Research Material Anime Bfi Japan a Quick History of Anime
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The Anime Galaxy Japanese Animation As New Media
i i i i i i i i i i i i i i i i i i i i Herlander Elias The Anime Galaxy Japanese Animation As New Media LabCom Books 2012 i i i i i i i i Livros LabCom www.livroslabcom.ubi.pt Série: Estudos em Comunicação Direcção: António Fidalgo Design da Capa: Herlander Elias Paginação: Filomena Matos Covilhã, UBI, LabCom, Livros LabCom 2012 ISBN: 978-989-654-090-6 Título: The Anime Galaxy Autor: Herlander Elias Ano: 2012 i i i i i i i i Índice ABSTRACT & KEYWORDS3 INTRODUCTION5 Objectives............................... 15 Research Methodologies....................... 17 Materials............................... 18 Most Relevant Artworks....................... 19 Research Hypothesis......................... 26 Expected Results........................... 26 Theoretical Background........................ 27 Authors and Concepts...................... 27 Topics.............................. 39 Common Approaches...................... 41 1 FROM LITERARY TO CINEMATIC 45 1.1 MANGA COMICS....................... 52 1.1.1 Origin.......................... 52 1.1.2 Visual Style....................... 57 1.1.3 The Manga Reader................... 61 1.2 ANIME FILM.......................... 65 1.2.1 The History of Anime................. 65 1.2.2 Technique and Aesthetic................ 69 1.2.3 Anime Viewers..................... 75 1.3 DIGITAL MANGA....................... 82 1.3.1 Participation, Subjectivity And Transport....... 82 i i i i i i i i i 1.3.2 Digital Graphic Novel: The Manga And Anime Con- vergence........................ 86 1.4 ANIME VIDEOGAMES.................... 90 1.4.1 Prolongament...................... 90 1.4.2 An Audience of Control................ 104 1.4.3 The Videogame-Film Symbiosis............ 106 1.5 COMMERCIALS AND VIDEOCLIPS............ 111 1.5.1 Advertisements Reconfigured............. 111 1.5.2 Anime Music Video And MTV Asia......... -
Release of Episodes 7 to 12 of VLADLOVE, Mamoru Oshii and Junji
Make The World More Sustainable March 3, 2021 Ichigo Ichigo Animation Release of Episodes 7 to 12 of VLADLOVE, Mamoru Oshii and Junji Nishimura’s New Anime Series on March 14, 2021! Introducing Images from the Second Half of the Series! Renowned anime director Mamoru Oshii is known for breakthrough works such as PATLABOR: The Movie and Ghost in the Shell. VLADLOVE, written and directed by Oshii, is his first collaboration with Junji Nishimura since Urusei Yatsura, and Episodes 1 to 6 were released on February 14, 2021. Oshii’s strong desire to make a powerful, lasting impact is evident in the series. In the second half of VLADLOVE, Oshii stays true to his words “I will show you what happens when an old fogey gets cranky,” and pushes his art to another level. Enjoy VLADLOVE, a work which is rocking the foundations of modern Japanese anime. * Please see below the streaming platforms where you can watch VLADLOVE. 1 A Complete VLADLOVE Guide (in Japanese) Will Go on Sale on March 5, 2021! Currently Accepting Advanced Orders! How did a comedy about a high school girl and a beautiful vampire come to life? In VLADLOVE, Oshii weaves in many references to his works over the past decades. What was the intention behind that scene? What was the inspiration for that character? The guide answers these questions and more, offering a behind-the-scenes look into the production process. Illustration Gallery, Main Character Introductions and Images, Explanations of All Episodes, Cast Interviews, Storyboards of All Episodes, Images Selected by the Key Animation -
Manga Book Club Handbook
MANGA BOOK CLUB HANDBOOK Starting and making the most of book clubs for manga! STAFF COMIC Director’sBOOK LEGAL Note Charles Brownstein, Executive Director DEFENSE FUND Alex Cox, Deputy Director Everything is changing in 2016, yet the familiar challenges of the past continueBetsy to Gomez, Editorial Director reverberate with great force. This isn’t just true in the broader world, but in comics,Maren Williams, Contributing Editor Comic Book Legal Defense Fund is a non-profit organization Caitlin McCabe, Contributing Editor too. While the boundaries defining representation and content in free expression are protectingexpanding, wethe continue freedom to see to biasedread comics!or outmoded Our viewpoints work protects stifling those advances.Robert Corn-Revere, Legal Counsel readers, creators, librarians, retailers, publishers, and educa- STAFF As you’ll see in this issue of CBLDF Defender, we are working on both ends of the Charles Brownstein, Executive Director torsspectrum who byface providing the threat vital educationof censorship. about the We people monitor whose worklegislation expanded free exBOARD- Alex OF Cox, DIRECTORS Deputy Director pression while simultaneously fighting all attempts to censor creative work in comics.Larry Marder,Betsy Gomez, President Editorial Director and challenge laws that would limit the First Amendment. Maren Williams, Contributing Editor In this issue, we work the former end of the spectrum with a pair of articles spotlightMilton- Griepp, Vice President We create resources that promote understanding of com- Jeff Abraham,Caitlin McCabe,Treasurer Contributing Editor ing the pioneers who advanced diverse content. On page 10, “Profiles in Black Cartoon- Dale Cendali,Robert SecretaryCorn-Revere, Legal Counsel icsing” and introduces the rights you toour some community of the cartoonists is guaranteed. -
The Otaku Phenomenon : Pop Culture, Fandom, and Religiosity in Contemporary Japan
University of Louisville ThinkIR: The University of Louisville's Institutional Repository Electronic Theses and Dissertations 12-2017 The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan. Kendra Nicole Sheehan University of Louisville Follow this and additional works at: https://ir.library.louisville.edu/etd Part of the Comparative Methodologies and Theories Commons, Japanese Studies Commons, and the Other Religion Commons Recommended Citation Sheehan, Kendra Nicole, "The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan." (2017). Electronic Theses and Dissertations. Paper 2850. https://doi.org/10.18297/etd/2850 This Doctoral Dissertation is brought to you for free and open access by ThinkIR: The University of Louisville's Institutional Repository. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of ThinkIR: The University of Louisville's Institutional Repository. This title appears here courtesy of the author, who has retained all other copyrights. For more information, please contact [email protected]. THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Submitted to the Faculty of the College of Arts and Sciences of the University of Louisville in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Humanities Department of Humanities University of Louisville Louisville, Kentucky December 2017 Copyright 2017 by Kendra Nicole Sheehan All rights reserved THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Approved on November 17, 2017 by the following Dissertation Committee: __________________________________ Dr. -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
Tesi Di Laurea
Corso di Laurea magistrale in LINGUE E ISTITUZIONI ECONOMICHE E GIURIDICHE DELL’ASIA E DELL’AFRICA MEDITERRANEA [LM4-12] Tesi di Laurea L’arte del silenzio Il simbolismo nel cinema di Shinkai Makoto Relatore Ch. Prof.ssa Roberta Maria Novielli Correlatore Ch. Prof. Davide Giurlando Laureando Carlotta Noè Matricola 838622 Anno Accademico 2016 / 2017 要旨要旨要旨 この論文の目的は新海誠というアニメーターの映画的手法を検討する ことである。近年日本のアニメーション業界に出現した新海誠は、写実的な スタイルで風景肖像を描くことと流麗なアニメーションを創作することと憂 鬱な物語で有名である。特に、この検討は彼の作品の中にある自分自身の人 生、愛情、人間関係の見方を伝えるための記号型言語に集中するつもりであ る。 第一章には新海誠の伝記、フィルモグラフィとその背景にある経験に 焦点を当たっている。 第二章は監督の映画のテーマに着目する。なかでも人は互いに感情を 言い表せないこと、離れていること、そして愛のことが一番大切である。確 かに、彼の映画の物語は愛情を中心に回るにもかかわらず、結局ハッピーエ ンドの映画ではない。換言すれば、新海誠の見方によると、愛は勝つはずで はない。新海誠は別の日本のアニメーターや作家から着想を得ている。その ため、次はそれに関係があるテクニックとスタイルを検討するつもりである。 第三章には新海誠の作品の分析を通して視覚言語と記号型言語が発表 される。一般的な象徴以外に、伝統、神話というふうに、日本文化につなが る具体的なシンボルがある。一方、西洋文化に触れる言及もある。例えば、 音楽や学術研究に言及する。 こうして、新海誠は異なる文化を背景を問わず観客の皆に同じような感情を 感じさせることができる。 最後に、後付けが二つある。第一に、新海誠が演出したテレビコマー シャルとプロモーションビデオが分析する。第二に、新海誠と宮崎駿という アニメーターを比較する。新海誠の芸術様式は日本のアニメーションを革新 したから、“新宮崎”とよく呼ばれている。にもかかわらず、この呼び名を 離れる芸術様式の分野にも、筋の分野にも様々な差がある。特に、宮崎駿の アニメーションに似ている新海誠の「星を追うこども」という映画を検討す る。 1 L’ARTE DEL SILENZIO Il simbolismo nel cinema di Shinkai Makoto 要旨要旨要旨 …………………………………………………………………………………………………………….Pg.1 INTRODUZIONE …………………………………………………………………………………………..Pg.4 CAPITOLO PRIMO: Shinkai Makoto……………………………………………………………………………………………Pg.6 1.1 Shinkai Makoto, animatore per caso 1.2 Filmografia, sinossi e riconoscimenti CAPITOLO SECONDO : L’arte di Shinkai Makoto……………………………………………………………………………..Pg.18 -
(WHEN MARNIE WAS THERE) Is a Fourth Quarter 2017 LVCA Dvd
OMOIDE NO MÂNÎ (WHEN MARNIE WAS THERE) is a Fourth Quarter 2017 LVCA dvd donation to the Hugh Stouppe Memorial Library of the Heritage United Methodist Church of Ligonier, Pennsylvania. Here’s Kino Ken’s review of that mystical animation from Japan. 16 of a possible 20 points **** of a possible ***** Japan 2014 color 103 minutes feature animation fantasy dubbed in English Studio Ghibli / Toho Company /Dentsu / Hakuhodo DY Media Partners Producers: Yoshiaki Nishimura, Koji Hoshino, Geoffrey Wexler (English version), Toshio Suzuki Key: *indicates outstanding technical achievement or performance (j) designates a juvenile performer Points: Direction: Hiromasa Yonebayashi 0 Editing: Rie Matsubara 2 Photography: Atsushi Okui 2 Lighting 2 Animation: Masashi Ando (Animation Director) 1 Screenplay: Keiko Niwa, Masashi Ando, and Hiromasa Yonebayashi based on the novel by Joan Robinson 2 Music: Takatsugu Muramatsu, Priscilla Ahn (theme music) Francisco Tarriega (“Valse in La Mayor” from Recuerdos de la Alhambra) 2 Production Design: Yohei Taneda Character Design: Masashi Ando 2 Sound: Eriko Kimura, Jamie Simone (English Version) Sound Direction: Koji Kasamatsu 1 Voices Acting 2 Creativity 16 total points English Voices Cast: Ava Acres (Sayaka), Kathy Bates (Mrs. Kadoya), Taylor Autumn Bertman (j) (Young Marnie), Mila Brener (j) (Young Hisako), Ellen Burstyn (Nan), Geena Davis (Yoriko Sasaki), Grey Griffin (Setsu Oiwa), Catherine O’Hara (Elderly Lady), Takuma Oroo (Neighborhood Association Officer), John Reilly (Kiyomasa Oiwa), Raini Rodriguez (Nobuko -
Download the Program (PDF)
ヴ ィ ボー ・ ア ニ メー シ カ ョ ワ ン イ フ イ ェ と ス エ ピ テ ッ ィ Viborg クー バ AnimAtion FestivAl ル Kawaii & epikku 25.09.2017 - 01.10.2017 summAry 目次 5 welcome to VAF 2017 6 DenmArk meets JApAn! 34 progrAmme 8 eVents Films For chilDren 40 kAwAii & epikku 8 AnD families Viborg mAngA AnD Anime museum 40 JApAnese Films 12 open workshop: origAmi 42 internAtionAl Films lecture by hAns DybkJær About 12 important ticket information origAmi 43 speciAl progrAmmes Fotorama: 13 origAmi - creAte your own VAF Dog! 44 short Films • It is only possible to order tickets for the VAF screenings via the website 15 eVents At Viborg librAry www.fotorama.dk. 46 • In order to pick up a ticket at the Fotorama ticket booth, a prior reservation Films For ADults must be made. 16 VimApp - light up Viborg! • It is only possible to pick up a reserved ticket on the actual day the movie is 46 JApAnese Films screened. 18 solAr Walk • A reserved ticket must be picked up 20 minutes before the movie starts at 50 speciAl progrAmmes the latest. If not picked up 20 minutes before the start of the movie, your 20 immersion gAme expo ticket order will be annulled. Therefore, we recommended that you arrive at 51 JApAnese short Films the movie theater in good time. 22 expAnDeD AnimAtion • There is a reservation fee of 5 kr. per order. 52 JApAnese short Film progrAmmes • If you do not wish to pay a reservation fee, report to the ticket booth 1 24 mAngA Artist bAttle hour before your desired movie starts and receive tickets (IF there are any 56 internAtionAl Films text authors available.) VAF sum up: exhibitions in Jane Lyngbye Hvid Jensen • If you wish to see a movie that is fully booked, please contact the Fotorama 25 57 Katrine P. -
A Voice Against War
STOCKHOLMS UNIVERSITET Institutionen för Asien-, Mellanöstern- och Turkietstudier A Voice Against War Pacifism in the animated films of Miyazaki Hayao Kandidatuppsats i japanska VT 2018 Einar Schipperges Tjus Handledare: Ida Kirkegaard Innehållsförteckning Annotation ............................................................................................................................................... 3 1 Introduction .......................................................................................................................................... 4 1.1 Aim of the study ............................................................................................................................ 5 1.2 Material ......................................................................................................................................... 5 1.3 Research question .......................................................................................................................... 5 1.4 Theory ........................................................................................................................................... 5 1.4.1 Textual analysis ...................................................................................................................... 5 1.4.2 Theory of animation, definition of animation ........................................................................ 6 1.5 Methodology ................................................................................................................................ -
Viewed and Discussed in Wired Magazine (Horn), Japan's National Newspaper the Daily Yomiuri (Takasuka),And the Mainichi Shinbun (Watanabe)
Florida State University Libraries Electronic Theses, Treatises and Dissertations The Graduate School 2008 You Are Not Alone: Self-Identity and Modernity in Neon Genesis Evangelion and Kokoro Claude Smith III Follow this and additional works at the FSU Digital Library. For more information, please contact [email protected] FLORIDA STATE UNIVERSITY COLLEGE OF ASIAN STUDIES YOU ARE NOT ALONE: SELF-IDENTITY AND MODERNITY IN NEON GENESIS EVANGELION AND KOKORO By CLAUDE SMITH III A Thesis submitted to the Department of Asian Studies in partial fulfillment of the requirements for the degree of Master of Arts Degree Awarded: Fall Semester, 2008 The members of the Committee approve the Thesis of Claude Smith defended on October 24, 2008 . __________________________ Yoshihiro Yasuhara Professor Directing Thesis __________________________ Feng Lan Committee Member __________________________ Kathleen Erndl Committee Member The Office of Graduate Studies has verified and approved the above named committee members. ii My paper is dedicated in spirit to David Lynch, Anno Hideaki, Kojima Hideo, Clark Ashton Smith, Howard Phillips Lovecraft, and Murakami Haruki, for showing me the way. iii ACKNOWLEDGEMENTS I would like very much to thank Dr. Andrew Chittick and Dr. Mark Fishman for their unconditional understanding and continued support. I would like to thank Dr. Feng Lan, Dr. Erndl, and Dr. Yasuhara. Last but not least, I would also like to thank my parents, Mark Vicelli, Jack Ringca, and Sean Lawler for their advice and encouragement. iv INTRODUCTION This thesis has been a long time in coming, and was first conceived close to a year and a half before the current date. -
Yoshioka, Shiro. "Princess Mononoke: a Game Changer." Princess Mononoke: Understanding Studio Ghibli’S Monster Princess
Yoshioka, Shiro. "Princess Mononoke: A Game Changer." Princess Mononoke: Understanding Studio Ghibli’s Monster Princess. By Rayna Denison. London: Bloomsbury Academic, 2017. 25–40. Bloomsbury Collections. Web. 25 Sep. 2021. <http:// dx.doi.org/10.5040/9781501329753.ch-001>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 25 September 2021, 01:01 UTC. Copyright © Rayna Denison 2018. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 25 Chapter 1 P RINCESS MONONOKE : A GAME CHANGER Shiro Yoshioka If we were to do an overview of the life and works of Hayao Miyazaki, there would be several decisive moments where his agenda for fi lmmaking changed signifi cantly, along with how his fi lms and himself have been treated by the general public and critics in Japan. Among these, Mononokehime ( Princess Mononoke , 1997) and the period leading up to it from the early 1990s, as I argue in this chapter, had a great impact on the rest of Miyazaki’s career. In the fi rst section of this chapter, I discuss how Miyazaki grew sceptical about the style of his fi lmmaking as a result of cataclysmic changes in the political and social situation both in and outside Japan; in essence, he questioned his production of entertainment fi lms featuring adventures with (pseudo- )European settings, and began to look for something more ‘substantial’. Th e result was a grave and complex story about civilization set in medieval Japan, which was based on aca- demic discourses on Japanese history, culture and identity. -
Introducing Studio Ghibli James Rendell and Rayna Denison Many
Introducing Studio Ghibli James Rendell and Rayna Denison Many readers of this special issue of the Journal of East Asian Popular Culture will already feel that they know Studio Ghibli. Famously founded in 1985 by animation film directors Hayao Miyazaki and Isao Takahata, along with then-magazine editor, Toshio Suzuki, Studio Ghibli has dominated Japan’s box office since the mid-1990s. Furthermore, thanks to an international distribution deal with Buena Vista International, a subsidiary of Disney, Hayao Miyazaki’s films have become well-known transnational phenomena, garnering international film festival awards and even an Oscar. This international recognition sits alongside the work undertaken by a legion of active fans who have likewise promoted Miyazaki and Ghibli’s works outside Japan. However, reflecting on the studio’s closure in 2014 – after nearly 30 years of film, television and other kinds of production – there are still many aspects of Studio Ghibli that remain obscure. Despite recent rumours that Miyazaki may be coming out of retirement one last time (a pattern he has been repeating since the late 1990s), the (perhaps temporary) moth-balling of Studio Ghibli’s feature production efforts in 2014 presents the scholars in this collection with an opportunity to reconsider Studio Ghibli’s local and global significance. This special edition of the Journal of East Asian Popular Culture is therefore intended to strategically address some of the gaps in anime scholarship, and in the scholarship around Studio Ghibli. In this introduction we also seek to provide a more holistic understanding of what Studio Ghibli is, whose work it represents and how it has become a success both at home and abroad.