DIY Podcasting: Benefits for Teaching & Learning
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Media Nations 2019
Media nations: UK 2019 Published 7 August 2019 Overview This is Ofcom’s second annual Media Nations report. It reviews key trends in the television and online video sectors as well as the radio and other audio sectors. Accompanying this narrative report is an interactive report which includes an extensive range of data. There are also separate reports for Northern Ireland, Scotland and Wales. The Media Nations report is a reference publication for industry, policy makers, academics and consumers. This year’s publication is particularly important as it provides evidence to inform discussions around the future of public service broadcasting, supporting the nationwide forum which Ofcom launched in July 2019: Small Screen: Big Debate. We publish this report to support our regulatory goal to research markets and to remain at the forefront of technological understanding. It addresses the requirement to undertake and make public our consumer research (as set out in Sections 14 and 15 of the Communications Act 2003). It also meets the requirements on Ofcom under Section 358 of the Communications Act 2003 to publish an annual factual and statistical report on the TV and radio sector. This year we have structured the findings into four chapters. • The total video chapter looks at trends across all types of video including traditional broadcast TV, video-on-demand services and online video. • In the second chapter, we take a deeper look at public service broadcasting and some wider aspects of broadcast TV. • The third chapter is about online video. This is where we examine in greater depth subscription video on demand and YouTube. -
Report on the 2020 FOSS Contributor Survey
Report on the 2020 FOSS Contributor Survey The Linux Foundation & The Laboratory for Innovation Science at Harvard Frank Nagle Harvard Business School David A. Wheeler The Linux Foundation Hila Lifshitz-Assaf New York University Haylee Ham Jennifer L. Hoffman Laboratory for Innovation Science at Harvard Acknowledgments This report and the research behind it would not have been possible without the leadership of the Core Infrastructure Initiative’s Advisory Committee, composed of Josh Corman, Steve Lipner, Audris Mockus, Henning Piezunka, and Sam Ransbotham. Frank Nagle would also like to thank his fellow co-directors of the Core Infrastructure Initiative, Jim Zemlin at the Linux Foundation and Karim Lakhani at the Laboratory for Innovation Science at Harvard, for their counsel and direction throughout this project. Gratitude and thanks to Michael Dolan and Kate Stewart at the Linux Foundation for their ongoing commitment to this undertaking. Thank you to James Dana for laying the initial groundwork for this survey. Finally — and perhaps, most importantly — thank you to all the individuals who contribute to FOSS projects. Without their tireless efforts, our core digital infrastructure and the feats enabled by it would not be sustainable. REVISED: This report has been updated since its original release on 8 December 2020. This second version, released on 10 December 2020, corrects errors found in the original text and graphics. Contents Executive Summary 4 Introduction 7 Methodology 9 Overview of Findings 10 Demographics 10 Figure 1: Gender -
A – Z Internet Resources for Education A
A – Z Internet Resources for Education A o Acapela.tv is a fun site to create text-to-speech animations. o Alice is a 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience. o Animoto.com is a web application that produces professional quality videos from your pictures and music. o Audacity is a programme that allows you to record sounds straight to your computer (you do need a microphone) and edit them afterwards. Very popular with languages teachers and podcasters. o Audioboo is an audio-blogging site, you can send in updates through the web, phone or its own iPhone app. Perfect for blogging on the move, like on a school-trip, or sharing your class’s opinion about a topic. o authorSTREAM allows you to publish and share your PowerPoint presentations. It also allows you to download published presentations as videos. o Aviary is a suite of web applications which allow you to create, edit and manipulate images. They have also recently launched an audio editing tool called Myna (see below). B o BeFunky is a website that allows you to apply a variety of fun effects to your own photos or from photo sharing sites. o Big Huge Labs is a collection of utilities and toys that allow you to edit and alter digital pictures. -
Digital Fountain Erasure-Recovery in Bittorrent
UNIVERSITÀ DEGLI STUDI DI BERGAMO Facoltà di Ingegneria Corso di Laurea Specialistica in Ingegneria Informatica Classe n. 35/S – Sistemi Informatici Digital Fountain Erasure Recovery in BitTorrent: integration and security issues Relatore: Chiar.mo Prof. Stefano Paraboschi Correlatore: Chiar.mo Prof. Andrea Lorenzo Vitali Tesi di Laurea Specialistica Michele BOLOGNA Matricola n. 56108 ANNO ACCADEMICO 2007 / 2008 This thesis has been written, typeset and prepared using LATEX 2". Printed on December 5, 2008. Alla mia famiglia “Would you tell me, please, which way I ought to go from here?” “That depends a good deal on where you want to get to,” said the Cat. “I don’t much care where —” said Alice. “Then it doesn’t matter which way you go,” said the Cat. “— so long as I get somewhere,” Alice added as an explanation. “Oh, you’re sure to do that,” said the Cat, “if you only walk enough.” Lewis Carroll Alice in Wonderland Acknowledgments (in Italian) Ci sono molte persone che mi hanno aiutato durante lo svolgimento di questo lavoro. Il primo ringraziamento va ai proff. Stefano Paraboschi e Andrea Vitali per la disponibilità, la competenza, i consigli, la pazienza e l’aiuto tecnico che mi hanno saputo dare. Grazie di avermi dato la maggior parte delle idee che sono poi confluite nella mia tesi. Un sentito ringraziamento anche a Andrea Rota e Ruben Villa per l’aiuto e i chiarimenti che mi hanno gentilmente fornito. Vorrei ringraziare STMicroelectronics, ed in particolare il gruppo Advanced System Technology, per avermi offerto le infrastrutture, gli spa- zi e tutto il necessario per svolgere al meglio il mio periodo di tirocinio. -
Transpodcast Universe. Narrative Models and Independent Community
ARTÍCULOS Historia y comunicación social ISSN: 1137-0734 http://dx.doi.org/10.5209/hics.69232 Transpodcast universe. Narrative models and independent community David García-Marín1 Recibido el: 3 de agosto de 2018. / Aceptado: 26 de septiembre de 2019. Abstract. This article describes the evolutionary process and the state of the art of podcasting from a theoretical and analytical perspective. This work integrates the main results of several researches carried out by the author in different countries, whose main conclusions show that podcasting has acquired a transmedia narrative texture that goes beyond the monomedia model from its beginnings, giving way to a new medium, transpodcast, which presents complex structural systems characterized by a specific multiplatform grammar and a high diversity of contents. Transpodcast is supported by the development of robust affinity communities, users and fans. These communities are built as peer-to-peer communication spaces and algorithmic environments where an evident automation of the fandom takes place. Keywords: podcasting; transpodcast; transmedia narrative; media evolution; affinity communities [es] Universo transpodcast. Modelos narrativos y comunidad independiente Resumen. Este artículo describe el proceso evolutivo y el estado actual del podcasting, desde una perspectiva teórica y analítica. El trabajo integra los principales resultados de un conjunto de investigaciones llevadas a cabo por el autor en diferentes países, cuyas principales conclusiones muestran que el podcasting ha adquirido una textura narrativa transmedia que desborda el modelo monomediático de sus inicios, dando paso a un nuevo medio, el transpodcast, que presenta una mayor riqueza estructural. Este medio se caracteriza por una específica gramática multiplataforma y una alta diversidad de contenidos. -
Specifications for Implementing Web Feeds in DLXS Kevin S
Hawkins 1/5/2011 5:01:52 PM Page 1 of 5 * SCHOLARLY PUBLISHING OFFICE WHITEPAPER Specifications for implementing web feeds in DLXS Kevin S. Hawkins Executive Summary SPO uses DLXS to deliver nearly all of its publications online, but this software does not offer any functionality for web feeds (commonly called RSS feeds). The components of web feeds are reviewed, and recommendations are made for implementing Atom 1.0 web feeds in SPO publications using a script run during releasing which determines which content to push to the feed. Motivations Members of the editorial board of the Journal of Electronic Publishing (collid jep) and SPO staff have requested that web feed functionality be provided for SPO publications. This would allow end users to subscribe to feeds of not only serial content (the obvious use) but in theory any other collection to which content is added, especially on a regular basis. A feed could provide a single notice that a collection has been updated, perhaps with a table of contents (henceforth a small feed), or instead contain separate notices for each item added to the collection (a large feed). Components of a web feed A web feed operates with three necessary components: • a website that syndicates (or publishes) a feed • a feed standard being used by the website • the end user’s news aggregator (feed reader or news reader), which retrieves the feed periodically. A feed is an XML document containing individual entries (also items, stories, or articles). Syndicating a feed The content provider’s website often has buttons (icons called chicklets) to be used by the end user to add a feed to his or her news aggregator. -
Lista Kanala Januar2020
LISTA KANALA RTS 1 HD HAYAT FOLK FilmBox Plus Pink HA HA RTS 2 HD HAYAT HD CineStar TV 1 Pink LOL PLUS PLUS PLUS Superstar TV HD HAYAT MUSIC CineStar TV Action PLUS Pink Plus START START Pink HD HAYAT PLUS START CineStar TV Comedy START VH1 PRVA TV HD HAYATOVCI CineStar TV Fantasy MTV TV B92 HD BN Music Kazbuka HD Bravo Music Happy K1 HD Dexy TV HD Pink Folk 2 KURIR TV HD FOX HD Nick Jr. Pink Hits 2 RED TV FOX Crime HD Minimax Pink Koncert Pink 3 FOX Life HD Boomerang Pink Music 2 Star TV FOX Movies HD Cartoon Network Pink&Roll PRVA WORLD TOXIC TV HD Jim Jam City Play Studio B Agro TV HD Baby TV JEKA RTS ŽIVOT TV DR HD Duck TV 360TuneBox RTS MUZIKA Kitchen TV Nickelodeon HD Mezzo TV RTS 3 24 Kitchen HD Nickelodeon Extreme Sports Channel RTS DRAMA Animal Planet HD Nick TOONS Motorvision TV HD RTS KOLO Discovery Channel Disney Channel SCI FI HD RTS POLETARAC ID Xtra HD Pink Kids HBO HD RTS TREZOR Travel Channel HD Pink Super Kids HBO 2 HD TV PANČEVO Balkan Trip HD Dečija TV HBO 3 HD TV DUNAV Pink M GINX Cinemax HD TV RAS Pink BH Gametoon HD Cinemax 2 HD TV Hram HYPE TV HD BBC World News Disney XD MREŽA MOST Arena 1x2 CNN Disney Junior RTRS Arena Fight HD Fox News HD H2 HD OBN Arena Sport 2 HD Euronews Crime & Investigation HRT 1 Arena Sport 3 HD RT Documentary HD DTX HD HRT 2 Arena Sport 4 HD RT HD Food Network HD BTV Arena Sport 5 HD Rusija 24 HGTV RTCG 1 Eurosport 1 HD RTR Planeta Outdoor Channel RTV 1 Eurosport 2 HD RTL.hr MTV 80s RTV 2 Arena eSports HD TV5MONDE MTV 90s K::CN 1 NBA TV HD Bloomberg MTV Hits BN Fight Network E! MTV Live -
Connected by Music Dear Friends of the School of Music
sonorities 2021 The News Magazine of the University of Illinois School of Music Connected by Music Dear Friends of the School of Music, Published for the alumni and friends of the ast year was my first as director of the school and as a member School of Music at the University of Illinois at of the faculty. It was a year full of surprises. Most of these Urbana-Champaign. surprises were wonderful, as I was introduced to tremendously The School of Music is a unit of the College of Lcreative students and faculty, attended world-class performances Fine + Applied Arts and has been an accredited on campus, and got to meet many of you for the first time. institutional member of the National Association Nothing, however, could have prepared any of us for the of Schools of Music since 1933. changes we had to make beginning in March 2020 with the onset of COVID-19. Kevin Hamilton, Dean of the College of Fine + These involved switching our spring and summer programs to an online format Applied Arts with very little notice and preparing for a fall semester in which some of our activi- Jeffrey Sposato, Director of the School of Music ties took place on campus and some stayed online. While I certainly would never Michael Siletti (PhD ’18), Editor have wished for a year with so many challenges, I have been deeply impressed by Design and layout by Studio 2D the determination, dedication, and generosity of our students, faculty, alumni, and On the cover: Members of the Varsity Men’s Glee friends. -
Publishing Research Software As Open Source on Github
Publishing Research Software as Open Source on GitHub Table of Contents 1. Introduction 2. Scope & Goals 3. Science & Software i. Reproducibility ii. Software Quality iii. Software Development iv. Software Documentation v. Guide 4. Open Source Basics i. Mindset ii. Arguments against open source... and how to disprove them iii. Success Stories iv. Legal Stuff v. People vi. Guide 5. GitHub i. Basics: Accounts & Repositories ii. Fork & Pull Workflow iii. Social Coding iv. GitHub for Education 6. Software Communities i. Community Building and Openness ii. Marketing and Public Relations iii. Types of Contributors and Tasks iv. Open Source in Your Domain 7. Scientific Publishing of Data and Software 8. Contribute 9. Glossary 2 Publishing Research Software as Open Source on GitHub Introduction How can you publish research software as open source? And do so without too much overhead and actually gain impact by leveraging the open source approach? These questions are answered in this best practice "Publishing Research Software as Open Source on GitHub". It is published by the GLUES project's SDI team. LICENSE This work is licensed under a Creative Commons Attribution 4.0 International License. About this best practice The "source code" of this document is hosted on GitHub and the book was written and published using GitBook. The text is designed to be read in the web view, but PDF and other formats, e.g. for e- readers, area available as well. Version: 0.1 Contributors Thanks to these people for providing contents, giving valuable feedback, reporting errors, ... Daniel Nüst Simon Jirka Ann Hitchcock Want to become a contributor? Check our contribution guidelines. -
Take Control of Podcasting on the Mac (3.1) SAMPLE
EBOOK EXTRAS: v3.1 Downloads, Updates, Feedback TAKE CONTROL OF PODCASTING ON THE MAC by ANDY AFFLECK $15 3RD Click here to buy “Take Control of Podcasting on the Mac” for only $15! EDITION Table of Contents Read Me First ............................................................... 4 Updates and More ............................................................. 4 Basics .............................................................................. 5 What’s New in Version 3.1 .................................................. 5 What Was New in Version 3.0 ............................................. 6 Introduction ................................................................ 7 Podcasting Quick Start ................................................ 9 Plan Your Podcast ...................................................... 10 Decide What You Want to Say ........................................... 10 Pick a Format .................................................................. 10 Listen to Your Audience, Listen to Your Show ....................... 11 Learn Podcasting Terminology ........................................... 11 Consider Common Techniques ........................................... 13 Set Up Your Studio .................................................... 15 Choose a Mic and Supporting Hardware .............................. 15 Choose Audio Software .................................................... 33 Record Your Podcast .................................................. 42 Use Good Microphone Techniques ..................................... -
2004 February
February 2004 Games and Entertainment Megan Morrone Today you can use the same machine to organize your finances, create a presentation for your boss, and defend the Earth from flesh-eating aliens. But let’s be honest: Even with the crazy advances in software, organizing your finances and creating a presentation for your boss are still not half as much fun as defending the Earth from flesh-eating aliens.That’s why we’ve devoted the entire month of February to the noble pursuit of games and entertainment for PCs, Macs, game consoles, and PDAs. I know what you’re thinking.You’re thinking that you can skip right over this chapter because you’re not a gamer. Gamers are all sweaty, pimpled, 16-year-old boys who lock themselves in their basements sustained only by complex carbohydrates and Mountain Dew for days on end, right? Wrong.Video games aren’t just for young boys anymore. Saying you don’t like video games is like saying you don’t like ice cream or cheese or television or fun.Are you trying to tell me that you don’t like fun? If you watch The Screen Savers,you know that each member of our little TV family has a uniquely different interest in games. Morgan loves a good frag fest, whereas Martin’s tastes tend toward the bizarre (think frogs in blenders or cow tossing.) Kevin knows how to throw a cutting-edge LAN party,while Joshua and Roger like to kick back with old-school retro game emulators. I like to download free and simple low-res games that you can play on even the dinkiest PC, whereas Patrick prefers to build and rebuild the perfect system for the ultimate gaming experience (see February 13).And leave it to Leo to discover the most unique new gaming experience for the consummate early adopter (see February 1). -
Podcast List
ACS Chemical Biology Materials Today - Podcasts Africa in Progress Meatball's Meatballs - Juicy and spicy audio meatballs. All Things That Fly Medically Speaking Podcast Annals of Internal Medicine Podcast MedPod101 | Learn Medicine APM: Marketplace Money MicrobeWorld's Meet the Scientist Podcast Are We Alone - where science isn't alien. MIT Press Podcast Asunto del dia en R5 NeuroPod Bandwidth, CBC Radio New England Journal of Medicine Bath University Podcast Directory NIH Podcasts and Videocasts Berkman Center NPR: Planet Money Podcast Beyond the Book NPR Topics: Technology Podcast Bibliotech NW Spanish News - NHK World Radio Japan Books and Ideas Podcast On the Media Brain Science Podcast One Planet Bridges with Africa Out of Their Minds, CBC radio feed Brookings Institute Persiflagers Infectious Disease Puscasts CBS News: Larry Magrid's Tech Report Podnutz - Computer Repair Podcast Chemistry World Podcast PRI: Selected Shorts Podcast Conversations in Medicine PRI's The World: Technology from BBC/PRI/WGBH Conversations Network QuackCast CyberSpeak's Podcast Quirks & Quarks Complete Show from CBC Radio Diffusion Science radio Regenerative Medicine Today - Podcast Digital Planet Science Elements Distillations Science in Action Documentaries, BBC Science Magazine Podcast Duke Office Hours Sciencepodcasters.org Earth Beat Security Now! EconTalk Society for General Microbiology Podcast Engines Of Our Ingenuity Podcast Sound Investing Escape Pod South Asia Wired ESRI Speakers Podcast Spark Plus from CBC Radio FORA.tv Technology Today Stanford's