Cultural Inspirations Towards Malaysian Animation Character Design
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Baju Kurung Sebagai Pakaian Adat Suku Melayu Di Malaysia
Foreign Case Study 2018 Sekolah Tinggi Pariwasata Ambarrukmo Yogyakarta BAJU KURUNG SEBAGAI PAKAIAN ADAT SUKU MELAYU DI MALAYSIA Selfa Nur Insani 1702732 Sekolah Tinggi Pariwasata Ambarrukmo Yogyakarta Abstract : Makalah ini merupakan hasil laporan Foreign Case Study untuk syarat publikasi ilmiah di Sekolah Tinggi Pariwasata Ambarrukmo Yogyakarta dengan Judul Baju Kurung Sebagai Pakaian Adat Suku Melayu di Malaysia. 1. PENDAHULUAN Penulis adalah seorang mahasiswi Sekolah Tinggi Pariwisata Ambarrukmo Yogyakarta (STIPRAM) semester VII jenjang Strata I jurusan Hospitality (ilmu kepariwisataan). Tujuan penulis berkunjung ke Malaysia adalah mengikuti Internship Program yang dilakukan oleh STIPRAM dengan Hotel The Royal Bintang Seremban Malaysia yang dimulai pada 15 September 2015 sampai dengan 11 Maret 2016 [1]. Selain bertujuan untuk Internship Program, penulis juga telah melakukan Program Foreign Case Study (FCS) selama berada di negari itu.Program FCS merupakan salah program wajib untuk mahasiswa Strata 1 sebagai standar kualifikasi menjadi sarjana pariwisata. Program ini meliputi kunjungan kebeberapa atau salah satu negara untuk mengkomparasi potensi wisata yang ada di luar negeri baik itu potensi alam ataupun budaya dengan potensi yang ada di Indoensia. Berbagai kunjungan daya tarik dan potensi budaya negeri malaysia telah penulis amati dan pelajari seperti Batu Cave, China Town, KLCC, Putra Jaya, Genting Highland, Pantai di Port Dikson Negeri Sembilan, Seremban, Arena Bermain I-City Shah Alam, pantai cempedak Kuantan pahang serta mempelajari kuliner khas negeri malaysia yaitu kue cara berlauk dan pakaian tradisional malasyia yaitu baju kurung. Malaysia adalah sebuah negara federasi yang terdiri dari tiga belas negara bagian dan tiga wilayah persekutuan di Asia Tenggara dengan luas 329.847 km persegi. Ibu kotanya adalah Kuala Lumpur, sedangkan Putrajaya menjadi pusat pemerintahan persekutuan. -
The Indian Culture By: Rachita Vinoth
The Indian Culture By: Rachita Vinoth Red, pink, yellow, green, purple, orange, blue, white. Colors float and wave around me. They are in front of me, beside me, behind me, everywhere! There are so many colors that it feels like I am in the sun where all the colors are combined. But to tell you the truth, I am in India. India is a place full of colors, and everywhere you look, everything is so lively and beautiful. There are so many varieties of everything here. India is even called “The Land of Diversity” because of the varieties of food, entertainment, traditions, festivals, clothing, religions, languages, and so much more. Every direction you look, from food to religion, you will see so many unique things. It helps you, it gives you energy, it is the thing that keeps you moving and working - it’s food. There are so many famous foods in India that it is called the land of spices. People from Northern India desire foods like Mughlaifood. Famous foods in Southern India are dosa, idli, and more rice-based dishes. Some foods that people across the country like are chole bhature, all kinds of bread like roti and naan, and of course the all time favorite biryani! Some Indian desserts that are famous are kheer, rasgulla, gulab jamun, and more different varieties. Indians like to play a musical game called antakshari. They also like to watch movies, and the movies are mostly musical, including many types of songs and dances. The movie industry, Bollywood, is almost as big as Hollywood now. -
Understanding Intangible Culture Heritage Preservation Via Analyzing Inhabitants' Garments of Early 19Th Century in Weld Quay
sustainability Article Understanding Intangible Culture Heritage Preservation via Analyzing Inhabitants’ Garments of Early 19th Century in Weld Quay, Malaysia Chen Kim Lim 1,*, Minhaz Farid Ahmed 1 , Mazlin Bin Mokhtar 1, Kian Lam Tan 2, Muhammad Zaffwan Idris 3 and Yi Chee Chan 3 1 Institute for Environment & Development (LESTARI), Universiti Kebangsaan Malaysia, Bangi 43600, Malaysia; [email protected] (M.F.A.); [email protected] (M.B.M.) 2 School of Digital Technology, Wawasan Open University, 54, Jalan Sultan Ahmad Shah, George Town 10050, Malaysia; [email protected] 3 Faculty of Art, Computing & Creative Industry, Sultan Idris Education University, Tanjong Malim 35900, Malaysia; [email protected] (M.Z.I.); [email protected] (Y.C.C.) * Correspondence: [email protected] Abstract: This qualitative study describes the procedures undertaken to explore the Intangible Culture Heritage (ICH) preservation, especially focusing on the inhabitants’ garments of different ethnic groups in Weld Quay, Penang, which was a multi-cultural trading port during the 19th century in Malaysia. Social life and occupational activities of the different ethnic groups formed the two main spines of how different the inhabitants’ garments would be. This study developed and demonstrated a step-by-step conceptual framework of narrative analysis. Therefore, the procedures used in this study are adequate to serve as a guide for novice researchers who are interested in undertaking Citation: Lim, C.K.; Ahmed, M.F.; a narrative analysis study. Hence, the investigation of the material culture has been exemplified Mokhtar, M.B.; Tan, K.L.; Idris, M.Z.; by proposing a novel conceptual framework of narrative analysis. -
Upin & Ipin: Promoting Malaysian Culture Values Through Animation
Upin & Ipin: Promoting malaysian culture values through animation Dahlan Bin Abdul Ghani Universiti Kuala Lumpur [email protected] Recibido: 20 de enero de 2015 Aceptado: 12 de febrero de 2015 Abstract Malaysian children lately have been exposed or influenced heavily by digital media entertainment. The rise of such entertainment tends to drive them away from understanding and appreciating the values of Malaysian culture. Upin and Ipin animation has successfully promoted Malaysian folklore culture and has significantly portrayed the art of Malaysian values including Islamic values by providing the platform for harmonious relationship among different societies or groups or religious backgrounds. The focus of this research is to look into the usage of Malaysian culture iconic visual styles such as backgrounds, lifestyles, character archetypes and narrative (storytelling). Therefore, we hope that this research will benefit the younger generation by highlighting the meaning and importance of implicit Malaysian culture. Key words: Upin and Ipin; animation; narrative; folklore; culture; character archetypes. Upin e Ipin: promoviendo la cultura malasia a través de los valores de la animación Resumen Recientemente los niños en Malasia están siendo fuertemente expuestos cuando no influenciados por los medios masivos de entretenimiento digital. Esto les lleva una falta de comprensión y apreciación de la importancia de los valores de su propia cultura. La serie de animación propia Upin & Ipin ha promovido con éxito las diferentes culturas de Malasia y obtenido valores culturales significativos que representan a su arte, incluyendo el islámico, y proporcionando así una plataforma de relación armónica entre los diferentes grupos que componen la sociedad en Malasia, ya sea civil o religiosa. -
Clothing of Ancient India
Clothing of Ancient India India has a strong connection to its history and traditions. This is especially evident in traditional Indian dress. Many people still wear traditional garments, although the use of Western clothes has increased markedly. Indian clothing is very diverse and varies by region and religious group. One of the most common garments for women is the sari. A sari is a wide strip of cotton cloth, 1.5 to 2.75 metres long, which is draped around the body. There are many methods for draping a sari. One common method is to wrap it around the waist like a skirt and then drape the end over the left shoulder. Saris are usually worn over a petticoat and a tight fitting blouse, or choli. Also common is the salwar kameez, a loose shirt over loose trousers. Men often wear a dhoti, which is similar to the sari. It only covers the lower half of the body and is worn with a traditional or Western-style shirt. Both the dhoti and the sari are ancient garments, possible dating back thousands of years. Men in some parts of India. On formal occasions men may wear a long, fitted coat called a sherwani. The turban was once a common head covering, but its use is in decline. Questions 1. Write a summary of the text. 2. True or False: (3 marks) a. Traditional Indian dress is diverse and is still worn today. b. Most Indians now wear Western-style cothing. c. The turban has undergone changes in popularity over the years. -
International Journal of Creative Multimedia
International Journal of Creative Multimedia Promoting Positive Values While Emphasising on Aesthetical Perspectives in University Students through Adaptation of Knowles Seven Step Process of Andragogical Approach Juhanita Jiman [email protected] University Malaysia of Computer Science and Engineering (UNIMY) Abstract This paper intends to illustrate how Knowles’ seven step process of androgogical approach can help educators to better facilitate animation students with acquired technological knowledge and skills while exposing them to critical aesthetical elements and ethical principles. It is important for educators to understand that they are dealing with young adults who are highly affected by their environments in this borderless world. Therefore, educators are responsible for more than just academics; they also have social roles. To resolve these concerns, an effective androgogical approach can be advantageous for both educators and students. We used to assume that teaching pedagogy was necessary at all levels of education; however, since university students are no longer children, pedagogical methods are not entirely relevant to them. Pedagogy is a teaching method that focuses on children, while andragogy is a teaching approach that focuses on adults and helps them learn more effectively. When people grow older, they become more self- reliant and accountable for their actions. The pedagogical model, in several ways, fails to take care for such developmental shifts, resulting in individual stress, frustration, and resistance. Due to the rapid development in technology, animation students have become highly aggressive in their pursuit of technological expertise, leading them to ignore and overlook the importance of a story's core values. As educators, we must not only help them achieve their goals in terms of technical abilities, and professional experience, but also teach them what is right and wrong, and inspire them to instil moral principles in their work. -
PG Diploma Programs Experts of the Industry
www.icat.ac.in 1 68 STUDENT 04 28 RESOURCES WELCOME ABOUT THE Partial List of Recruitment Partners 68 Eligibility & Admission Procedure 72 TO ICAT UNIVERSITY Fees 73 Course Administration 74 Words from the CEO 04 Annamalai University 28 General Information 76 About Image Group 05 Gallery 77 Management Committee 05 Image Group Milestones 06 Growing Demand for Creative Professionals 08 Welcome to ICAT Design & Media College 10 The ICAT Advantage 11 30 58 Knowledge Brigade 12 Accolades & Achievements 14 Guest Lectures 18 UG & MASTERS PG DIPLOMA Industry Workshops 24 PROGRAMS PROGRAMS B.Sc. Animation 30 P.G. Diploma Programs 58 B.Sc. Visual Effects 32 PG Diploma in Animation 60 B.Sc. Game Art and Design 34 PG Diploma in Visual Effects 61 B.Sc. Game Design & Development 36 PG Diploma in Game Design 62 B.Sc. Game Programming 38 PG Diploma in Game Development 63 B.Sc. Photography 40 PG Diploma in Multimedia Technologies 64 B.Sc. Graphic Design 42 PG Diploma in Interior Design 65 B.Sc. Fashion Design & Communication 44 PG Diploma in UI Design & Development 66 B.Sc. Interior Architecture 46 PG Diploma in Advertising Design 67 B.Sc. Media Technology 48 B.Sc. UI Design & Development 50 B.Sc. Visual Media 52 M.Sc. Multimedia 54 M.Sc. Game Technology 56 2 www.icat.ac.in www.icat.ac.in 3 WORDS FROM ABOUT MANAGEMENT THE CEO IMAGE GROUP COMMITTEE We always relate creativity with artists and artistic medium. ICAT proves this notion to be wrong and helps students to understand that creativity is much more than art. -
Ancient Civilizations Huge Infl Uence
India the rich ethnic mix, and changing allegiances have also had a • Ancient Civilizations huge infl uence. Furthermore, while peoples from Central Asia • The Early Historical Period brought a range of textile designs and modes of dress with them, the strongest tradition (as in practically every traditional soci- • The Gupta Period ety), for women as well as men, is the draping and wrapping of • The Arrival of Islam cloth, for uncut, unstitched fabric is considered pure, sacred, and powerful. • The Mughal Empire • Colonial Period ANCIENT CIVILIZATIONS • Regional Dress Harappan statues, which have been dated to approximately 3000 b.c.e. , depict the garments worn by the most ancient Indi- • The Modern Period ans. A priestlike bearded man is shown wearing a togalike robe that leaves the right shoulder and arm bare; on his forearm is an armlet, and on his head is a coronet with a central circular decora- ndia extends from the high Himalayas in the northeast to tion. Th e robe appears to be printed or, more likely, embroidered I the Karakoram and Hindu Kush ranges in the northwest. Th e or appliquéd in a trefoil pattern. Th e trefoil motifs have holes at major rivers—the Indus, Ganges, and Yamuna—spring from the the centers of the three circles, suggesting that stone or colored high, snowy mountains, which were, for the area’s ancient inhab- faience may have been embedded there. Harappan female fi gures itants, the home of the gods and of purity, and where the great are scantily clad. A naked female with heavy bangles on one arm, sages meditated. -
Panduan Pengurusan Asrama
1. PERATURAN PAKAIAN 1.1 PELAJAR LELAKI a. Baju Kemeja/Baju T i. Baju kemeja berkolar potongan biasa sama ada berlengan panjang atau pendek dibenarkan. Lain-lain jenis baju seperti baju T berkolar, baju T sukan atau seumpamanya dibenarkan untuk aktiviti riadah sahaja. Baju T TIDAK BERKOLAR TIDAK DIBENARKAN. ii. Baju hendaklah disisipkan ke dalam seluar. iii. Baju kemeja berlengan panjang hendaklah dibutangkan di pergelangan tangan dan tidak dibenarkan dilipat. iv. Pemakaian semua jenis jaket tidak dibenarkan ke kelas akademik. Baju panas (sweater) dibenarkan dalam keadaan tertentu saja. b. Seluar i. Kain seluar slack yang dibenarkan ialah daripada jenis cotton dan synthetic material (PVC atau Polyster). ii. Selain daripada jenis kain di atas TIDAK DIBENARKAN. iii. Fesyen seluar slack hendaklah tidak terlalu longgar baggy, slim fit, terlalu ketat dan berkaki singkat tidak dibenarkan. Paras kaki seluar hendaklah melepasi bawah buku lali dan ukur lilit seluar di antara 36cm – 45cm / 14 inci - 18 inci. (adakah ulur lilit ini terpakai untuk semua tingkatan dan saiz pelajar) c. Tali Pinggang i. Tali pinggang hendaklah dari jenis kulit atau PVC. ii. Lebar tali pinggang hendaklah di antara 2.5cm – 3.0cm dan berwarna hitam atau coklat tua. Tali pinggang yang berwarna-warni dan berbelang tidak dibenarkan. iii. Kepala tali pinggang hendaklah tidak terlalu besar (3cm x 3.5cm) dan tidak berlambang seperti lambang binatang, lambang keagamaan atau tulisan yang tidak sesuai dan tidak bermoral. d. Kasut dan Stoking i. Kasut sekolah hendaklah dari jenis kulit atau PVC berwarna hitam. ii. Pemakaian kasut bersama stoking adalah DIWAJIBKAN. Stoking hendaklah melepasi buku lali. iii. Stoking hendaklah berwarna HITAM SAHAJA. -
Research Guru Volume-5 (March, 2015) (ISSN: 2349-266X)
Research Guru Volume-5 (March, 2015) (ISSN: 2349-266X) Apparel art of Solanki Period Dr. Dharti Patel Apparel is the most eminent from of individual as well as racial self expression. It is at the same time an excellent embodiment of their sense if beauty. An Artistic age generally produces artistic apparel and artistic people cloth then selves accordingly. Archeological art in an aesthetic expression or exercise it‟s a study of great civilization of humanistic ideas. It can be explored in many new materials, so this study makes it possible to like at it with a fresh set of ideas and new research idea. The traditional Indian clothing takes us close to our cultural roots and reminds us of the glorious past. Read about the Indian ethnic wear. In Earlier dynasties i.e Maurya , Sunga, Saka , Parthian , Satvahana & Kushan etc. Many Beautiful costumes are found of the different sculpture . These sculptures are from walls Of temples , stups , pillar , viharas , caves , relics etc. Traditional clothing has come into prominence once again. Well, if you notice the trends in fashion industry, you'll realize that modern fashion has aped the styling and designing of the bygone eras, the period of royalty, when Maharajas and Rani „s used to spend extravagantly on their clothing. Whatever the royals chose to go in for was reminiscent of splendor and luxury. The creative fashion designers of today are in a lookout for ethnic designs that take us close to our cultural roots and remind us of the glorious past. Well, in this section, we will provide you with information on the different kinds of traditional clothing in India. -
Uncanny Valley of Life : the Existence in 3D Animation in Shadow Puppets Theatre
Journal of Computing Technologies and Creative Content 1(1), 1-5, August 2016 Uncanny Valley of Life : The Existence in 3D Animation in Shadow Puppets Theatre Dahlan Abdul Ghani Universiti Kuala Lumpur Malaysian Institute of Information Technology Menara Bandar Wawasan, PO 50250 Kuala Lumpur [email protected] original hypothesis states that as the appearance of a robot is made Abstract - Mori (1970) proposed a theoretical graph describing a nonlinear relation between a character’s degree of human likeness and more human, some human observer's emotional response to the the emotional response of the human perceiver. With the current scenario robot will become increasingly positive and empathic, until a point that Wayang Kulit or shadow puppets is slowly being extinct; the pursuit is reached beyond which the response quickly becomes that of a of realism in virtual humans including Wayang Kulit 3D puppets can strong revulsion. This area of repulsive response aroused by a robot cause a phenomenon known as The “Uncanny Valley”. Furthermore, 3D with appearance and motion between a "barely human" and "fully computer animated or virtual puppets are more focused on issues human" entity is called the Uncanny Valley. With computer 3D pertaining to realism compared to the abstract visual such as Wayang animation, it provides a platform for the audience to view visuals or Kulit itself. Therefore, this research will discuss on issues which arises in the Uncanny Valley of Life that exists especially with Wayang Kulit 3D shadow puppets with 3D perspective, depth, weight, size and computer animated puppet characters. emotions, in the realm of absolutely ‘Real’. -
Cabang-Katalog-Inventaris-Cabang
0 DAFTAR ISI Daftar Isi ..................................................................................................................................................................... 1 Kata Pengantar Ketua Umum PPI Tiongkok 2018/2020 ......................................................................... 2 Region Selatan Changsha ..................................................................................................................................................................... 4 Chongqing .................................................................................................................................................................. 5 Guangzhou ................................................................................................................................................................. 12 Guilin ............................................................................................................................................................................ 21 Nanning ....................................................................................................................................................................... 25 Wuhan .......................................................................................................................................................................... 28 Xiamen ........................................................................................................................................................................