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Table of Contents TABLE OF CONTENTS DISCLAIMER AND CREDITS ........................................................................................................................................... 2 INTRODUCTION FOR NEW PLAYERS ............................................................................................................................ 3 INTRODUCTION FOR OLD PLAYERS .............................................................................................................................. 4 BATTLE RULES .............................................................................................................................................................. 5 MOVEMENT PHASE .................................................................................................................................................. 9 TERRAIN ................................................................................................................................................................. 13 SHOOTING .............................................................................................................................................................. 17 MELEE .................................................................................................................................................................... 25 MORALE AND PSYCHOLOGY .................................................................................................................................. 29 VEHICLES ................................................................................................................................................................ 33 STARTING A GANG ..................................................................................................................................................... 49 GANGER PROFILES ................................................................................................................................................. 53 GANGER CAREERS .................................................................................................................................................. 65 LEADER CAREERS.................................................................................................................................................... 71 EQUIPMENT ............................................................................................................................................................... 73 GENERIC ITEMS ...................................................................................................................................................... 77 ORK ITEMS ............................................................................................................................................................. 81 HUMAN ITEMS ....................................................................................................................................................... 93 CRAFTWORLD ELDAR ITEMS ................................................................................................................................ 105 DARK ELDAR ITEMS .............................................................................................................................................. 113 TAU ITEMS ............................................................................................................................................................ 121 KROOT ITEMS ....................................................................................................................................................... 129 SQUAT ITEMS ....................................................................................................................................................... 133 NECRON ITEMS .................................................................................................................................................... 137 CHAOS ITEMS ....................................................................................................................................................... 141 VEHICLE UPGRADES ............................................................................................................................................. 145 WARBEASTS AND MOUNTS ..................................................................................................................................... 149 PSYCHIC POWERS ..................................................................................................................................................... 161 CHAOS IN DA STREETS ............................................................................................................................................. 173 THE TAINT OF CHAOS ........................................................................................................................................... 177 MUTATIONS AND GIFTS ....................................................................................................................................... 178 CHAOS PSYCHIC POWERS .................................................................................................................................... 181 DAEMONS OF CHAOS ........................................................................................................................................... 185 NU ORK CAMPAIGNS ............................................................................................................................................... 189 CHOOSING A SCENARIO ....................................................................................................................................... 197 POST-BATTLE SEQUENCE ......................................................................................................................................... 209 EXPERIENCE AND ADVANCEMENT ....................................................................................................................... 213 EXPLORING THE CITY ............................................................................................................................................ 218 GOING DOWNTOWN ........................................................................................................................................... 225 VEHICLE DAMAGE .................................................................................................................................................... 257 TOC GANGERS EQUIPMENT PSYCHIC SCENARIOS POST-BATTLE BUTTONS DISCLAIMER AND CREDITS This document is a completely unofficial, fan-made derivative work based on game rules originally published by Games Workshop Limited and contains trademarks and intellectual property belonging to Games Workshop Limited used without permission. No challenge to Games Workshop Limited's ownership of their trademarks and intellectual property is intended. This document is in no way endorsed by Games Workshop Limited. Gangs of Nu Ork is a modifed ruleset and an alternative campaign setting based on the games Necromunda (by Rick Priestley with Jervis Johnson and Andy Chambers), Gorkamorka (by Rick Priestley with Andy Chambers and Gavin Thorpe) and Mordheim (by Tuomas Pirinen with Rick Priestley and Alessio Cavatore), all originally published by Games Workshop Limited. This document is an amalgam of all three game systems but is primarily based on Necromunda Community Edition, a fan-based rules update by Anthony Case, with the addition of vehicle rules from Gorkamorka and the Ash Wastes supplement for Necromunda by Chris Ward and Stuart Witter (originally published in Necromunda Magazine). Gangs of Nu Ork would not exist without the foundations laid by these great game developers. Much of the additional material has been inspired by other Games Workshop publications too numerous to list, including some of the venerable sourcebooks of the Rogue Trader era, other Specialist Games titles, White Dwarf, Black Library novels, and many of the Codexes that are currently in publication. I would also like to thank all the posters on Da Waaagh! forum for a warm reception and valueable feedback. Last and certainly least, I have to mention Jeremy Olsen, author/editor of Inquisimunda, because he demended to be in the credits and so here he is. Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor: Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations,
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