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Cyber-Synchronicity: the Concurrence of the Virtual
Cyber-Synchronicity: The Concurrence of the Virtual and the Material via Text-Based Virtual Reality A dissertation presented to the faculty of the Scripps College of Communication of Ohio University In partial fulfillment of the requirements for the degree Doctor of Philosophy Jeffrey S. Smith March 2010 © 2010 Jeffrey S. Smith. All Rights Reserved. This dissertation titled Cyber-Synchronicity: The Concurrence of the Virtual and the Material Via Text-Based Virtual Reality by JEFFREY S. SMITH has been approved for the School of Media Arts and Studies and the Scripps College of Communication by Joseph W. Slade III Professor of Media Arts and Studies Gregory J. Shepherd Dean, Scripps College of Communication ii ABSTRACT SMITH, JEFFREY S., Ph.D., March 2010, Mass Communication Cyber-Synchronicity: The Concurrence of the Virtual and the Material Via Text-Based Virtual Reality (384 pp.) Director of Dissertation: Joseph W. Slade III This dissertation investigates the experiences of participants in a text-based virtual reality known as a Multi-User Domain, or MUD. Through in-depth electronic interviews, staff members and players of Aurealan Realms MUD were queried regarding the impact of their participation in the MUD on their perceived sense of self, community, and culture. Second, the interviews were subjected to a qualitative thematic analysis through which the nature of the participant’s phenomenological lived experience is explored with a specific eye toward any significant over or interconnection between each participant’s virtual and material experiences. An extended analysis of the experiences of respondents, combined with supporting material from other academic investigators, provides a map with which to chart the synchronous and synonymous relationship between a participant’s perceived sense of material identity, community, and culture, and her perceived sense of virtual identity, community, and culture. -
293202846.Pdf
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ## ## ## ## ### ######## ######## ########³ ³ ## ## ## ## ## ## ## ## ## ## ## ³ ³######### ## ## ## ## ## ## ## ## ## ³ ³ ## ## ## ## ## ## ## ######## ###### ## ³ ³######### ## ## ## ######### ## ## ## ## ³ ³ ## ## ## ## ## ## ## ## ## ## ## ³ ³ ## ## ### ### ## ## ## ## ######## ########³ ³ ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ This site list brought to you by all of us in ³ ³ the best warez channel on FDFnet, #Warez. ³ ³ ÚÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´irc.fdfnet.netÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÙ ³ ³ Dont be a leech. Contribute! ³ ³ To add a site /msg Balthor SITE xxx.xxx.xxx.xxx /dirs L: & P: ³ ³ For posting you will be +ved until your site is removed. ³ ³ Please only post VERIFIED sites ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ . .. .:ÃNewS´: .. ³ ³ ÀÄÄÄÄÙ ³ ³ 02-15-2002 ³ ³ ³ ³ At long last the OOmpah forums are back! Go ahead, post ³ ³ something at http://oompah.tk/ ³ ³ ³ ³ The list that you are currently viewing is a 6 hour time ³ ³ delayed version of our complete list. Site posters receive ³ ³ access to the complete list which contains ALL of the sites. ³ ³ Upon verifcation of your site post, you will gain access to ³ ³ the current list, access to our !search, and you will also ³ ³ see new sites immediately after they are verified (6 hours ³ ³ before everybody else!). ³ ³ ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ . .. .: Other Info : .. ³ ³ ³ ³ PSST! -
One of a Kind, Unique Artist's Books Heide
ONE OF A KIND ONE OF A KIND Unique Artist’s Books curated by Heide Hatry Pierre Menard Gallery Cambridge, MA 2011 ConTenTS © 2011, Pierre Menard Gallery Foreword 10 Arrow Street, Cambridge, MA 02138 by John Wronoski 6 Paul* M. Kaestner 74 617 868 20033 / www.pierremenardgallery.com Kahn & Selesnick 78 Editing: Heide Hatry Curator’s Statement Ulrich Klieber 66 Design: Heide Hatry, Joanna Seitz by Heide Hatry 7 Bill Knott 82 All images © the artist Bodo Korsig 84 Foreword © 2011 John Wronoski The Artist’s Book: Rich Kostelanetz 88 Curator’s Statement © 2011 Heide Hatry A Matter of Self-Reflection Christina Kruse 90 The Artist’s Book: A Matter of Self-Reflection © 2011 Thyrza Nichols Goodeve by Thyrza Nichols Goodeve 8 Andrea Lange 92 All rights reserved Nick Lawrence 94 No part of this catalogue Jean-Jacques Lebel 96 may be reproduced in any form Roberta Allen 18 Gregg LeFevre 98 by electronic or mechanical means, including photocopying, recording, or information storage retrieval Tatjana Bergelt 20 Annette Lemieux 100 without permission in writing from the publisher Elena Berriolo 24 Stephen Lipman 102 Star Black 26 Larry Miller 104 Christine Bofinger 28 Kate Millett 108 Curator’s Acknowledgements Dianne Bowen 30 Roberta Paul 110 My deepest gratitude belongs to Pierre Menard Gallery, the most generous gallery I’ve ever worked with Ian Boyden 32 Jim Peters 112 Dove Bradshaw 36 Raquel Rabinovich 116 I want to acknowledge the writers who have contributed text for the artist’s books Eli Brown 38 Aviva Rahmani 118 Jorge Accame, Walter Abish, Samuel Beckett, Paul Celan, Max Frisch, Sam Hamill, Friedrich Hoelderin, John Keats, Robert Kelly Inge Bruggeman 40 Osmo Rauhala 120 Andreas Koziol, Stéphane Mallarmé, Herbert Niemann, Johann P. -
Hergé and Tintin
Hergé and Tintin PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Fri, 20 Jan 2012 15:32:26 UTC Contents Articles Hergé 1 Hergé 1 The Adventures of Tintin 11 The Adventures of Tintin 11 Tintin in the Land of the Soviets 30 Tintin in the Congo 37 Tintin in America 44 Cigars of the Pharaoh 47 The Blue Lotus 53 The Broken Ear 58 The Black Island 63 King Ottokar's Sceptre 68 The Crab with the Golden Claws 73 The Shooting Star 76 The Secret of the Unicorn 80 Red Rackham's Treasure 85 The Seven Crystal Balls 90 Prisoners of the Sun 94 Land of Black Gold 97 Destination Moon 102 Explorers on the Moon 105 The Calculus Affair 110 The Red Sea Sharks 114 Tintin in Tibet 118 The Castafiore Emerald 124 Flight 714 126 Tintin and the Picaros 129 Tintin and Alph-Art 132 Publications of Tintin 137 Le Petit Vingtième 137 Le Soir 140 Tintin magazine 141 Casterman 146 Methuen Publishing 147 Tintin characters 150 List of characters 150 Captain Haddock 170 Professor Calculus 173 Thomson and Thompson 177 Rastapopoulos 180 Bianca Castafiore 182 Chang Chong-Chen 184 Nestor 187 Locations in Tintin 188 Settings in The Adventures of Tintin 188 Borduria 192 Bordurian 194 Marlinspike Hall 196 San Theodoros 198 Syldavia 202 Syldavian 207 Tintin in other media 212 Tintin books, films, and media 212 Tintin on postage stamps 216 Tintin coins 217 Books featuring Tintin 218 Tintin's Travel Diaries 218 Tintin television series 219 Hergé's Adventures of Tintin 219 The Adventures of Tintin 222 Tintin films -
Nonverbal Communication in Text Based Virtual Realities
University of Montana ScholarWorks at University of Montana Graduate Student Theses, Dissertations, & Professional Papers Graduate School 1996 Nonverbal communication in text based virtual realities John T. Masterson The University of Montana Follow this and additional works at: https://scholarworks.umt.edu/etd Let us know how access to this document benefits ou.y Recommended Citation Masterson, John T., "Nonverbal communication in text based virtual realities" (1996). Graduate Student Theses, Dissertations, & Professional Papers. 5466. https://scholarworks.umt.edu/etd/5466 This Thesis is brought to you for free and open access by the Graduate School at ScholarWorks at University of Montana. It has been accepted for inclusion in Graduate Student Theses, Dissertations, & Professional Papers by an authorized administrator of ScholarWorks at University of Montana. For more information, please contact [email protected]. Maureen and Mike MANSFIELD LIBRARY The UniversityfMONTANA o Permission is granted by the author to reproduce this material in its entirety, provided that this material is used for scholarly purposes and is properly cited in published works and reports. ** Please check "Yes" or "No" and provide signature ** Yes, I grant pennission No, I do not grant permission Author's Signature Date Any copying for commercial purposes or financial gam may be undertaken only with the author's explicit consent. NONVERBAL COMMUNICATION IN TEXT BASED VIRTUAL REALITIES by John T. Masterson, III B.A. University of Miami 1991 presented in partial fulfillment of the requirements for the degree of Master of Arts The University of Montana 1996 Approved by: Chair Dean, Graduate School Date UMI Number: EP40930 All rights reserved INFORMATION TO ALL USERS The quality of this reproduction is dependent upon the quality of the copy submitted. -
Ingrid Bengis Mario Benedetti Mona Bergenfeld ^ /Id Bergelson H
INGRID BENGIS MARIO BENEDETTI MONA BERGENFELD ^ /ID BERGELSON H. BUSTOS DOMECQ STEPHEN DIXON rcdSBERTO HERNÁNDEZ CARLOS MARTINEZ MORENO JUAN CARLOS ONETTI JOYCE CAROL OATES FREDERIC TUTEN H. BUSTOS DOMECQ 2 Monsterfest FELISBERTO HERNÁNDEZ 5 The Crocodile CARLOS MARTÍNEZ MORENO 9 The Wreath on the Door MARIO BENEDETTI 12 The Inartes JUAN CARLOS ONETTI 14 Junta, the Bodysnatcher MONA BERGENFELD 16 Fruit for the Funeral JOYCE CAROL OATES 17 Sunday Blues FREDERIC TUTEN 21 The Tump kins Square Park Tales INGRID BENGIS 22 The Woman and the Child STEPHEN DIXON 23 The Intruder DO VID BERGELSON 25 Joseph Shorr ALFRED ANDERSCH 30 The Windward Islands cFICTION^ EDITOR Markjay Mirsky SENIOR EDITOR Faith Sale EXECUTIVE EDITOR Jerome Charyn MANAGING EDITOR Edward Mooney COPY EDITOR Roger Kasunic EDITORIAL ASSOCIATES Linsey Abrams .Jennifer Gerard, Marianne DeKoven, Ed Norvell, Donna Wintergreen, Margaret Wolf, Norman Filzman EUROPEAN EDITOR Marianne Frisch GUEST EDITORS Suzanne Jill Levine, Emir Rodriguez Monegal CONSULTING EDITORS Louis Asekoff, Carole Cook LAYOUT Inger Grytting COVER House o f the Arias Twins by Fernando Botero. Private collection, New York Photograph courtesy Marlborough Gallery, New York Copyright ©1976 by Fiction, Inc., c/o Department of English, The City College of New York, New York, N.Y. 10031. Volume Five, Number One. All rights reserved. Unsolicited manuscripts will not be returned unless accompanied by self-addressed, stamped envelopes. Advertising cannot be accepted until further notice. Address all busi ness inquiries, art work, and unsolicited manuscripts to Fiction, c/o Department of English, The City College of New York, New York, N.Y. 10031. Telephone (212) 690-8170. -
2015 Program Book Online
CelestiCon 7 PLAYERS & CHARACTERS… Labor Day Weekend, 2015 - Fremont Marriott - Fremont, California WWW.CELESTICON.COM 1 Proud supporters and sponsors of CelestiCon! Fremont’s Premier Game Center for board games, CCGs, RPGs, miniatures, and so much more. Visit our booth to check out some great products, check out our Magic the Gathering drafts and events, join our Saturday X-Wing tournament, and have a GREAT time here at CelestiCon! After CelestiCon, come visit Bigger Better Games at: 43012 Christy St., Fremont CA 95032 (510) 571-1445 [email protected] You can also check us out online at: www.facebook.com/BiggerBetterGames www.biggerbettergames.com SPECIAL EVENTS ........................................................ 6 TABLE OF CONTENTS CTHULHU WARS SILENT AUCTION ........................... 6 SOCIAL MEDIA ............................................................. 2 SPECIAL GUESTS ........................................................ 7 CONVENTION POLICIES ............................................. 3 CELESTISPIEL GAME PROTOTYPE PLAYTEST & DESIGN .......................................................................... 7 CONVENTION REGISTRATION ................................... 3 Convention Registration Hours ........................... 3 TEKUMEL TRACK ........................................................ 8 Memberships ............................................................... 3 HOW TO SIGN UP FOR GAMES .................................. 9 Pre-Registration for CelestiCon 2016 ................ 3 BOARD & CARD -
R This Dissertation Has Been 63-4676 M Icrofilm Ed Exactly As Received
r This dissertation has been 63-4676 microfilmed exactly as received LORD, Georgianna Wuletich, 1931— THE ANNIHILATION OF ART IN THE POETRY OF WALLACE STEVENS. The Ohio State University, Ph.D., 1962 Language and Literature, modern University Microfilms, Inc., Ann Arbor, Michigan significant value. All of its efforts, therefore, are to make the un real— that in which the imagination desires to believe— real and therefore worthy of belief. Stevens’ poetry and thought, then,springs from a dialectic between the imagination and reality, both of which are, in their most basic sense, internalized in the mind as wish (aspiration) and reason. Wish Implies the urge toward pleasure; reason, toward common sense and logic. Wish is the impulse toward grace; reason, toward gravity. Stevens believed that the dialectic between reality and the imagination is endless, that there is a war in the mind that will never end because the mind's desire to satisfy itself will never be fulfilled. Indeed, the major premise of Stevens' thought is that the wish of the imagination will never be ful filled. Underlying that major premise is a clash of irreconcilable desires: the desire to achieve fulfillment; the desire to be discon tent. Put another way, it is the desire to believe and the inability to (desire not to) believe. The imagination and reality enjoy a temporary armistice whenever each new wish postulated by the imagination is momentarily refined and sanctioned by reason, instead of being denied categorically. Ihat tem porary armistice is, as Stevens writes in "The Necessary Angel," a bal ance of imagination and reality (imagination and reason). -
Game Developer Index 2019
Game Developer Index 2019 Second edition October 2019 Published by the Swedish Games Industry Research: Nayomi Arvell Layout: Kim Persson Illustration, cover: Pontus Ullbors Text & analysis: Johanna Nylander The Swedish Games Industry is a collaboration between trade organizations ANGI and Spelplan-ASGD. ANGI represents publishers and distributors and Spelplan-ASGD represents developers and producers. Dataspelsbranschen Swedish Games Industry Magnus Ladulåsgatan 3, SE-116 35 Stockholm www.swedishgamesindustry.com Contact: [email protected] Key Figures KEY FIGURES 2018 2017 2016 2015 2014 2013 Number of companies 384 (+12%) 343 (+22%) 282 (+19%) 236 (+11%) 213 (25+%) 170 (+17%) Revenue EUR M 1 872 (+33%) 1 403 (+6%) 1 325 (+6%) 1 248 (+21%) 1 028 (+36%) 757 (+77%) Profit EUR M 335 (-25%) 446 (-49%) 872 (+65%) 525 (+43%) 369 (29+%) 287 (+639%) Employees 7 924 (+48%) 5 338 (+24%) 4 291 (+16%) 3 709 (+19%) 3 117 (+23%) 2 534 (+29%) Employees based in 5 320 (+14%) 4 670 (+25%) 3 750 No data No data No data Sweden Men 6 224 (79%) 4 297 (80%) 3 491 (81%) 3 060 (82%) 2 601 (83%) 2 128 (84%) Women 1 699 (21%) 1 041 (20%) 800 (19%) 651 (18%) 516 (17%) 405 (16%) Tom Clancy’s The Division 2, Ubisoft Massive Entertainment Index Preface Art and social impact – the next level for Swedish digital games 4 Preface 6 Summary The game developers just keep breaking records. What once was a sensation making news headlines 8 Revenue – “Swedish video games succeed internationally” 9 Revenue & Profit – is now the established order and every year new records are expected from the Game Developer 12 Employees Index. -
Muds and Power. Reducing the Democratic Imaginary? Icts And
i i i i MUDs and Power. Reducing the democratic imaginary? Nico Carpentier; Niky Patyn Nico Carpentier - Vrije Universiteit Brussel (VUB - Free University of Brussels); Niky Patyn - Independent researcher E-mail: [email protected]; [email protected] ICTs and the democratic imaginary NFORMATION and communication technologies (ICTs) have received am- I ple attention as potential tools for democratic innovation. Without entering all too deep in the discussion on this utopian claim, it should (at least for now) be noted that the emerging virtual communities were seen as one of the pro- mising areas for new (democratic) practices to take place. Although critical voices were soon to be heard, they usually focused on retorting the utopia- nism. This article wants to take these analyses one step further, by not (just) arguing for ordinariness in stead of newness (including the “normal” presence of disciplining and surveillance (Lyon, 1994)), but by analysing the extraordi- nary quasi-authoritarian power relations in two specific virtual communities, both Multi User Domains/Dungeons (MUDs). We knowingly enter with this choice into the world of play and fantasy, but at the same time we want to avoid underestimating the importance of this sphere. All forms of human encounter need in our opinion to be conside- red vital learning sites through interaction (as was already argued in symbolic interactionism). This social learning also immediately includes democratic and political learning, if a broad definition of democracy and politics is ac- cepted. From this perspective MUDs act as virtual places where subjects are confronted with the workings (or micro-physics as Foucault would call them) of power, authority and hierarchy. -
Downloaded Directly to the Computer and Some Are Even F2P [Free to Play]) and Begin My Entry in the Virtual World
FANTASTIC REALITIES: SOLID AND VIRTUAL RESONANCE IN MMORPGS by ZEK CYPRESS VALKYRIE B.A., University of Colorado at Colorado Springs, 2004 M.A., University of Colorado at Colorado Springs, 2005 A thesis submitted to the Faculty of the Graduate School of the University of Colorado in partial fulfillment of the requirement for the degree of Doctor of Philosophy Department of Sociology 2011 This thesis entitled: Fantastic Realities: Solid and Virtual Resonance in MMORPGs Written by Zek Cypress Valkyrie has been approved for the Department of Sociology ____________________________________________ Joanne Belknap, Ph.D. Chair, Dissertation Committee ____________________________________________ Jane Menken, Ph.D. Member, Dissertation Committee ________________________________________________ Heather Albanesi, Ph.D. Member, Dissertation Committee _________________________________________________ Matthew C. Brown, Ph.D. Member, Dissertation Committee ____________________________________________ Scott Bruce, Ph.D. Member, Dissertation Committee _________________________________________________ Stefanie Mollborn, Ph.D. Member, Dissertation Committee Date: __________ The final copy of this thesis has been examined by the signatories, and we find that both the content and the form meet acceptable presentation standards of scholarly work in the above mentioned discipline. HRC Protocol # 1007.4 Valkyrie, Zek Cypress (Ph.D., Sociology) Fantastic Realities: Solid and Virtual Resonance in MMORPGs Thesis directed by Professor Joanne Belknap This dissertation is a qualitative study that examines how game worlds and positive game experiences are neither equally accessible nor equally enjoyable to many who wish to participate in them. Newer research on games argues that those who master them are fulfilled socially, are highly productive, are motivated, and are invigorated by participation in grand narratives. Using a mixed methods approach, I drew on seventy in-depth interviews with gamers coupled with observational data from my membership role in several virtual worlds. -
Mud Connector
Archive-name: mudlist.doc /_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/ /_/_/_/_/ THE /_/_/_/_/ /_/_/ MUD CONNECTOR /_/_/ /_/_/_/_/ MUD LIST /_/_/_/_/ /_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/ o=======================================================================o The Mud Connector is (c) copyright (1994 - 96) by Andrew Cowan, an associate of GlobalMedia Design Inc. This mudlist may be reprinted as long as 1) it appears in its entirety, you may not strip out bits and pieces 2) the entire header appears with the list intact. Many thanks go out to the mud administrators who helped to make this list possible, without them there is little chance this list would exist! o=======================================================================o This list is presented strictly in alphabetical order. Each mud listing contains: The mud name, The code base used, the telnet address of the mud (unless circumstances prevent this), the homepage url (if a homepage exists) and a description submitted by a member of the mud's administration or a person approved to make the submission. All listings derived from the Mud Connector WWW site http://www.mudconnect.com/ You can contact the Mud Connector staff at [email protected]. [NOTE: This list was computer-generated, Please report bugs/typos] o=======================================================================o Last Updated: June 8th, 1997 TOTAL MUDS LISTED: 808 o=======================================================================o o=======================================================================o Muds Beginning With: A o=======================================================================o Mud : Aacena: The Fatal Promise Code Base : Envy 2.0 Telnet : mud.usacomputers.com 6969 [204.215.32.27] WWW : None Description : Aacena: The Fatal Promise: Come here if you like: Clan Wars, PKilling, Role Playing, Friendly but Fair Imms, in depth quests, Colour, Multiclassing*, Original Areas*, Tweaked up code, and MORE! *On the way in The Fatal Promise is a small mud but is growing in size and player base.