Android User Interface Development Beginner's Guide

Total Page:16

File Type:pdf, Size:1020Kb

Android User Interface Development Beginner's Guide Android User Interface Development Beginner's Guide Quickly design and develop compelling user interfaces for your Android applications Jason Morris Android User Interface Development Beginner's Guide Copyright © 2011 Packt Publishing All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information. First published: February 2011 Production Reference: 1160211 Published by Packt Publishing Ltd. 32 Lincoln Road Olton Birmingham, B27 6PA, UK. ISBN 978-1-849514-48-4 www.packtpub.com Cover Image by Charwak A ([email protected]) Credits Author Editorial Team Leader Jason Morris Akshara Aware Reviewers Project Team Leader David J. Groom Priya Mukherji Martin Skans Project Coordinator Acquisition Editor Shubhanjan Chatterjee Chaitanya Apte Proofreader Development Editor Joel T. Johnson Reshma Sundaresan Graphics Technical Editor Nilesh R. Mohite Harshit Shah Production Coordinators Copy Editor Kruthika Bangera Neha Shetty Aparna Bhagat Indexer Cover Work Tejal Daruwale Kruthika Bangera About the Author Jason Morris has worked on software as diverse as fruit tracking systems, insurance systems, and travel search and booking engines. He has been writing software for as long as he can remember. He is currently working as a Software Architect for Travelstart in South Africa. He works on multiple front-end and middleware systems, leveraging a variety of Java based technologies. The people I'd like to thank most for their direct, or indirect help in writing this book are my wife Caron Morris, my father Mike Morris, my mom Jayne Morris, and the rest of my family for their love and support. I'd also like to thank Wayne, Stuart, Angela, and James, and everyone on my team at Travelstart. Finally a very big thanks to Martin Skans for his invaluable input. About the Reviewer Martin Skans graduated from Lund University in Sweden, with a Master's degree in Computer Science. After a couple of years in the online marketing industry, he moved on to become a developer for Travelstart, an online travel agency. He relocated to Cape Town and is currently working on Travelstart's African travel platform which has been recently launched for the mobile market. www.PacktPub.com Support files, eBooks, discount offers and more You might want to visit www.PacktPub.com for support files and downloads related to your book. Did you know that Packt offers eBook versions of every book published, with PDF and ePub files available? You can upgrade to the eBook version at www.PacktPub.com and as a print book customer, you are entitled to a discount on the eBook copy. Get in touch with us at [email protected] for more details. At www.PacktPub.com, you can also read a collection of free technical articles, sign up for a range of free newsletters and receive exclusive discounts and offers on Packt books and eBooks. http://PacktLib.PacktPub.com Do you need instant solutions to your IT questions? PacktLib is Packt's online digital book library. Here, you can access, read and search across Packt's entire library of books. Why Subscribe? Fully searchable across every book published by Packt Copy and paste, print and bookmark content On demand and accessible via web browser Free Access for Packt account holders If you have an account with Packt at www.PacktPub.com, you can use this to access PacktLib today and view nine entirely free books. Simply use your login credentials for immediate access. Table of Contents Preface 1 Chapter 1: Developing a Simple Activity 11 Developing our first example 11 Creating the project structure 12 Time for action – setting up the Android SDK 12 Time for action – starting a new project 13 Examining the Android project layout 14 Time for action – running the example project 14 The screen layout 15 The layout XML file 16 Resource selection qualifiers 16 Time for action – setting up the question activity 18 Populating a View and a ViewGroup 19 Time for action – asking a question 19 Time for action – adding a space for answers 21 Time for action – adding more buttons 23 Defining common dimensions 25 Limitations of the layout XML format 27 Populating the QuestionActivity 29 Time for action – writing more Java code 30 Dynamically creating widgets 32 Time for action – putting the questions on the screen 32 Handling events in Android 34 Summary 36 Chapter 2: Presenting Data for Views 37 Listing and selecting data 38 ListView choice modes 38 No selection mode – CHOICE_MODE_NONE 38 Single selection mode – CHOICE_MODE_SINGLE 39 Multiple selection mode – CHOICE_MODE_MULTIPLE 40 Table of Contents Adding header and footer widgets 40 Creating a simple ListView 41 Time for action – creating a fast food menu 41 Styling the standard ListAdapters 43 Defining standard dimensions 43 Time for action – improving the restaurant list 44 Creating custom adapters 47 Creating a menu for The Burger Place 47 Time for action – creating a Burger item layout 48 Time for action – presenting Burger objects 50 Creating TheBurgerPlaceActivity class 52 Time for action – implementing TheBurgerPlaceActivity 53 Registering and starting TheBurgerPlaceActivity 54 Using the ExpandableListView class 56 Creating ExpandableListAdapter implementations 57 Using the GridView class 58 Time for action – creating the fruit icon 59 Displaying icons in a GridView 60 Time for action – building the fruit menu 61 Time for action – creating the FourBucketsActivity 62 Summary 64 Chapter 3: Developing with Specialized Android Widgets 67 Creating a restaurant review application 68 Time for action – creating the robotic review project structure 68 Building a TabActivity 70 Creating tab icons 70 Android tabs and icons 71 Implementing the ReviewActivity 72 Time for action – writing the ReviewActivity class 72 Time for action – creating the Review layout 74 Working with switcher classes 75 Time for action – turning on the TextSwitcher 76 Creating a simple photo gallery 78 Time for action – building the Photos tab 79 Creating a thumbnail widget 80 Implementing a GalleryAdapter 80 Time for action – the GalleryAdapter 81 Time for action – making the gallery work 83 Building the reservation tab 86 Time for action – implementing the reservation layout 86 Time for action – initializing the reservation tab 89 [ ii ] Table of Contents Time for action – listening to the SeekBar 92 Time for action – selecting date and time 93 Creating complex layouts with Include, Merge, and ViewStubs 96 Using Include tags 97 Merging layouts 97 Using the ViewStub class 99 Summary 100 Chapter 4: Leveraging Activities and Intents 103 Exploring the Activity class 104 Using Bundle objects 105 Time for action – building an example game: "guess my number" 106 Creating and consuming intents 110 Defining Intent actions 111 Passing data in an Intent 112 Adding extra data to an Intent 112 Using advanced Intent features 113 Getting data back from an Intent 113 Time for action – viewing phone book contacts 114 Summary 118 Chapter 5: Developing Non-linear Layouts 119 Time for action – creating a layouts example project 120 FrameLayout 121 Common uses 121 Time for action – developing a FrameLayout example 122 Table Layout 126 Common uses 127 Using TableLayout for a memory game 127 Time for action – developing a simple memory game 128 AbsoluteLayout/Custom Layouts 133 Developing your own Layouts 134 Time for action – creating a custom layout 134 Using the CircleLayout 137 Time for action – finishing the CircleLayout example 137 RelativeLayout 140 Common uses 140 Integrating the RelativeLayout 141 Time for action – creating a contact editor 141 Time for action – integration with the layout example 144 SlidingDrawer 146 Common uses 146 [ iii ] Table of Contents Creating a SlidingDrawer example 147 Time for action – creating a SlidingDrawer 147 Time for action – sliding drawer integration 148 Summary 150 Chapter 6: Validating and Handling Input Data 153 Dealing with undesirable input 153 Correctly labeling input 154 Signaling undesirable input 154 Recovering from undesirable input 155 Giving users direct feedback 155 Avoiding invalid input entirely 156 Capturing date and time 156 Using spinners and ListView for selection 159 Changing the data set 159 Disabling selections 159 Capturing text input 160 Autocompleting text input 160 Building activitiesor f results 162 Generic filtering search Activity 162 Time for action – creating the ListItemSelectionActivity 163 Time for action – creating an ArrayAdapter 164 Time for action – creating the CursorAdapter 165 Time for action – setting up the ListView 169 Time for action – filtering the list 170 Time for action – returning the selection 171 Using the ListItemSelectionActivity 172 Summary 174 Chapter 7: Animating Widgets and Layouts 175 Using standard Android animations 176
Recommended publications
  • John Athayde and Bruce Williams — «The Rails View
    What readers are saying about The Rails View This is a must-read for Rails developers looking to juice up their skills for a world of web apps that increasingly includes mobile browsers and a lot more JavaScript. ➤ Yehuda Katz Driving force behind Rails 3.0 and Co-founder, Tilde In the past several years, I’ve been privileged to work with some of the world’s leading Rails developers. If asked to name the best view-layer Rails developer I’ve met, I’d have a hard time picking between two names: Bruce Williams and John Athayde. This book is a rare opportunity to look into the minds of two of the leading experts on an area that receives far too little attention. Read, apply, and reread. ➤ Chad Fowler VP Engineering, LivingSocial Finally! An authoritative and up-to-date guide to everything view-related in Rails 3. If you’re stabbing in the dark when putting together your Rails apps’ views, The Rails View provides a big confidence boost and shows how to get things done the right way. ➤ Peter Cooper Editor, Ruby Inside and Ruby Weekly The Rails view layer has always been a morass, but this book reins it in with details of how to build views as software, not just as markup. This book represents the wisdom gained from years’ worth of building maintainable interfaces by two of the best and brightest minds in our business. I have been writing Ruby code for over a decade and Rails code since its inception, and out of all the Ruby books I’ve read, I value this one the most.
    [Show full text]
  • Html Cheat Sheet
    BEGINNER’S_ ​ HTML CHEAT SHEET Main root 2 Document metadata 2 Sectioning root 3 Content sectioning 3 Text content 4 Inline text semantics 6 Image and multimedia 8 Scripting 9 Demarcating edits 9 Table content 9 Forms 11 Interactive elements 12 WebsiteSetup.org - Beginner’s HTML Cheat Sheet ​ 1 Main root <html> … </html> The HTML <html> element represents the root (top-level element) of an HTML document, so it is also referred to as the root element. All other elements must be descendants of this element. Example: <!DOCTYPE html> <html lang="en"> <head>...</head> <body>...</body> </html> Document metadata <head> … </head> The HTML <head> element contains machine-readable information (metadata) about the document, like its title, scripts, and style sheets. <link> The HTML External Resource Link element (<link>) specifies relationships between the current document and an external resource. This element is most commonly used to link to stylesheets, but is also used to establish site icons (both "favicon" style icons and icons for the home screen and apps on mobile devices) among other things. <meta> The HTML <meta> element represents metadata that cannot be represented by other HTML meta-related elements, like <base>, <link>, <script>, <style> or <title> <style> … </style> The HTML <style> element contains style information for a document, or part of a document. <title> … </title> The HTML Title element (<title>) defines the document's title that is shown in a browser's title bar or a page's tab. Example: WebsiteSetup.org - Beginner’s HTML Cheat Sheet ​ 2 <!DOCTYPE html> <html lang="en"> <head>...</head> <body>...</body> </html> Sectioning root <body> … </body> The HTML <body> Element represents the content of an HTML document.
    [Show full text]
  • Microdata 184 Cross-Document Messaging 187 Accessible Rich Internet Applications (ARIA) 188 Accessibility 188 in Conclusion 191
    Mobile HTML5 Estelle Weyl Mobile HTML5 by Estelle Weyl Copyright © 2014 Estelle Weyl. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/ institutional sales department: 800-998-9938 or [email protected]. Editors: Simon St. Laurent and Meghan Blanchette Indexer: Lucie Haskins Production Editor: Kristen Brown Cover Designer: Randy Comer Copyeditor: Kiel Van Horn Interior Designer: David Futato Proofreaders: Troy Mott and Jasmine Kwityn Illustrator: Rebecca Demarest November 2013: First Edition Revision History for the First Edition: 2013-11-12: First release See http://oreilly.com/catalog/errata.csp?isbn=9781449311414 for release details. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Mobile HTML5, the image of a Racket-tailed Drongo, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trade‐ mark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. ISBN: 978-1-449-31141-4 [LSI] Table of Contents Introduction.
    [Show full text]
  • HTML5 Cheatsheet 2019
    CHEAT SHEET HTML5 WEB DEVELOPMENT Created by @Manz ( https://twitter.com/Manz ) https://lenguajehtml.com/ S HTML Syntax Tag structure C Comment Syntax Dev annotations S Social metadata For social networks HTML TAG/ATTRIBUTE SYNTAX HTML COMMENT SYNTAX FACEBOOK OPEN GRAPH <tag attribute="value"> content </tag> <!-- text without effects on webpage --> <meta> metadata tag for open graph property metadata type open graph D Document tags HTML main structure H Head tags Header & document metadata content metadata value open graph MAIN TAGS RELATIONS REQUIRED METADATA PROPERTIES <!DOCTYPE html> HTML5 document <link> document relation og:title title of your object <html> document content root tag href link to related document og:type type of your object <head> metadata header related docs hreflang code doc language en, es... music video article book <body> page content visible content type mime hint type for browser profile website title set title to stylesheet set og:image image url for preview G Global Attributes for all elements sizes hint size for favicon 64x64, 96x96 og:url canonical & absolute url DOM / STYLE ATTRIBUTES rel relation type with other document OPTIONAL METADATA PROPERTIES id element identifier unique per page BASIC RELATION og:audio complementary audio url class element class multiple per page alternate link to alternate version og:description 1-2 sentence descr. slot element slot reference to <slot> author link to author URL og:determiner word auto, the, a, an, ... style inline CSS styles css properties help link to help URL
    [Show full text]
  • Focus Styles
    Searching accessible components Sami Keijonen Recourses ● Guide to accessible components in Smashing Magazine. ● WAI-ARIA practises. ● Scott O’Haras accessible components. Components like (1/2) ● Focus styles ● Navigation ● Icon only components (social links) ● “Cards” (image, heading, text linking to article) ● Modal dialogs Components like (2/2) ● Accordion ● Tabs ● Styling checkboxes and radio buttons ● “Autocomplete” (dynamic search results) A11y Figma Kit ● A11y Figma Kit for inspiration and reminder. ○ Article explaining the a11y Figma Kit. ● Accessibility plugins for Figma. Focus styles ● All interactive elements (links, form elements etc.) should have focus styles. ○ Crucial for keyboard users. ● Remember to style focus styles in design process (not just hover). In WCAG 2.1 there is only color contrast 3:1 guideline. :focus { Focus styles outline: 0.25rem solid #222; } Color contrast? In 2.2 draft there are also guidelines for change of contrast and minimum area. Focus styles Note that if box-shadow is used, still use transparent outline for WIN high contrast mode. Good examples Never use :focus { outline: 0 } CSS :focus { box-shadow: ... outline: 0.25rem solid transparent; } :focus-visible is for that and now also Safari 14.1 supports it. // Base focus styles :focus { outline: 0.25em solid $color; Focus styles outline-offset: 0.25em; } What about when focus styles // Be careful to remove focus styles are triggered also using mouse // for “mouse” users. click? :focus:not(:focus-visible) { outline: none; More about focus styles. } <nav> <ul> Navigation <li><a href=”url”>Link 1</a></li> <li><a href=”url”>Link 2</a></li> </ul> Start with semantic markup </nav> Navigation <nav aria-label=”Main”> If there are several <ul> navigation, it’s good to add <li><a href=”url”>Link 1</a></li> name using aria-label <li><a href=”url”>Link 2</a></li> attribute.
    [Show full text]
  • Understanding Disability and Assistive Technology
    Free ebooks ==> www.ebook777.com BOOKS FOR PROFESSIONALS BY PROFESSIONALS® O Connor RELATED Pro HTML5 Accessibility Build exciting, accessible, and usable web sites and apps with Pro HTML5 Accessibility. This book walks you through the process of designing user interfaces to be used by everyone, regardless of ability. It gives you the knowledge and skills you need to use HTML5 to serve the needs of the widest possible audience, including people with disabilities using assistive technology (AT) and older people. With Pro HTML5 Accessibility, you’ll learn: • How accessibility makes for good web site design • The fundamentals of ATs and how they interact with web content • How to apply HTML5 to your web projects in order to design more accessible content • How JavaScript and WAI-ARIA can be used with HTML5 to support the development of accessible web content • Important usability and user-centered design techniques that can make your HTML5 projects reach a wider audience Filled with practical advice, this book helps you master HTML5 and good accessibility design. It explores the new semantics of HTML5 and shows you how to combine them with authoring practices you may know from using earlier versions of HTML. It also aims to demonstrate how HTML5 content is currently supported (or not) by ATs such as screen readers and what this practically means for you as you endeavor to make your HTML5 projects accessible. Shelve in Web Design/HTML User level: Intermediate–Advanced SOURCE CODE ONLINE www.apress.com www.ebook777.com Free ebooks ==> www.ebook777.com For your convenience Apress has placed some of the front matter material after the index.
    [Show full text]
  • Jedit 5.6 User's Guide the Jedit All-Volunteer Developer Team Jedit 5.6 User's Guide the Jedit All-Volunteer Developer Team
    jEdit 5.6 User's Guide The jEdit all-volunteer developer team jEdit 5.6 User's Guide The jEdit all-volunteer developer team Legal Notice Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no “Invariant Sections”, “Front-Cover Texts” or “Back-Cover Texts”, each as defined in the license. A copy of the license can be found in the file COPYING.DOC.txt included with jEdit. I. Using jEdit ............................................................................................................... 1 1. Conventions ...................................................................................................... 2 2. Starting jEdit .................................................................................................... 3 Command Line Usage .................................................................................... 3 Miscellaneous Options ........................................................................... 4 Configuration Options ............................................................................ 4 Edit Server Options ............................................................................... 4 Java Virtual Machine Options ........................................................................ 5 3. jEdit Basics ...................................................................................................... 7 Interface Overview .......................................................................................
    [Show full text]
  • Jedit 4.1 User's Guide
    jEdit 4.1 User’s Guide jEdit 4.1 User’s Guide Copyright © 1999, 2003 Slava Pestov Copyright © 2001, 2002 John Gellene Legal Notice Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no “Invariant Sections”, “Front-Cover Texts” or “Back-Cover Texts”, each as defined in the license. A copy of the license can be found in the file COPYING.DOC.txt included with jEdit. Table of Contents I. Using jEdit ........................................................................................................................ ix 1. Starting jEdit ................................................................................................................1 1.1. Conventions ......................................................................................................1 1.2. Platform-Independent Instructions....................................................................2 1.3. Starting jEdit on Windows................................................................................3 1.4. Command Line Usage.......................................................................................4 2. jEdit Basics ..................................................................................................................7 2.1. Buffers...............................................................................................................7 2.1.1. Memory Usage.......................................................................................7
    [Show full text]
  • Enriching Unstructured Media Content About Events to Enable Semi-Automated Summaries, Compilations, and Improved Search by Leveraging Social Networks
    Enriching Unstructured Media Content About Events to Enable Semi-Automated Summaries, Compilations, and Improved Search by Leveraging Social Networks Thomas Steiner Departament de Llenguatges i Sistemes Informàtics Universitat Politècnica de Catalunya A thesis submitted for the degree of Philosophiæ Doctor (PhD) February 2014 1st Advisor: Joaquim Gabarró Vallés Universitat Politècnica de Catalunya, Barcelona, Spain 2nd Advisor: Michael Hausenblas Digital Enterprise Research Institute, Galway, Ireland MapR Technologies, San Jose, CA, USA ii Abstract (i) Mobile devices and social networks are omnipresent Mobile devices such as smartphones, tablets, or digital cameras together with social networks enable people to create, share, and consume enormous amounts of media items like videos or photos both on the road or at home. Such mobile devices—by pure definition—accompany their owners almost wherever they may go. In consequence, mobile devices are omnipresent at all sorts of events to capture noteworthy moments. Exemplary events can be keynote speeches at conferences, music concerts in stadiums, or even natural catastrophes like earthquakes that affect whole areas or countries. At such events—given a stable network connection—part of the event-related media items are published on social networks both as the event happens or afterwards, once a stable network connection has been established again. (ii) Finding representative media items for an event is hard Common media item search operations, for example, searching for the of- ficial video clip for a certain hit record on an online video platform can in the simplest case be achieved based on potentially shallow human-generated metadata or based on more profound content analysis techniques like optical character recognition, automatic speech recognition, or acoustic fingerprint- ing.
    [Show full text]
  • Luxology Modo Scripting & Commands
    Luxology modo Scripting & Commands Copyright ©2001-2012 Luxology, LLC. All Rights Reserved. Patents Pending. Scripting and Commands!modo!Luxology, LLC IMPORTANT NOTE: THIS DOCUMENT IS NOW OBSOLETE As of modo 601, the Scripting and Commands document should be considered obsolete, and may be incomplete. It is now superseded by the Luxology SDK Wiki. The wiki contains all of the information present here, and provides more up-to-date information, user-edited and submitted articles, and the latest corrections, and includes both scripting language and C++ SDK documentation, as well as information about kits, config files and other developer-related materials. We expect the wiki to be a much improved source of information over this document. Be sure to visit sdk.luxology.com for the up-to-date wiki. Happy Coding! -- The Luxology Team Version 4.2!Page 1 of 299 Scripting and Commands!modo!Luxology, LLC Scripting and Commands!...............................................................17 Command System!...........................................................................18 Command History Viewport!...........................................................................................18 Command Entry!.............................................................................................................................18 Undo List!.........................................................................................................................................19 History!............................................................................................................................................20
    [Show full text]
  • Realbasic 2006 User's Guide
    WWWREALBASICCOM 5SERS'UIDE REALbasic 2006 User’s Guide Documentation by David Brandt. © 1999-2006 by REAL Software, Inc. All rights reserved. WASTE Text Engine © 1993-2005 Marco Piovanelli Printed in U.S.A. Mailing Address REAL Software, Inc. 1705 South Capital of Texas Highway Suite 310 Austin, TX 78746 Web Site http://www.realsoftware.com ftp Site ftp://ftp.realsoftware.com Support REALbasic Feedback at the REAL Software web site. Bugs/ Submit via REALbasic Feedback at the REAL Software Feature Requests web site. Database Plug- The REALbasic CD; the most recent versions are at ins www.realsoftware.com. Sales [email protected] Phone 512-328-REAL (7325) Fax 512-328-7372 Version 2006R1, January, 2006 Contents CHAPTER 1 Introduction . 17 Contents . 17 Welcome to REALbasic . 18 Installing REALbasic . 19 Windows Requirements. 19 Linux Requirements . 19 Macintosh Requirements . 19 Where to Begin . 19 Documentation Conventions . 20 Using the On-Line Help . 21 Searching the Online Reference . 21 Context-Sensitive Help . 22 Context-Sensitive Error Messages . 23 Using Tips . 23 Electronic Documentation . 24 Our Support Web Page . 25 End User Web Sites . 25 REALbasic Developer . 25 REALbasic third-party Books . 25 The REALbasic CD . 25 Our Internet Mailing Lists. 25 Technical Support from REAL Software . 25 Contacting REAL Software . 26 Reporting Bugs and Making Feature Requests . 26 CHAPTER 2 Getting Started with REALbasic . 27 Contents . 27 Concepts . 28 Applications are Driven by Events . 28 REALbasic User’s Guide 3 Contents Developing Software with REALbasic . 28 The Development Environment . 29 The REALbasic IDE Window. 29 The Project Editor . 31 The Window Editor . 32 The Code Editor .
    [Show full text]
  • Level Access AMP Access Assistant Access University Access Analytics
    Level Access AMP, Access Assistant, Access University, Access Analytics and Electronic Docs Accessibility Conformance Report Revised Section 508 Edition VPAT® Version 2.3 – December 2018 Name of Product/Version: AMP (Level Access’s Accessibility Management Platform), including Access Assistant, Access University, Access Analytics and its Electronic Docs. Product Description: AMP is an accessibility management platform that provides the structure to facilitate and organize all aspects of successful digital accessibility initiatives. AMP’s powerful testing engine and workflow, intelligent reporting, accessible development best practices, and extensive training course library allow organizations to quickly and efficiently build, test, and maintain accessible software. Access Assistant, which comes with AMP, is a browser plug-in for Chrome, Firefox, and Internet Explorer that integrates with AMP to support dynamic testing 800.889.9659 | [email protected] PAGE 1 OF 38 directly in the browser, with the option to save results directly into AMP. Testing results can be exported to Excel and PDF documents (for the purposes of this ACR, only PDFs were tested). Date: May 28, 2019 Contact information: Notes: Testing was performed on Microsoft Windows 10 desktop PCs with the Firefox 61 browser. Evaluation Methods Used: Testing AMP with Access Assistant, Access University, Access Analytics and its Electronic Docs involved a combination of manual and functional testing. Level Access (Level) comprehensively tested a selection of pages representative of AMP, Access Assistant, Access University, Access Analytics and its Electronic Docs using, among other methodology, the screen reader JAWS 2018, exclusive use of the keyboard, and manual inspection of code and Accessibility API output (through the use of tools, such as Microsoft Inspect).
    [Show full text]