IRL Laws of the Game for Masters of Rugby League
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2018-19 Annual Report
2018-19 ANNUAL REPORT CONTENTS Chairman's Report 2 Remote Projects 16 CEO's Report 3 Michael Long Learning & Leadership Centre 18 Directors 5 Facilities 19 Executive Team & Staff 7 Talent 20 Strategy 9 Commercial & Marketing 22 Community Football 10 Communications & Digital 26 Game Development 14 Financial Report 28 AFLNT 2018-19 Annual Report Ross Coburn CHAIRMAN'S REPORT Welcome to the 2019 AFLNT Annual Report. Thank you to the NT Government for their As Chairman I would like to take this continued belief and support of these opportunity to highlight some of the major games and to the AFL for recognising that items for the year. our game is truly an Australian-wide sport. It has certainly been a mixed year with We continue to grow our game with positive achievements in so many areas with participation growth (up 9%) and have some difficult decisions being made and achieved 100% growth in participants enacted. This in particular relates to the learning and being active in programs discontinuance of the Thunder NEAFL men’s provided through the MLLLC. In times and VFL women’s teams. This has been met when we all understand things are not at with varying opinions on the future their best throughout the Territory it is outcomes and benefits such a decision will pleasing to see that our great game of AFL bring. It is strongly believed that in tune with still ties us altogether with all Territorians the overall AFLNT Strategic Plan pathways, provided with the opportunities to this year's decisions will allow for greater participate in some shape or form. -
Year 7 and Year 8, 2020 Elective Subjects Handbook
Our Future, Our Learning Year 7 and Year 8, 2020 Elective Subjects Handbook Armidale Secondary College Crest Road, PO Box 751 Telephone: 02 6772 1266 Armidale NSW 2350 Fax: 02 6771 1766 Website: https://armidale-s.schools.nsw.gov.au Email: [email protected] SUBJECTS STUDIED IN YEAR 7 ENGLISH 6 periods per 2-week cycle MATHEMATICS 6 periods per cycle SCIENCE 6 periods per cycle HISTORY & GEOGRAPHY 5 periods per cycle; 1 subject studied in each semester TECHNOLOGY MANDATORY 5 periods per cycle VISUAL ARTS 3 periods per cycle MUSIC 3 periods per cycle PD/HEALTH 2 periods per cycle ELECTIVE 4 periods per cycle 1 studied in each semester Integrated PE/SPORT 4 periods per cycle SRE 1 period per cycle SUBJECTS STUDIED IN YEAR 8 ENGLISH 6 periods per 2-week cycle MATHEMATICS 6 periods per cycle SCIENCE 6 periods per cycle HISTORY & GEOGRAPHY 5 periods per cycle; 1 subject studied in each semester TECHNOLOGY MANDATORY 5 periods per cycle LANGUAGES 5 periods per cycle VISUAL ARTS 2 periods per cycle MUSIC 2 periods per cycle PD/HEALTH/PE 3 periods per cycle ELECTIVE 4 periods per cycle 1 studied in each semester SPORT 2 periods per cycle SRE 1 period per cycle Armidale Secondary College – Years 7 & 8 ELECTIVES The elective program at Armidale Secondary College for Year 7 and 8 students is unique. Very few schools offer electives to students in these years. As a school, we want students to have as many learning experiences as they can in the areas in which they are interested or have a particular talent. -
Physical Disability Rugby League
PHYSICAL DISABILITY RUGBY LEAGUE SECTION 1 - Playing Field Games of Physical Disability Rugby League shall be played on a field surfaced exclusively with grass. The dimensions of the playing field will be smaller than a regulation-sized field and shall be approximately 50 metres in width and 100 metres in length with, then, an 8 metre in-goal area at both ends of the field. The playing field’s width shall be positioned 10 metres inwards from the touch lines of a regulatory field – on both sides of the field. SECTION 2 - Glossary All terms applicable to the International Laws of Rugby League apply to Physical Disability Rugby League. SECTION 3 - Ball SIZE 4 SECTION 4 – The Players and Players Equipment Player Eligibility for Registration: Diagnosed with Cerebral Palsy (Classifications C6, C7 or C8) excluding those with Quadriplegia.; Upper & / Lower amputees or limb deficiency Acquired Brain injury (suffered a stroke or traumatic brain injury) Muscular atrophy diseases Others as specified from time to time by the Governing Committee. Team and Squad Composition Each squad will consist of thirteen (13) players with each team permitted nine (9) players on the field at any one time. A minimum of seven (7) players must be present on the field for a game to proceed/continue. The nine (9) players on each team will consist of seven (7) players with a physical disability and two (2) “able bodied” [adult] players who do not have physical disabilities. Of the seven (7) players with a disability, five (5) players will wear black shorts and two (2 ONLY) will wear red shorts. -
Position-Specific Rugby Skills Handbook About This Handbook
POSITION-SPECIFIC RUGBY SKILLS HANDBOOK ABOUT THIS HANDBOOK Thank you for downloading the Ruck Science position-specifc rugby skills handbook. This handbook is designed for amateur rugby players, coaches and parents as a guide to creating tailored training programs that meet the needs of each individual position on a rugby team. The handbook will take readers through the specifc physical and technical demands of each position as well as the training associated with building the requisite skill set. We would like to use this opportunity to thank several organizations without whom this handbook would not have been possible. Firstly, the Canadian Rugby Union who created a similar guide in 2009. This version has drawn a lot of inspiration from that original work which was itself a derivative of a manual set up by the English Rugby Union. Secondly, the writing team of Tudor Bompa & Frederick Claro whose trans-formative work Periodization in Rugby was also published in 2009. “Periodization in Rugby” is, without a doubt, the most complete analysis of periodized training for amateur rugby players and should be essential reading for all rugby coaches who are working with young players. Sincerely, Tim Howard Founder Ruck Science TABLE OF CONTENTS 2. About this handbook 4. Physical preparation for rugby 5. Warming up 5. Cooling down 6. Key rugby skills 6. Healthy eating 7. Prop 15. Hooker 21. Lock 27. Flanker 36. Number 8 42. Scrumhalf 47. Flyhalf 52. Center 56. Wing 61. Fullback Riekert Hattingh SEATTLE SEAWOLVES RUGBY SHORTS WITH POCKETS The world’s most comfortable rugby shorts, with deep, strong pockets on both sides. -
RUGBY GENERAL DESCRIPTION of the GAME Rugby Is Played at a Fast Pace, with Few Stoppages and Continuous Possession Changes
RUGBY GENERAL DESCRIPTION OF THE GAME Rugby is played at a fast pace, with few stoppages and continuous possession changes. All players on the field, regardless of position, must be able to run, pass, kick and catch the ball. Likewise, all players must also be able to tackle and defend, making each position both offensive and defensive in nature. There is no blocking of the opponents like in football. A rugby match consists of two 40-minute halves. FIELD OF PLAY Rugby is played on a field, called a pitch, that is longer and wider than a football field, more like a soccer field. A typical pitch is 100 meters (110 yards) long 70 meters (75 yards) wide. Additionally, there are 10-22 meter end zones, called the in-goal area, behind the goalposts. The goalposts are 'H'-shaped cross bars located on the goal line and are the same size as American football goalposts. THE BALL The rugby ball is made of leather or other similar synthetic material that is easy to grip and does not have laces. Rugby balls are made in varying sizes (3, 4 or 5) for both youth and adult players. Like footballs, rugby balls are oval in shape, however are rounder and less pointed than footballs to minimize the erratic bounces we see in football. PLAYERS & POSITIONS A rugby team has 15 players on the field of play, both American football and soccer have 11 players on each team. In rugby, each team is numbered the exact same way. The number of each player signifies that player's position. -
The History of Football from FIFA.Com • the Origins • Britain, the Home Of
The History of Football from FIFA.com • The Origins • Britain, the home of Football • Opposition to the game • The Global Growth The Origins The contemporary history of the world's favorite game spans more than 100 years. It all began in 1863 in England, when rugby football and association football branched off on their different courses and the Football Association in England was formed - becoming the sport's first governing body. Both codes stemmed from a common root and both have a long and intricately branched ancestral tree. A search down the centuries reveals at least half a dozen different games, varying to different degrees, and to which the historical development of football has been traced back. Whether this can be justified in some instances is disputable. Nevertheless, the fact remains that people have enjoyed kicking a ball about for thousands of years and there is absolutely no reason to consider it an aberration of the more 'natural' form of playing a ball with the hands. On the contrary, apart from the need to employ the legs and feet in tough tussles for the ball, often without any laws for protection, it was recognized right at the outset that the art of controlling the ball with the feet was not easy and, as such, required no small measure of skill. The very earliest form of the game for which there is scientific evidence was an exercise from a military manual dating back to the second and third centuries BC in China. This Han Dynasty forebear of football was called Tsu' Chu and it consisted of kicking a leather ball filled with feathers and hair through an opening, measuring only 30-40cm in width, into a small net fixed onto long bamboo canes. -
Junior Rugby League Laws: 8-12 Years Official 2020
Junior Rugby League Laws: 8-12 Years Official 2020 playrugbyleague.com Junior Rugby League Laws: 6–12 Years First Edition 2017 Fourth Edition 2020 The “Pathways Review”, initiated in 2010, included representation from a broad cross-section of the Rugby League Community in developing a blueprint for future game modelling. The NRL Education, Training and Research Team promoted trials and engaged researchers from Sydney University to assess trial data to provide a basis for any possible modelling into the future. Original law books for the “modified games” First Published 1981 – as ‘Mini Footy – A Game of Rugby League for Youngsters’ designed and developed by Peter D. Corcoran OAM. Subsequently reprinted in this form in 1982, 1983 and 1984 and then, in annual editions, in various forms, from 1985 – 2016. 2016 Publication Thirty Eighth Edition: “Laws of Modified Games” by Peter D. Corcoran OAM 2020 RUGBY LEAGUE PARTICIPATION - INTRODUCTION What I love most about Rugby League is that it is much more than a game. It is a place to express yourself, to have fun, stay healthy, make friends and be part of a community. Rugby League played a big part in my life from a young age, providing me with an opportunity to connect with my local community that no other sport could. That’s the beautiful power of this great game. Teammates can become lifetime friends. Your family, just fans in amongst the crowd and your local club another pleasant extension of your family. Central to my role as Chairman of the Australian Rugby League Commission (ARLC) is ensuring as many people of all ages and abilities enjoy themselves playing rugby league. -
Mod League & League Sevens
DET NSW Sports Unit - DET NSW School Sports Unit Page 1 of 1 DET NSW School Sports Unit Rugby League - Mod League & League Sevens Rugby League has several versions depending on the age of the players and ranges from Mini Footy (7 – 9 years) through Mod League (10 - 12 years) to the full rules of 13 a-side League. Apart from the rules below all other laws are those of the international laws of Rugby League. MOD LEAGUE THE TEAM 11 players are on the field at any one time and all team members present are to play. More than 12 players can participate by interchange or substitution. THE GAME 1. The aim of the game is to score tries in the normal fashion. There are no kicks at goal. 2. The game is played on a field 80m x 50m over two halves of twenty minutes with a 5 minute break for half time. Each half is started with a place kick travelling 10m minimum. 3. Six ”tackles” are allowed for each team to try and score a try. A “tackle” is made by a simultaneous two- handed tag. NO BODY TACKLE IS ALLOWED. Once tackled (tagged) the player must ”play the ball”. After the sixth tackle (tag) the ball is “turned over” to the opposition who recommences play with a play-the-ball. NO SCRUMS ARE ALLOWED. 4. At the play-the-ball no markers are allowed and the ball must be played backwards. The “dummy-half” may either pass the ball or run. If the dummy-half runs, doesn’t score and is tackled, then a change of possession takes place. -
Methods of Coaching to Improve Decision Making in Rugby
Methods of Coaching to Improve Decision Making in Rugby Trevor Allen Thesis presented for the degree of Masters (Sport Science) at Stellenbosch University Study leader: Prof ES Bressan April 2007 Declaration I, the undersigned, hereby declare that the work contained in this thesis is my own original work, and that I have not previously in its entirety or in part, submitted it to any university for a degree. _______________________________ ____________ Signature Date i Abstract The purpose of this study was to describe the different methods used by coaches to improve decision making in ruby. The study included three coaches from the Western Cape area. Two of the three coaches worked with U/20A league teams and the third coach worked in the Super A league. Eight coaching sessions were video taped and analysed to identify the coaching method used when presenting skill development activities. The verbal behaviour each coach was also recorded. Five rugby games involving each of the teams were also analysed to determine which team had the highest success rates in key categories. The results showed that Coach 1 integrated decision making with skill practice primarily through the method of verbal feedback during sessions where he used a direct teaching style. His comments to players during technical skill instruction were focussed on linking their skill performance to its tactical use in a game. The other two coaches followed the expected pattern of using indirect teaching styles to teach players how to apply tactics. It was concluded that different coaches may use different teaching styles to improve players’ decision making. -
List of Sports
List of sports The following is a list of sports/games, divided by cat- egory. There are many more sports to be added. This system has a disadvantage because some sports may fit in more than one category. According to the World Sports Encyclopedia (2003) there are 8,000 indigenous sports and sporting games.[1] 1 Physical sports 1.1 Air sports Wingsuit flying • Parachuting • Banzai skydiving • BASE jumping • Skydiving Lima Lima aerobatics team performing over Louisville. • Skysurfing Main article: Air sports • Wingsuit flying • Paragliding • Aerobatics • Powered paragliding • Air racing • Paramotoring • Ballooning • Ultralight aviation • Cluster ballooning • Hopper ballooning 1.2 Archery Main article: Archery • Gliding • Marching band • Field archery • Hang gliding • Flight archery • Powered hang glider • Gungdo • Human powered aircraft • Indoor archery • Model aircraft • Kyūdō 1 2 1 PHYSICAL SPORTS • Sipa • Throwball • Volleyball • Beach volleyball • Water Volleyball • Paralympic volleyball • Wallyball • Tennis Members of the Gotemba Kyūdō Association demonstrate Kyūdō. 1.4 Basketball family • Popinjay • Target archery 1.3 Ball over net games An international match of Volleyball. Basketball player Dwight Howard making a slam dunk at 2008 • Ball badminton Summer Olympic Games • Biribol • Basketball • Goalroball • Beach basketball • Bossaball • Deaf basketball • Fistball • 3x3 • Footbag net • Streetball • • Football tennis Water basketball • Wheelchair basketball • Footvolley • Korfball • Hooverball • Netball • Peteca • Fastnet • Pickleball -
The International Laws of the Game and Notes on the Laws
rugby_laws_book 2002 NEW 11/3/04 1:00 PM Page 1 THE INTERNATIONAL LAWS OF THE GAME AND NOTES ON THE LAWS Page SECTION 1 Playing Field ..............................................................2 SECTION 2 Glossary .....................................................................4 SECTION 3 Ball ..............................................................................8 SECTION 4 Player and Players’ Equipment ................................9 SECTION 5 Mode of Play ............................................................11 SECTION 6 Scoring .....................................................................12 SECTION 7 Timekeeping.............................................................16 SECTION 8 Kick-off and Drop-out..............................................18 SECTION 9 Touch and Touch in-Goal .......................................21 SECTION 10 Knock-on and Forward Pass ..................................22 SECTION 11 Tackle and Play-the-Ball .........................................23 SECTION 12 Scrum .......................................................................29 SECTION 13 Penalty Kick .............................................................33 SECTION 14 Offside ......................................................................36 SECTION 15 Misconduct...............................................................38 SECTION 16 Referee and Touch Judges.....................................41 SECTION 17 Referee’s Signals.....................................................46 SECTION 18 Index -
Attacking 22 Entries in Rugby Union: Running Demands and Differences Between Successful and Unsuccessful Entries
Accepted: 14 November 2016 DOI: 10.1111/sms.12816 ORIGINAL ARTICLE Attacking 22 entries in rugby union: running demands and differences between successful and unsuccessful entries P. Tierney1,2 | D. P. Tobin1 | C. Blake2 | E. Delahunt1,3 1Leinster Rugby, Dublin, Ireland Global Positioning System (GPS) technology is commonly utilized in team sports, 2School of Public Health, Physiotherapy and Sports Science, University College Dublin, including rugby union. It has been used to describe the average running demands of Dublin, Ireland rugby union. This has afforded an enhanced understanding of the physical fitness 3Institute for Sport and Health, University College Dublin, Dublin, Ireland requirements for players. However, research in team sports has suggested that train- ing players relative to average demands may underprepare them for certain scenarios Correspondence Peter Tierney, Leinster Rugby, Dublin, Ireland. within the game. To date, no research has investigated the running demands of at- Email: [email protected] tacking 22 entries in rugby union. Additionally, no research has been undertaken to determine whether differences exist in the running intensity of successful and unsuc- cessful attacking 22 entries in rugby union. The first aim of this study was to describe the running intensity of attacking 22 entries. The second aim of this study was to investigate whether differences exist in the running intensity of successful and un- successful attacking 22 entries. Running intensity was measured using meters per minute (m min−1) for (a) total distance, (b) running distance, (c) high- speed running distance, and (d) very high- speed running distance. This study provides normative data for the running intensity of attacking 22 entries in rugby union.