Galactic Empires Free

Total Page:16

File Type:pdf, Size:1020Kb

Galactic Empires Free FREE GALACTIC EMPIRES PDF Neil Clarke | 636 pages | 03 Apr 2017 | NIGHT SHADE BOOKS | 9781597808842 | English | Newberg, United States Galactic Empires 1 by Brian W. Aldiss Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and Galactic Empires again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Preview — Galactic Empires 1 by Brian W. Aldiss editor. Get A Copy. Hardcoverpages. More Details Galactic Empires Title. Other Editions 1. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Galactic Empires Empires 1please sign up. Lists with This Book. Community Reviews. Showing Average rating 3. Rating details. More filters. Sort order. Start your review of Galactic Empires 1. Oct 10, Ivana Books Are Magic rated it it was amazing. If you want Galactic Empires read a SF collection set mostly in the Galactic Empire, this is a pretty good choice. I Galactic Empires up this book from the library thinking it was a Galactic Empires of stories by Brian W. Aldiss but it as it turns out he is the editor, not the writer for this one. There are quite a few stories in this edition and I enjoyed most of them immensely. Some of them weren't top of the notch, but on overall I do like the Aldiss' selection. Moreover, I enjoy reading Galactic Empires introduction and commentar If you want to Galactic Empires a SF collection set mostly in the Galactic Empire, this is a pretty good choice. Moreover, I enjoy reading Aldiss' introduction and commentary. It is about a group of monkeys who need to retype complete works of Shakespeare. Who sets them to this Galactic Empires These characters are named, but I can't say that I got them- or the point of this story. Galactic Empires, the writing is entertaining so the story was fun to read. I just don't see the point. Maybe there isn't one. Maybe it is just meant to be- entertaining. This highly intelligent entity supposedly Galactic Empires all of its force Galactic Empires pushing evolution in the Galactic Empires direction, but with time it starts to loose its original memories. The writing of the story is quite poetic and Galactic Empires liked how the story developed. The ending isn't entirely plausible because it Galactic Empires a myth Galactic Empires animal Galactic Empires is a myth but it is a poetical one nevertheless. An official arrives to a newly founded planet and asks for a protection of its indigenous population. The only way to do is to ask for them to be protected as endangered animals, to make them be seen as a species of moneys. However, it turns out they are not really monkeys- and they are listening. Humans exploring the unknown planet discover something that will Galactic Empires them and make them see the human race in another light. They find aliens that tell them of a great conflict and war. The Antha people once almost destroyed all the known life in their imperialist expansion. They were so brilliant that it took the rest all of the others united together to keep them back. What I liked about this one is that it makes us question our human history. How much do we really know about it? Where did we sprung from? The future human society has become decadent and as such vulnerable to attack. The opening to the story is quite depressing. Indeed, the humans seems to be loosing a war with an alien race regularly enslaving people and taking over its planets. However, there is still hope as one ship carries inside a brilliant man who plants a slave rebellion. A group of scientists has been working for 50 years on a project that is even more important than it seemed at first but they only learn of it when the time is ripe for it. We're Civilized! It doesn't focuses much on characters, they are mere symbols but it does delivers a strong message. Perhaps it is best described as another great commentary on the shortcomings of humans and our Galactic Empires to preserve civilizations that are unlike our own. It is indeed possible that some alien race will return us Galactic Empires favour and see us as not being civilized at all. First of all, it put Galactic Empires off by its preface that pleads for us not to read it because it didn't really happen What was that about? Secondly, the plot doesn't make much sense. The part about all the females of all species being wiped up by some kind of cancer didn't seem that crazy and I Galactic Empires that it would leave the society on that planet traumatized. So, I can understand how the society made entirely of men could end up hating the human race but the third part was just crazy. The commander Suzdal sending cats into past? The cats evolving to save his neck? If he can travel in time why didn't he just go back in time to Galactic Empires the siren call? I don't get it. I feel like the story needed more details to work. It doesn't seem plausible, but then again, anything is possible. There was some poetry in this one and I imagine those who like Scandinavian mythology might enjoy it. The bad and the good gusy are obvious from the start. It could be said that The Rebel Of Valkyr is a bit predictable story in a number of ways, but nevertheless I Galactic Empires it quite interesting to read. It reminded me a lot of Galactic Empires series, there are definitely Galactic Empires fiction elements Galactic Empires it. There is a beautiful topless princess that the hero must save and even her nemesis is a beautiful topless usurper Ivane. There are definitely Galactic Empires dated elements to this one. However, I quite enjoyed it. The ending even managed to be touching. Humans in their expansion take over a Galactic Empires where one of species are bird people. Having their home taken, the bird people fight themselves because that entertains people and keeps them fed. However, they become so desperate to fight and die they are slowly dying off as a species. A young man strikes a friendship Galactic Empires a bird girl that will teach him just how wonderful these bird people can be. Another tale that takes a depressive view of human nature. Everyone is anxious to go, but those Galactic Empires that go never return, preferring to send letters. The human kind is very much aware of the fact that this alien species is more advanced then them and they want to learn more about them. In this story, we follow the journey of one young man that arrives to this planet. A doctor needs to treat an alien patient that is a supposed cannibal. The problems are many. The patients seems to unconscious, he doesn't react to treatment and he belongs to a powerful alien race that is deemed immortal. It shows a Galactic Empires where the very young are 'the police', a patrol of some kind, that is retired at age of 16 and then continues their education. Apr 05, Robert rated it liked it Shelves: re-read. It's not just that science and the world have changed since this book was published inbut I have changed too, so to some extent this book was a disappointment on rereading. Still, there are some great ideas. Galactic empire - Wikipedia Galactic Empires was one of the "first wave" Galactic Empires collectible card games to Galactic Empires out on the heels of Magic: The Gathering ' s success. Produced by Companion Games [1]the first cards were released in August,and can be difficult to find; however, excepting a few misprints, they were all reprinted in Series II Primary Edition released in December, A large number of expansions and a revised core set Series U Universe Edition were released Galactic Empires the following 2 years; this ended abruptly when Companion Games filed Chapter 7 bankruptcy in May These included several hundred promotional cards, some of which can be nearly impossible to track down today. By the time of the game's demise, at least 40 different empires and 16 Galactic Empires "tribes" of one empire, the Indirigan Nomads had been printed in varying numbers and levels of playability. As with all collectible card games, every player puts together his or her own deck. In Galactic Empires Galactic Empires, each player takes the role of the leader of a "sector" of a galactic empire. There are a variety of card types, the principal ones being resource-providing terrain mostly planets and moons and resource-consuming ships, which can deal damage to opposing ships, terrain, and Sector HQs and Galactic Empires variety of other card types. Each empire had its own unique trait, usually a weapon; there Galactic Empires also several "shipless" empires, for instance the Space Dragons and the Time Knights, that damaged and defended using other means. Sets and expansions were in English. A German version of Series II Primary Edition was released at about the same time as its English-language counterpart, but with fewer cards. The set sizes in the table below have been compiled from checklists on the Internet Galactic Empires may be Galactic Empires.
Recommended publications
  • Dark Council of the Sith Empire
    The Force Shall Free Me Dark Council of the Sith Empire “Peace is a lie; there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.” —The Sith Code Contents Letter from the Director ................................................................................................... 4 Mandate .......................................................................................................................... 5 Background ...................................................................................................................... 6 History .................................................................................................................. 6 Imperial Government Structure ............................................................................. 8 Key Planets to Know ............................................................................................. 8 Topics for Discussion ..................................................................................................... 10 Imperial Alliances ................................................................................................ 10 Sith and Non-Sith ................................................................................................ 12 Corruption .......................................................................................................... 14 Positions .......................................................................................................................
    [Show full text]
  • Star Wars: the Fascism Awakens Representation and Its Failure from the Weimar Republic to the Galactic Senate Chapman Rackaway University of West Georgia
    STAR WARS: THE FASCISM AWAKENS 7 Star Wars: The Fascism Awakens Representation and its Failure from the Weimar Republic to the Galactic Senate Chapman Rackaway University of West Georgia Whether in science fiction or the establishment of an earthly democracy, constitutional design matters especially in the realm of representation. Democracies, no matter how strong or fragile, can fail under the influence of a poorly constructed representation plan. Two strong examples of representational failure emerge from the post-WWI Weimar Republic and the Galactic Republic’s Senate from the Star Wars saga. Both legislatures featured a combination of overbroad representation without minimum thresholds for minor parties to be elected to the legislature and multiple non- citizen constituencies represented in the body. As a result both the Weimar Reichstag and the Galactic Senate fell prey to a power-hungry manipulating zealot who used the divisions within their legislature to accumulate power. As a result, both democracies failed and became tyrannical governments under despotic leaders who eventually would be removed but only after wars of massive casualties. Representation matters, and both the Weimer legislature and Galactic Senate show the problems in designing democratic governments to fairly represent diverse populations while simultaneously limiting the ability of fringe groups to emerge. “The only thing necessary for the triumph of representative democracies. A poor evil is for good men to do nothing.” constitutional design can even lead to tyranny. – Edmund Burke (1848) Among the flaws most potentially damaging to a republic is a faulty representational “So this is how liberty dies … with structure. Republics can actually build too thunderous applause.” - Padme Amidala (Star much representation into their structures, the Wars: Episode III Revenge of the Sith, 2005) result of which is tyranny as a byproduct of democratic failure.
    [Show full text]
  • Joining the Evil Galactic Empire a Review of Star Wars: Tie Fighter by Brennan Movius STS 145
    Joining the Evil Galactic Empire A Review of Star Wars: Tie Fighter By Brennan Movius STS 145 Publisher: LucasArts Project Leads and Design: Lawrence Holland and Edward Kilham Very Special Thanks: George Lucas “The Emperor welcomes you intohis Imperial Fleet.. ..” As soon as I read those first words in ‘Tie Fighter’s Starfghter Pilot Manual, I was hooked. Fresh off the experience of ‘X-Wing’ ’, I was ready for its sequel. And with ‘Tie Fighter’,LucasArts promised to delivera very different gaming experience. While previously my exploits in the Star Wars universe had been limited to the perspective of the benevolent Rebel Alliance, this time, I was joining the ranks of the Evil Galactic Empire. And I was very excited to finally be playing the role of a bad-guy. So much so, in fact, that not ten seconds into the opening crawl I had already embraced the Empire’s ‘proactive’ stance on Galactic defense. And while it’s important to realize that there are two sides to every conflict (the Empire can’tbe all bad, can it?), somehow I sensed that my concerns we no longer with the unalienable rights of the galactic inhabitants. My allegiance was to law and order now and the Rebels,I was told, were tryingto undermine it. So let’s crush that traitorous Rebel scum! Serve the Emperor! Building on a Giant When LucasArts went about creating ‘Tie Fighter’ (the definitive, single-player, space- combat simulator) they had the enormous success of ‘X-Wing’ to build on. Indeed, ‘X- Wing’ combined many features that have now become standardon like-genre games, like pre-renderedcut-scenes, multiple crafts and weapons, 3D shadedgraphics, mission objectives, and in-game training.
    [Show full text]
  • The Clone Wars : Official Episode Guide Pdf, Epub, Ebook
    STAR WARS: THE CLONE WARS : OFFICIAL EPISODE GUIDE PDF, EPUB, EBOOK none | 192 pages | 30 Sep 2010 | Penguin Random House Childrens UK | 9781409390336 | English | United Kingdom Star Wars: The Clone Wars : Official Episode Guide PDF Book In fact, they even make changes after the movie wraps in post-production using computers and voiceover dialogue. In Mark Hamill's words, one of the biggest discrepancies from the early script to the final product is the title itself. This simple truth even got in the way of his relationship with Lucas back on the set of Episode VI. The original plan for the sequel trilogy was for Luke to find her. Emerald Fennell's debut feature is so razor sharp you'll have to check yourself for wounds. What is an octane rating? While his lines were changed to beeps and boops and "weeeee! John Williams is Returning There was a time when this was somewhat in doubt, but luckily it was announced on July 27 that the legendary composer John Williams would return to the Star Wars series. February 17, at pm. The only semi-major contradiction I can think of is the scar on Anakin, the timing of when he gets it is off between the two. MegaSean45 says:. Kyler says:. Agreed Carlos. Squiggy says:. While it was long-rumored that he played the role, voice actor Jason Wingreen who originally auditioned for Yoda revealed he was behind the character two decades later. Taken prisoner by the Pykes, Ahsoka and the Martez sisters attempt to escape. You can also see the start of the list explained on the sw.
    [Show full text]
  • The Empire Strikes Back
    READING Is a SUPERPOWER with Spotlight graphic novels & comic books! STAR WARS: EPISODE V THE EMPIRE STRIKES BACK Comic book text is short, but that doesn’t mean students don’t learn a lot from it! Comic books and graphic novels can be used to teach reading processes and writing techniques, such as pacing, as well as expand vocabulary. Use this PDF to help students get more out of their comic book reading. Here are some of the projects you can give to your students to make comics educational and enjoyable! CHARACTER RESEARCH • Character Graph – Use the handout provided on page 2 to research information about a character from the books. Pages 3-4 provide teachers with the answer key. • Trivia Questions – Use the handout provided on page 5 to have students work independently, with a partner, or in a small group to research the trivia questions. Page 6 provides teachers with the answer key. CREATIVE WRITING PROJECTS • Create an Alien Species – Use the handout from page 7 to provide students the questions to answer in order to create the background information on their own alien species. • Create a Graphic Novel – Use the handout from page 8 to form small groups and ask the groups to create their own graphic novels over the course of a week. GLOSSARY WORDS • A teacher reference list of all 5th and 6th grade level words found in the books with defi nitions is provided on pages 9-20. Please use as you like. • Vocabulary Matching – Use the handout on page 21 as a game for students to match words to defi nitions.
    [Show full text]
  • Foundation and Empire Kindle
    FOUNDATION AND EMPIRE PDF, EPUB, EBOOK Isaac Asimov | 304 pages | 01 Apr 1997 | Random House Publishing Group | 9780553293371 | English | New York, NY, United States Foundation and Empire PDF Book I just don't know any of them, except the person who recommended it to me, and she already read it, so. E' un tipo di fantascienza molto suggestiva. The contrast is quite striking. I can write on and on - wish to talk to more Asimovian fans out there. Later writers have added authorized, and unauthorized, tales to the series. Upon approaching the planet, they are drawn inside the Moon's core, where they meet a robot named R. The Mule whose real name is never revealed is a mental freak and possesses the ability to sense and manipulate the emotions of others. This tale was definitely a nod to Belisarius a famous Roman general. His notability and fame increase and he is eventually promoted to First Minister to the Emperor. And by the time Bayta breaks out of that mindset, it is too late. Asimov really blew this one out of the water. Lathan Devers, a native of the Foundation, and Ducem Barr, a patrician from the planet Siwenna, have been "guests" of Bel Riose for several months when it becomes clear that they will soon be treated as enemies, or even be killed. Namespaces Article Talk. I envy you if you have not read Foundation and Empire before or if you have read but possess an even worse memory than mine well, may be the latter not so much.
    [Show full text]
  • Galactic Empire
    Quick Build Reference Galactic Empire This reference contains the X-Wing Second Edition Quick Build options for the Galactic Empire faction. These predefined selections of pilots and upgrades help you quickly assemble squadrons and get flying. Each option consists of a ship card, a number of upgrade cards, and a threat level. To play a match using the Quick Build options, you just need to agree to a particular threat level with your opponent, choose a combination of options that add up to that threat level, and launch your fighters! ship pilot upgrades threat TIE/ln Fighter ⁋ Elusive •Valen Rudor SWZ01 ⁙ Shield Upgrade Outmaneuver TIE/ln Fighter ⁋ Black Squadron Ace ⁙ Afterburners SWZ01 ⁙ Shield Upgrade TIE/ln Fighter Academy Pilot SWZ01 TIE/ln Fighter ⁋ Outmaneuver •Iden Versio SWZ01 ⁙ Shield Upgrade Predator TIE/ln Fighter ⁋ •“Night Beast” ⁙ Hull Upgrade SWZ01 ⁙ Shield Upgrade TIE/ln Fighter Obsidian Squadron SWZ01 Pilot TIE/ln Fighter ⁋ Predator •“Scourge” Skutu SWZ14 ⁙ Shield Upgrade TIE/ln Fighter ⁋ Crack Shot •“Wampa” ⁙ Hull Upgrade SWZ14 ⁙ Stealth Device TIE/ln Fighter ⁋ Crack Shot Black Squadron Ace ⁙ Afterburners SWZ14 ⁙ Shield Upgrade TIE/ln Fighter ⁋ Crack Shot •Gideon Hask SWZ14 ⁙ Shield Upgrade Quick Build Reference ship pilot upgrades threat TIE/ln Fighter ⁋ Juke •Del Meeko SWZ14 ⁙ Stealth Device TIE/ln Fighter Obsidian Squadron SWZ14 Pilot TIE/ln Fighter ⁋ Juke •“Howlrunner” SWZ14 ⁙ Shield Upgrade TIE/ln Fighter ⁋ Marksmanship •Seyn Marana SWZ14 ⁙ Afterburners TIE/ln Fighter Black Squadron ⁋ Juke SWZ14 Ace (x2) ⁙ Stealth
    [Show full text]
  • Galactic Empire TM Point Costs and Upgrade Slots Version 1.4 - July 2019 Update
    TM Galactic Empire TM Point Costs and Upgrade Slots version 1.4 - July 2019 update Ship Type Cost Pilot Name Upgrade Bar Hyperspace Legal Alpha-class StarWing 41 •Major Vynder ⁋⁌⁏⁐⁙∡ No Alpha-class StarWing 37 •Lieutenant Karsabi ⁋⁌⁏⁐⁙∡ No Alpha-class StarWing 35 Rho Squadron Pilot ⁋⁌⁏⁐⁙∡ No Alpha-class StarWing 32 Nu Squadron Pilot ⁌⁏⁐⁙∡ No Lambda-class T-4a Shuttle 48 •Captain Kagi ⁌⁍⁒⁒⁙⁚ No Lambda-class T-4a Shuttle 47 •Lieutenant Sai ⁌⁍⁒⁒⁙⁚ No Lambda-class T-4a Shuttle 46 •Colonel Jendon ⁌⁍⁒⁒⁙⁚ No Lambda-class T-4a Shuttle 43 Omicron Group Pilot ⁌⁍⁒⁒⁙⁚ No TIE Advanced v1 52 •Grand Inquisitor ∢⁌⁐ No TIE Advanced v1 43 •Seventh Sister ∢⁌⁐ No TIE Advanced v1 35 Inquisitor ∢⁌⁐ No TIE Advanced v1 32 Baron of the Empire ⁋⁌⁐ No TIE Advanced x1 67 •Darth Vader ∢⁌⁐⁙ Yes TIE Advanced x1 46 •Maarek Stele ⁋⁌⁐⁙ Yes TIE Advanced x1 45 •Ved Foslo ⁋⁌⁐⁙ Yes TIE Advanced x1 42 •Zertik Strom ⁌⁐⁙ Yes TIE Advanced x1 40 Storm Squadron Ace ⁋⁌⁐⁙ Yes TIE Advanced x1 38 Tempest Squadron Pilot ⁌⁐⁙ Yes TIE Interceptor 53 •Soontir Fel ⁋⁙⁙ Yes TIE Interceptor 44 •Turr Phennir ⁋⁙⁙ Yes TIE Interceptor 40 Saber Squadron Ace ⁋⁙⁙ Yes TIE Interceptor 34 Alpha Squadron Pilot ⁙⁙ Yes TIE Reaper 49 •Major Vermeil ⁋⁒⁒⁙ Yes TIE Reaper 47 •Captain Feroph ⁋⁒⁒⁙ Yes TIE Reaper 45 •“Vizier” ⁒⁒⁙ Yes TIE Reaper 41 Scarif Base Pilot ⁒⁒⁙ Yes TIE/ag Aggressor 33 •Lieutenant Kestal ⁋⁎⁐⁐∦⁙ No TIE/ag Aggressor 31 •“Double Edge” ⁋⁎⁐⁐∦⁙ No TIE/ag Aggressor 30 Onyx Squadron Scout ⁋⁎⁐⁐∦⁙ No TIE/ag Aggressor 28 Sienar Specialist ⁎⁐⁐∦⁙ No © & ™ Lucasfilm Ltd. The FFG logo is a ® of Fantasy Flight Games. Permission to print and photocopy for personal use granted.
    [Show full text]
  • Galactic Empire
    THE GALATIC EMPIRE CONTENTS INTRODUCTION.......................................... 2 Dark Trooper (Phase III) Squad........................ 76 Elite Stormtrooper Squad.................................. 77 THE GALACTIC EMPIRE........................ 3 Noghri Death Commando Squad...................... 78 The Imperial Army............................................. 19 E-Web Team....................................................... 79 Stormtroopers...................................................... 23 Scout Trooper Squad......................................... 80 The Might of the Empire.................................... 33 Scout Speeder Bike Squad................................. 81 Heroes of the Empire.......................................... 37 Viper Probe Droid.............................................. 82 Imperial Entanglements..................................... 43 All-Terrain Scout Transport............................. 83 TIE Crawler........................................................ 84 FORCES OF THE EMPIRE...................... 62 All-Terrain Armoured Transport..................... 85 The Imperial Wargear List................................ 64 Emperor Palpatine............................................. 86 Darth Vader, Dark Lord of the Sith.................. 65 Master of the Sith............................................... 86 Grand Admiral Thrawn..................................... 66 The 501st Legion.................................................. 88 General Veers.....................................................
    [Show full text]
  • The Posthuman Trajectory of Isaac Asimov's Foundation Universe
    The Posthuman Trajectory of Isaac Asimov’s Foundation Universe Item Type Article Authors Hay, Jonathan Citation Hay, J. (2021). The posthuman trajectory of Isaac Asimov’s Foundation Universe. The New York Review of Science Fiction, 31(1), no. 355, 13-19. Publisher Burrowing Wombat Press Journal The New York Review of Science Fiction Rights Attribution-NonCommercial-NoDerivatives 4.0 International Download date 30/09/2021 10:01:05 Item License http://creativecommons.org/licenses/by-nc-nd/4.0/ Link to Item http://hdl.handle.net/10034/625333 The Posthuman Trajectory of Isaac Asimov’s Foundation Universe Abstract Although he privately identified as a humanist, Isaac Asimov’s future history series Foundation Universe (1951 - 1993) is distinctly posthuman. Rhetorically and stylistically, the series utilises a number of repetitive components to ground its SF narratives within readers’ cognitive frames of reference. The series therefore gestures towards the entirely commonplace manner with which we engage with technologies in contemporary societies, and correspondingly, uses the rhetorical strategy of novum decay to suggest that posthuman life will be profoundly everyday. The mundane and repetitive components present within the series, and their connotations, are exemplified via the textual analysis of nine novels from the series; The Stars Like Dust (1951), Foundation (1951), The Currents of Space (1952), Foundation and Empire (1952), Second Foundation (1953), Foundation’s Edge (1982), Foundation and Earth (1986), Prelude to Foundation (1988), and Forward the Foundation (1993). Keywords: Isaac Asimov, Foundation series, critical posthumanism, novum decay. 1. Introduction When Isaac Asimov began to expand the fictional universe of his acclaimed Foundation Trilogy in 1982—almost thirty years after the publication of its prior entry, Second Foundation (1983)—he did so with the express intention of assimilating its continuity into a unified “history of the future” with his Robot and Galactic Empire series (Prelude ix).
    [Show full text]
  • The Initiative and Institute for Interstellar Studies Issue 29 | May 2020
    PRINCIPIUM The Initiative and Institute for Interstellar Studies Issue 29 | May 2020 ISSN 2397-9127 www.i4is.org ■ Cassidy Cobbs - Bioscientist ■ Interstellar News ■ The Interstellar Ram Jet at 60 ■ IAC2019 the Interstellar Papers #3 ■ FAST radio telescope & Breakthrough Listen ■ Rings round exoplanets - possible megastructures R O ■ Mariner model part 2: The initial construction phase F E V ■ i4is Members Page I T A I ■ Freeman Dyson (1923-2020) T I N I ■ Feasibility of self-replicating probes for interstellar exploration ■ Book Review: Religions and Extraterrestrial Life S T U D I E S Scientia ad sidera Principium | Issue 29 | May 2020 1 Knowledge to the stars our own planet, see the review of Seveneves by Neil Stephenson in P20. Editorial Andreas Hein celebrates the life of Freeman Dyson Welcome to issue 29 of Principium, the quarterly (1923-2020), deviser of both profound mathematics about all things interstellar from i4is, the Initiative and mind boggling structures - and a founder and Institute for Interstellar Studies. member of our Advisory Council. The front cover image is a new visualisation of The book Religions and Extraterrestrial Life by a Bussard ramjet by an old friend and colleague, David Weintraub looks at the reaction we might Alex Storer (thelightdream.net). This year we mark expect to a successful SETI. John Davies reviews it the 60th anniversary of the publication of the paper and recommends it with a few reservations. Galactic Matter and Interstellar Flight by Robert China has built the gigantic FAST radio telescope. W Bussard (Acta Astronautica, VI, pp 179-195, We examine how this will work with the 1960), The distinguished spacecraft engineer and Breakthrough Listen SETI initiative.
    [Show full text]
  • This Is the Central Empire, Where Mankind Is Ruled Over By
    This is the Central Empire, where mankind is ruled over by interstellar trading clans, trans- galactic cartels and stranger syndicates-all of whom are overseen by the Thousandth Dynasty, the ruling bureaucracy overseen by Heaven’s Son, His Divine Lunar Presence. Chosen of the Moon, betrayer of his Solar bride and eternal overseer of an empire whose thousand star systems are but a shadow of what they once stood for. Ten Million Dragons serve his every whim. The Grand Celestial Mountain, a subspatial virtual universe whose roots pierce the real world to create an Essence-fuelled infosphere, stands as shelter to his loyal Sidereal Exalted that tend its archives and impossible computing processes. And it is his will that mankind and only mankind stand in prominence within the empire’s history of human ascendance, despite the near-constant interactions between the countless alien races among the stars. And what a history it is! Lost forever to time is Creation: The mythical home of mankind where the First Emperor raised civilisations in praise to himself, the Golden Engineer built a thousand wonders and Dysseus the Cunning threw down his enemy Oliphem. Some say as mankind attempted to master the universe and seek the stars, Creation was lost in some terrible apocalypse-others that it was simply abandoned when new worlds could be forged out of cosmic dust. Better recorded are the achievements of science bolstered by the discovery of Essence during this period of expansion. Sentient souls were crafted directly from Essence to produce Artificial Intellects for everything from toys, to weapons and starships.
    [Show full text]