Quick viewing(Text Mode)

The Tome of Horrors Complete for Swords & Wizardry Credits Authors Scott Greene, Erica Balsley

The Tome of Horrors Complete for Swords & Wizardry Credits Authors Scott Greene, Erica Balsley

The Tome of Horrors Complete For Swords & Wizardry Credits Authors Scott Greene, Erica Balsley

Lair Encounter Authors John Stater, Jeff Harkness, Gary Schotter Additional Authors Kevin Baase, Casey Christofferson, Jim Collura, Meghan Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Nathan Paul, Clark Peterson, Greg Ragland, Robert Schwalb, Greg A. Vaughan, Bill Webb Lead Developer Greg A. Vaughan Developers Matt Finch, Scott Greene, Clark Peterson, Bill Webb Producers Bill Webb, Charles A. Wright Swords & Wizardry Conversion Jeff Harkness, John Stater, Gary Schotter Managing Editor Greg A. Vaughan SampleEditors file Erica Balsley, Dawn Fischer, Jeff Harkness, Stefen Styrsky, Brent Vaughan, Greg A. Vaughan

1 Layout & Graphic Design Charles A. Wright Front Cover Art Charles A. Wright and Mike Chaney Interior Art Rowena Aitken, Andrew Bates, Peter Bergting, Ed Bourelle, John Bridges, Mike Chaney, Chris Curtin, David Day, Jim DiBartolo, Talon Dunning, Steve Ellis, Tom Gianni, Jeff Holt, Llyne Hunter, Leif Jones, Veronica Jones, Brian LeBlanc, Eric Lofgren, Chet Masters, Jeremy McHugh, Gary McKee, Cara Mitten, Jim Nelson, Eric Pollack, Claudio Pozas, Nate Pride, Jeff Rebner, Erik Roman, Chad Sergesketter, James Stowe, Richard Thomas, Tim Truman, Tyler Walpole, & UDON Studios (with Attila Adorjany, Eric Kim, Ramon Perez, Noi Sackda, Eric Vedder, Jef Wayne, and Jim Zubkavich)

Special Thanks To Matt Finch for bringing us Swords & Wizardry Complete and without whom this conversion would never have happened. Thanks to John Stater, Jeff Harkness and Gary Schotter for putting in the long hours to create the new material for the book. Thanks to Mike Chaney for the look of the original books. Thanks to Bill Webb for resurrecting all the great things that Necromancer Games stood for with the creation of Frog God Games. And thank you to all the Frog God Games fans who demand support of the Swords & Wizardry system. Old school lives on!

Sample file

2 The Tome of Horrors Complete Table of Contents Introduction...... 8 Bleeding Horror...... 59 Clockwork Bronze Giant...... 102 Aberrant...... 10 Blindheim...... 60 Clubnek...... 103 Abomination...... 11 Blood Bush...... 60 Cobra Flower...... 103 Abyssal Harvester...... 12 Blood Hawk...... 61 Coffer Corpse...... 104 Abyssal Larva...... 13 Bloodsuckle...... 62 Colossus, Jade...... 105 Adherer...... 14 ...... 63 Cooshee...... 106 Aerial Servant...... 15 Boalisk...... 64 Corpse Candle...... 106 Afanc...... 16 Bog Beast...... 65 Corpse Orgy...... 107 Ahlinni...... 17 Bog Creeper...... 65 Corpse Rook...... 108 Algoid...... 18 Bog Mummy...... 66 Corpsespinner...... 109 Al-mi’raj...... 19 ...... 67 Crab, Monstrous...... 110 Amphisbaena...... 20 ...... 68 Crabman...... 111 Amphisbaena...... 20 Bone Cobbler...... 69 Crag Man...... 112 Anemone, Great Sea...... 21 Boneneedle ...... 70 Crayfish, Monstrous...... 113 Angel, Chalkydri...... 22 Bonesnapper...... 70 Crucifixion Spirit...... 113 Angel, Empyreal...... 23 Bonesucker...... 71 Crypt Thing...... 114 Angel, Monadic Deva...... 24 Bookworm...... 71 Crystalline Horror...... 115 Angel, Movanic Deva...... 25 Brass Man...... 72 Crystallis...... 116 Animal Lord, Cat Lord...... 26 Brownie...... 73 Daemon, Cacodaemon...... 117 Animal Lord, Mouse Lord...... 27 Brume...... 74 Daemon, Charon...... 117 Ant Lion...... 28 Brykolakas...... 74 Daemon, Charonadaemon...... 118 Apparition...... 29 Buckawn...... 75 Daemon, Derghodaemon...... 118 Arach...... 30 Bumblebee, Giant Queen...... 76 Daemon, Guardian...... 119 Arcanoplasm...... 31 Bumblebee, Giant Worker...... 76 Daemon, Hydrodaemon...... 120 Archer Bush...... 32 Bunyip...... 77 Daemon, The Oinodaemon...... 121 Ascomoid...... 33 Burning Dervish...... 78 Daemon, Piscodaemon...... 122 ...... 34 Cadaver...... 79 Dakon...... 123 Assassin Bug, Giant...... 35 Cadaver Lord...... 80 Dark Creeper...... 124 Astral Shark...... 36 Carbuncle...... 81 Dark Stalker...... 124 Atomie...... 37 Carrion Moth...... 82 Darnoc...... 125 Aurumvorax...... 38 Caryatid Column...... 83 Death Dog...... 126 Babbler...... 39 Caterprism...... 84 Death Worm...... 127 Baccae...... 40 Caterwaul...... 85 Decapus...... 128 Banderlog...... 41 Cave Cricket...... 86 Demi-Lich...... 129 Baobhan Sith...... 42 Cave Fisher...... 87 Demiurge...... 130 Barbegazi...... 43 Cave Leech...... 88 Demodand, Shaggy...... 131 Baric...... 44 Cave Moray...... 89 Demodand, Slime...... 132 Basidirond...... 45 Cerberus...... 90 Demodand, Tarry...... 133 Basilisk, Crimson...... 46 Cerebral Stalker...... 91 Demon, Aeshma...... 134 Basilisk, Greater...... 47 Chain Worm...... 92 Demon, Alu-...... 135 Bat, Doombat...... 48 Cherum...... 93 Demon, Balban...... 135 Bat, Mobat...... 48 Chrystone...... 94 Demon, Cambion...... 136 Beast of Chaos...... 49 Chupacabra...... 95 Demon, Chaaor...... 137 Bedlam...... 50 Church Grim...... 96 Demon, Choronzon...... 138 Beetle, Giant Blister...... 51 Churr...... 97 Demon, Corruptor—Azizou...... 140 Beetle, Giant Boring...... 51 Clam, Giant...... 98 Demon, Corruptor—Barizou...... 140 Beetle, Giant Death Watch...... 52 Clamor...... 98 Demon, Corruptor—Geruzou...... 140 Beetle, Giant Rhinoceros...... 52 Clockwork Brain Gear...... 99 Demon, Daraka...... 141 Beetle, Giant Saw-Toothed...... 53 Clockwork Drone...... 99 Demon, Gallu-...... 142 Beetle, Giant Slicer...... 54 Clockwork Overseer...... 99 Demon, Gharros...... 143 Beetle, GiantSample Water...... 54 Clockwork Parasite...... 100 Demon, Greruorfile...... 143 Beetle, Requiem...... 55 Clockwork Scout...... 100 Demon, Mallor...... 144 Belabra...... 56 Clockwork Swarm...... 101 Demon, Mehrim...... 145 Bhuta...... 57 Clockwork Titan...... 101 Demon, Mezzalorn...... 146 Biclops...... 58 Clockwork Warrior...... 101 Demon, Nabasu—Demonling...... 147 3 The Tome of Horrors Complete Table of Contents Demon, Nabasu—Mature...... 147 Dire Creatures Fear Guard...... 239 Demon, Nerizo...... 148 Dire Bison...... 195 Fen Witch...... 240 Demon, Nysrock...... 149 Dire Deer...... 195 Fetch...... 241 Demon, Ooze—Greater...... 150 Dire Dog...... 196 Fire Crab...... 242 Demon, Ooze—Lesser...... 150 Dire Elephant...... 196 Fire ...... 243 Demon, Shadow...... 151 Dire Goat...... 196 Fire Phantom...... 243 Demon, Shrroth...... 152 Dire Hippopotamus (Behemoth).... 197 Fire Snake...... 244 Demon, Skitterdark...... 153 Dire Moose...... 197 Fire Whale...... 244 Demon, Stirge...... 154 Dire Porcupine...... 197 Firefiend...... 245 Demon Lords Dire Ram...... 198 Flail Snail...... 246 Baphomet (Demon Lord of Beasts). 155 Dire Skunk...... 199 Flea, Giant...... 247 Beluiri (The Temptress)...... 156 Dire Sloth...... 199 Flind...... 248 Caizel (Deposed Queen of Succubi).157 Disenchanter...... 200 Floating Eye...... 249 Dagon (Demon Prince of the Sea).... 158 Dracolisk...... 201 Flumph...... 250 Fraz-Urb’luu (Prince of Deception). 159 Draconid...... 202 Fly, Giant...... 251 Jubilex (The Faceless Lord)...... 160 Dragon, Cloud...... 203 Fogwarden...... 251 Kostchtchie Dragon, Dungeon...... 204 Foo Dog...... 252 (Demon Prince of Wrath)...... 161 Dragon, Faerie...... 205 Forester’s Bane...... 253 Maphistal (Second of Orcus)...... 162 Dragon, Mist...... 206 Forgotten One...... 254 Orcus Dragon, Smoke...... 207 Forlarren...... 255 (Demon Prince of the Undead)...... 163 Dragon, Wrath...... 208 Frog, Giant Abyssal Dire...... 256 Pazuzu (Demon Prince of Air)...... 164 Dragon Horse...... 209 Froghemoth...... 256 Sonechard (General of Orcus)...... 165 Dragonfly, Giant...... 210 Frost Man...... 257 Tsathogga (The Frog God)...... 166 Dragonnel...... 211 Fulgurate Mushrooms...... 258 Vepar (Duke of Dagon)...... 167 Dragonship...... 212 Fungoid...... 258 Demonic Knight...... 168 Drake, Fire...... 213 Fye...... 259 Devil, Amaimon...... 169 Drake, Ice...... 214 Fyr...... 260 Devil, Blood Reaver...... 170 Drake, Salt...... 215 Gallows Tree...... 261 Devil, Flayer...... 171 Drake, Splinter...... 216 Gallows Tree Zombie...... 261 Devil, Ghaddar...... 172 Draug...... 217 Gambado...... 262 Devil, Hellstoker...... 173 Dream Spectre...... 218 Gargoyle, Four-Armed...... 263 Devil, Lilin...... 174 Drelb...... 219 Gargoyle, Fungus...... 263 Devil, Nupperibo...... 175 Dust Digger...... 220 Gargoyle, Green Guardian...... 264 Devil, Tormentor...... 176 Ear Seeker...... 221 Gargoyle, Margoyle...... 264 Devils, Unique Eblis...... 221 Gas Spore...... 265 Alastor (Executioner of Hell)...... 177 Ectoplasm...... 222 Gelid Beetle, Greater...... 265 Amon (Duke of Hell)...... 178 , Gravity...... 222 Gelid Beetle, Lesser...... 265 Baal (Duke of Hell)...... 179 Elemental, Negative Energy...... 223 Genie, Abasheen...... 266 Baaphel (Duke of Hell)...... 180 Elemental, Positive Energy...... 223 Genie, Hawanar...... 267 Caasimolar Elemental, Psionic...... 224 Genie, Marid...... 268 (Former President of Hell)...... 181 Elemental, Time...... 225 Geon...... 269 Demoriel Elemental Construct, Air...... 226 Ghoul, Cinder...... 270 (Twice-Exiled Seductress)...... 182 Elemental Construct, Earth...... 227 Ghoul, Dust...... 271 Geryon (Arch-Devil)...... 183 Elemental Construct, Fire...... 228 Ghoul-Stirge...... 272 Gorson (The Blood Duke)...... 184 Elemental Construct, Water...... 229 Giant, Bronze...... 273 Hutijin (Duke of Hell)...... 185 Elemental Dragon, Air...... 230 Giant, Cave...... 274 Lilith (Former Queen of Hell)...... 186 Elemental Dragon, Earth...... 231 Giant, Ferrous...... 275 Lucifer (Prince of Darkness)...... 187 Elemental Dragon, Fire...... 232 Giant, Jack-In-Irons...... 276 Moloch (Arch-Devil)...... 189 Elemental Dragon, Water...... 233 Giant, Sand...... 277 Titivilus (Duke of Hell)...... 190 Elusa Hound...... 234 Giant, Sea...... 278 XaphanSample (Duke of Infernus)...... 191 Encephalon Gorger...... 234 Giant, Smokefile...... 279 Devil Dog...... 192 Executioner’s Hood...... 235 Giant, Volcano...... 280 Diger...... 193 Eye Killer...... 236 Giant, Wood...... 281 Dire Corby...... 194 Eye of the Deep...... 237 Glass Wyrm...... 282 False Spider, Giant...... 238 Gloom Crawler...... 283 4 The Tome of Horrors Complete Table of Contents Gloomwing...... 284 Inphidian, Dancer...... 333 Mortuary Cyclone...... 388 Gnarlwood...... 285 Inphidian, Night Adder...... 334 Mosquito, Giant...... 389 Gohl...... 286 Inphidian, Rattler...... 335 Muckdweller...... 390 Golden Cat...... 287 Iron Cobra...... 336 Mudbog...... 390 Golem, Blood...... 288 Jack-O-Lantern...... 337 Mudman...... 391 Golem, Flagstone...... 288 Jaculi...... 338 Mummy of the Deep...... 392 Golem, Furnace...... 289 Jelly, Marsh...... 339 Murder Crow...... 393 Golem, Gelatinous...... 290 Jelly, Jubilex-Touched Marsh...... 339 Murder-Born...... 394 Golem, Ice...... 291 Jelly, Mustard...... 340 Nazalor...... 395 Golem, Iron Maiden...... 292 Jelly, Stun-...... 341 Necrophidius...... 396 Golem, Magnesium...... 293 Jelly, Whip...... 342 Nereid...... 397 Golem, Mummy...... 294 Jellyfish, Monstrous...... 343 Netherspark...... 398 Golem, Ooze...... 295 Jupiter Bloodsucker...... 344 Nilbog...... 399 Golem, Rope...... 296 Kamadan...... 345 Niln...... 400 Golem, Stone Guardian...... 297 Kampfult...... 346 Nuckalavee...... 401 Golem, Tallow...... 298 Kathlin...... 347 Oakman...... 402 Golem, Witch-Doll...... 299 Kech...... 348 Obsidian Minotaur...... 403 Golem, Wood...... 300 Kelp Devil...... 349 Ogren...... 404 Gorbel...... 301 ...... 350 Ogrillon...... 405 Gorgimera...... 302 Khargra...... 351 Oil Shark...... 406 Gorgons, True Killmoulis...... 352 Olive Slime (Slime Zombie)...... 407 Euryale...... 303 Korred...... 353 Onyx Deer...... 408 Sthenno...... 303 Kuah-Lij...... 354 Ooze, Amber...... 409 Gorilla Bear...... 304 Land Lamprey...... 355 Ooze, Crystal...... 410 Grave Risen...... 305 Lantern Goat...... 356 Ooze, Entropic...... 411 Gray Nisp...... 306 Lava Child...... 357 Ooze, Entropic—Dark Matter...... 411 Graymalkin, Common...... 307 Leech, Giant...... 358 Ooze, Glacial...... 412 Graymalkin, Slinker...... 307 ...... 359 Ooze, Magma...... 413 Graymalkin, Tether...... 307 Lich Shade...... 360 Ooze, Mercury...... 414 ...... 308 Livestone...... 361 Ooze, Metallic...... 415 Grimm...... 309 Living Lake...... 362 Ooze, Undead...... 416 Grimstalker...... 310 Lizard, Cavern...... 363 Ooze, Vampiric...... 417 Grippli...... 311 Lizard, Fire...... 364 Orc, Black...... 418 Groaning Spirit...... 312 Lizard, Gnasher...... 365 Orc, Black—High Priest of Orcus...... 418 Gronk...... 313 Lurker Above...... 366 Orc, Blood...... 419 Gryph...... 314 Lythic...... 367 Orc, -Faced...... 419 Gutslug...... 315 Magmoid...... 368 Orc, Greenskin...... 420 Half-Ogre...... 316 Magnesium Spirit...... 369 Orog...... 421 Hanged Man...... 317 Mandragora...... 370 Paleoskeleton, Triceratops...... 422 Hangman Tree...... 318 Mantari...... 371 ...... 423 Haunt...... 329 Mantidrake...... 372 Phantasm...... 424 Helix Moth, Larva...... 320 Marble Snake...... 373 Phantom...... 425 Helix Moth, Mature...... 320 Mawler...... 374 Phantom Stalker...... 425 Hell Moth...... 321 Medusa, Greater...... 375 Phase Flea, Giant...... 426 Herald of Tsathogga...... 322 Memory Child...... 376 Phasma...... 427 Hippocampus...... 323 Memory Moss...... 377 Phlogiston...... 428 Hoar Fox...... 324 Mephit, Lightning...... 378 Phooka...... 429 Hoar Spirit...... 325 Mephit, Smoke...... 379 Phycomid...... 430 Hornet, Giant...... 326 Midnight Peddler...... 380 Piercer...... 430 Horsefly, Giant...... 327 Mihstu...... 381 Pit Hag...... 431 Hound ofSample Ill Omen...... 328 Mimi...... 382 Plant-Imbued file Ape...... 432 Huecuva...... 329 Mire Brute...... 383 Poltergeist...... 433 Huggermugger...... 330 Mite, Common...... 384 Proscriber...... 434 Inphidian, Cobra-Back...... 331 Mongrelman...... 385 Protector...... 435 Inphidian, Common...... 332 Moon Dog...... 387 Psiwyrm...... 436 5 The Tome of Horrors Complete Table of Contents Pudding, Blood...... 437 Shark, Giant Landwalker...... 489 Taer...... 541 Pudding, Brown...... 438 Shedu...... 490 Tangtal...... 542 Pudding, Dun...... 439 Shedu, Greater...... 490 Tazelwurm...... 543 Pudding, Stone...... 440 Sheet Fungus...... 491 Temporal Crawler...... 544 Pudding, White...... 441 Silid...... 492 Tendrul...... 545 Purple Moss...... 442 Skeleton, Black...... 493 Tenebrous Worm...... 546 Pyrolisk...... 442 Skeleton, Lead...... 494 Tentacled Horror...... 547 Quantum...... 443 Skeleton Warrior...... 495 Tentamort...... 548 Quasi-Elemental, Acid...... 444 Skin Stitcher...... 496 Thermite, Queen...... 549 Quasi-Elemental, Lightning...... 445 Skulk...... 497 Thermite, Soldier...... 549 Quasi-Elemental, Obsidian...... 446 Skulleton...... 498 Thermite, Worker...... 549 Quickling...... 447 Slaad Lord of Entropy...... 499 Therianthropes Quickwood...... 448 Slaad Lord of the Insane...... 500 Asswere...... 550 Raggoth...... 449 Slag Worm...... 501 Foxwere...... 550 Rakklethorn Toad...... 450 Slaughterford...... 502 Jackalwere...... 550 Rat, Barrow...... 451 Sleeping Willow...... 503 Lionwere...... 551 Rat, Brain...... 452 Slime Crawler...... 504 Mulewere...... 551 Rat, Ethereal...... 453 Slime Mold...... 505 Owlwere...... 551 Rat, Shadow...... 454 Slithering Tracker...... 506 Wolfwere...... 551 Rat, Spore...... 455 Slorath...... 507 Dire Wolfwere...... 552 Rawbones...... 456 Sloth Viper...... 508 Thessalmonsters Red Jester...... 457 Slug, Giant...... 509 Thessalhydra...... 553 ...... 458 Soul Eater...... 510 Thessalgorgon...... 553 Reigon...... 459 Soul Nibbler...... 511 Thessalisk...... 554 Reliquary Guardian...... 460 Soul Reaper...... 512 Thorny...... 555 Renzer...... 461 Spectral ...... 513 Thorny Tyrannosaurus...... 556 Retch Hound...... 462 Spider, Skull...... 514 Throat Leech...... 557 Riptide Horror...... 463 Spider Collective...... 515 Thunder Beast...... 558 Rock Reptile...... 464 Spinal Leech...... 515 Thundershrike...... 559 Ronus...... 465 ...... 516 Tick, Giant...... 560 Roper, Stone...... 466 ...... 517 Time Flayer...... 561 Ryven...... 467 Squealer...... 518 Tombstone ...... 562 Sabrewing...... 468 Stegocentipede...... 519 Transposer...... 563 Sand Kraken...... 469 Stench Kow...... 520 Trapper...... 564 Sand Stalker...... 470 Stone Maiden...... 521 Treant, Lightning...... 565 Sandling...... 471 Stormwarden...... 522 Tri-Flower Frond...... 566 Sandman...... 472 Strangle Weed...... 523 Troblin...... 567 Scarecrow...... 473 Stroke Lad...... 524 Troll, Cave...... 568 Screaming Devilkin...... 474 Stygian Leviathan...... 525 Troll, Flame-Spawned...... 569 Screaming Skull...... 475 Stymphalian Bird...... 526 Troll, Ice...... 570 Scylla...... 476 Sudoth...... 527 Troll, Rock...... 571 Scythe Tree...... 477 Swarm, Adamantine Wasp...... 528 Troll, Swamp...... 572 Sea Serpent, Brine...... 478 Swarm, Grig...... 529 Troll, Two-Headed...... 573 Sea Serpent, Deep Hunter...... 479 Swarm, Heat...... 530 Tsathar...... 574 Sea Serpent, Fanged...... 479 Swarm, Piranha...... 531 Tsathar Scourge...... 574 Sea Serpent, Gilded...... 480 Swarm, Poisonous Frog...... 532 Tumblespark...... 575 Sea Serpent, Shipbreaker...... 481 Swarm, Raven...... 533 Tunnel Worm...... 576 Sea Serpent, Spitting...... 482 Swarm, Raven (Undead)...... 533 Turtle, Giant Bog...... 577 Sea Slug, Giant...... 483 Swarm, Scarlet Spider...... 534 Turtle-Shark...... 578 Sea Spider...... 484 Swarm, Shadow Rat...... 535 Turtle-Shark, Stygian...... 578 Sea Spider,Sample Pelagos...... 484 Swarm, Velvet Ant...... 536 Twilight Mushroomsfile...... 579 Sea Wasp, Monstrous...... 485 Swarm, Warden Jack...... 537 Ubue...... 580 Sepia Snake...... 486 Symbiotic Jelly...... 538 Vampire Rose...... 581 Sepulchral Guardian...... 487 T’shann...... 539 Vapor Dire Rat...... 582 Shadow, Lesser...... 488 Tabaxi...... 540 Vapor Wasp...... 583 6 The Tome of Horrors Complete Table of Contents Vegepygmy...... 584 Appendix A: Animals...... 619 Appendix B: The N’gathau...... 652 Vilstrak...... 585 Archerfish, Giant...... 620 Aagash “The Broken”...... 653 Volt...... 586 Axe Beak...... 621 Asagin “The Assassin”...... 653 Vorin...... 587 Barracuda...... 622 Chaadon “The Slayer”...... 653 Vulchling...... 588 Brontotherium...... 622 Chaas “The Flayed”...... 654 Wang Liang...... 589 Caribe, Giant...... 623 Ghehzi “The Mutilator”...... 654 Weird, Blood...... 590 Catfish, Giant Electric...... 623 Greixas “The Destroyer”...... 654 Weird, Fungus...... 591 Chameleon, Giant...... 624 Modar “The Avenger”...... 655 Weird, Lava...... 591 Deer...... 625 N’hror “The Eater”...... 655 Weird, Lightning...... 592 Dragonfish...... 625 Raauka “The Ravager”...... 656 Well Lurker...... 593 Eel, Electric...... 626 Ulaska’t “The Twisted”...... 656 Widow Creeper...... 594 Eel, Giant Moray...... 626 Veenes “The Blademistress”...... 657 , Barrow...... 595 Eel, Gulper...... 627 Veruard “The Razor and the Creator”... 657 Wight, Blood...... 596 Falcon, Giant...... 628 The Quorum...... 657 Willow Dusk...... 597 Fox...... 629 Sample N’gathau, Donlaan ...... 658 Wind Walker...... 598 Frog, Giant...... 629 Winter Bloom...... 599 Frog, Giant Dire...... 629 Appendix C: Witch Grass...... 600 Frog, Killer...... 629 Monsters By Challenge Level...... 660 Witch Tree...... 601 Frog, Poisonous...... 629 Witherstench...... 602 Hamster, Giant...... 631 Legal Appendix...... 668 Witherweed...... 603 Hippopotamus...... 631 Wizard’s Shackle...... 604 Hyaenodon...... 632 Wolf, Abyssal...... 605 Jaguar...... 633 Wolf, Ghoul...... 606 Leopard, Snow...... 633 Wolf, Ghoul Dire...... 606 Lion, Cave...... 634 Wolf, Shadow...... 607 Lion, Mountain...... 634 Wolf-In-Sheep’s-Clothing...... 608 Lizard, Giant Rock-Horned...... 635 Wolf-Spider...... 609 Lynx...... 635 Woodwose...... 610 Mammoth...... 636 Yellow Musk Creeper...... 611 Mandrill...... 637 Yellowjacket, Giant...... 612 Margay...... 638 Yeti...... 613 Marmoset, Giant...... 638 Zombie, Brine...... 614 Mastodon...... 639 Zombie, Corpsespun...... 615 Moose...... 640 Zombie, Juju...... 616 Oliphant...... 640 Zombie, Spellgorged...... 617 Pike, Giant...... 641 Zombie, Yellow Musk...... 618 Quipper...... 641 Racoon...... 642 Racoon, Dire...... 642 Rhinoceros, Woolly...... 643 Rhinoceros, Woolly—Elasmotherium.. 643 Scythe Horn...... 644 Seahorse, Giant...... 645 Sheep...... 646 Sheep, Ram...... 646 Skunk...... 646 Smilodon (Saber-Toothed Cat)...... 647 Smilodon, Dire...... 648 Smilodon, Homotherium...... 648 Stingray...... 649 SampleTiger Barb, Giant...... 650 file Tuatara, Giant...... 650 Turtle, Giant Snapping...... 652

7 The Tome of Horrors Complete INTRODUCTION Many Swords & Wizardry players will not be with the past history of the Tome of Horrors. After all, the Tomes were not written until 2002, a time when many of us were no longer paying attention to “mainstream” gaming publications any more. For those who were content to remain entirely with the Original Edition, or the First Edition, or even the Second Edition of our game, the significance of these books is probably a complete mystery. On the other hand, those of us who – like me – were still playing later editions before deciding to return to our gaming roots, will almost certainly have encountered these books, if only by their tremendous reputation. To explain briefly what they are: the first Tome of Horrors was essentially a collection of existing monsters from earlier editions, re-described for the new D&D rules that were published by Wizards of the Coast Inc. The next two volumes offered multitudes of newly-invented monsters for gamers playing those rules. It is clear why the second two volumes are of tremendous use to old-school players – these are monsters that most of us have never seen before, huge numbers of them, that can be used to populate entire dungeons, confound players, and spark the sort of new-found wonder that comes from cracking open a brand-new book of resources. Why, though, is that first volume, the one that merely “updated” earlier monsters, of any value to those of us who already own the first edition books in which these monsters originally appeared? After all, Swords & Wizardry is all about a return to the game’s roots, as I mentioned earlier. What is the value of taking the 2002 re-description of those monsters, and then doing a second re-description to get them right back to the original form? The First Edition monster books are there on Ebay and in used bookstores, still easily available – first edition books are getting more expensive, but the supply has certainly not run out, and probably will not run out for years to come. First Edition monster books simply aren’t in the same situation as the supply of the original-edition rulebooks, which has dwindled so much that the Swords & Wizardry rules are desperately needed in order to preserve the continued existence of a community playing the original version of the game. But First Edition monsters? The answer, I think, depends on the lens through which you perceive the game itself. For one thing, the Swords & Wizardry version of Tome of Horrors is not a First Edition re-description of First Edition monsters – it is an Original Edition description of First Edition monsters. In creating this book, the authorial team for the Swords & Wizardry version embarked on an unusual journey, the task of forgetting as well as remembering, creating as well as documenting, re-imagining instead of reproducing. In many ways, interpreting the First Edition monsters in terms of the Original Edition is to explore new territory – familiar territory, but territory that still contains surprises, opportunities, and unexpected inspirations. This aspect of the book is highlighted by John Stater’s, Jeff Harkness’, and Gary Schotter’s tremendously creative short scenarios for each monster, offering a view of the monster that captures the vital and vibrant spirit of the Original Edition’s terse, folkloric, and evocative style in an entirely new way.

My challenge, to those old-school players who might be approaching this book with any degree of skepticism, is that you approach it as it was envisioned, with new eyes raised toward an unfamiliar horizon, the undiscovered country, the unexplored reaches of the game that have called to us with siren-song since the days of our youth when we first stumbled across the world of fantasy roleplaying. Once you have read this introduction, close the book. And then, just as you did years or perhaps decades ago, open the book with the same sense of wonder, the same willingness to imagine a world from scratch, that you had when you played the game for the first time. It is in here, waiting to be found by those who seek it out.

— Matthew J. Finch Sample file

8 Sample file Aberrant to Aurumvorax Aberrant

Hit Dice: 8 A Armor Class: 4 [15] Attacks: 1 great club (2d8) Saving Throw: 8 Special: Physical deformity Move: 12 Alignment: Chaos Challenge Level/XP: 9/1,100

Aberrants are hideous giants standing about 14 feet tall, with deformed bodies and limbs. Aberrants are covered in coarse, dark hair or blisters (for those without body hair). They make their homes in caves, abandoned mines, or deep underground away from civilization. Many have physical deformities, such as a misplaced or extra arm (an extra attack), eyes on the sides or back of their head (to see people sneaking up on them), flapping ears (to better hear) or a huge nose (to smell creatures). Cyst Fist’s Pass A small troop of 16 aberrants from the Cyst Fist Tribe have set up a camp at the crest of the mountain pass. Their leader is the biggest of the tribe, a mountain of a creature named Furgristle. This group has journeyed down from their caves higher up in the mountains to raid and pillage, hoping to bring back items to help the tribe get through the coming winter. The entire group is wary and alert for danger after coming so close to civilization, and have laid out an ambush along the path leading to their encampment. The path leading through the dense temperate forest is eerily quiet, with the sounds of the wind through the evergreens creating an occasional whistle. Hiding in the trees at the ambush point are 4 aberrants, each camouflaged with branches and leaves covering their deformed hides. Two aberrants swing large logs suspended by vines down at the PCs to knock them from their horses or to sweep them off their feet (1d6 points of damage). When the logs hit, the remaining 2 aberrants charge the PCs from the front. The area around the campsite consists of discarded boulders, demolished wagons, crates, barrels and other refuse taken during their raids. This debris forms an extremely crude wall around the camp. Makeshift tents made from overlapping canvas and torn leathers surround a large fire pit sitting in the center of the camp. A partially eaten horse impaled on a spit sits above the sputtering fire. A crow’s cage hanging from a high post contains a dressed as a jester. Furgristle keeps the “little human” as a pet because the halfling’s acrobatics makes the aberrant laugh. Eight aberrants remain in the camp at all times, while 4 others walk the perimeter.

Copyright Notice Author Scott Greene. Sample file

10 The Tome of Horrors Complete Abomination

Abominations (often called hybrids) are fusions of two normal creatures that are just as often intelligent as they are rampaging beasts. No one knows A how abominations came to be: perhaps the result of experimentation by a mad wizard or druid, a wish spell gone awry, or the wrath of a deity. The end result that fuses two creatures together often destroys the mind of the hapless beings, forcing them into madness and evil. The most well known examples of abominations are hippogriffs, griffons, gorilla-bears, and the terrible owlbear.

Owlephant

Hit Dice: 10 Armor Class: 4 [15] Attack: Slam (2d6) and 2 claws (2d8) or gore (2d8) Saving Throw: 5 Special: Trample Move: 12 Alignment: Neutrality Challenge Level/XP: 10/1400

This massive creature looks like an elephant with the head of a giant owl. Beneath its tusks, two clawed arms protrude from its body, one to each side of its elephantine trunk. Its feathered owl head is dark brown, fading to gray as it blends into its elephant-like body. An owlephant can trample opponent simply by moving over them. Those who fail a saving throw suffer 2d8 points of damage each. Those who pass a saving throw leap to the side to avoid the beast. Folk who choose not to avoid the trample attack can make a counter attack at a +1 bonus to hit.

Tigrilla

Hit Dice: 5 Armor Class: 5 [14] Attack: 2 claws (1d8) Saving Throw: 12 Special: Rake with claws Move: 15/9 (climbing) Alignment: Neutrality Challenge Level/XP: 5/240

This creature looks like a gorilla with the head of a tiger. Its arms end in sharpened claws and its fur is orange-brown. Its head is striped like that of a normal tiger. A tigrilla attacks by raking with its claws and biting with its fangs. If it hits the same opponent with both claws attacks it rakes with the claws, inflicting an additional 1d8 points of damage. The Old Hermit’s Castle The adventurers wander into a creepy jungle valley, thick with vegetation but bearing wide paths that local guides claim were made by elephants. Rising above the jungle there are the ruins of an old castle, one owned, the guides say, by a weird old hermit. The hermit was a magician of some ability who specialized in unnatural crossbreeds. The castle sits upon a rocky hill covered with green vines and shrubbery. A nest of 1d6 tigrilla lives on the slopes of the hill. A troupe of 1d4+4 human skeletons and a bloody bones (see entry in this book). The storage owlephants and several owlbears dwell in the valley. rooms hold copper vats, some in need of repair, bottles of reagents and The castleSample looks as though it was destroyed in an explosion. Those phosphorescent liquids (poisonous to filetouch or taste) and other odds and exploring the place will feel a sinister presence (the phantom of the ends of a magicians laboratory. The laboratory’s steel door is blown off magician, see phantom entry in this book). Under the rubble, one might its hinges and the laboratory is completely destroyed. find a partially collapsed staircase to the castle’s dungeons. The dungeons consist of a large common room connected to a laboratory on one side Copyright Notice and storage rooms and cells on the other. One of the cells holds two Authors Erica Balsley and Scott Greene. 11 Aberrant to Aurumvorax Abyssal Harvester (Fourth-Category Demon)

Hit Dice: 15 A Armor Class: 1 [18] Attacks: 6 tentacles (2d6) The Root Run Vanishings Saving Throw: 3 The Root Run Tunnel is a winding, six-mile underground trade route. Special: Constrict, harvest The tunnel is 20 feet wide and its dirt ceiling varies from 12 to 20 feet. Move: 6 Thick redwood roots stick through the ceiling like giant twisted serpents. Alignment: Chaos A flagstone entry goes for about a mile in from each tunnel entrance, Challenge Level/XP: 17/3,500 before turning into a smooth dirt floor. Crossbeams engraved with the names of traders to use the tunnel are set every so often hold the ceiling This gigantic beast stands nearly 40 feet tall. It is a squat, bloated mass in place. Lanterns hang every 100 yards to light the path. of grayish, leathery flesh, somewhat in an oval shape with six long, A group of travelers entered the tunnel a week ago but never came out. serpentine tentacles. A massive gaping maw dominates its top surface. Three people later found an abandoned cart at the tunnel’s halfway point, Hundreds of smaller tentacles allow the creature to move. The tentacles, but no people. Rumors are flying that the Root Run is haunted. Fear has if they hit, constrict for automatic damage after the initial hit. An abyssal halted the trade route, and the trade group that maintains the tunnel is harvester – which normally resides in the Abyss – can push up to four offering a 500 gp reward for the safe return of the missing travelers. tentacles into the world. These tentacles appear out of thin air and can The reward won’t ever be collected. The missing traders met a gruesome attack and grab victims to “harvest” by dragging them back through the fate when an abyssal harvester broke through a hole in reality as they rift to the Abyss. passed. The grasping tentacles dragged the victims into the Abyss where they were devoured. The abyssal harvester currently has four of its thick tentacles stretched across the tunnel’s passage to snare new victims. The tentacles appear to be tree roots in the semi-darkness until they rise to attack.

Copyright Notice Author Scott Greene.

Sample file

12 The Tome of Horrors Complete Abyssal Larva

Hit Dice: 3 Armor Class: 8 [11] A Attacks: acidic bite (2d4) The Maggot Pits Saving Throw: 14 This 70-foot-diameter circular room is a charnel house of gore. Twenty Special: maggot spray decaying bodies hang from the 40-foot-high ceiling on rusted, barbed Move: 6 chains. Transparent tubes wind among the chain links and siphon fluids Alignment: Chaos from the corpses. These tubes drape over 10-foot-tall wooden vats filled Challenge Level/XP: 4/120 with congealing blood. Beneath the hanging bodies, millions of squirming maggots fill a Abyssal larva look like puffy, bloated human-sized whitish-yellow 30-foot-wide pit in the center of the room. More maggots drop from the maggots with purplish veins pulsating under their fleshy forms. A vaguely hanging bodies into the pits below. The central pit is 10 feet deep, and humanoid head sits atop its body and its facial features are twisted and filled to floor level with maggots. Stone steps descend to the maggot pit’s distraught, as if the creature was in a constant state of pain. A pair of floor, although using the steps nauseate those who try (save avoids). large, downward-curving horns juts from its head, just above its sunken In the maggot pit are 3 abyssal larva that spew a stream of maggots at eyes. Its mouth is lined with filthy, sharpened fangs. Once per day, an intruders before rising to attack. A magic-user summoned the creatures to abyssal larva can regurgitate and spray a stream of maggots at a victim protect himself. He feeds the hanging bodies to the creatures after he has within 10 feet. If the creature fails a save, it is sickened. drained their blood for his gruesome experiments.

Copyright Notice Author Scott Greene.

Sample file

13