, but the price will fall over time. upgrades include Blind Grenade and Melta Bombs. Wargear and Upgrades – Commanders have several upgrades available to them, and can equip a weapon, armor, and accessory piece. Upgrades can make you stronger, Devastator Heavy Bolter Squad grant abilities, or make you more effective against different types of enemies. Select Comes with a weapon that suppresses large groups of infantry. Has your commander to see your available upgrades. Squad and Vehicle Upgrades - limited firing arc and requires set-up time. Squads and vehicles also have some upgrades available. Some upgrades offer new weapons, others add new units to squads. Select your units to see their available Devastator Plasma Cannon Squad upgrades. Effective at dislodging enemy troops and vehicles from dug in positions. Work together - Teams that work together will be far more powerful than those Has limited firing arc and requires set-up time. that don’t. Talk to your teammates to let them know what you are doing! Make coordinated assaults against the enemy team, protect your economy, and take LIBRARIAN advantage of each of your commanders’ strengths. Space Marine Psyker unit capable of powerful damage and support abilities. Inspires surrounding marines when killing in melee.

Scout Squad Can be upgraded with combat shotguns or sniper rifles – either of which also grants the Infiltrate ability. May also add a Scout Sergeant who grants frag grenades.

14 15 Tactical Marine Squad GLOBAL ABILITIES Tactically adaptable infantry that can be equipped multiple weapon NOTE: The Global Abilities you have access to depend on which Hero you have selected. Each Hero has upgrades. different abilities. ANGELS OF DEATH – Your infantry become temporarily invulnerable. Terminator Squad Deadly veterans of a thousand campaigns, Terminators are very powerful BLESSING OF OMNISSIAH – Repair all allied vehicles for a short duration. heavy infantry units. Highly durable, immune to suppression and can DEEP STRIKE TERMINATOR SQUAD – Teleport in a Terminator Squad to a target teleport. location. Terminator Assault Squad DROP POD – Call in a Drop pod to reinforce nearby squads. Deadly veterans of a thousand campaigns, Assault Terminators are FOR THE EMPEROR! – Target squad temporarily receives less damage and becomes very powerful heavy melee infantry units. Highly durable, immune to immunes to suppression but moves slower. suppression and can teleport. LARRAMAN’S BLESSING – All allied commanders who are currently unconscious on Vehicles the battlefield are revived. Dreadnought ORBITAL STRIKE – A massive orbital strike capable of destroying even the heaviest units. The sight of a Dreadnought killing enemy units inspires nearby troops, VENERABLE DREADNOUGHT DROP POD – Call in a Drop pod with a Venerable temporarily increasing their weapon damage. Comes with the Emperor’s Dreadnought. Fist ability and can add an assault cannon or receive the Dark Age of Technology upgrade. ORKS Land Raider Redeemer Heavy transport tank. Equipped with anti-infantry flamestorm cannons, a Heroes multi-melta gun, and a twin-linked assault cannon. Can launch a barrage Kommando of Frag Grenades. Also allows nearby squads to reinforce. The Kommando is a stealth expert that ambushes his prey. Predator Heavy battle tank. Its ranged weapons are effective against infantry and vehicles. Mekboy Meks are responsible for maintaining the machinery that the Orks use. Razorback They also can enhance troops with their technology. Transports infantry units across the battlefield and allows nearby squads to reinforce. Warboss The largest and most powerful Ork, he excels at melee combat. VENERABLE Dreadnought A more powerful Dreadnought. Effective in melee. The sight of a Dreadnought killing enemy units inspires nearby troops, temporarily increasing their weapon damage.

16 17 UNITs Vehicles KOMMANDO SQUAD Battlewagon Fragile ranged unit. Kommando Kit unlocks Infiltrate ability. Can detect Heavy assault transport with anti-vehicle weaponry. Anti-infantry shootas infiltrated units. Additional abilities include Luv da Dakka, Smoke Grenade are activated when any two squads garrison the Battlewagon. and Burna Bomb. Can add a Nob Leader. Lootas Deff Dredd Comes with Dakka Deffgun, a suppression weapon with a limited firing Slow melee vehicle. Effective versus infantry and vehicles. Has the arc. Can be upgraded with the Beamy Deffgun Rampage ability which allows it to move faster but takes damage and (an anti-vehicle weapon). can be upgraded with reinforced plating. Nob Squad Looted Tank Large Orks who do very high damage against infantry. Upgrades include Slow ranged vehicle. Effective against infantry, vehicles and buildings. Can ‘Uge Hammers, Nob Leader and the Nob Kit, which grants the Frenzy be upgraded with reinforced plating. ability. Shoota Boyz Wartrukk Can be upgraded with the Big Shoota giving the Aiming? Wotz Dat? ability. Fast and fragile, anti-infantry vehicle. Transports infantry units across the Can also be upgraded with a Nob Leader. battlefield and allows nearby squads to reinforce. Detects infiltrated units. Slugga Boyz Global Abilities Tough melee troops equipped with a Choppa and Slugga. Can be upgraded with Burna’s and with a Nob Leader to unlock Recklessness Note: The Global Abilities you have access to depend on which Hero you have ability. selected. Each Hero has different abilities. Stikkbommaz ‘Ard Boyz – Target squad temporarily receives less damage. Lightly armored melee unit. Comes equipped with stikkbombz. Can be Call da Boyz! – Reinforces and temporarily increases the speed and damage of the upgraded with the Bomma Kit, which grants stun bombz. squads around your commander. Hide – Infiltrates target squad for a duration. Stormboyz Kommando Iz da SNEEKIEST – Spawn a Kommando squad at target locations. Jump troop that stomps da enemies. Good at forcing ranged units into melee combat. Can get Improved Jump Packs, which grants the Kult of Speed – Reinforces and temporarily increases the speed and damage of Bommaboy ability. Can also get a Nob Leader. your squads around your commander. Tankbustas More Dakka – Temporarily increases the ranged firepower of a targeted squad. Heavily armed anti-vehicle infantry. Capable of using the Rokkit Barrage Roks – Order a massive Rok strike onto a target location. ability to rain rockets down upon their foes. Use Yer Choppas! – Increase the melee damage and chance of triggering a special attack of a target squad. WEIRDBOY The Weirdboy is a long range support unit and caster. Charge his energy by putting him near da boyz and having them shout.

18 19 ELDAR Shuriken Cannon Weapon Team Mobile weapons platform armed with suppression weapon. Has limited Heroes firing arc and requires set-up time. Farseer A master psyker, the Farseer is a support caster who provides disruptive Ranger melee and strengthens troops with her spells. Light infantry unit with long range weaponry good against units in buildings. Detects infiltrated units. Upgrades allow for infiltration and Cloaking Field. Warlock An offensive psyker, the Warlock specializes in damage spells and front Seer Council line combat. Powerful melee unit made up of Warlocks. Projects an aura accelerating energy regeneration of nearby allies. Warp Spider Exarch The Warp Spider Exarch is able to hit and run with his teleport ability. Warp Spider Squad He can also teleport allies bringing them to and from battle. Teleporters allow for ambushes and rapid redeployment.

UNITS WRAITHGUARD AUTARCH Slow-moving, short-range heavy infantry, they move more quickly with a Autarch commander unit equipped with Swooping Hawk wings. Can leap warlock nearby but are stunned if the warlock dies. across the battlefield. Passive aura strengthens nearby Eldar infantry. She deep-strikes onto the battlefield while raining grenades on foes. Vehicles Howling Banshees Highly agile melee infantry. Upgrades grant additional speed, Falcon War Shout ability and other enhancements. Light skimmer tank and troops transport. Reinforces nearby infantry. Guardian Squad Ranged anti-infantry units that grow much stronger when upgraded with Fire Prism a Warlock leader. Upgrades grant abilities such as Plasma Grenades and Skimmer tank armed with powerful energy cannon. Capable of high- Energy Shields. damage focused shot. Bright Lance Weapon Team Mobile weapons platform armed with anti-armor cannon. Wraithlord Has limited firing arc and requires set-up time. Powerful walker unit. Upgrades allow addition of suppression or anti- armor weaponry. D-Cannon Weapon Team Mobile weapons platform armed with powerful artillery weapon. Has limited firing arc and requires set-up time.

20 21 Monsters UNITS Avatar GENESTEALER BROOD Fiery incarnation of the God of War and Murder. Massively powerful An elite melee unit that infiltrates after staying still for enough time. melee unit. Enhances nearby troops, making them resistant to ranged Adrenal Rush ability grants increased speed, lifesteal and increased damage and immune to suppression. damage. Global Abilities Hormagaunt Brood Gaunts excel at overcoming enemies in melee with their larger numbers. Note: The Global Abilities you have access to depend on which Hero you have They become much more deadly when under the effects of synapse. selected. Each Hero has different abilities.

Conceal – Target squad temporarily receives less ranged damage. Lictor Crack Shot – Temporarily increases the ranged damage of a target allied squad. Elite assassin unit that comes with the Infiltrate ability and the deadly flesh Eldritch Storm – Creates a large psychic storm, disrupting and damaging enemies hooks attack. Detects infiltrated units. in a large radius. Ravener Brood Farsight – Temporarily reveals the fog of war in the targeted area. Fragile, high-damage melee unit that is effective against infantry and capable Spider’s Brood – Teleport in a Warp Spider squad to the targeted location. of burrowing underground. Can burrow and be upgraded with the Devourer, Summon Seer Council – Spawns a Seer Council at your HQ. a ranged weapon effective against infantry. SUMMON AUTARCH – Spawn an Autarch at your HQ , or any visible location on the Spore Mines field. Each mine explodes in a cloud of poisonous spores when detonated. Swift Movement – Temporarily increases the speed of all allied infantry. Webway Gate – Constructs a Webway Gate, which infantry can travel through. TERMAGANT Brood Attacks from Termagants cause targets to become temporarily more TYRANIDS vulnerable to all further attacks. When Termagants are under the effects of Heroes synapse, enemies struck are knocked down. Lictor Alpha TYRANT GUARD The Lictor Alpha’s camouflage allows it to ambush and disrupt enemy A large, durable melee unit, the Tyrant Guard moves faster when in infantry. synapse aura. Can use the Shieldwall ability, which regenerates health and reduces incoming damage. Ravener Alpha Venom Brood The Ravener Alpha tunnels under enemy lines opening up strategic Warriors tunnels for allies to use. Vicious melee creatures that can be mutated to carry ranged weaponry. Their synapse aura increase durability of nearby Tyranids. Hive Tyrant The Hive Tyrant is a large and powerful Tyranid that directs the swarm Zoanthrope with powerful synapse abilities. The Hive Tyrant is immune to suppression. Slow, fragile artillery unit. Comes with the Focused Warp Blast and the Warp Field abilities.

22 23 monsters PLAGUE CHAMPION The Plague Champion can shoot normally while suppressed. He protects Carnifex friendly infantry from ranged fire with the Breath of Nurgle and can be A living engine of destruction that is impervious to small arms fire. Can upgraded to support allies with different plague auras and turrets. Chaos be upgraded to have thornback armor, a barbed strangler, spore cysts, a shrines will heal nearby friendly units and periodically knock away venom cannon, or to project bio-plasma. enemy infantry. swarmlord CHAOS SORCERER Legendary synapse creature. Nearly unstoppable in melee combat. The Chaos Sorcerer excels at breaking enemy formations with damaging Increases the movement speed of nearby Tyranids and allows squads to and disruptive spells. Chaos shrines will be able to cloak nearby friendly reinforce. units and fire bolts that damage units in an area Global Abilities over time. Note: The Global Abilities you have access to depend on which Hero you have UNITS selected. Each Hero has different abilities. Chaos Heretics Brood Nest – Allows nearby Tyranids to Reinforce. Lightly armed melee unit capable of detonating themselves to harm nearby enemies. Can also construct Chaos shrines and use Worship to Catalyst – A target Tyranid unit is spurred into a suicidal frenzy, increasing its bolster nearby Chaos units. damage but making the unit die at the end of the duration. Chaos Space Marines Mycetic Spores – Mycetic Spores spawn Hormagaunts and reinforce other nearby Tactically adaptable infantry that can be equipped with multiple weapon squads. upgrades. Spore Mines – Drops down a group of Spore Mines. Stalk – Reveals enemy commanders on the map. CHAOS HAVOCS Tyrannoformation – Capillary towers erupt from the group, damaging enemies and A heavy weapons team capable of suppressing infantry. Can be tyrannoforming the area. Provides bonuses to nearby Tyranids. upgraded with anti-vehicle weapons. Warrior Vanguard – Mycetic Spores spawn Warriors and reinforce other nearby Tyranids. NOISE MARINES Noise Marines disorient their enemies with sonic weapons. The sonic Without Number – Creates additional Tyranids at your base. blaster prevents units from firing at range. Can upgrade to the Blastmaster Chaos SPACE MARINES which acts as artillery and is effective versus all armor types. Plague Marines Heroes Strong ranged units that can still shoot normally while suppressed. Their CHAOS LORD deaths heal friendly units and damage enemies, and they are armed with A melee specialist that uses brute force and health draining attacks to a Missile Launcher that is effective against vehicles. crush enemies. When using this hero, Chaos shrines will periodically summon temporary Bloodletters.

24 25 VEHICLES DAEMONIC SUMMONING Creates a summoning circle that periodically spawns Bloodletters while activated. CHAOS DREADNOUGHT These daemons will remain so long as they have Energy, which drains over time. Large walker unit capable of damaging all target types. Can be upgraded with a Missile Launcher or a second melee weapon. DARK FLAMES Creates a line of fire that damages infantry. Infantry will temporarily catch on fire and hurt other nearby infantry. CHAOS PREDATOR Heavy battle tank, equipped with ranged weapons that are effective EMPYREAL ABYSS against infantry and vehicles. Creates a devastating warp rift that deals heavy damage to units in an area. Unholy chains will pull nearby infantry into its area of effect. DAEMONS MALIGNANT BLINDNESS Temporarily reduce all enemy units’ sight range to almost nil. BLOODLETTERS A strong melee unit capable of teleportation through the warp. MASS WARP Can also Phase Shift. Teleport all of your units to the Sorcerer’s location. NOXIOUS CLOUD Bloodcrusher Spawn a controllable cloud of death and decay, dealing damage to any enemy A large Juggernaut daemon that can charge through infantry. Energy is infantry within it. gained from being around melee fighting and worship. PLAGUE OF UNDEATH Invoke Nurgle’s power over death, causing enemy casualties to linger as undead GREAT UNCLEAN ONE warriors attacking nearby enemies. An elite melee unit that can vomit bile on enemies, project a poison TOUCH OF NURGLE aura and drag enemies towards itself. Bestow the blessings of Nurgle on an allied unit. That unit will explode into a foul cloud on death, damaging nearby enemies and healing nearby allies. GLOBAL ABILITIES IMPERIAL GUARD NOTE: The Global Abilities you have access to depend on which Hero you have selected. Each Hero has INQUISITOR different abilities. This offensive focused hero uses fire and guile to destroy the enemies of CHAOS LORD ABILITIES: man. MALIGNANT BLINDNESS Temporarily reduce all enemy units’ sight range to almost nil. COMMISSAR LORD The Commissar Lord is an inspiring support hero who leads from the BLOODLUST frontlines. He excels at melee combat and empowering infantry with For a duration your infantry will buff the damage of nearby allies whenever they attack various buffs. in melee. LORD GENERAL BLOOD SACRIFICE The Lord General is a master tactician who takes defensive control of the Sacrifice a friendly unit to spawn a squad Bloodletters. These daemons will remain so battlefield with massive turrents and off map artillery. His personal retinue long as they have Energy, which drains over time. keeps him safe from harm.

26 27 UNITS LEMAN RUSS BATTLE TANK A multi-purpose battle tank. Can be upgraded with weapons more CATACHAN DEVILS effective versus infantry or vehicles. A squad of seasoned Catachan jungle fighters. Devils are effective in close combat and take advantage of several different types of weapons for every occasion. MANTICORE Mobile artillery unit that fires missile barrages. INFANTRY SQUAD Basic ranged combat unit effective against other ranged forces but weak in melee. Can be upgraded with a Sergeant and a Commissar which increases the squad size. SENTINEL Fast and maneuverable vehicle that is fragile and vulnerable to small arms HEAVY WEAPONS SQUAD fire. Ideal for contributing to ranged fire fights or kiting melee units. Equipped with a Heavy Bolter that suppresses large groups of infantry, has a limited firing arc and requires set-up time. Can be upgraded to a Lascannon or Autocannon. GLOBAL ABILITIES NOTE: The Global Abilities you have access to depend on which Hero you have selected. Each Hero has OGRYN SQUAD different abilities. Ogryns are tough ogre-like brutes who excel in close combat and are excellent at disrupting enemy ranged units. Can be upgraded with a Bone Air Dropped Mines Head. Calls in a Valkyrie that air drops self burrowing mines that will damage and snare the enemy. STORM TROOPER SQUAD Elite ranged infantry equipped with hot shot lasguns. Storm Troopers can Basilisk Creeping Barrage be upgraded to fulfill different roles. Off map basilisks fire a wave of artillery shells that advance in a direction of your choice, knocking down and damaging the enemy. VEHICLES Heavy Turret Deploy a Heavy Turret that is equipped with a Vanquisher Cannon that is effective BANEBLADE against vehicles. The turret can be upgraded to have an Executioner Cannon which is Super heavy battle tank armed with numerous weapons. Autofire is effective against all targets. disabled. Use its abilities to fire from the main gun. Hellfury Strike Calls in a Valkyrie to fire hellfire missiles which unleash promethium on the ground BANEWOLF that damages enemies over time. A light tank that uses toxic chemical weapons designed to complete eradicate the enemy. IMPERIAL GUARD BUNKER Deploy an Imperial Guard bunker that can be garrisoned by infantry. Can be upgraded to a medical or repair bunker, and can also be booby trapped. CHIMERA Transports infantry units across the battlefield and allows nearby squads Infiltrated Storm troopers to reinforce. Loaded troops add to the Chimera’s firepower. Calls in a squad of infiltrated strom troopers.

28 29 Loyal to the End notes Temporarily inspires squads in a small area. As members of the affected squads die, the remaining members will fight on becoming stronger as their numbers diminish. Off-map Basilisk Flare Fires an off-map basilisk flare at the targeted location. Reveals the area, detects infiltrated units, and shortens the range of enemy weapons for the duration of the flare. Rocket Run Calls in 2 Valkyries to perform targeted bombing runs to devastate the enemy. Valkyrie Banewolf Drop A Valkyrie delivers a Bane Wolf tank to the targeted location. Effective vs infantry. Valkyrie Leman Russ Drop A Valkyrie delivers a Leman Russ battle tank to the targeted location.

30 31 Limited Warranty Warranty and Service Information

In the unlikely event of a problem with your software product (the “Product”), you may only need simple instructions to correct the problem. Please contact the THQ Inc. (“THQ”) Customer Service Department at (818) 880-0456 or on the web at http://www.thq.com before returning the Product to a retailer. Live Customer Service Representatives are available to help you Monday through Friday 9am to 5pm PST or you can use our automated systems by phone or on the web 24 hours a day, 7 days a week. Please do not send any Product to THQ without contacting us first. Your 5 digitProduct Code is 49561. Please use this code to identify your Product when contacting us.

Limited Warranty

THQ warrants that the medium on which the Product is recorded shall be free from defects in materials and workmanship for a period of ninety (90) days beginning on the purchase date of the applicable sales slip or similar proof-of-purchase. Except where prohibited by applicable law, this limited warranty is nontransferable and is limited to the original purchaser. If an implied warranty or condition is created by your state/jurisdiction and federal or state/provincial law prohibits disclaimer of it, you also have an implied warranty or condition, BUT ONLY AS TO DEFECTS DISCOVERED DURING THE PERIOD OF THIS LIMITED WARRANTY (I.E., WITHIN THIS NINETY (90) DAY LIMITED WARRANTY PERIOD). AS TO ANY DEFECTS DISCOVERED AFTER THIS NINETY (90) DAY LIMITED WARRANTY PERIOD, THERE IS NO WARRANTY OR CONDITION OF ANY KIND. Some states/jurisdictions do not allow limitations on how long an implied warranty or condition lasts, so the above limitation may not apply to you. Any supplements, updates and/or fixes to the Product provided to you after the expiration of the ninety (90) day limited warranty period are not covered by any warranty or condition, express, implied or statutory. This limited warranty gives you specific legal rights, and you may also have other rights which vary from state/jurisdiction to state/jurisdiction. No THQ supplier, dealer, agent or employee is authorized to make any modification, extension and/or addition to this limited warranty.

Exclusive Remedy

THQ’s and its suppliers’ entire liability and your exclusive remedy for any breach of this limited warranty shall be, at THQ’s option from time to time exercised subject to applicable law, (a) return of the amount that you paid (if any) for the Product or (b) repair or replace, at THQ’s option, the Product free of charge, provided you return the Product to THQ with a copy of your receipt for the Product. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the original purchaser can demonstrate, to THQ’s satisfaction that the Product was purchased within the last ninety (90) days. You will receive the remedy elected by THQ without charge, except that you are responsible for any expenses you may incur (e.g. cost of shipping the Product to THQ). Shipping and handling charges from THQ to you also may apply except where prohibited by applicable law. THQ may, at its option, use new or refurbished or used parts in good working condition to repair or replace the Product. In the event that the Product is no longer available, THQ may, in its sole discretion, replace the Product with a product of comparable value. Any replacement software product will be warranted for the remainder of the original limited warranty period, or thirty (30) days, whichever is longer or for any additional period of time that may be applicable in your jurisdiction.

Limited Warranty Limitations

The provisions of this limited warranty are valid only in the United States and Canada. Except to the extent prohibited by applicable law, this limited warranty shall not be applicable and shall be void if: (a) the defect in the Product has arisen through abuse, unreasonable use, mistreatment or neglect; (b) the Product is used with products not sold or licensed by THQ (including but not limited to, non-licensed game enhancement and copier devices, adapters and power supplies); (c) the Product is used for commercial purposes (including rental); (d) the Product is modified or tampered with; (e) the Product’s serial number has been altered, defaced or removed.

How to Obtain Limited Warranty Support

To receive warranty service, notify the THQ Customer Service Department of the problem requiring warranty service by calling (818) 880-0456 or on the web at http://www.thq.com. If the THQ service technician is unable to solve the problem by phone or on the web via e-mail, he will authorize you to return the Product, at your risk of damage, freight and insurance prepaid by you, together with your dated sales slip or similar proof-of-purchase within the ninety (90) day warranty period to:

THQ Inc.

Customer Service Department

29903 Agoura Road

Agoura Hills, CA 91301

THQ is not responsible for unauthorized returns of the Product and reserves the right to send such unauthorized returns back to customers.

Warhammer 40,000: Dawn of War II – Retribution - Copyright © Limited 2011. Dawn of War, the Dawn of War II Repairs after Expiration of Limited Warranty logo, Retribution, GW, Games Workshop, the Games Workshop logo, Space Marine, 40K, Warhammer, Warhammer 40,000 Device, After the ninety (90) day limited warranty period, the original purchaser of the Product in the United States and Canada is entitled to the replacement of defective Product for the following fees; the Double-headed Eagle device and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/ provided that: (a) THQ receives the defective Product during the one (1) year period beginning on the purchase date of the sales slip or similar proof-of-purchase; (b) the dated sales slip or similar symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Dawn of War II – proof-of-purchase is provided to THQ with the defective Product; and (c) the original purchaser returns the Product at his own risk of damage, freight and insurance prepaid. A defective Product may be so replaced for US$25.00. Make checks payable to THQ Inc. and return the Product along with the original proof of purchase to the address listed above. Retribution game and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2011, variably registered in the UK and other countries around the world, and used under license. All Rights Reserved. Developed by Relic Entertainment. FMOD Ex Disclaimer of Warranties Sound System Copyright © 2001-2010 Firelight Technologies Pty, Ltd. All rights reserved. AMD, the AMD Arrow logo, ATI, the ATI logo, THE LIMITED WARRANTY THAT APPEARS ABOVE IS THE ONLY EXPRESS WARRANTY MADE TO YOU AND IS PROVIDED IN LIEU OF ANY OTHER EXPRESS WARRANTIES OR SIMILAR OBLIGATIONS AMD Athlon, Radeon and combinations thereof are trademarks of Advanced Micro Devices, Inc. Portions of this software are copyright (IF ANY) CREATED BY ANY ADVERTISING, DOCUMENTATION, PACKAGING, OR OTHER COMMUNICATIONS. EXCEPT FOR THIS LIMITED WARRANTY AND TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THQ AND ITS SUPPLIERS PROVIDE THE PRODUCT “AS IS” AND WITH ALL FAULTS, AND HEREBY DISCLAIM ALL OTHER WARRANTIES AND CONDITIONS, WHETHER © 2009 The FreeType Project (www.freetype.org). All Rights Reserved. THQ, Relic Entertainment and their respective logos are EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY (IF ANY) IMPLIED WARRANTIES, DUTIES OR CONDITIONS OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR trademarks and/or registered trademarks of THQ Inc. All rights reserved. All other trademarks, logos and copyrights are the property of PURPOSE, OF RELIABILITY OR AVAILABILITY, OF ACCURACY OR COMPLETENESS OF RESPONSES, OF RESULTS, OF LACK OF VIRUSES, AND OF LACK OF NEGLIGENCE, ALL WITH REGARD TO THE PRODUCT. ALSO, THERE IS NO WARRANTY OR CONDITION OF TITLE, QUIET ENJOYMENT, QUIET POSSESSION, CORRESPONDENCE TO DESCRIPTION OR NON-INFRINGEMENT WITH REGARD TO their respective owners. THE PRODUCT.

Lua 5.1 Copyright © 1994-2008 Lua.org, PUC-Rio. Limitation of Liability Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL THQ OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, BUT NOT LIMITED TO, DAMAGES FOR LOSS OF PROFITS OR CONFIDENTIAL OR OTHER INFORMATION, FOR BUSINESS INTERRUPTION, FOR PERSONAL “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, INJURY, FOR LOSS OF PRIVACY, FOR FAILURE TO MEET ANY DUTY INCLUDING OF GOOD FAITH OR OF REASONABLE CARE, FOR NEGLIGENCE, AND FOR ANY OTHER PECUNIARY OR OTHER distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to LOSS WHATSOEVER) ARISING OUT OF OR IN ANY WAY RELATED TO THE USE OF OR INABILITY TO USE THE PRODUCT, EVEN IN THE EVENT OF THE FAULT, TORT (INCLUDING NEGLIGENCE), MISREPRESENTATION, STRICT LIABILITY, BREACH OF CONTRACT OR BREACH OF WARRANTY OF THQ OR ANY SUPPLIER, AND EVEN IF THQ OR ANY SUPPLIER HAS BEEN ADVISED OF THE the following conditions: POSSIBILITY OF SUCH DAMAGES. Some jurisdictions do not allow the exclusion or limitation of special, indirect, incidental, or consequential damages, so the above limitation or exclusion may not apply to you. THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL Warning THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION Copying of the Product or any of its contents or elements is illegal and is prohibited by United States and international copyright laws. Back-up or archival copies of the Product or any of its contents OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER or elements are not authorized and are not necessary to protect your copy of the Software product. United States and international copyright laws also protect this manual and other printed matter accompanying the Product. Violators will be prosecuted. DEALINGS IN THE SOFTWARE.

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