The future of podcasting Envisioning an audio stories community for listeners and creators, where they connect through similar interests and share inspiring content.
Report of MFA Thesis Project | Piotr Kuklo The thesis project of Piotr Kuklo conducted from January to June 2018, in order to attain a Master of Fine Arts Degree in Interaction Design at Umeå Institute of Design, Umeå University, Sweden. Table of contents Abstract 4
1.0 Introduction 5 1.1 Problem framing 6 1.2 Project’s goals 8 1.3 Collaboration partners 8
2.0 Methodology 9
3.0 Activities 12 3.1 Initial Activities 13 3.2 Interviews 19 3.3 Analysing the research 22 3.4 Community as a focus of the project 25 3.5 The goal of the project 27 3.6 Community areas 28 3.7 Design principles 28 3.8 Ideation 33 3.9 Refinement 33 3.10 Execution 37
4.0 Solution 40 4.1 Overview of the platform 41 4.2 Introduction to Cast3 42 4.3 Creators Tools 42 4.4 Listener Expierience 44 4.5 Benefits 50
5.0 Reflections 51 6.0 References 54 The future of podcasts | Piotr Kuklo MFA Thesis Brief
Abstract This is a project exploring a possible future of podcast as tend to want more involvement and have stronger a digital audio media format for stories. The project was community gathered around audio stories. That is why conducted at Umeå Institute of Design as a MFA Thesis the project’s goal is to form an audio stories community in Interaction Design. for listeners and creators, where they connect through similar interests and share inspiring content. A constant steady growth of the podcast popularity makes this form of media more and more influential The final outcome of the project consists of a platform amongst all group ages. Unfortunately, the existing Cast3 that has 2 separate products directed to listeners solutions do not give enough attention to this different and creators of audio stories. The platform gives users type of medium which podcasting is and treat it similar a possibility to connect with similar minded people to music files. Podcasting has a different purpose than around specific topics through clubs. The clubs are music and lack of this understanding creates challenges the spaces where listeners can exchange information, for users and discourage many to explore a potential of discover new content through a word of mouth and this medium. bond with the creators through live shows. The creators’ needs are supported by specialized tools that help to re- To understand the needs of listeners and creators of the cord stories and help to learn more about the listeners. stories, I immersed myself in the storytelling world and The users of the platform can interact with audio stories conducted a thorough research with conversations with through a redefined media format called freecasting. both users groups, opportunities evaluations, and con- The new format improves a listening experience and cepts testing. The insights gathered during the research responds to presently existing needs of listeners as well brought the conclusion that both listeners and creators as creators.
4 1.0 Introduction The future of podcasts | Piotr Kuklo MFA Thesis Brief
1.0 Introduction consumed on the personal devices like smartphones directed content for their listeners. In my MFA Thesis Project, I would like to investigate and tablets (Deloitte, 2015). how interaction and system design can help to envision Because of that fact, presently the media are generally I believe that by solving existing challenges that podcast- an audio story community platform for listeners and consumed alone. The gathering of whole families around ing struggles with and building the communities around creators. The project will try to answer on opportunities radio or TV are signs of past. As it can be imagined, pod- the content will also turn more people into listening and such as developing unified experience and simplifying casts are also a media that presently is consumed alone. creating podcasts. As explained before, both of the user podcast creation with a focus on the community aspect Interestingly, the initial research and conversations with groups will benefit from this solution and the approach of the platform and discovery of new podcast for listen- listeners showed a growing need to be more connected of communities around a specific type of media can be ers to increase engagement and presence of podcasts to other listeners in order to share thoughts, exchange introduced into different types with similar benefits for in their lives (Project scopes). The goal of the project is to perspectives or recommend the content. people that consume them. form a podcast community for listeners and creators, . where they connect through similar interests and share Creating a community around a podcast content can 1.1 Problem framing inspiring content. The brief of the thesis will be intro- bring togetherness for listeners from all over the globe To understand the potential of the podcasts as a duced in the following manner: and also shift anonymous online encounters into active medium, we need to take a step back and look into the relationships through removing ‘the faceless’ of the in- history. The radio has been the first device to allow for • Introducing the topic’s relevance in the context of ternet. The groups that gather around specific topics will mass information exchange (Logan Wyman, 2008). Intro- society from listeners’ and creators’ perspectives have an experience of being part of a small size com- duced in 1893 by Nikolai Tesla, it has enabled information • Framing the problem by explaining the history of munity that breaks the boundaries of physical location, to be transferred far, not only wide on national level but audio stories as a mass media, introducing user gender, age and income levels and puts exchange of internationally as well. Due to the devastation of Britain groups and their characteristics, explaining chal- thoughts and listening ‘together’ as their main priority. during the WWII, radio made its citizens look for an outlet lenges they are facing and introducing the scope of in radio entertainment. People enjoyed listening to the the project Creators’ perspective music, plays, and discussions that the British Broadcast- • Staging the goals for the project The most visible aspect in every conversation with a ing Company (BBC) played on their streams. • Introducing collaborators and partners creator is a passion to stories and people. For many of them, audio stories is a way of life, a way to meet new The next 50 years were dictated by the high quality of The topic’s relevance in the context friends, establish relationships, express their emotions content prepared by professionals. The starting moment of society and build sensitivity towards others. In many cases, it of podcasts - mainly created by enthusiasts at their The relevance of the topic in the context of society can is a second job that gives a creator an opportunity to homes, can be dated in 1980 when the audio blogging be divided into two perspectives from two user groups: channel their creativity into a form of stories and capti- phenomenon was formed. But until the forming of RSS vate listeners to come back to their content. As in every feeds (which are feeds with files that once submitted to Listeners’ perspective form of a expression, creations need to interact with the directories can be accessed by subscribers within a very Podcasting becomes more popular amongst all ages audience. Building communities around specific topics short time after it’s updated (Boswell, 2017)), podcast groups. Access to the internet and on-demand media will create a space that creators can direct to and build have not become truly popular. Thanks to RSS people encourage listeners to look for content that is tailored to close connections with the listeners. It will help them get an instant access to different audio streams with their tastes and interests. Usually, on-demand media are to get inspired by those interactions and create more simplified aggregation of the content (Wikipedia). Still, in
6 The future of podcasts | Piotr Kuklo MFA Thesis Brief
a periphery of mass interest, podcasts waited for mile- skills to record the content (Ellory Wells, 2017). Challenges and design opportunities stones breaks. Both of them were provided by Apple. Podcast as audio files grow in popularity, but unfortu- Introducing iPhone in 2008 3G that let listeners down- User groups nately, the existing solutions do not give enough atten- load audio files on the go and 6 years later launching In podcast communities, we can distinguish an exis- tion to this different type of medium and treat them as standalone podcast app that elevated the medium to its tence of two main group of users - podcast creators music files. Opportunities were divided to show them in highest level of public visibility (Nicolas Quah, 2017). and their listeners. Listeners are looking for valuable perspectives of creators and listeners. content, surrounded by many options, are trying to find Over the past years, podcasts have become a popular something engaging. If we look deeper, listeners can be Challenges from creators’ perspective type of media, with monthly listeners in 2017 growing divided into two main subgroups - occasional and fre- Experience is fragmented. There are different prod- from 21% to 24% year over year in the USA to 63 millions quent listeners. Following Edison, 2017, 49% users listen ucts to edit recordings, to upload the content, different of users in total (Edison, 2017 ). It is a refreshing alternative to podcasts less than 3 hours per week and 50% are to connect with fans or gather the crowdfunding budget to articles and videos, where listeners can hear a genuine listening to more than 3 hours. (eg Patreon). A multiplicity of a required platform can be human voice rather than see words and images on a overwhelming and discourage for many creators. Taking screen (Lauren Reamy, 2017). At the same time, creators are trying to seduce listen- care of this fragmented ecosystem takes their attention ers with charisma, chosen topic or a famous guest. of what is the most important - creating the high quality The growing popularity of podcasts makes them more Sometimes their podcast channel is a hobby, recorded of content for their listeners. powerful and influential amongst communities. Podcasts at home, without huge expectation of any profits or can broaden our perspective on the world, bring us new sometimes authors treat it as a job, spending hours in Lack of connection with listeners. Creators do not opinions and at the same time entertain us in a sophisti- professional studios expecting recognition and profits really know who are their listeners, how many people cated way (Jan O’Brien, 2017). They can be listen to every- from advertisement provided by external companies. are listening to them, need to check stats on every where, at home, at a gym or during a commute, in a car With initial estimates, that will be developed further platform separately, and how their podcasts are listened or bus (Edison, 2017). As Lauren Reamy 2017 summarises, during the project, creators can be divided into two to if they have more information they could understand podcasts can have positive impacts on our brains and groups - enthusiasts and professionals. what is the perfect length of the material for their audi- the way we think about our surroundings. In her list of ence. Unfortunately. lack of information stops them to benefits, she mentions that listening to podcasts can help We also have another actor, acting behind the scenes- better understand their target group of listeners with a us to become better listeners, improve our imagination, the companies that are promoting their services or bad influence on a quality of their creations. learn more about the world and increase empathy levels. products on podcast channels hoping to reach to as People are also listening to podcasts because they help many customers as possible (Edison, 2017). Often the Starting a podcast can be overwhelming. All of them to escape from everyday problems (Jan O’Brien, podcasts start with an author recommendation. Inter- technicalities and learning curve stops people from 2017). estingly they are described by her/his own voice, usually becoming a podcaster. With huge probability, they can mentioning using the product by themselves. The role have a great topic or idea but they are discouraged by A growing number of creators is visible due to lower entry of ads in the podcasts cannot be overestimated - they the initial obstacles. Obviously, it is harder to record pod- costs. The production of podcasts is becoming cheaper are the agency that propels the podcasts ecosystem, cast than write a text but with a support of dedicated and more accessible, which results in delivering content giving creators a chance to expect a profit from their software, this process can be smoothed. from people that don’t need a big budget or technical hard work.
7 The future of podcasts | Piotr Kuklo MFA Thesis Brief
Hard to monetise a passion and survive in a Experience is inadequate. Podcasts are media that Presence. How might we integrate the solution to im- competitive market. As beginners have their initial are forced to act like music when they should have dif- merse with users’ life? problems, the more experienced authors have theirs. ferent behavior because of their different characteristics. Podcasting is a passion but many of more experience They are longer than songs - on average taking 60 min- 1.2 Project’s goals creators expect some kind of gratification for their hard utes (Daniel J. Lewis, 2010). They are not repeated, con- The main goal is to create a solution that will fulfill the work. It is hard to monetize their work since the com- tradictory to the music that user is often coming back to needs of both listeners and creators that will be pre- mercials go mainly to the biggest names in the industry the same file. They are often searching for the part that sented in an engaging storytelling way. The success of leaving average authors that are not so popular with less is interesting for the listener while songs are treated as the project will be defined by: earning opportunities. Unfortunately, that sometimes one piece from the beginning to the end. Those small cause a really good quality content disappear because difference are crucial for the experience and engage- • Final conversations with previously interviewed the author does not understand the nuances of pro- ment with a digital product. Existing solutions have the users about the desirability of the project outcome motion and maintaining the relationship with fans and same micro interactions and system thinking for music (eg a survey if they will switch from their existing potential advertisement companies. and podcasts, limiting listeners and podcast creators, app to created), which impedes this type of media consumption. • A popularity of the solution on producthunt.com or Challenges from listeners perspective similar crowdfunding platform. Experience is fragmented. Fragmentation of podcast Project’s scope ecosystem affects listeners too. Getting to know creators, In my Thesis Project, I would like to tackle opportunities A side goal is to learn how to manage projects and fol- their actions, next steps, public lectures requires using mentioned before and create a truly dedicated a com- low big picture milestones by everyday micro-steps. different platforms - Twitter channel, author’s website, munity publishing platform for podcasts’ stream and Facebook fan page or email groups. There is no unified challenge the way we interact with those recordings. To communication channel connected with the podcast make that happen, I distinguish 5 main areas of design 1.3 Collaboration partners audio files itself. Because of that fact, listeners hesitate to interest: During the thesis, I will be looking for feedback from: connect with the authors. It also removes the community Natasha Tan, Design Lead at IDEO Palo Alto aspect that can create a powerful network - what could Unity and Creation. How might we create a platform Jetti Stykow, Design Lead at IDEO Palo Alto - UID Alumni be noticed with the launching of medium.com platform. that will combine segmented infrastructure and help Teachers and external tutors at Umeå Institute of De- creators improve the creation process of the recordings? sign, Sweden Amount of choice can be overwhelming. In 2015, Apple announced that listeners can choose from across Community. How might we create a bond between 250,000 unique podcasts in more than 100 languages. listeners and creators? It is really hard to judge the podcast just by listening to it for a minute. Listeners need to spend the time to listen Discovery. How might we help listeners to discover the an episode or couple to be convinced that this is a good content that they will enjoy? content worth to stick to. Because of that fact listeners doesn’t explore new podcasts and their perspectives are Engagement. How might we create an engaging experi- not broaden. ence that users will be looking forward to coming back?
8 2.0 Methodology The future of podcasts | Piotr Kuklo MFA Thesis Brief
2.0 Methodology The project followed human-centered approach to understand users, their perspectives, and challenges. Having users in mind and collaborate with them through a whole process journey helped to discover innovative ways of supporting their needs and desires. Their feed- back was taken into consideration at every stage of the project. Their input helped to decide on the directions as well as improve the concepts on a deeper level.
Design Research Conducted interviews helped to get acquainted with users’ needs and challenges that they encounter on regular basis. The project started with getting familiar with the context through online materials about the topic. Conducted interviews and surveys helped to hear the personal stories and observe behaviors and motivations. A chance to speak with extreme users brought additional angle and emphasis on regular user’s needs since extreme user experience them on a greater scale. To dive deeper into users’ everyday routines and habits, graphical timelines were created. Hearing those personal journeys was inspiring and brought empathy that helped to generate ideas. After initial understanding of the context, sacrificial concepts were introduced to open up interviews on specific topics and have a better understanding of specific areas. Conversations with ex- perts in the field were conducted to better understand emerging themes and possible future of the industry. The research board Synthesis Collected data from the interviews and desk research was translated into actionable insights. They were gath- ered into generalized categories and were expanded into to opportunities areas. The phase helped to move from
10 The future of podcasts | Piotr Kuklo MFA Thesis Brief
individual stories into overarching themes that are true observers to relate to it. To add more reality, the main for a group of users as a whole. character was inspired by conducted interviews and sto- ries of users. The final story was build in a way to easily Ideation recognize the challenges that the main character has Based on the research insights and synthesis, the ideas and explain the role of a designed solution in the context were generated and clustered into different categories. of her everyday routines. To have a different perspective and remove personal connection with any of the ideas, brainstorming sessions with designers and users were conducted. Brainstorm- ing sessions played a role in an opening at new innova- tive solutions.
Prototyping The initial concepts were transformed into rough pro- totypes. Exploring various ideas and being able to put them on (in this case) screens helped to explore a range of different direction in a quick and rough way. Proto- types were developed in order to put those ideas into user context and get their opinions. They also improved users needs and the concept’s role that they can play in users lives.
Feedback & Iteration The initial prototypes were brought back to the users and analyzed by them. Those conversations helped to improve the ideas and were beneficial to understand user’s point of view. It was crucial to learn how users will approach those new ideas, helped with explorations of Top: Early concept sketches positive and negative inclinations and brought the con- Bottom: Co-creation session with Lego cepts to more a detailed stage.
Design The phase of the project was focused on communicat- ing concepts in an understandable way. A crucial part was to build a story that was convincing and helped
11 3.0 Activities The future of podcasts | Piotr Kuklo MFA Thesis Brief
Jan '18 Feb '18 Mar '18 Apr '18 May '18 1215 22 29 5 12 19 26 5 12 19 26 2 9 16 23 30 7 14 21 28 3.1 Initial Activities
Thesis start end Research phase was conducted from 15th of January Immersion and Research Phase 15/01/18 16/02/18 Immersion and Research Phase Desktop Research 15/01 18/01 Desktop Research until 14th of February. During those 5 weeks, performed Start scheduling Interviews 15/01 15/01 Start scheduling Interviews Preparation for interview 19/01 22/01 Preparation for interview activities helped me to understand and immerse with Developing early concepts and probes 23/01 23/01 Developing early concepts and probes Arranging Interviews 24/01 31/01 Arranging Interviews the world of podcasting field in general. Research start- Research synthesis 01/02 09/02 Research synthesis Defining Insights, opportunities and d... 08/02 09/02 Defining Insights, opportunities and design principles ed with desk research and reading academic papers Working on Presentation 12/02 13/02 Working on Presentation Research Review 14/02 14/02 Research Review and articles about storytelling and also podcasting, its Writing the ½ of the report 15/02 16/02 Writing the ½ of the report Nas Feedback 25/01 25/01 Nas Feedback growing popularity and challenges that this medium is Nas Feedback 08/02 08/02 Nas Feedback Jetti Feedback 01/02 01/02 Jetti Feedback facing. Parallel to those activities, competitor analysis of Jetti Feedback 15/02 15/02 Jetti Feedback
Ideation phase 19/02/18 16/03/18 Ideation phase existing platform was conducted. During the time of the Brainstorming workshops 19/02 21/02 Brainstorming workshops Developing initial concepts 22/02 02/03 Developing initial concepts research, a number of platforms were close to 60. In this Bringing it to the world 05/03 07/03 Bringing it to the world Working on Presentation 08/03 12/03 Working on Presentation time frame they could not be investigated, so the focus Halfway Presentation 13/03 13/03 Halfway Presentation Writing report 15/03 16/03 Writing report was put on the most popular ones. The competitor Nas Feedback 22/02 22/02 Nas Feedback Nas Feedback 08/03 08/03 Nas Feedback analysis was focused on attributes that were relevant to Jetti Feedback 01/03 01/03 Jetti Feedback Jetti Feedback 15/03 15/03 Jetti Feedback the project scope. Refine Phase 19/03/18 09/04/18 Refine Phase Refining concepts 19/03 23/03 Refining concepts Prototyping 26/03 03/04 Prototyping Testing ideas with users 26/03 03/04 Testing ideas with users After having enough confidence in understanding the Working on Presentation 04/04 06/04 Working on Presentation Process Gateway 09/04 09/04 Process Gateway topic, guidelines for the interviews were prepared. During Nas Feedback 22/03 22/03 Nas Feedback Nas Feedback 05/04 05/04 Nas Feedback two week time span, I have spoken with 8 listeners, 8 Jetti Feedback 29/03 29/03 Jetti Feedback
Execution Phase 10/04/18 14/05/18 Execution Phase podcast creators and 6 experts from all over the world. Writing Report 10/04 11/04 Writing Report Working on the stories that represent... 12/04 20/04 Working on the stories that represent concepts In order to have a broad understanding of the topic, Branding the prototypes. Preparing fo... 23/04 27/04 Branding the prototypes. Preparing for shooting Shooting photos 30/04 02/05 Shooting photos analogous research was perofrmed through interview- Writing Report 03/05 04/05 Writing Report Preparing final presentation; Finalisin... 07/05 11/05 Preparing final presentation; Finalising the report ing the owner of a local radio station in Umea, ROCK & ReportHand-in 07/05 07/05 ReportHand-in Examination Presentation 14/05 14/05 Examination Presentation POP Umeå and through analyzing other digital expe- Nas Feedback 19/04 19/04 Nas Feedback Nas Feedback 03/05 03/05 Nas Feedback riences that are based on communities interactions. Jetti Feedback 12/04 12/04 Jetti Feedback Jetti Feedback 26/04 26/04 Jetti Feedback The last week of the phase was focused on clustering UID'18 Talks Preparation 16/05/18 31/05/18 UID'18 Talks Preparation TBD 16/05 31/05 TBD gathered information from all of the mention sources and finding themes for the insights. During this time, the presentation for the research review was developed and Timeline of the project presented internally.
13 The future of podcasts | Piotr Kuklo MFA Thesis Brief
Since the topic of audio storytelling is broad, conduct- ed research had a couple of defined lenses and focus points presented on the llustration. Clearly defined lenses helped to be more productive and to not feel overwhelmed with the broadness of desk research activities. A challenging aspect of desk research was to Storytelling understand that the diving too deeply into desk research and attempts to research everything can slow down the overall process and extend the time frame for research Audio storytelling activities.
Desk research Podcasting Starting with looking at the history of storytelling, helped to understand the cultural context of stories in the Creators Radio history of human species and as well in contemporary Listeners Experts societies. A lot of that useful information was found in Local Radio (Gottschall, 2012) in which author describes the various Platforms reasons for creating stories from an evolutionary per- spective and walks through story purposes. The book and other academical papers, such as (Kankainen, 2002), gave a lot of inspiration and trust that the project can make an impact by having the perspectives of both lis- teners and storytellers. After that desk research moved to analyzing the history of podcasting and the most important moments of its past (Quah, 2017). To fully understand the present situation in the podcasting world I got acquainted with online articles around podcasting challenges, growing popularity of this medium, an involvement of big brand such as BBC Lenses of the project and ESPN Sport in podcasting and future of spoken media in general. Since my interest went to different aspects of stories and story authors and receivers, I have also research how books are promoted nowadays and phenomena of growing popularity of book clubs in the United States of America. Members of those clubs
14 The future of podcasts | Piotr Kuklo MFA Thesis Brief
create a special bond that helps them to discover new Monthly Podcast Consumers Average Time Spend Listening books and have an open discussion around understand- ing the plot. to Podcasts Analysing the potential futures from (Bergman, 2017) and (Layton, 2016) was crucial to understanding how Age 18-34 the next years for podcasting could look like. Gathered 1-3 hours 3-5 hours information from that article helped to prepare interview 44% 36% 22% guidelines for experts to get their opinions on the future
Age 35-54 of podcasting. Another part of the desk research was 33 about existing solutions for recording and editing pod-
5-10 hours cast audio files. Through the gathered material and later 13% interviews with podcasters it became one of a possible direction for one of the creator touchpoints (Moren, Age 12-17 < 1 hour 7% Age >55 >10 hours 2017). 13% 16% 15%
Don't Know Quantitative Research Analyse 1% To find the quantitative information I looked at (Edison Research, 2017). This comprehensive report gives the understanding of the user behavior from a big data per- spective through answering on questions such as what type of devices they are using and how they are listening Statistics of listeners from Edison Research Report to their podcasts. It also highlighted steady growing number of listeners that from year to year goes up by ~2%. The steady aspect means that people are more familiar with podcasting and that the project has a po- tential to bring impact and help to grow these number even faster. What was really interesting and contradicto- ry to my findings from my interviews was the context of listening to podcasts. Edison research suggests that the most popular place to listen to the podcast is listen- er’s home while my interviewers gave me the opposite answer and their listening moments happen while they are commuting mainly from work to home. Edison report also helped to see the difference in a proportion
15 The future of podcasts | Piotr Kuklo MFA Thesis Brief
of listeners from demographic lens such as an age or education level of the listeners and bring interesting light on their online behavior such as their social media engagements that are on average 10% higher than whole U.S Population 12+. Looking at big data and statistic helped to start thinking about project’s user group and have a high-level understanding of who the potential user can be. The really inspiring conclusion comes from the report summary - “Content isn’t king. The audience Content isn’t king. The audience is is king. There are huge underserved potential audiences for new forms of spoken word media—so let’s not rely king. There are huge underserved on “received wisdom” too much.”. Since then, one of the research direction was to find out what could be this “potential audiences for new forms new form of spoken word media.
of spoken word media—so let’s Products on the Market At the beginning of 2018 number of products that listen- not rely on “received wisdom” too ers can use to listen to podcast subscriptions vary from 50 to 60. Ten of those products can be considered as much. most popular choices for average users and compet- itor analysis was performed on that ten solutions with looking both at listener and creators perspective. Some The podcast consumer 2017 of those products are only focused on podcast audio Edison Research Report files (Apple, Podcast, Podbean, acast) but in many cases, they are combined with music and work as an addi- tion to music platforms (Spotify, Soundcloud, Google Play). Some of the products work as a hosting platform (Podbean, Soundcloud) and are providing creators space on servers to host their content. Half of the analysed platform have the creator panel where creators can perform more actions beside linking their RSS feed to the platform. The visible ongoing trend of providing more information about listeners cannot be undenied and will be growing to give them access to detailed data. The platforms that are focused on podcasts content
16 The future of podcasts | Piotr Kuklo MFA Thesis Brief
only, provide better information and also start support- ing creators revenue activities by providing access to advertisers and dynamically implementing ads into their content.
Analysing potential competitors (0-6 point Scale) SoundCloud Podcasts Spotify Google Play Sticher acast Anchor Podbean As mentioned before the competitor analysis was focused on ten most popular products. The attributes Access to creators 4 2 2 2 1 2 5 4 of listeners experience that was judged came from the project focus points: Community, Discovery process, Sharing content 4 4 3 3 5 4 4 4 Approach to podcasts on micro and macro interaction level. Platforms that are only dedicated to podcasting
Recommendations 3 3 0 0 0 2 3 3 achieved higher results. While their focus is only on podcast their features are defined and more developed.
Discovery proccess 3 3 3 1 3 4 3 4 Listeners and creators are appreciating this approach and are shifting to platforms that are dedicated to pod-
Podcasts on micro casting. Interestingly the contemporary most popular 2 4 3 4 5 5 4 4 interaction level platform is Apple Podcasts. It is preinstalled on every iPhone device and has basic features of a podcast Podcasts on macro 2 3 1 1 4 4 3 4 interaction level platform. Through interviews with listeners, I learned that they are not fully satisfied with the product and are Total 16 19 11 11 18 21 22 23 accepting the shortcomings or shifting to a different platform dedicated to podcasts only.
Analogous research: Digital Platforms In order to get acquainted with different approaches to communities in the contemporary digital world, analogous research was conducted. In this subchapter three platforms will be described in details. Medium. Competitor analysis com, Discord, and Zhihu are good examples of work- ing with communities and the way they disrupt classic approach to well-known media. All of them also have different purpose and users that come from different backgrounds or different countries. Understanding their purpose and the way they work bring interesting light
17 The future of podcasts | Piotr Kuklo MFA Thesis Brief
and helped to think outside of the box. Preparation of is really hard to find specific information and it can be this analogous research speed up a process of combin- discouraging to come back to. ing inspiration deck for the future brainstorming session. Analogous research: Radio and auditions Medium.com is a platform for writers and readers. For To immerse with the media similar to podcasting I in- many writers, Medium’s was an answer on fading popu- terviewed an owner of a Rock & Pop Umeå radio station. larity of blogging culture and embracing many amazing Robert Jacobson created the radio in 1999 and from that authors. Medium’s team realized the potential in authors time, is incessantly working on improving the listening community and segmentation of existing platforms experience. The content of radio is mainly focused on and by creating an effortless experience to write a new the music from the ‘70s and ‘80s but conducting live article and access to the for readers brought new energy shows with interviews from local events bring the most and helped many authors to grow and deliver a high listeners and is a great moment to promote the radio. quality of content with less effort to a wider audience. Robert knowledge and experience helped to understand how the local radio works. He explained the process of Discord is a free voice and text chat for gamers. I creating and maintaining the bond between a host and researched this platform after a recommendation from listeners. Since Rock & Pop is one of the last 3 local radi- one of the podcast creator that was really impressed by os in Sweden (in this context local is related to antennas the quality of the sound and experience and mention range and also focus on the topics relevant to local that his colleagues record Q&A podcast on this platform. communities) being close with the listeners is a recipe to It is a simple chat and voice communicator but using it survive on this competitive market. by podcaster seems like an opportunity to bring more interactive elements to podcast field. Top: Medium, Discord, Zhihu Bottom: Visit at a local radio Zhihu is a Chinese platform where users can ask ex- perts questions (voice or text) on open live channels and get the answer almost in real time (voice, photo, text). It is an interesting approach that tries to bring a lecture experience to a digital world. The community around Zhihu is really engaged and curious. Since the potential user base is enormous, experts can grow, focus their efforts on the platform and with help of a revenue model (live channels can be under the paywall) expect an acceptable salary. One of the aspects that definitely requires improvement is the browsing through finished live channels. Since it is presented in a form of chat it
18 The future of podcasts | Piotr Kuklo MFA Thesis Brief
3.2 Interviews To get more insights about the podcasting I reach out to people from all over the world. As it can be seen on Ric ard Listener a map, the listeners were mainly coming from Europe and experts and creators were mainly based in the US. oni e Expert att, Creator Ro ert Radio owner S sy Listener This spread all over the globe pushed to conduct online
David Expert lodie Producer Aaron Listener ri Expert interviews - through Skype or through Google Hangouts. There were 3 interviews conducted in person in Umeå, Sweden. Guidelines for the interviews created ahead of ris Creator areth Creator Se astian Listener time, helped to direct interviews into a discussion about