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The European Bronze Age Sword……………………………………………….21
48-JLS-0069 The Virtual Armory Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by _____________________________ ____________________________ Patrick Feeney Jennifer Baulier _____________________________ Ian Fite February 18th 2013 Professor Jeffrey L. Forgeng. Major Advisor Keywords: Higgins Armory, Arms and Armor, QR Code 1 Abstract This project explored the potential of QR technology to provide interactive experiences at museums. The team developed content for selected objects at the Higgins Armory Museum. QR codes installed next to these artifacts allow visitors to access a variety of minigames and fact pages using their mobile devices. Facts for the object are selected randomly from a pool, making the experience different each time the code is scanned, and the pool adapts based on artifacts visited, personalizing the experience. 2 Contents Contents........................................................................................................................... 3 Figures..............................................................................................................................6 Introduction ……………………………………………......................................................... 9 Double Edged Swords In Europe………………………………………………………...21 The European Bronze Age Sword……………………………………………….21 Ancient edged weapons prior to the Bronze Age………………………..21 Uses of European Bronze Age swords, general trends, and common innovations -
THE ARMOURER and HIS CRAFT from the Xith to the Xvith CENTURY by CHARLES FFOULKES, B.Litt.Oxon
GQ>0<J> 1911 CORNELL UNIVERSITY LIBRARY BOUGHT WITH THE INCOME OF THE SAGE ENDOWMENT FUND GIVEN IN 1891 BY HENRY WILLIAMS SAGE Cornell University Ubrary NK6606 .F43 1912 The armourer and his craft from the xith C Date iSIORAGE 3 1924 030 681 278 Overs olin a^(Mr;= :3fff=iqfPfr.g^h- r^ n .^ I aAri.^ ^ Cornell University Library XI The original of this book is in the Cornell University Library. There are no known copyright restrictions in the United States on the use of the text. http://www.archive.org/details/cu31924030681278 THE ARMOURER AND HIS CRAFT UNIFORM WITH THIS VOLUME PASTE By A. Beresford Ryley < 'A w <1-1 K 2; < > o 2 o 2; H ffi Q 2; < w K o w u > w o o w K H H P W THE ARMOURER AND HIS CRAFT FROM THE XIth TO THE XVIth CENTURY By CHARLES FFOULKES, B.Litt.Oxon. WITH SIXTY-NINE DIAGRAMS IN THE TEXT AND THIRTY-TWO PLATES METHUEN & CO. LTD. 36 ESSEX STREET W.G. LONDON Kc tf , First Published in igi2 TO THE RIGHT HONOURABLE THE VISCOUNT DILLON, Hon. M.A. Oxon. V.P.S.A., Etc. Etc. CURATOR OF THE TOWER ARMOURIES PREFACE DO not propose, in this work, to consider the history or develop- ment of defensive armour, for this has been more or less fully I discussed in v^orks which deal with the subject from the historical side of the question. I have rather endeavoured to compile a work which will, in some measure, fill up a gap in the subject, by collecting all the records and references, especially in English documents, which relate to the actual making of armour and the regulations which con- trolled the Armourer and his Craft. -
The Scottish Highland Regiments in the French and Indian
Eastern Illinois University The Keep Masters Theses Student Theses & Publications 1968 The cottS ish Highland Regiments in the French and Indian War Nelson Orion Westphal Eastern Illinois University This research is a product of the graduate program in History at Eastern Illinois University. Find out more about the program. Recommended Citation Westphal, Nelson Orion, "The cS ottish Highland Regiments in the French and Indian War" (1968). Masters Theses. 4157. https://thekeep.eiu.edu/theses/4157 This is brought to you for free and open access by the Student Theses & Publications at The Keep. It has been accepted for inclusion in Masters Theses by an authorized administrator of The Keep. For more information, please contact [email protected]. PAPER CERTIFICATE #3 To: Graduate Degree Candidates who have written formal theses. Subject: Permission to reproduce theses. The University Library is rece1v1ng a number of requests from other institutions asking permission to reproduce dissertations for inclusion in their library holdings. Although no copyright laws are involved, we feel that professional courtesy demands that permission be obtained from the author before we allow theses to be copied. Please sign one of the following statements. Booth Library of Eastern Illinois University has my permission to lend my thesis to a reputable college or university for the purpose of copying it for inclusion in that institution's library or research holdings. I respectfully request Booth Library of Eastern Illinois University not allow my thesis be reproduced -
Old World Armoury.Pdf
FANTASY FLIGHT GAMES 1975 West County Road B2 Roseville, MN 55113 USA No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form by any means, electronic, mechanical, photocopying, recording or otherwise without the prior permission of the publishers. Warhammer Fantasy Roleplay © Games Workshop Limited 2005. This edition © Games Workshop Limited 2009. Games Workshop, Warhammer, Warhammer Fantasy Roleplay, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer Fantasy Roleplay game setting are either ®, TM and/or © Games Workshop Ltd 2000-2009, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners. For more information about the Warhammer Fantasy Roleplay line, free downloads, answers to rules questions, or to participate in the online community, visit us online at: www.FantasyFlightGames.com Credits TM MILITARIA & MISCELLANIA Design and Writing: Robert J. Schwalb Additional Material: Kate Flack and Rick Priestly Development: Chris Pramas Editing: Kara Hamilton Graphic Design and Art Direction: Hal Mangold Cover Art: Dave Gallagher WFRP Logo: Darius Hinks Interior Art: Toren “Macbin” Atkinson, John Blanche, Alex Boyd, Paul Dainton, Dave Gallagher, John Gravate, Kennon James, Naula Kinrade, Eric Lofgren, Pat Loboyko, Britt Martin, Val Mayerik, Michael Phillippi, Eric Polak, Scott Purdy, Rock Sardinha, Adrian Smith, Steve Tappin, Franz Vohwinkel, and John Wigley WFRP Development Manager: Kate Flack Project Manager: Ewan Lamont Head of Black Industries: Simon Butler A Black Industries Publication © Copyright Games Workshop Limited 2005. -
AQ/Jaern Errata (Based on the 7/29/2006 Version of the AQ/Jaern Manual
AQ/Jaern Errata (based on the 7/29/2006 version of the AQ/Jaern manual. That is the version officially adopted by the Fantasy Club) Chapter 1 1.2 – Adventurer Statistics (Was 'Physical Statistics' but that term confuses some issues) 1.12 – Patron Gods 10 – Rudri – Dweller of the Dark – M/F 11 – Scrogg – Master of Fornication – M 12 – Zepheryn 13 – Vormaxia 14 – Almar 1.14 – Languages INT based restrictions on the number of languages an adventurer can have are removed. An adventurer can know as many languages as they are willing to spend experience points on. Initial starting numbers remain unchanged; however adventurers are not required to have either Paroli or a race language as their 1st language. They should choose whatever language(s) are appropriate to their background story. 1.15.1 – Effective Rating Often times the amount of experience you receive in an adventure is significantly above or below average. It is often useful to calculate all of your experience points gained so far (as well as any free skills or abilities bestowed upon your adventurer) and divide that amount by the average adventure experience (recommended is around 2500) to determine your Effective Rating. 1.23.1 – Exceptional and Inferior Stats By and large exceptional and inferior stats for adventurers are treated the same as the 'Exceptional STAT' and 'Inferior STAT' creature skills. 1.26.2 – Stat Limitation A spell caster cannot overload or finesse a spell to use more units than their PWR stat. This means that the post spell units that can be used on a spell is limited by PWR. -
The Virtual Tour
Worcester Polytechnic Institute Digital WPI Interactive Qualifying Projects (All Years) Interactive Qualifying Projects April 2012 The irV tual Tour Elizabeth Laura Mayor Worcester Polytechnic Institute Justin Henry McLaughlin Worcester Polytechnic Institute Kai He Worcester Polytechnic Institute Seth Michael Lipkind Worcester Polytechnic Institute Follow this and additional works at: https://digitalcommons.wpi.edu/iqp-all Repository Citation Mayor, E. L., McLaughlin, J. H., He, K., & Lipkind, S. M. (2012). The Virtual Tour. Retrieved from https://digitalcommons.wpi.edu/ iqp-all/2641 This Unrestricted is brought to you for free and open access by the Interactive Qualifying Projects at Digital WPI. It has been accepted for inclusion in Interactive Qualifying Projects (All Years) by an authorized administrator of Digital WPI. For more information, please contact [email protected]. The Virtual Tour Interactive Qualifying Project Submitted to the Faculty of the Worcester Polytechnic Institute in partial fulfillment of the requirements for graduation by Runzi Gao Kai He Seth Lipkind Elizabeth Mayor Justin McLaughlin Professor Jeffrey L. Forgeng, Major Advisor ii iii Abstract This project integrated technology and history to transform the visitor experience at the Higgins Armory Museum. The team upgraded the museum’s “Virtual Armory” website, creating a Virtual Tour with interactive and multimedia content for over a dozen pieces in the Higgins collection, including videos, animations, interactive graphics, and a Flash-based minigame. The team -
Dungeons & Dragons 3.5 Edition Index
Dungeons & Dragons 3.5 Edition Index – Equipment http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) Report Suggestions or Errors at http://www.crystalkeep.com/forum/index.php April 14, 2006 Table of Contents Armors & Shields.....................................................................2 Weapons Errata......................................................................20 Light Armor ........................................................................2 Weapon Features...............................................................20 Medium Armor....................................................................3 Resizing Weapons.............................................................21 Heavy Armor.......................................................................4 Weapon Equivalencies......................................................21 Shields.................................................................................5 Superior Equipment ...............................................................22 Options................................................................................6 Alchemy Items ..................................................................22 Melee Weapons........................................................................7 Superior Materials.............................................................26 Unarmed Melee Weapons ...................................................7 Other Items........................................................................26 -
The Strategic Review Vol. 1, No. 2
make it easier we have included a short section listing a few possibil- ities, and if you see something you like -- or find we have missed your IN MEMORIUM favorite -- drop us a line and give us the word. In a nutshell, we do not believe that we can ever work too closely with our fellow war- THIS ISSUE IS DEDICATED TO THE gamers, for TSRs sole justification for its existance is to provide you with products which you desire. When I mentioned that the members of MEMORY OF DONALD R. KAYE, CO- TSR were long-time gamers I was speaking of a combined total of about FOUNDER OF TACTICAL STUDIES RULES, 50 years for the three of us -- that is 50 years of battle gaming, for if LONG-TIME FRIEND, AND FELLOW chess were to be included it would be more like 75 years! Such exper- ience, even considering our past design work in addition to it, is not WARGAMER. DON WAS BORN 27 JUNE sufficient to make us in any way independent of the hobby. So we will 1938 AND DIED 31 JANUARY 1975. WE always attempt to keep in touch with you as closely as possible. We know that we need your support, not vice versa. Thanks for the confidence DEEPLY MOURN HIS PARTING. you have shown so far! THE STRATEGISTS CLUB T S R --WHY WE DO WHAT WE DO Editorial Comment by Brian J. Blume Because our first issue wont reach anywhere near the circulation of this one until sometime after youre reading this, we are holding off Tactical Studies Rules is not a giant company; it is not even a large compiling the answers to the poll we ran in Number 1 of SR. -
THE ARMOURER and HIS CRAFT from the Xith to the Xvith CENTURY by CHARLES 'FFOULKES; B.Litt.Oxon
Digitized by the Internet Archive in 2015 https://archive.org/details/armourerhiscraftOOffouuoft THE ARMOURER AND HIS CRAFT UNIFORM WITH THIS VOLUME PASTE By A. Beresford Ryley 2; > u 5 Q Z H K z C ^ < . U a X 3 O E P u a Q Z 5 THE ARMOURER AND HIS CRAFT FROM THE XIth TO THE XVIth CENTURY By CHARLES 'FFOULKES; B.Litt.Oxon. WITH SIXTY-NINE DIAGRAMS IN THE TEXT AND THIRTY-TWO PLATES METHUEN & GO. LTD. 36 ESSEX STREET W.G. LONDON First Published in igi2 ^nt^ov. PrwtUd in OrccU TO THE RIGHT HONOURABLE THE VISCOUNT DILLON, Hon. M.A. Oxon. V.P.S.A., Etc. Etc. CURATOR OF THE TOWER ARMOURIES PREFACE DO not propose, in this work, to consider the history or develop- I ment of defensive armour, for this has been more or less fully discussed in works which deal with the subject from the historical side of the question. I have rather endeavoured to compile a work which will, in some measure, fill up a gap in the subject, by collecting all the records and references, especially in English documents, which relate to the actual making of armour and the regulations which con- trolled the Armourer and his Craft. At the same time it is impossible to discuss this branch of the subject without overlapping in some details the existing works on Arms and Armour, but such repetition has only been included because it bears directly on the making, selling, or wearing of armour. I have intentionally omitted all reference to the sword and other weapons of offence, for this would have unduly increased the size of the present work, and the subject is of such importance that it deserves a full consideration in a separate volume. -
Weapon Damage Range Type Weapon Group Hands Qualities Size Weight Price Adze 1D6 --- Piercing, Slashing Axes 1 One-Hand Small 4 Lbs
Weapon Damage Range Type Weapon Group Hands Qualities Size Weight Price Adze 1d6 --- Piercing, Slashing Axes 1 One-hand Small 4 lbs. 3 gp Awl Pike 1d8 --- Piercing Polearms, Spears 2 Brutal, Reach, Two-hand Medium 12 lbs. 10 gp Axe, battleaxe 1d8 --- Slashing Axes 1 Brutal, One-hand Small 6 lbs. 10 gp Axe, double orc axe 1d8/1d8 --- Slashing Axes 2 Brutal, Double Medium 15 lbs. 60 gp Axe, dwarven waraxe 1d10 --- Slashing Axes 2 Brutal,One-hand Small 8 lbs. 30 gp Axe, greataxe 1d12 --- Slashing Axes 2 Brutal, Two-hand Medium 12 lbs. 20 gp Axe, hand axe 1d6 --- Slashing Axes 1 Brutal, Off-hand Small 3 lbs. 6 gp Axes, Light Blades, Light Axe, throwing 1d6 10 ft. Slashing Thrown 1 Off-hand Tiny 2 lbs. 8 gp Bardiche 1d10 --- Slashing Axes, Polearms 2 Brutal, Reach, Two-hand Medium 12 lbs. 7 gp Bludgeoning, Hammers, Picks, Bec de Corbin 1d8 --- Piercing, Slashing Polearms 2 Reach, Two-hand Medium 10 lbs. 8 gp Belaying Pin 1d4 --- Bludgeoning Maces & Clubs 1 Off-hand Tiny 2 lbs. 2 cp Bill 2d4 --- Piercing, Slashing Axes, Polearms 2 Reach, Two-hand Medium 15 lbs. 7 gp Heavy Blades, Bill-guisarme 1d10 --- Piercing, Slashing Polearms, Spears 2 Reach, Two-hand Medium 15 lbs. 7 gp Blowgun 1d3 10 ft. Piercing breath 2 Small 2 lbs. 5 gp Bo Stick 1d6 --- Bludgeoning Staffs 1 One-hand Small 4 lbs. 5 cp Bolas 1d4 10 ft. Bludgeoning Whips, Ropes & Chains 1 Tiny 2 lbs. 5 gp Bolas, two-ball 1d4 10 ft. Bludgeoning Whips, Ropes & Chains 1 Tiny 2 lbs. -
THE MYSTARAN ARMOURY V
THE MYSTARAN ARMOURY v. 1.6 A GUIDE TO ARMOUR, SHIELDS, WEAPONS, FIREARMS, & SIEGE ENGINES by MARCO DALMONTE SUMMARY INTRODUCTION 1 Studding for Shields 25 Sizes and Dimensions 1 Shield weapons 25 Encumbrance 2 COMPLETE BARDING 25 Effective Speed 2 Padded Barding 26 Technological Level 2 Leather Barding 26 CHAPTER 1: ARMOUR, SHIELDS, AND BARDING 4 Scale Barding 26 Usable Armour (Optional) 4 Mail Barding 26 Legend 4 Banded Barding 26 Note on the Armour of Subaquatic Races 5 Plate Barding 26 SUITS OF ARMOUR 6 Field Barding 27 Protective Skins 6 Joust Barding 27 Fur Armour 6 Table of Complete Barding 27 Paper Armour 6 PARTIAL BARDING 27 Padded Armour 7 Chamfron 28 Slat Armour 7 Crinet 28 Leather Armour 7 Cuello 28 Plated Armour 7 Flanchard 28 Studded Leather 8 Peytral 28 Hide Armour 8 Crupper 28 Breastplate 8 Table of Partial Barding 28 Scale Armour 9 TACK FOR MOUNTS 28 Brigantine Armour 9 Bridle 29 Banded Leather 9 Shoes 29 Lamellar Armour 10 Saddlebags 29 Chainmail 10 Saddle 29 Splint Armour 10 Spurs 29 Banded Mail 11 Stirrups 30 Plate-mail 11 Table of Tack 30 Full Plate 11 APPENDIX A: ANIMALS & MOUNTS 30 Helmets 12 Table 1.15 – Normal Horses 32 Studding for Suits of Armour 13 Table 1.16 – Mammals 32 Donning and Removing Armour 13 Table 1.17 – Great Cats 33 Table of Suits of Armour 13 Table 1.18 – Birds 33 Wearing different pieces of armour 13 Table 1.19 – Dinosaurs 34 PARTIAL ARMOUR 14 Table 1.20 – Reptiles, Amphibians, & Fish 34 Bracers 15 Table 1.21 – Bugs, Crustaceans, & Insects 35 Girdle 15 Table 1.22 – Magical Creatures 35 Metal -
1455189355674.Pdf
THE STORYTeller’S THESAURUS FANTASY, HISTORY, AND HORROR JAMES M. WARD AND ANNE K. BROWN Cover by: Peter Bradley LEGAL PAGE: Every effort has been made not to make use of proprietary or copyrighted materi- al. Any mention of actual commercial products in this book does not constitute an endorsement. www.trolllord.com www.chenaultandgraypublishing.com Email:[email protected] Printed in U.S.A © 2013 Chenault & Gray Publishing, LLC. All Rights Reserved. Storyteller’s Thesaurus Trademark of Cheanult & Gray Publishing. All Rights Reserved. Chenault & Gray Publishing, Troll Lord Games logos are Trademark of Chenault & Gray Publishing. All Rights Reserved. TABLE OF CONTENTS THE STORYTeller’S THESAURUS 1 FANTASY, HISTORY, AND HORROR 1 JAMES M. WARD AND ANNE K. BROWN 1 INTRODUCTION 8 WHAT MAKES THIS BOOK DIFFERENT 8 THE STORYTeller’s RESPONSIBILITY: RESEARCH 9 WHAT THIS BOOK DOES NOT CONTAIN 9 A WHISPER OF ENCOURAGEMENT 10 CHAPTER 1: CHARACTER BUILDING 11 GENDER 11 AGE 11 PHYSICAL AttRIBUTES 11 SIZE AND BODY TYPE 11 FACIAL FEATURES 12 HAIR 13 SPECIES 13 PERSONALITY 14 PHOBIAS 15 OCCUPATIONS 17 ADVENTURERS 17 CIVILIANS 18 ORGANIZATIONS 21 CHAPTER 2: CLOTHING 22 STYLES OF DRESS 22 CLOTHING PIECES 22 CLOTHING CONSTRUCTION 24 CHAPTER 3: ARCHITECTURE AND PROPERTY 25 ARCHITECTURAL STYLES AND ELEMENTS 25 BUILDING MATERIALS 26 PROPERTY TYPES 26 SPECIALTY ANATOMY 29 CHAPTER 4: FURNISHINGS 30 CHAPTER 5: EQUIPMENT AND TOOLS 31 ADVENTurer’S GEAR 31 GENERAL EQUIPMENT AND TOOLS 31 2 THE STORYTeller’s Thesaurus KITCHEN EQUIPMENT 35 LINENS 36 MUSICAL INSTRUMENTS