Learn to Play Welcome to Arkham! the Year Is 1926, and It Is the Height of the Roaring Twenties
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Extraterrestrial Places in the Cthulhu Mythos
Extraterrestrial places in the Cthulhu Mythos 1.1 Abbith A planet that revolves around seven stars beyond Xoth. It is inhabited by metallic brains, wise with the ultimate se- crets of the universe. According to Friedrich von Junzt’s Unaussprechlichen Kulten, Nyarlathotep dwells or is im- prisoned on this world (though other legends differ in this regard). 1.2 Aldebaran Aldebaran is the star of the Great Old One Hastur. 1.3 Algol Double star mentioned by H.P. Lovecraft as sidereal The double star Algol. This infrared imagery comes from the place of a demonic shining entity made of light.[1] The CHARA array. same star is also described in other Mythos stories as a planetary system host (See Ymar). The following fictional celestial bodies figure promi- nently in the Cthulhu Mythos stories of H. P. Lovecraft and other writers. Many of these astronomical bodies 1.4 Arcturus have parallels in the real universe, but are often renamed in the mythos and given fictitious characteristics. In ad- Arcturus is the star from which came Zhar and his “twin” dition to the celestial places created by Lovecraft, the Lloigor. Also Nyogtha is related to this star. mythos draws from a number of other sources, includ- ing the works of August Derleth, Ramsey Campbell, Lin Carter, Brian Lumley, and Clark Ashton Smith. 2 B Overview: 2.1 Bel-Yarnak • Name. The name of the celestial body appears first. See Yarnak. • Description. A brief description follows. • References. Lastly, the stories in which the celes- 3 C tial body makes a significant appearance or other- wise receives important mention appear below the description. -
Pandemic: Reign of Cthulhu Rulebook
Beings of ancient and bizarre intelligence, known as Old Ones, are stirring within their vast cosmic prisons. If they awake into the world, it will unleash an age of madness, chaos, and destruction upon the very fabric of reality. Everything you know and love will be destroyed! You are cursed with knowledge that the “sleeping masses” cannot bear: that this Evil exists, and that it must be stopped at all costs. Shadows danced all around the gas street light above you as the pilot flame sputtered a weak yellow light. Even a small pool of light is better than total darkness, you think to yourself. You check your watch again for the third time in the last few minutes. Where was she? Had something happened? The sound of heels clicking on pavement draws your eyes across the street. Slowly, as if the darkness were a cloak around her, a woman comes into view. Her brown hair rests in a neat bun on her head and glasses frame a nervous face. Her hands hold a large manila folder with the words INNSMOUTH stamped on the outside in blocky type lettering. “You’re late,” you say with a note of worry in your voice, taking the folder she is handing you. “I… I tried to get here as soon as I could.” Her voice is tight with fear, high pitched and fast, her eyes moving nervously without pause. “You know how to fix this?” The question in her voice cuts you like a knife. “You can… make IT go away?!” You wince inwardly as her voice raises too loudly at that last bit, a nervous edge of hysteria creeping into her tone. -
Cthulhu Monsters a Field Observer's Handbook of Preternatural Entities
--- S. PETERSEN'S FIELD GUIDE TO Cthulhu Monsters A Field Observer's Handbook Of Preternatural Entities Paintings and Descriptions From the Cthulhu Mythos As Created by H.P. Lovecraft, With Augmentations for Today Sandy Petersen Tom Sullivan Lynn Willis with Peter Dannseys E.C. Fallworth L.N. Isinwyll Ivan Mustoll Chaosium Inc. Publication 5105 The 27 Most Frequently Encountered Monsters Howard Phillips Lovecraft 1890 - 1937 t PETERSEN'S Field Guide To Cthulhu :Monsters A Field Observer's Handbook Of Preternatural Entities Sandy Petersen conception and text TOIn Sullivan 27 original paintings, most other drawings Lynn ~illis project, additional text, editorial, layout, production Chaosiurn Inc. 1988 The FIELD GUIDe is p «blished by Chaosium IIIC . • PETERSEN'S FIELD GUIDE TO CfHUU/U MONSTERS is copyrighl e1988 try Chaosium IIIC.; all rights reserved. _ Similarities between characters in lhe FIELD GUIDE and persons living or dead are strictly coincidental . • Brian Lumley first created the ChJhoniwu . • H.P. Lovecraft's works are copyright e 1963, 1964, 1965 by August Derleth and are quoted for purposes of ilIustraJion_ • IflCide ntal monster silhouelles are by Lisa A. Free or Tom SU/livQII, and are copyright try them. Ron Leming drew the illustraJion of H.P. Lovecraft QIId tlu! sketclu!s on p. 25. _ Except in this p«blicaJion and relaJed advertising, artwork. origillalto the FIELD GUIDE remains the property of the artist; all rights reserved . • Tire reproductwn of material within this book. for the purposes of personal. or corporaJe profit, try photographic, electronic, or other methods of retrieval, is prohibited . • Address questions WId commel11s cOlICerning this book. -
The Weird and Monstrous Names of HP Lovecraft Christopher L Robinson HEC-Paris, France
names, Vol. 58 No. 3, September, 2010, 127–38 Teratonymy: The Weird and Monstrous Names of HP Lovecraft Christopher L Robinson HEC-Paris, France Lovecraft’s teratonyms are monstrous inventions that estrange the sound patterns of English and obscure the kinds of meaning traditionally associ- ated with literary onomastics. J.R.R. Tolkien’s notion of linguistic style pro- vides a useful concept to examine how these names play upon a distance from and proximity to English, so as to give rise to specific historical and cultural connotations. Some imitate the sounds and forms of foreign nomen- clatures that hold “weird” connotations due to being linked in the popular imagination with kabbalism and decadent antiquity. Others introduce sounds-patterns that lie outside English phonetics or run contrary to the phonotactics of the language to result in anti-aesthetic constructions that are awkward to pronounce. In terms of sense, teratonyms invite comparison with the “esoteric” words discussed by Jean-Jacques Lecercle, as they dimi- nish or obscure semantic content, while augmenting affective values and heightening the reader’s awareness of the bodily production of speech. keywords literary onomastics, linguistic invention, HP Lovecraft, twentieth- century literature, American literature, weird fiction, horror fiction, teratology Text Cult author H.P. Lovecraft is best known as the creator of an original mythology often referred to as the “Cthulhu Mythos.” Named after his most popular creature, this mythos is elaborated throughout Lovecraft’s poetry and fiction with the help of three “devices.” The first is an outlandish array of monsters of extraterrestrial origin, such as Cthulhu itself, described as “vaguely anthropoid [in] outline, but with an octopus-like head whose face was a mass of feelers, a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind” (1963: 134). -
Pandemic – Reign of Cthulhu Is a Cooperative Game
Beings of ancient and bizarre intelligence, known as Old Ones, are stirring within their vast cosmic prisons. If they awake into the world, it will unleash an age of madness, chaos, and destruction upon the very fabric of reality. Everything you know and love will be destroyed! You are cursed with knowledge that the “sleeping masses” cannot bear: that this Evil exists, and that it must be stopped at all costs. Shadows danced all around the gas street light above you as the pilot flame sputtered a weak yellow light. Even a small pool of light is better than total darkness, you think to yourself. You check your watch again for the third time in the last few minutes. Where was she? Had something happened? The sound of heels clicking on pavement draws your eyes across the street. Slowly, as if the darkness were a cloak around her, a woman comes into view. Her brown hair rests in a neat bun on her head and glasses frame a nervous face. Her hands hold a large manila folder with the words INNSMOUTH stamped on the outside in blocky type lettering. “You’re late,” you say with a note of worry in your voice, taking the folder she is handing you. “I… I tried to get here as soon as I could.” Her voice is tight with fear, high pitched and fast, her eyes moving nervously without pause. “You know how to fix this?” The question in her voice cuts you like a knife. “You can… make IT go away?!” You wince inwardly as her voice raises too loudly at that last bit, a nervous edge of hysteria creeping into her tone. -
Errata for H. P. Lovecraft: the Fiction
Errata for H. P. Lovecraft: The Fiction The layout of the stories – specifically, the fact that the first line is printed in all capitals – has some drawbacks. In most cases, it doesn’t matter, but in “A Reminiscence of Dr. Samuel Johnson”, there is no way of telling that “Privilege” and “Reminiscence” are spelled with capitals. THE BEAST IN THE CAVE A REMINISCENCE OF DR. SAMUEL JOHNSON 2.39-3.1: advanced, and the animal] advanced, 28.10: THE PRIVILEGE OF REMINISCENCE, the animal HOWEVER] THE PRIVILEGE OF 5.12: wondered if the unnatural quality] REMINISCENCE, HOWEVER wondered if this unnatural quality 28.12: occurrences of History and the] occurrences of History, and the THE ALCHEMIST 28.20: whose famous personages I was] whose 6.5: Comtes de C——“), and] Comtes de C— famous Personages I was —”), and 28.22: of August 1690 (or] of August, 1690 (or 6.14: stronghold for he proud] stronghold for 28.32: appear in print.”), and] appear in the proud Print.”), and 6.24: stones of he walls,] stones of the walls, 28.34: Juvenal, intituled “London,” by] 7.1: died at birth,] died at my birth, Juvenal, intitul’d “London,” by 7.1-2: servitor, and old and trusted] servitor, an 29.29: Poems, Mr. Johnson said:] Poems, Mr. old and trusted Johnson said: 7.33: which he had said had for] which he said 30.24: speaking for Davy when others] had for speaking for Davy when others 8.28: the Comte, the pronounced in] the 30.25-26: no Doubt but that he] no Doubt that Comte, he pronounced in he 8.29: haunted the House of] haunted the house 30.35-36: to the Greater -
Herbert West — Reanimator
DARK ADVENTURE RADIO THEATRE: HERBERT WEST — REANIMATOR Written by Sean Branney and Andrew Leman Based on "Herbert West — Reanimator" by H. P. Lovecraft Read-along Script June 18, 2013 ©2013 by HPLHS Inc. All Rights Reserved. NOTICE: This script is provided as a convenience only to DART listeners to follow along with the recorded show. It is not licensed for professional or amateur performance of any kind. Inquiries regarding performance rights should be sent to [email protected] 1 INTRO 1 SFX: static, radio tuning, snippet of ‘30s song, more tuning, static dissolves to: Dark Adventure Radio THEME MUSIC. ANNOUNCER Tales of intrigue, adventure, and the mysterious occult that will stir your imagination and make your very blood run cold. MUSIC CRESCENDO. ANNOUNCER (CONT’D) This is Dark Adventure Radio Theatre, with your host Erskine Blackwell. Today’s episode: H.P. Lovecraft’s “Herbert West -- Reanimator!” THEME MUSIC DIMINISHES. The sound of MOANING, BUBBLING CHEMICALS, and FUNEREAL MUSIC underneath. ERSKINE BLACKWELL A brilliant medical student dreams of bringing life to the dying, and to the dead. How far will he go to achieve his dream? Will his genius unlock the secrets of life and death, or will boundless ambition twist his noble purpose into something monstrous? A few piano notes from the FORHAN’S TOOTHPASTE JINGLE. ERSKINE BLACKWELL (CONT’D) You know, folks, nothing says success quite like a bright radiant smile. And for truly gleaming teeth, there’s no better toothpaste than Forhan’s, now with new Radiol! It’s the very latest thing: a safe extract of radium, scientifically developed in the finest medical laboratories of Europe. -
Lovecraft Patrons
Lovecraft Patrons Subclasses Specific to Various Great Old Ones of the Cthulhu Mythos By Zach Hitzeroth DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission Sampleof Wizards of the Coast. file ©2020 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Note on Expanded Spell Lists Player's Handbook Only Spells Spells marked with an asterisk are from Xanathar's 4th Level: fabricate Guide to Everything. If your DM does not allow these spells, alternate spells from the Player's Handbook can be found at the end of each subclass. Abhoth Also known as the Source of Uncleanliness, Abhoth is an Outer God depicted as an ooze or slime from which monsters and unnamable horrors crawl from. Followers of Abhoth tend to spread disease and carry oozes around with them to symbolize their patron. Expanded Spell List Abhoth lets you choose from an expanded list of spells when you learn a warlock spell. -
The H. P. Lovecraft Tarot
The H. P. Lovecraft Tarot This interesting tarot deck was originally published in 1997 in a limited run and sold our fairly quickly, making it one of the most sought-after tarot decks on the market. This is one of the rare cases where you will actually hear these words: "Due to popular demand." This deck is the second printing from 2000, it is a blue deck, the 1st prinitng was red. Collectors take note! Each card in the deck is done in a dark, blue (1st printing) then red (2nd printing). Monochromatic decks appeal to me very much! The image is centered in the card and on the average has a lot of good detail which is easy enough to see. The border is also in the dark blue colour, but there is not enough contrast in this printing to clearly make out the text on the borders. You can see that it is there though, but you have to hold the cards fairly close to the light and angle them around a bit until you have made out each word. In the top center of the border is an eye. Pentacles are on the sides and the title at the bottom; the four corners have the suit icon itself on each card. Fortunately the little booklet has a legend in the back which shows the suit icons more clearly. In this deck, the figures of the Major Arcana are taken from various works of Lovecraft himself. The booklet that comes with this deck stresses that the Major Arcana cards have more power and influence over a reading than the Minor Arcana. -
Do You Believe in the Lord and Saviour Cthulhu?
Do you believe in the Lord and Saviour Cthulhu? The application of Lovecraft and his Cthulhu Mythos in Western Esotericism Nadine Eekhout s1526804 M.A. Davidsen 2018-2019 MA Theology and Religious Studies thesis 09-07-2019 1 Table of Contents 1. Introduction ........................................................................................................................... 3 1.1 H.P Lovecraft: Writer or Prophet? .................................................................................... 3 1.2 Introduction to Cthulhu Mythos ...................................................................................... 5 1.3 Introduction Fiction-based Religions ............................................................................... 7 1.4 Lovecraftian Magick: From Fiction to Magick ................................................................ 10 2. Method ................................................................................................................................ 12 3. Analyzing the Man, the Mythos and the Magick ............................................................... 15 3.1 Adaptations of Lovecraftian magick into an existing religious frame….……….……………..15 3.1.1 The Church of Satan: Cthulhu versus Satan .......................................................... 15 3.1.2 Temple of Set ....................................................................................................... 16 3.1.3 Grant’s Typhonian Order ..................................................................................... -
The Haunts and Hauntings of HP Lovecraft
Reanimating Providence: The Haunts and Hauntings of H. P. Lovecraft Isaac Schlecht To H. P. Lovecraft, one of the founding masters of American horror, Providence, Rhode Island was not just his lifelong home, but the inspiration for his greatest fl ights of fi ction — a vista at the border of light and dark, magic and science, hope and fear. With Lovecraft as our guide, we embark on a haunting journey through the Providence of not just his life — but our own. http://dl.lib.brown.edu/cob Copyright © 2010 Isaac Schlecht Written in partial fulfi llment of requirements for E. Taylor’s EL18 or 118: “Tales of the Real World” in the Nonfi ction Writing Program, Department of English, Brown University. Reanimating Providence: The Haunts and Hauntings of H.P. Lovecraft Isaac Schlecht October 2010 To H.P. Lovecraft, one of the founding masters of American horror, Providence, Rhode Island was not just his lifelong home, but the inspiration for his greatest flights of fiction—a vista at the border of light and dark, magic and science, hope and fear. With Lovecraft as our guide, we embark on a haunting journey through the Providence of not just his life—but our own. I never can be tied to raw, new things, For I first saw the light in an old town, Where from my window huddled roofs sloped down To a quaint harbor rich with visionings. Streets with carved doorways where the sunset beams Flooded old fanlights and small window-panes, And Georgian steeples topped with gilded vanes— These were the sights that shaped my childhood dreams. -
The Apocalypse
ACT III – THE APOCALYPSE APOCALYPSE MOOD HOPEFUL BEATS You catch sight of a mother nursing a newborn, clearly born since the apocalypse began. You find an apple in your pocket that you remember putting there only now that you see it again. It’s still good, crisp and sweet. A young woman passing in the other direction looks up into your eyes and must see the depth of the despair that haunts you, because she reaches out suddenly, takes your hand, and says simply, “It’s going to be OK.” Before smiling ever so briefly and moving on before you can say anything. You can see a chicken cross the road. You look again: Yes. A chicken, a road. You laugh out load. SINISTER BEATS You run your hands through your hair, and they come away dusted with the infernal ash that blankets the whole world, an inescapable reminder of everything horrible, your whole universe crashing down around you. You come around a corner, and a desperate man, unshaven for a month, hair unkempt, points a trembling knife at your chest and demands any food you have on you. But then his knife falls out of his hand, and he runs away from you, sobbing. You walk through a stinking cloud, the smell of sulfur catching in your throat and making you gag. You’re jarred from slumber into terrified wakefulness by a crack of thunder. Your heart pounds. It will probably be an hour before you can find the realm of sleep again. Act 3.2 – Apocalypse 1 APOCALYPSE SPINE SEQUENCE 1: THE APOCALYPSE BEGINS SEQUENCE 2: REVELATION OF AZATHOTH SEQUENCE 3: SCENES FROM THE APOCALYPSE SEQUENCE 4: JOURNEY TO SAVANNAH – THE EYE OF THE STORM FINALE: RETURN TO JOY GROVE EPILOGUE REVELATION LIST – NPCs EDGAR JOB REFERENCE – STABILITY LOSS IN THE APOCALYPSE Roughly speaking, stability loss during each sequence (including the Return to Joy Grove finale) is capped at 6 points.