I NlElliViSiON Intelligent Television Experience lntellivlsion.® Experience the challenge and Games with challenge. If you've found other video games too excitement of home video entertainment available only from easy to play, wait'll you try lntellivision. Take lntellivision PGA Golf, lntellivision. for example. You face the hazards and challenges of real-life golf Discover Reallsm. lntellivision courses with a bagful of clubs. Or, try the new action-packed space 12:52 playing fields look like real playing games. Enter a universe of aliens and fields. They're even in perspective. asteroids with exciting and lntellivision players have challenging Astrosmash;M intense arms and legs like real ~ combat in Space Battle;M and the quick players. What's more, P' !l:L_ maneuvers of the new Star Strike;M they're in proportion. • cartridge. You'll find even more The plain fact is: challenges as you look through this catalog. lntellivision is more like /mellivision PGN Golf playing the real thing. A variety of games. lntellivision offers you an entire library of challenging games with interest and See the difference. Still pictures fun for the entire family. Choose from major league sports can't show you how lntellivision excitement. Las Vegas-style gaming, rousing battle action, players run, kick and hit more adventures in outer space, children's learning programs and classic realistically. Visit your dealer strategy games. and ask for a demonstration. You 'll lntell1vi s1o n NASL • see the difference in the realistic Soccer players sound, vivid color and exciting action. You're in control. If you've ever played a video game. you know how important hand-controllers are. lntellivision hand-controllers feature directional disks with 16 positions. This enables you to maneuver play­ ers and objects in every direction. The controllers also have four side action buttons for quick response throughout the game. Each lntellivision game cartridge Quality and Value. A lot more than conventional video game comes with custom hand-controller systems. Terrific graphics. Sensational sound effects. Vivid colors. overlays giving you even more control INTELL/V/S/ON More realistic game action. A beautifully engineered product that and realistic detail. HAND CONTROLLER will give you years of fun. games and family entertainment. INtElliVOiCE™

Added realism. The lntelliVoice feature adds important new dimensions in realism. For example. lntelliVoice seems to put headphones on you as you command a B-17 Bomber over enemy territory. contending with attacking fighters, navigation requests. and tower instructions. Easy add-on installation. The lntelliVoice unit simply plugs into the cartridge outlet on your lntelliVision Master Component. lntelliVoice cartridges simply plug into the lntelliVoice unit. Special lntelliVoice cartridges are required to operate the module and add human voice to game play. (Regular lntelliVision cartridges may also be plugged directly into the lntelliVoice unit and will give you game play without voice, as if they were plugged directly into the Master Component.) Look for these specially marked game cartridges with the lntelliVoice feature wherever lntellivision is sold.

EACH SOLD SEPARATELY AND AVAILABLE SOON. Voice Synthesis Module AVAILABLE SOON

Now lntellivision talks to you. lntelliVoice is an all-new lntellivision feature-a voice synthesis module. It generates Space Spartans™ human-sounding voices which become an essential part of the game play. You concentrate on the visual action while your lntelliVoice component keeps you aware of depleting energy levels. shield damages. and attacking fighters. Voices th•t sound human. lntelliVoice produces voices with personality. All instructions. directions and announcements are crisp and clear. lntelliVoice is your computer voice partner in game play. Not just effects. Voices generated by lntelliVoice give you important game playing data. The lntelliVoice comes in throughout the game. keeping you informed at all times. B- 17 ™Bomber Bomb Squad™ ASTROSMASH™ STAR STRIKE™

Spin. Blast. And drop into hyperspace to avoid a killer asteroid For action fast and furious, take command of a rocket-powered shovver. Povver on. Attack computer engaged. Fire a quick burst fighter-interceptor flying a few hundred feet off the deck. Your at the alien antagonists. Got 'eml mission: attack and destroy alien silos defended by several Now take a deep breath and relax. But only for a fraction of a squadrons of alien rocket-craft. You must react instantaneously. You second. because more are a few hundred trouble is on the way. feet above the terrain You 're all alone in a in a narrow canyon. hostile universe of That's where the tumbling asteroids aliens have dug in. and homocidal aliens. Maneuvering room You've got the wits is severely limited. and the speed, but Meanwhile, earth is you're avvesomely slowly coming into outnumbered. target position for the With a little practice. silos. Remember, you you may survive ... alone can save earth. Don't miss. • Battle aliens and tumbling asteroids • Unlimited scoring potential SPACE BATTLE™ j ™ (Available soon!

The alien squadron is closing in on your Mother Ship. You 're awe­ You're equipped with a jetpack for directional avoidance control, a somely outnumbered, and they attack and attack and attack ... blaster for protection and 5 force shields. If you get hit. you lose a Flick on the situation map and analyze your position. Dispatch shield. Not only that, you're sent into a space spin that could be a fighter squadron toward the closest alien cluster. disastrous. While you're regaining control, UFOs and comets scream You're smarter. a lit­ past you. Of course, tle faster, and you 're you can use hyper­ going to let these space to get out of aliens know they've a super-tight spot. got a fight on their That'll put a few mil­ hands. lion light years be­ Flick back to a tween you and cockpit close-up view. danger. But, watch Here they come I Aim out. You could wind lasers ... fire I up in an even hotter • Computerized situa­ spot. If you want to tion map find out how good you are, invite a friend • Close-up attack viewer • Computerized and manual battle modes • One player game over, compare scores. • As your score goes up, the game automatically becomes more challenging • Laser fire and maneuvering options add variety SPACE ARMADA™ J NIGHT STALKER™ } (Available soon)

You're defending Planet Earth against the unrelenting attack of alien You 're on the run. Your attackers are relentless robots. Destroy one warlords. and it's replaced by an even smarter, faster robot. It's a nightmare. At first they throw their light brigades at you. If you're quick and Your only defenses are avoidance and weapons found somewhere careful. you should be able to elude their bombs, moving out of the in the labyrinth. When one weapon empties, you avord robots to way or taking refuge find another. Duck behind a bunker. around a corner or go But when you wipe into your safe house. out the first couple of But, be careful. There brigades, they'll are also people-size launch a more deadly spiders and their attack, dropping faster, webs to slow your more lethal bombs. escape. Bats also Clear the battlefield wing their way at once more, and they'll you. If either spiders resort to guided mis­ or bats bite you. siles and even more you're stunned; fiendish devices. easier prey for the You've got your hands full-of excitement and aliens I robot attackers. • One player game • T\IVO skill levels • Invisible targets • Realistic antagonists \ • Varied alien weaponry • Super sound effects • Challenge increases as game progresses ~ ~ :/(/, ~ --: ------· ~ ,------:;:~ ADVANCED DUNGEONS & DRAGONS ™cartrldge ll / SUB HUNT™ (Available soon) (Available soon)

You 're at the periscope of a Nautilus class nuclear submarine. the Take the wrong turn and you'll soon be staring at the biggest. last line of defense between the enemy and the fleet. Enemy PT meanest and most clever dragon you've ever imagined. You start out boats drone around seeking you out. Meanwhile. enemy destroyers in a maze. But. this is no ordinary maze. It's revealed to you only a constantly jockey for depth-bombing position. You must keep your few feet at a time as you enter each new uncharted corridor. The head to control depth. maze scrolls: up, speed, direction and down. right and left. torpedoes. You have You don't know simultaneous peri­ when it's going to scope and satellite take a turn - for the horizon displays with worse. That danger­ compass readings to ous dragon could be keep you afloat and between you and the the enemy at bay. If treasure that you you do it, you should must find. Along your be immediately com­ way you'll find a va­ missioned an Admiral riety of objects to in the U.S. Navy. help you avoid the dragon. Based on the popular role-playing board game. this video · Simultaneous displays • One player game version will provide you with many hours of enjoyment. • Control depth, speed, and torpedo launch • One player game • Game screen "scrolls" up and down, left to right • Continually changing maze

llADVANCED DUNGEONS & DRAGONS™ is a trademark owned by and used under license from TSR Hobbies. Inc. SEA BATTLE™ J FROGBOG™ J (Available soon)

Destroyers, battleships, submarines, minesweepers, and aircraft Sitting upon two lily pads in the middle of a lily pond are a pair of carriers I You 're the Admiral. and your mission is to rid the seas of the hungry frogs; one for you, one for your opponent. Overhead swarm enemy fleet. . delicious flies. Whether or not your frog scores his dinner while you Start by setting a strategy. Lay invisible minefields where you think rack up points is entirely up to you. You control the height and the big enemy ships direction of his jump; will travel. But be care­ even the flick of his ful. because the other long pink tongue. Admiral is laying Leap too high or at mines to foil you ... the wrong angle and Battle stations! Now " PI-op" your frog goes you slug it out with into the pond. He shells, torpedoes, and must swim back to naval tactics. Sleek bat­ his lily pad, taking tleships are waiting to away valuable scor­ pounce on sluggish ing time while your minesweepers. You opponent goes on can't relax for a minute. racking up points. But who VvOrries about the torpedoes. you say. Full speed ahead I As play continues. night will come to the pond. Or, you can choose ARMOR BA1TLE® to play the entire round at night, leaping for fireflies - in the dark. •One or two player game Dust off your field glasses and scan the horizon for enemy tanks. • Continuous scoring There's one- grinding its way out of the VvOodsl • Screen changes You see each other at the same time. Both turrets swing toward from day to night their targets. Who will fire a split second sooner? And who will be reduced to a pile of rubble? When you've beaten your oppo­ nent, move on to a new battlefield. There are literally hundreds of new terrains to conquer! War may be nerve­ wracking. but this is pure funl mON l**tt (AvailablesoonJ mON ll**tt (AvailablesoonJ J

Our hero. Tron. is locked in battle against the Evil Blue Warriors. Not You start out inside the electron stream of a cold efficient and deadly only do you have to be quick. you have to be accurate. too. The alien-computer. Your objective is to penetrate its inner defenses EBWs don't sail their deadly discs at you like frisbees. they bounce before it seeks you out and destroys you. You must disable the them off mirrors first. You have to catch them-without fail. And alien-computer's Central Processing Unit. Sounds easy. But. you action is only half the have to travel through game. you have to the integrated circuitry use your wits too. of the very computer Quick action and you're out to dis- smart strategy will able - undetected. help you defend Make the slightest against the Evil Blue miscalculation and the Warriors. alien-computer will seek you out with "messenger bits". You can avoid a "bit" but the alien-computer relentlessly probes for your presence. The closer you get to the sensitive CPU, the more alert even more agressive the alien-computer becomes. The question is: Who's the smartest, computers or humans? You 'll need good reaction time and almost flawless logic to beat the alien­ computer. • One player game • Challenge increases as the game progresses

••Name sub;ect to change. tt©l98 1. Wa lt Disney Productions. SNAFU™ j PINBALL** (Available soon)

You each start off with little lines that start to grow. A challenging and exciting video version of the time-honored They grow fast. tangling, weaving. writhing like magic bean­ Pinball machine you find in arcades. You get it all- five balls, flip­ stalks. And you're at the controls. trying to completely enclose the pers. two-player scores. with all the sounds and action of the real other guy so he can't grow any more. thing. If you've ever "tilted" a real pinball machine. try our Pinball. This is a game of You 're in for some lightning quick surprises and a whale strategic decisions. of a lot of fun. Hesitate ... orslip ... and you'll find yourself • One or two player game sur~ounded . • Realistic arcade action • Authentic sounds

•• Name subject to change.

TRIPLE ACTION™ J

It's three classic video games in onel Racing Cars-You and your opponent race against the clock down a crowded highway. Battle Tanks - It's a duel to the finish between two heavy tanks. One of you will end up as scrap iron. Biplanes - It's a thrilling dogfight­ biplane style I Watch out for the control tower... don't get Jost in the clouds. But most of all. watch out for that blood thirsty baron with a leather cap I NFL* FOOTBALLJ MAJOR LEAGUE* BASEBALLJ

The whistle blows! The crowd roars! The two teams sprint onto the The crowd roars as the nine man home team sprints out onto the field and line up for the opening kickoff. field. Then you and your opponent use all the tricks in the book to Your ball, first and ten on the twenty yard line. Will you grind out score the winning run. the yardage on the ground ... or risk a long bomb for a quick score? You control all the action - balls and strikes, hit and run, double You and your oppo­ plays and stolen nent can choose from li!: 'IS :17 I 6 USTR bases. And it's not over 180 offensive and over until the last out defensive plays - so of the ninth inningl it's as much a game of strategy as execution. t I I t • Two players .. It. t ~ .. Two full halves of " ~r. • Nine full innings fun. With all the re­ '' .."* ~ ~· "I I I I It I r ' ' • Control pitching, finements of passing, ~ fielding, base punting, end runs and running, batting razzle-dazzles. The i! D ID computer keeps track 31"L!J ii 11EJ 7 on 2EJ of time and score, and the crowd lets you know what it thinks of your performance.

• Two players

• Call realistic offensive 1 MAJDIlr lUCUl U ~SUlll and defensive plays • Scoreboard monitors downs, yards to go, time outs, time remaining, and score

•rrademark used under license from designated owner. NBA* BASKETBALL ) NHL* HOCKEY j Tvvo teams square off at mid-court. Up they go for the jump ball. It's Your opponent has a man in the penalty box. so it's time to pu.sh tipped to your team. You fake. drive. and move in for a slam dunk! hard on offense. There's the whistle! Time to move down the ice. Each three man team of remarkably realistic athletes can dribble. Your team moves toward the opposing goal in perfect formation. pass in any direction. jump. block. steal .. . even take a casual set nudging the puck back and forth as defenders move in. shot when they've You're across the caught the other guys blue line. You send a napping. 82 / {) pass across the front Four action-packed 1B:S2 :12 of the goal. then ... quarters - plus over­ wham! a screaming time when needed! slap shot whips past the goalie and in for • Pass. steal. rebound. the score. fast break.jump or The crowd roars its set shot approval. And the • Tvvo players buzzer announces • 24 second clock the end of the game. You won I A little practice and you 'II be ready for the big time.

• Two players • Face offs. trapping. interception. penalty box

•Trademark used under license from designated owner. •Trademark used under license from designated owner. NASL* SOCCER TENNIS

A well executed drive down the soccer field is a thing of beauty. Thunk/ You send a screaming serve across the net. Your opponent The man with the balljukes, whirls, passes to his teamma.te. The races to intercept it and returns a lofty lob into your deep backcourt. teammate dribbles toward the goal until he attracts a crowd of You get to it in time to send a smashing ground shotjust out of opponents. Then he passes to a third man who sets up the score. reach of your opponent's outstretched racquet. The game action Play an entire three is as realistic as the set match, and each excitement of Pro game will be differ­ Soccer - minus the ent and exciting. You black 'n blue shins. control ball place­ ment, velocity and • Two players strategy. And it's a • Corner kicks. goal game of wits as well kicks, free kicks as of dexterity. • Realistic action and Even the crowd sound effects gets in the act by turning their heads to follow the •Trademark used under license • Two players ball-and from designated owner. • Full three set matches cheering at just • Control ball velocity the right time. and placement D

NASL [!] ~• PGA*GOLF U.S. SKI TEAM* SKIING Take a deep breath. dig your poles hard into the snow. push off ... steady at the tee ... head down ... slow backswing. Now. St~nd and you're speeding down a 11VOrld class slalom course. drrve your tee shot 22.0 yards down the fairway. splitting a pair of . Stay low a~d glide gracefully through the turns because you're sandtraps. Loft a frve rron onto the green. And sink a twenty foot rn a race agarnst the clock. But don't cut the comers too sharply or putt for a birdie! you'll go tumbling! You control the All the excitement swing and aim of the Winter Olym­ throughout 9 cham­ pics on a beautiful pionship quality holes. video snowscape. The fairways and greens are beautifully • Up to six players manicured. but the • Downhill and sand traps are deep ... slalom course and the rough is ... •Jump moguls. edge rough I through turns. race downhill • Up to four players • 9 holes •Trademark used under license • 9 clubs from designated owner. • Realistic sound effects L//S •Trademark used under llcense SK/TEAM from designated owner. ,,,,, BOXING ) PBA*BOWUNG

Slip into the powerfully muscled body of the fighter of your choice. Warm up by picking up some tricky spares. Now you're ready for ten Maybe you 'II go for a power slugger. Or an agile defender. Or a frames of championship bowling. Select the ball weight you prefer. completely unpredictable fighter. Decide how "slick" you want the alley. Take a few deep breaths There's the belll You're playing at championship speed, so the and ... you're upl action is lightning fast. Aim carefully. Feint. duck, block, allowing for loft and then move in for a curve. Release nice quick combination. and smooth, and Remember that your watch the ball fighter is using up pre­ plunge into the cious energy. And sweet part of the each punch he takes pocket. Strike! Keep has its toll . So use your it up, score 200, and brains as well as your you'll get a rousing brawn - and keep fanfare. your warrior in shape to go 15 rounds. 11 • Up to four players • Two players • Nine ball weights • Four skill levels • Ten alley speeds • Six different boxers • Licensed by • 15 rounds, KO 's, point decisions. The Professional endurance limits Bowlers Association

•Trademark used under license from designated owner. AUTO RACING V UTOPIA™ .J (Available soon)

Snap on your crash helmet, fire up your Formula I, and slam it into You and your opponent each have an island to rule. Points are first. Power through the first turn and you're off on a Grand Prix class accumulated based on the v.;e/fare of your island people. You can racing circuit. choose to be a benevolent ruler or an aggressive dictator. Your The faster you push your race car, the more alert you have to be. people need food, housing, and industry for clothing and other You may slide off the essentials. What you track and into a maze cannot manage are of grass and trees. You natural disasters. A may find yourself single hurricane skidding into a pond. could wipe out your Or you may find your­ crops, sink your fish­ self halfway through a ing fleet, destroy all hairpin turn before the homes and fac - you know it. tories you've built. Whether you race Rebels may automat­ against an opponent ically appear should or against the clock, the welfare of the there are thrills people drop. They enough for anybody. could attack. Classic dilemmas in a game that is sure to become an absorbing classic in its own right. • Five different race cars • One or two can play. either competitively or cooperatively. • Five different race courses • Colorful computer graphics and special sound effects. • One or two players • Computer measures your people's v.;ell being through a sophisticated scoring system that v.;eighs ALLa island conditions. REVERSl™ -J (Available soon) ROYAL DEALER™ (Available soon)

Three levels of difficulty insure you'll be playing for a long, If you don't always have someone to play cards with and you're not long time. Your objective is to take control of the board. Your challenged enough by Solitaire, this cartridge introduces you to opponent is either another player or the computer. Either way. it's three players and three different card games: Hearts. Rummy. and great fun. As the game progresses, the playing pieces switch from Crazy Eights. Your computer deals the cards and keeps score. You black to white or can choose to play white to black de­ against one, two or pending on which three players. player takes control. Your score is continu­ • One player game ously displayed on the • Choose from three screen. different games • One, two, or three • One or tv.KJ player computer oppo­ game nents •Three difficulty levels • Three board sizes ABPA* BACKGAMMON HORSE RACING

Beating lntellivision at backgammon is a lot of fun. But it's definitely You and up to five of your friends. poring over the tout sheet. Pick not child's play. your ponies. then handicap 'em. The computer knows all the tricks- and it calculates all the odds Place your "bet." With lntellivision. you can afford to step up to before it moves. the SIOO window! They're off and running ... Blueboy by a length Can you find a flaw going around the first in its strategy? Can tum ... Here comes you give it pieces to Black Marauder clos­ gobble up freely. then ing up on the out­ trap it in a back game 7 side ... and here Or will you just cross ~Ii comes Red Devil on your fingers. press the the inside rail to win button and roll thedice7 bya nose! Perfect your own Congratulations I backgammon skills You hit a longshot. with this modern ver­ Now don't go and sion of one of the spend it all in one WOrld 'S Oldest games. • Trademark used under lice nse from designated owner. place. • Up to 6 can play • "Bet" on ten different races CHECKERS • Hit 15 to I exactas

Pit your skill and imagination against an opponent who can assess the board position in a few seconds and think several moves ahead. The computer won't make a foolish mistake. but you can still beat it. .. if you concoct a strategy it can't handle. •Hi and Lo skill levels •••------••I • "Bail Out" button asks computer to recommend your next move LAS VEGAS ROULETTE THE ELECTRIC COMPANYt MATH FUN* J Can you parlay your pile of chips into a fortune? Do you dare risk it Who would guess that learning basic arithmetic skills could be this all on a single number that you just know is due to come up on the much fun I next spin of the wheel? Here's a great party game with all the To solve the math problem, two players race their clever gorillas sound and co/or of the big casino. Place your "bets''. .. all "bets" along the river bank, ducking past obstructing animals. down? Then here The math gets goes the big wheel more challenging of fortune -clickety- when the players are . click-click-and cross ready for it. Addition . your fingers as the subtraction. multipli­ wheel slows and the cation and division - ball bounces toward all are more fun with your lucky number. Math Fun. • Accommodates •Authentic roulette wide range of learn­ table layout ing levels • One or two players

LAS VEGAS POKER & BLACKJACK • One or two players J • Developed in conjunction with Children's Television From the ruffle of the cards ... to the clinking of the coins ... to the Workshop felt green of the gaming table ... to the shifty eyes of the dealer, lntellivision has captured the flavor and the co/or of casino card games. Play poker/ Five card stud or draw. Seven card stud. This dealer plays tough. He raises, drops, even bluffs. Play carefully, because he'd like nothing bet­ ter than to empty your wallet. When you've had enough poker, relax with a few hands of blackjack. Play real casino style and double down when you feel hot/ •rrademark used under license from designated owner. THE ELECTRIC COMPANYt WORD FUN*}

How those little monkeys love to learn! Watch them swing through the jungle, capturing letters with their tails and making words. Three great learn­ ing games. Find A 2:83 Word has little learn­ ers weaving words in and out of each other. Word Hunt • •T J sends them into the jungle rooking for 2 TURM:3 missing letters. LESS And Word Rocket r• has them blasting vowels into the sky to make words out of clouds of consonants. JOIN THE OFFICIAL It's the fun and easy ® GAME CLUB way to improve vocabulary skills. •Your lntellivision® Club Newsletters keep you up to date on tournaments, playing tips, exciting new games, and a lot more. • Three fascinating • Take advantage of special offers. word games • Receive a wallet membership card and a handsome membership • One or two players certificate. • Developed in conjunction with The Children's ------I've enclosed a check or money order for sI .SO, payable to the Television Workshop lntellivision® Game Club. Please send me my membership materials and my first issue of the club newsletter.

name______address ______city______state ____ zip. _____

t@l981 Children's Television M ail to: lntellivision'" Game Club, P.O. Box Drawer No. 666 Workshop. Inc Milwaukee, W I 53278 •Trademark useo under license from designated owner Mattel Eleccrorncs reserves rhe right to termin ate the lntellivision• Game Club at any time. BUILD YOUR INTELLIVISION ~ GAME COLLECTION Major League Sports Gaming Network Network Royal Dealer™ ...... 5303 NFL• Football ...... 2610 Las Vegas Poker & U.S. Ski Team • Skiing ...... 1817 Blackjack ...... 2611 Major League• Baseball ... . 2614 Las Vegas Roulette 1118 Auto Racing ...... 1113 Horse Racing ...... 1123 Boxing ...... IBl9 Strategy Network Tennis ...... IB14 ABPA • Backgammon II 19 PBA" Bowling ...... 3333 Utopia™ ...... 5149 NBA• Basketball ...... 2615 Reversi™ ...... 5304 PGA" Golf ...... IBl6 Checkers ...... I 120 NASL • Soccer ...... 16B3 NHL. Hockey ...... 1114 Children's Learning Network The Electric Companyt Action Network Math Fun• ...... 26 I 3 Night Stalker'M ...... 5305 The Electric Companyt Armor Battle® ...... 1121 Word Fun• ...... I I 22 Sub Hunt™ ...... 3408 Snafu ™ ...... 3758 Space Action Network ADVANCED DUNGEONS & Space Hawk™ ...... 5136 DRAGONS TM Cartridge.1 .. . 3410 Star Strike™ ...... 516 I Sea Battle™ ...... 1818 Astrosmash ™ ...... 3605 Frog Bog™ ...... 5301 Space Armada™ ...... 3759 Triple Action™ ...... 3760 Space Battle™ ...... 26 I 2 TRON l*"tt ...... 5391 •Trademarks used under license from TRON ll""tt ...... 5392 designated owners Pinba11 •• ...... 5356 •'Name subject to change t@ 1981 Ch1ldren·s Televrs1on Workshop Inc Special lntelllvolce ™ tt© 198 I. wait Disney Productions cartridges .1.ADVANCED DUNGEONS & DRAGONS'" is a Trademark owned by and used under license Space Spartans™ ...... 3416 from T>R Hobbies. Inc Bomb Squad™ ...... 38B3 B- 17™ Bomber ...... 3884 Each Cartridge Sold S.,parately INtElliViSiON. Intelligent Television Mattel Electronics.® lntelliv1s1on.® Armor Battle.® Space Battle.'" Astrosmash.™ Space Armada.'" Triple Acuon.™Sna fu .™ Night Stalker.'" Sub Hunt.'" Frog Bog.'" Star Strike.™ Sea Battle.'" Utopia.™ Space Hawk.'" Revers1.'" Royal Dealer.'" lntelliV01ce.'" Space Spar tans.'" B-17'" Bomber. and Bomb Squad'" are U.S. Trademarks of Mattel. Inc

© Ma11e1 Inc . 1982 For Coler TV Viewing Only. Hawthorne. CA 90250 PRINTED IN HONG KONG Illustrations © Mattel Inc.. I 9B2 0007-3350G2 All Rights Reserved