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Myth, Metatext, Continuity and Cataclysm in Dc Comics’ Crisis on Infinite Earths
WORLDS WILL LIVE, WORLDS WILL DIE: MYTH, METATEXT, CONTINUITY AND CATACLYSM IN DC COMICS’ CRISIS ON INFINITE EARTHS Adam C. Murdough A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2006 Committee: Angela Nelson, Advisor Marilyn Motz Jeremy Wallach ii ABSTRACT Angela Nelson, Advisor In 1985-86, DC Comics launched an extensive campaign to revamp and revise its most important superhero characters for a new era. In many cases, this involved streamlining, retouching, or completely overhauling the characters’ fictional back-stories, while similarly renovating the shared fictional context in which their adventures take place, “the DC Universe.” To accomplish this act of revisionist history, DC resorted to a text-based performative gesture, Crisis on Infinite Earths. This thesis analyzes the impact of this singular text and the phenomena it inspired on the comic-book industry and the DC Comics fan community. The first chapter explains the nature and importance of the convention of “continuity” (i.e., intertextual diegetic storytelling, unfolding progressively over time) in superhero comics, identifying superhero fans’ attachment to continuity as a source of reading pleasure and cultural expressivity as the key factor informing the creation of the Crisis on Infinite Earths text. The second chapter consists of an eschatological reading of the text itself, in which it is argued that Crisis on Infinite Earths combines self-reflexive metafiction with the ideologically inflected symbolic language of apocalypse myth to provide DC Comics fans with a textual "rite of transition," to win their acceptance for DC’s mid-1980s project of self- rehistoricization and renewal. -
Treasures of Middle Earth
T M TREASURES OF MIDDLE-EARTH CONTENTS FOREWORD 5.0 CREATORS..............................................................................105 5.1 Eru and the Ainur.............................................................. 105 PART ONE 5.11 The Valar.....................................................................105 1.0 INTRODUCTION........................................................................ 2 5.12 The Maiar....................................................................106 2.0 USING TREASURES OF MIDDLE EARTH............................ 2 5.13 The Istari .....................................................................106 5.2 The Free Peoples ...............................................................107 3.0 GUIDELINES................................................................................ 3 5.21 Dwarves ...................................................................... 107 3.1 Abbreviations........................................................................ 3 5.22 Elves ............................................................................ 109 3.2 Definitions.............................................................................. 3 5.23 Ents .............................................................................. 111 3.3 Converting Statistics ............................................................ 4 5.24 Hobbits........................................................................ 111 3.31 Converting Hits and Bonuses...................................... 4 5.25 -
Science Fiction/Futuristic
Below in no specific order is a list of back cover blurbs in Science Fiction/Futuristic genres that I wrote from scratch or revised (the original blurb is included first, followed by my revision) as well as the high-concept (75- and/or 150 words or less) blurb I wrote for it, if the blurb wasn't already in that word count. Note: Unless specified otherwise, I also wrote the series blurbs. If you're looking for something specific, click Control F to search for it. Karen Wiesner Sir Henry, the Knight in Space by Wendy Laing http://www.wendylaing.com/ Science Fiction Mid-Grade Reader Original blurb: Twin boys accidentally beam up the ghost of Sir Henry de Bohun from the 14th century into their father's spaceship in 3000AD--that's when the fun begins.... They even take a virtual trip back in time and visit Sir Henry's English castle! Revised blurb: Twin boys accidentally beam the ghost of 14th century Sir Henry de Bohun into their father's spaceship in 3000 AD. Let the fun begin as they take a virtual trip back in time to visit Sir Henry's English castle! Watership by Jenna Whittaker https://jennawhittaker-author.weebly.com/ Science Fiction Original Blurb: The world was dying, so scientists worked to create a safe haven in the centre of the earth; hollowing it out for the future generations to live safely. When the creatures created to watch over the people detected the failsafe program had activated, and that their hollow world was about to collapse, they took them to a sentient, biological spaceship, set with the coordinates to take them to a new world. -
ASFA QUARTERLY WINTER 2003 I 7 Don't Get Me Wrong, We Could ALWAYS of Sorrow
Winter 2003 Volume 20, Number 1 $5.00 Association of Science Fictinn & Fan Artists « • 7 By Jean Marie Ward We Specialize in Original Illustration 8 Artworks in the Fantasy, Science Fiction and Horror Genres <—ECrSi—•—» Catalog #i8 now available - view it and much more online at W0W-ART.com. All print catalogs $15. ppd ($20. overseas) We have more than 500 paintings and sculptures in our inventory spanning 50 years of Imaginative SF/FArt. Worlds of Wopder P.O. Box 814-ASFA, McClean, VA 22101 tel: 703.847.4251 • fax: 703.790.9519 * e-mail: wowartia)erols.com "Worlds of Wonder" is a trademark of Ozma. Inc.d/b/a Books of Wonder and is used under license. ia.i cer. contents winter 2003 volume 20 number 1 ASFA departments ............................................. ASFA.Staff & Directors 5 .................................................Official.Announcements 6 ................................................................. ASFA News ............................................................Letters to ASFA 8.... .....................................................................Obituaries 9... ...................................................President's Message ................................................. Chesley Eligibility List 10 .. .....................Secretary/Publication.Director Report 11 ... 12 .............................................................Treasury Report ...........................................Eastern Director's Report 18 ... 24 .. ....................................................................Art -
Other Hands Issue
ISSN 1081-8359 The International Journal for Middle-earth Gaming Issue 12—January 1996 EDITORIAL : In this Issue Editorial: Because we can ..............1 BECAUSE WE CAN Frontlines.......................................3 naugurating as it does the third In addition to the return of Fredrik year of our publication’s exis- Ekman’s highly informative “Digital Communications ............................4 Itence, I am proud to announce Hands,” I’ve decided to establish two new that with this issue Other Hands is regular columns for OH. The first of these Digital Hands ................................5 now available on-line as part of the Vast I have dubbed “A Taste of Things to website (vastus.com). We have high Come,” whose function will be to show- A Taste of Things to Come............7 hopes that this will greatly increase the case a particular MERP author’s work on size of our subscription base, and that it a current module project. Wesley Frank The Balchoth................................10 wall advance our vision of a global com- inaugurates this series with a prospectus munity of Middle-earth gamers. We are of Near Harad, the module that will create The Bozishnarod: still committed, however, to producing OH an interlocking “land bridge” at the inter- Using the cultures of “the old-fashioned way”— as a high qual- section of the Southern Gondor-Umbar- ity, hard copy, gaming fanzine. Khand bloc of new realm modules (un- Far Harad in MERR ...................21 Let us cut to the chase. Since our last doubtedly the most collaborative effort to date in the history of the MERP series). Aggressiveness and Morale for (double) issue we have reestablished an exchange with Estel, the journal of the The second new column getting its Non-player Characters ................29 Sociedad Tolkien Española, and (as our send-off in this issue is “Arda Lore,” a bibliography addendum makes clear) place for ideas-in-progress on any Middle- Mapping Middle-earth: many articles from OH have been trans- earth topic. -
HERO Bestiary 1 HERO Bestiaryª
HERO Bestiary 1 HERO Bestiary™ CREDITS Author: Doug Tabb Contributing Authors: Darrin C. Zielinski, Brian Nystul, Mark Bennett Editors: George MacDonald, Steve Peterson, and Coleman Charlton Cover Illustration: Storn Cook Colorist: Frank Cirocco Interior Illustration: Storn Cook, Stephan Peregrine, Mitch Byrd, Paul Jaquays, Liz Danforth, Albert Deschesne, Dennis Loubet, Luther, Elissa Martin, Darrell Midgette, Giorgia Ponticelli, Roger Raupp, Paulo Romano, Shawn Sharp, Jason Waltrip. A bibliography for the Dover Publication art and copyright free art used in this product can be found on the last page. Project Specific Contributions: Pagemaking & Layout: Coleman Charlton; Cover Graphics: Terry K. Amthor; Art Direction: Jessica Ney; Editorial Contributions: Ray Greer, Monte Cook Proofreading: Lori Ralston Dedication: To Gary Gygax who gave me role-playing games; to George MacDonald and Steve Peterson who gave me the rules; to Rob Bell who gave me a chance; to Ray Greer who treated me like a real human being; and to Jim, my long time collaborator. ICE Staff — Sales Manager: Deane Begiebing; Editing & Development Manager: Coleman Charlton; President: Peter Fenlon; CEO: Bruce Neidlinger; Editing, Development, & Production Staff: Kevin Barrett, Monte Cook, Jessica Ney, Pete Fenlon, Terry Amthor; Sales, Customer Service & Operations Staff: Heike Kubasch, Chad McCully; Shipping Staff: John Breckenridge, Jasper Merendino, Sterling Williams. HERO Bestiary™ is Hero Games’ trademark for its superhero roleplaying game using the Hero system. Champions® and Champions, The Super Roleplaying Game™ are Hero Games trademarks for its superhero roleplaying game using the Hero System. Hero System™ is Hero Games’ trademark for its roleplaying system. HERO Bestiary Copyright © 1992 Hero Games. All rights reserved. -
Other Hands Issue
other EDITORIAL: Introducing Other Hands Other Hands is an international gaming journal de- hands voted to fantasy role-playing set in J.R.R, Tolkien’s sec- ondary world of Middle-earth. It is a quarterly, non- profit publication welcoming submissions dealing with any aspect of gaming in the context of Tolkien’s world: sce- nario ideas, rule suggestions, gaming product reviews, gamemastering aids, bibliographic resources, essays on Middle-earth, and whatever else our readership would Tolkien Enterprises stipulating that no materials set in the like to see in print. In a word, Other Hands aims to be the First or Second Ages of Middle-earth may be published. definitive Tolkien-related gaming journal for a world-wide Finally, a prospective author writing on a region previously role-playing community. described in an earlier Iron Crown module is constrained to conform his or her own ideas to what someone else has How did Other Hands come to be? The need for this written. journal derives in part from the particular licensing ar- rangement existing between the Tolkien Estate and Iron None of these limitations imply anything positive or Crown Enterprises (the gaming company responsible for negative about the quality of Iron Crown's products; they producing and marketing the Middle-earth Role Playing sys- are simply inevitable consequences of the legal arrange- tem). The license to publish Tolkien-related role-playing ments described above. In the past, this problem was over- products is a world-wide license held exclusively by Iron come by publishing one’s material in a gaming magazine White Dwarf). -
Concept Progress a Science Fiction Metaphysics
CONCEPT PROGRESS A SCIENCE FICTION METAPHYSICS LEO INDMAN Copyright © 2017 by Leo Indman All rights reserved. This book or any portion thereof may not be reproduced or used in any manner whatsoever without the express written permission of the author except for the use of brief quotations in a book review. This is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental. Although every precaution has been taken to verify the accuracy of the information contained herein, the author assumes no responsibility for any errors or omissions. No liability is assumed for damages that may result from the use of information contained within. The views expressed in this book are solely those of the author. The author is not responsible for websites (or their content) that are not owned by the author. The author is grateful to: NASA, for its stellar imagery: www.nasa.gov Wikipedia, for its vast knowledge and reference: www.wikipedia.org Cover and interior design by the author ePublished in the United States of America Available on Apple iBooks: www.apple.com/ibooks/ ISBN: 978-0-9988289-0-9 Concept Progress: A Science Fiction Metaphysics / Leo Indman First Edition www.conceptprogress.com ii For Marianna, Ariella, and Eli iii CONCEPT PROGRESS iv Table of Contents Copyright Dedication Introduction Chapter One Concept Sound Chapter One | Science, Philosophy, and -
Redefining Humanity in Science Fiction: the Alien from an Ecofeminist Perspective
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Biblioteca Digital de la Universidad de Alcalá REDEFINING HUMANITY IN SCIENCE FICTION: THE ALIEN FROM AN ECOFEMINIST PERSPECTIVE By Irene Sanz Alonso Under the supervision of Dr. Carmen Flys Junquera Instituto Franklin – Universidad de Alcalá 2013 ACKNOWLEDGEMENTS After all these five years, I have come to see the writing of this dissertation as some sort of intergalactic journey and this book as a spaceship arriving at its final destination. As any journey across the universe, my research started with fear and doubts, but it finally ended in success thanks to all those people who supported me along the way. Continuing with the intergalactic metaphor, I would like to thank the sponsors and patrons that made this adventure possible by providing the spaceship and the fuel for my journey. This dissertation would not have been possible without the grant I was awarded by the Autonomous Region of Madrid in 2007, which enabled me to focus on my research for four years as a researcher at the University of Alcalá. I also want to highlight the support of the Franklin Institute of the University of Alcalá, whose resources were of great help, and whose grant Eleanor Roosevelt made the binding of this dissertation possible. I am also indebted to the whole team of “engineers” whose knowledge helped me with the doubts that appeared throughout my journey. The arrival to my destination would not have been so successful without the support from the members of the research group GIECO, who are not only colleagues but good friends. -
Other Hands Issue #10 and 11
ISSN: 1081-8359 The International Journal for Middle-earth Gaming Issue 10/11 November 1995 EDITORIAL: IN THIS ISSUE Editorial: Spreading the Word ..... 1 SPREADING Communications .............................. 3 Frontlines............................... ............ 4 THE WORD Digital Hands .................................... 5 Welcome to our second annual double issue! Among our many new subscribers we are It's been a long haul since our last issue in April, honored to include Wesley Frank, eminent The Streets of Minas Tirith ............ 6 with the completion of the Southern Gondor author of the Arnor and Shire realm modules, manuscript and other commitments hanging who heard about us from the advertisement we Some brief thoughts on magic in over me; but at last we are back, and will hope- put in the Gencon issue of The Gamer’s Connec- Middle-earth............................ 11 fully be able to stay on schedule with future tion. This is heartening, because the more active issues. (It all rests on YOUR submissions com- MERP authors we can get on the bandwagon, The Power of Spells in ing in on time, so don’t be squeamish!) the more Other Hands will be able to serve its Middle-earth .................................... 13 Anyway, there’s plenty to tell about before intended function as a forum for discussion, Scenario: we get to the introductions for this issue. debate, and presentation for honing what gets The High Cost of Living................. 17 Firstly, the Southern Gondor realm module is published by ICE. A final bit of news is that ICE FINISHED and safely in ICE’s hands! Jessica has begun to commission and actively search for All That Glitters ............................. -
NVS 11-1-7 L-Lawrence.Pdf
Doctor Who and the Neo-Victorian Christmas Serial Tradition Lindsy Lawrence (University of Arkansas – Fort Smith, Arkansas, USA) Abstract: Christmas stories are a tradition in British serial literature, be it the annuals and special weekly and monthly magazines published in the nineteenth century or the Christmas- themed episodes of popular television serials today. Festival literature produces an ‘eerie’ sense of past, present, and future, and many of these productions evoke past traumas for narrative impact. For example, Christmas editions of Charles Dickens’s Household Words and All the Year Round provided readers with specially commissioned stories that explored past traumas in order to enable their characters to morally improve, to the betterment of themselves and society. The rebooted Doctor Who, in ‘The Next Doctor’ (2008), ‘A Christmas Carol’ (25 December 2010), and ‘The Snowmen’ (2012), has reinvented the Victorian Christmas serial both via narrative echoes and explicit use of neo-Victorian and steampunk visual designs. In so doing, these neo-Victorian TV specials critique some of the same social problems as Dickens did, commenting on greed and the concept of ‘Victorian values’ while also remediating the affective nature of Christmas stories to help people come to terms with past traumas. Keywords: All the Year Round, Christmas serials, Christmas specials, Russell T. Davies, Charles Dickens, Doctor Who, Household Words, Steven Moffat, Sherlock. ***** In the first new Doctor Who Christmas special, Rose Tyler (Billie Piper) explains to her much put-upon boyfriend, Mickey Smith (Noel Clarke), “You just forget about Christmas and things in the TARDIS. They don’t exist. You get sort of timeless” (Hawes and Davies 2005: 6:14-6:18). -
Symposium Entertainment
Ladies and gentlemen! Boys and girls! Welcome to the second annual Steampunk Empire Symposium; thank you for being a part of this totally inaccurate historical event. Within these pages you will find descriptions of many of the fantastic events and shenanigans to be found at this years Symposium, but please be warned! Due to such a large gathering of such finely dressed anachronaughts a temporal rift in time and space has occured . you may witness strange Hoopy Froods from the other side wandering around like lost souls in a state of confusion . they can be identified by their odd dress (or near lack thereof ), their insistence on carrying their towels, and their bemused or bewildered gaze. They are “mostly” harmless and can safely be ignored, or engaged with gently. We are looking forward to a fabulous weekend of mirth and manners, and wish you a fantastic time. To thank you for joining us and making this such a brilliant weekend, the Symposium would like to extend an exclusive offer to all this year’s attendees . buy your 2014 Steampunk Symposium badge by “May the 4th” using the discount code 13SES14 and you will save 40% off the advance ticket price. Visit www.SteampunkSymposium. com or www.ThePandoraSociety.com to buy your badge before the end of the week. October 11-13, 2013 pandoracon.com For the comfort and safety of all attending the Symposium, please abide by these common sense rules: 1. You must wear your membership badge at all times to be admitted to any convention function. 2. Possession of alcoholic beverages by anyone under 21 years of age is grounds for expulsion from the convention without refund.