Extraterrestrial Places in the Cthulhu Mythos
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2019-05-06 Catalog P
Pulp-related books and periodicals available from Mike Chomko for May and June 2019 Dianne and I had a wonderful time in Chicago, attending the Windy City Pulp & Paper Convention in April. It’s a fine show that you should try to attend. Upcoming conventions include Robert E. Howard Days in Cross Plains, Texas on June 7 – 8, and the Edgar Rice Burroughs Chain of Friendship, planned for the weekend of June 13 – 15. It will take place in Oakbrook, Illinois. Unfortunately, it doesn’t look like there will be a spring edition of Ray Walsh’s Classicon. Currently, William Patrick Maynard and I are writing about the programming that will be featured at PulpFest 2019. We’ll be posting about the panels and presentations through June 10. On June 17, we’ll write about this year’s author signings, something new we’re planning for the convention. Check things out at www.pulpfest.com. Laurie Powers biography of LOVE STORY MAGAZINE editor Daisy Bacon is currently scheduled for release around the end of 2019. I will be carrying this book. It’s entitled QUEEN OF THE PULPS. Please reserve your copy today. Recently, I was contacted about carrying the Armchair Fiction line of books. I’ve contacted the publisher and will certainly be able to stock their books. Founded in 2011, they are dedicated to the restoration of classic genre fiction. Their forté is early science fiction, but they also publish mystery, horror, and westerns. They have a strong line of lost race novels. Their books are illustrated with art from the pulps and such. -
FAQ/Errata Version 4.2
FAQ/ERRATA VERSION 4.2 - Changes are denoted in red text. This document contains the card clarification and errata, rules clarifications, timing structure, and frequently asked questions for the Call of Cthulhu Living Card Game. All official play and tournaments will use the most recent version of this document to supplement the most recent Call of Cthulhu LCG rulebook. The version number will appear in front of every entry so you can easily see which changes have been made with every revision of this document. Call of Cthulhu ©2005, 2010 Fantasy Flight Games. Call of Cthulhu Living Card Game, the logo, Fantasy Flight Publishing, Inc. All rights reserved. Permission is granted to distribute this document electronically or by traditional publishing means as long as it is not altered in any way and all copyright notices are attached. Table of Contents Card Clarification and Errata p 3 Official Rules Clarification p 7 Timing Structure p 14 Frequently Asked Questions p 18 The Spawn of theSleeper The Antediluvian Dreams Dynamite (F42) Trent Dixon (F6) Should have the Attachment subtype. Should read: “…If Trent Dixon is the only character you control that is Across Dimensions (F53) committed to a story, count his skill and Should read: “Play only if every icons to all other story cards as well.” character you control has the < When he is committed alone on his faction…” controller’s turn, the application Eat the Dead Core Set of Trent Dixon’s skill and icons to the other stories does not cause (F56)Should read: “…Disrupt: those stories to resolve. -
Malleus Monstrorumsampleexpanded English File Edition Is Published by Chaosium Inc
Sample file —EXPANDED ENGLISH EDITION IN 380 ENTRIES— by Scott David Aniolowski with Sandy Petersen & Lynn Willis Additional Material by: David Conyers, Keith Herber, Kevin Ross, ChadSample J. Bowser, Shannon file Appel, Christian von Aster, Joachim A. Hagen, Florian Hardt, Frank Heller, Peter Schott, Steffen Schuütte, Michael Siefner, Jan Cristof Steines, Holger Göttmann, Wolfang Schiemichen, Ingo Ahrens, and friends. For fuller Author credits see pages 4 and 288. Project & Layout: Charlie Krank Cover Painting: Lee Gibbons Illustrated by: Pascal D. Bohr, Konstantyn Debus, Nils Eckhardt, Thomas Ertmer, Kostja Kleye, Jan Kluczewitz, Christian Küttler, Klaas Neumann, Patrick Strietzel, Jens Weber, Maria Luisa Witte, Lydia Ortiz, Paul Carrick. Art direction and visual concept: Konstantyn Debus (www.yllustration.com) Participants in the German Edition: Frank Heller, Konstantyn Debus, Peter Schott, Thomas M. Webhofer, Ingo Ahrens, Jens Kaufmann, Holger Göttmann, Christina Wessel, Maik Krüger, Holger Rinke, Andreas Finkernagel, 15brötchenmann Find more information at www.pegasus.de German to English Translation: Bill Walsh Layout Assistance: Alan Peña, Lydia Ortiz Chaosium is: Lynn Willis, Charlie Krank, Dustin Wright, Fergie, and a few odd critters. A CHAOSIUM PUBLICATION • 2006 M’bwa, megalodon, the Million Favoured Ones, the Complete Credits mind parasites, the miri nigri, M’nagalah, Mordiggian, moose, M’Tlblys, the nioth-korghai, Nug & Yeb, octo- Scott David Aniolowski: the children of Abhoth, pus, Ossadagowah, Othuum, the minions of Othuum, -
A Method for Identifying the Pleiades Star Cluster in a Khipu From
Saez-Rodríguez. A. (2012). An Ethnomathematics Exercise for Analyzing a Khipu Sample from Pachacamac (Perú). Revista Latinoamericana de Etnomatemática. 5(1). 62-88 Artículo recibido el 1 de diciembre de 2011; Aceptado para publicación el 30 de enero de 2012 An Ethnomathematics Exercise for Analyzing a Khipu Sample from Pachacamac (Perú) Ejercicio de Etnomatemática para el análisis de una muestra de quipu de Pachacamac (Perú) Alberto Saez-Rodríguez1 Abstract A khipu sample studied by Gary Urton embodies an unusual division into quarters. Urton‟s research findings allow us to visualize the information in the pairing quadrants, which are determined by the distribution of S- and Z-knots, to provide overall information that is helpful for identifying the celestial coordinates of the brightest stars in the Pleiades cluster. In the present study, the linear regression attempts to model the relationship between two variables (which are determined by the distribution of the S- and Z-knots). The scatter plot illustrates the results of our simple linear regression: suggesting a map of the Pleiades represented by seven points on the Cartesian coordinate plane. Keywords: Inca khipu, Linear regression analysis, Celestial coordinate system, Pleiades. Resumen Una muestra de quipu estudiada por Gary Urton comporta una división por cuadrantes poco común. Utilizando dicho hallazgo de Urton, podemos visualizar la información contenida en los pares de cuadrantes, la cual está determinada por una distribución de nudos con orientaciones opuestas de „S‟ y de „Z‟, brindándonos, así, toda la información necesaria para identificar las coordenadas celestes de las estrellas más brillantes del cúmulo de las Pléyades. En el presente estudio se usa el análisis de la Regresión Lineal con el fin de construir un modelo que permita predecir el comportamiento de la variable dependiente y (valores de los nudos con orientación de „Z‟) en función de la variable independiente x (valores de los nudos con orientación de „S‟). -
Ye Bc 3Ke of 2358
YE BC 3KE OF 2358 < The Aniolowsk’i Collection. VOLUME II All About Monstres This volume contains dozens of new races and individual creatures for use with the Call of Cthulhu roleplaying game. Included here are the following categories: Outer Gods, Elder Gods, Great Old Ones, Great Ones, Avatars, Servitor Races, Independent Races, Fabulous Creatures, and Unique Entities. These monstrous creations have been collected from over ten years of favorite Call of Cthulhu scenarios; others have been created specifically for this book. The darkly imagi- native work of a diverse group of authors is represented here. Where possible each entry begins with a quote describing the monster or entity. Where much about the creature is known, there may be an additional description. If discussing a god, Great One, or Great Old One, notice of any human cult comes next. Further notes discuss habit, habitat, or attack. An essential aid for players, investigators, and keepers. “I saw the form waver from sex to sex, dividing itself from itself, and then again reunited. Then I saw the body descend to the beastsSample whence file it ascended, and that which was on the heights go down to the depths, even to the abyss of all being... I The principle of life, which makes organism, always Scott David Aniolowski remained, while the outward form changed. ” (after his apprehensio: by -Arthur Machen, “The Great God Pan” minions of the Mythos) CALL OF CTHULHU is a roleplaying game Chaosium publishes many supplements based on the novels and short stories of H.P. and accessories for CALL OF CTHULHU. -
Pandemic: Reign of Cthulhu Rulebook
Beings of ancient and bizarre intelligence, known as Old Ones, are stirring within their vast cosmic prisons. If they awake into the world, it will unleash an age of madness, chaos, and destruction upon the very fabric of reality. Everything you know and love will be destroyed! You are cursed with knowledge that the “sleeping masses” cannot bear: that this Evil exists, and that it must be stopped at all costs. Shadows danced all around the gas street light above you as the pilot flame sputtered a weak yellow light. Even a small pool of light is better than total darkness, you think to yourself. You check your watch again for the third time in the last few minutes. Where was she? Had something happened? The sound of heels clicking on pavement draws your eyes across the street. Slowly, as if the darkness were a cloak around her, a woman comes into view. Her brown hair rests in a neat bun on her head and glasses frame a nervous face. Her hands hold a large manila folder with the words INNSMOUTH stamped on the outside in blocky type lettering. “You’re late,” you say with a note of worry in your voice, taking the folder she is handing you. “I… I tried to get here as soon as I could.” Her voice is tight with fear, high pitched and fast, her eyes moving nervously without pause. “You know how to fix this?” The question in her voice cuts you like a knife. “You can… make IT go away?!” You wince inwardly as her voice raises too loudly at that last bit, a nervous edge of hysteria creeping into her tone. -
This Paper Examines the Role of Media Technologies in the Horror
Monstrous and Haunted Media: H. P. Lovecraft and Early Twentieth-Century Communications Technology James Kneale his paper examines the role of media technologies in the horror fic- tion of the American author H. P. Lovecraft (1890-1937). Historical geographies of media must cover more than questions of the distri- Tbution and diffusion of media objects, or histories of media representations of space and place. Media forms are both durable and portable, extending and mediating social relations in time and space, and as such they allow us to explore histories of time-space experience. After exploring recent work on the closely intertwined histories of science and the occult in late nine- teenth-century America and Europe, the discussion moves on to consider the particular case of those contemporaneous media technologies which became “haunted” almost as soon as they were invented. In many ways these hauntings echo earlier responses to the printed word, something which has been overlooked by historians of recent media. Developing these ideas I then suggest that media can be monstrous because monstrosity is centrally bound up with representation. Horrific and fantastic fictions lend themselves to explorations of these ideas because their narratives revolve around attempts to witness impossible things and to prove their existence, tasks which involve not only the human senses but those technologies de- signed to extend and improve them: the media. The remainder of the paper is comprised of close readings of several of Lovecraft’s stories which sug- gest that mediation allowed Lovecraft to reveal monstrosity but also to hold it at a distance, to hide and to distort it. -
I STEVE JACKSON GAMES ,; Ancient Howor Crawls Into the Dark Future
I STEVE JACKSON GAMES ,; Ancient Howor Crawls into the Dark Future By Chris W. McCubbin Edited by Scott D. Haring Cover by Albert Slark Illustrated by Dan Smith GURPS System Design by Steve Jackson Scott Haring, Managing Editor Page Layout, Typography and Interior Production by Rick Martin Cover Production by Jeff Koke Art Direction by Lillian Butler Print Buying by Andrew Hartsock and Monica Stephens Dana Blankenship, Sales Manager Thanks to Dm Smith Additional Material by David Ellis Dickerson Bibliographic information compiled by Chris Jarocha-Emst Proofreading by Spike Y. Jones Playtesters: Bob Angell, Sean Barrett, Kaye Barry, C. Milton Beeghly, James Cloos, Mike DeSanto, Morgan Goulet, David G. Haren, Dave Magnenat, Virginia L. Nelson, James Rouse, Karen Sakamoto, Michael Sullivan and Craig Tsuchiya GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. Cull of Cihulhu is a trademark of Chaosium Inc. and is used by permission. Elder Sign art (p. 55) used by permission of Chaosium Inc. GURPS CihuIhuPunk is copyright 0 1995 by Steve Jackson Games Incorporated. All rights reserved. Printed in the U.S.A ISBN 1-55634-288-8 Introduction ................................ 4 Central and South America ..27 Hacker ..................................43 About GURPS ............................4 The Pacific Rim ...................27 -
Apropiaciones Lovecraftianas De Temas Teosóficos
Chaves / Melancolia 3 (2018) pp. 35-59 APROPIACIONES LOVECRAFTIANAS DE TEMAS TEOSÓFICOS ISSN 2526-1096 [email protected] Enviado: 10/0518 Aceptado: 19/08/18 RESUMEN Se abordan en este ensayo algunas de las referencias teosóficas en la narrativa fantástica del escritor norteamericano H.P. Lovecraft, surgidas tanto de sus lecturas de autores teosóficos como W. Scott-Elliot, así como de sus conversaciones con colegas literatos conocedores de esas doctrinas esotéricas, como E. Hoffman Price. Se pone énfasis en dos temas: la antropogénesis blavatskiana y el mito del Libro de Dzyan, en términos de su impacto en el universo narrativo de Lovecraft. PALABRAS CLAVE: teosofía, H.P. Lovecraft, literatura fantástica. 35 Chaves / Melancolia 3 (2018) pp. 35-59 LOVECRAFTIAN APPROPRIATIONS OF THEOSOPHICAL SUBJECTS ABSTRACT: Some of the theosophical references in the fantastic narrative of the American writer H.P. Lovecraft are addressed in this essay, arising both from his readings of theosophical authors such as W. Scott-Elliot, as well as from his conversations with literary colleagues who were familiar with these esoteric doctrines, as E. Hoffman Price. Emphasis is placed on two themes: Blavatskian anthropogenesis and the myth of the Book of Dzyan, in terms of its impact on Lovecraft's narrative universe. KEY WORDS: Theosophy, H.P. Lovecraft, Fantastic Literature. José Ricardo Chaves es Doctor en literatura comparada por la UNAM. Es miembro del Centro de Poética del Instituto de Investigaciones Filológicas, y docente en la Facultad de Filosofía y Letras, con un trabajo enfocado sobre todo al estudio del romanticismo y del esoterismo en el siglo XIX y principios del XX, así como a la literatura fantástica de esa época, tanto en Europa como en América. -
A Review on Substellar Objects Below the Deuterium Burning Mass Limit: Planets, Brown Dwarfs Or What?
geosciences Review A Review on Substellar Objects below the Deuterium Burning Mass Limit: Planets, Brown Dwarfs or What? José A. Caballero Centro de Astrobiología (CSIC-INTA), ESAC, Camino Bajo del Castillo s/n, E-28692 Villanueva de la Cañada, Madrid, Spain; [email protected] Received: 23 August 2018; Accepted: 10 September 2018; Published: 28 September 2018 Abstract: “Free-floating, non-deuterium-burning, substellar objects” are isolated bodies of a few Jupiter masses found in very young open clusters and associations, nearby young moving groups, and in the immediate vicinity of the Sun. They are neither brown dwarfs nor planets. In this paper, their nomenclature, history of discovery, sites of detection, formation mechanisms, and future directions of research are reviewed. Most free-floating, non-deuterium-burning, substellar objects share the same formation mechanism as low-mass stars and brown dwarfs, but there are still a few caveats, such as the value of the opacity mass limit, the minimum mass at which an isolated body can form via turbulent fragmentation from a cloud. The least massive free-floating substellar objects found to date have masses of about 0.004 Msol, but current and future surveys should aim at breaking this record. For that, we may need LSST, Euclid and WFIRST. Keywords: planetary systems; stars: brown dwarfs; stars: low mass; galaxy: solar neighborhood; galaxy: open clusters and associations 1. Introduction I can’t answer why (I’m not a gangstar) But I can tell you how (I’m not a flam star) We were born upside-down (I’m a star’s star) Born the wrong way ’round (I’m not a white star) I’m a blackstar, I’m not a gangstar I’m a blackstar, I’m a blackstar I’m not a pornstar, I’m not a wandering star I’m a blackstar, I’m a blackstar Blackstar, F (2016), David Bowie The tenth star of George van Biesbroeck’s catalogue of high, common, proper motion companions, vB 10, was from the end of the Second World War to the early 1980s, and had an entry on the least massive star known [1–3]. -
Terror Handouts
TERROR HANDOUTS This supplement is best used with the Call of Cthulhu (7th Edition) roleplaying game, and optionally the Pulp Cthulhu sourcebook, both available separately. Terror Australis © copyright 2018–2020 Chaosium Inc. All rights reserved. Call of Cthulhu © copyright 1981–2020 Chaosium Inc. Pulp Cthulhu © copyright 2016–2020 Chaosium Inc. All rights reserved. Chaosium Arcane Symbol (the Star Elder Sign) © copyright 1983 Chaosium Inc. All rights reserved. Call of Cthulhu, Chaosium Inc., and the Chaosium logo are registered trademarks of Chaosium Inc. Pulp Cthulhu is a trademark of Chaosium Inc. All rights reserved. Ithaqua © copyright 2020 the Estate of August Derleth. Used with permission. Atlach-Nacha and Tsathoggua © copyright 2020 the Estate of Clark Ashton Smith. Used with permission. Chaosium recognizes that credits and copyrights for the Cthulhu Mythos can be difficult to identify, and that some elements of the Mythos may be in the public domain. If you have corrections or additions to any credits given here, please contact us at [email protected]. This is a work of fiction. This book includes descriptions and portrayals of real places, real events, and real people; these may not be presented accurately and with conformity to the real-world nature of these places, people, and events, and are reinterpreted through the lens of the Cthulhu Mythos and the Call of Cthulhu game in general. No offense to anyone living or dead, or to the inhabitants of any of these places, is intended. This material is protected under the copyright laws of the United States of America. Reproduction of this work by any means without written permission of Chaosium Inc., except for the use of short excerpts for the purpose of reviews and the copying of character sheets and handouts for in-game use, is expressly prohibited. -
Cthulhu Monsters a Field Observer's Handbook of Preternatural Entities
--- S. PETERSEN'S FIELD GUIDE TO Cthulhu Monsters A Field Observer's Handbook Of Preternatural Entities Paintings and Descriptions From the Cthulhu Mythos As Created by H.P. Lovecraft, With Augmentations for Today Sandy Petersen Tom Sullivan Lynn Willis with Peter Dannseys E.C. Fallworth L.N. Isinwyll Ivan Mustoll Chaosium Inc. Publication 5105 The 27 Most Frequently Encountered Monsters Howard Phillips Lovecraft 1890 - 1937 t PETERSEN'S Field Guide To Cthulhu :Monsters A Field Observer's Handbook Of Preternatural Entities Sandy Petersen conception and text TOIn Sullivan 27 original paintings, most other drawings Lynn ~illis project, additional text, editorial, layout, production Chaosiurn Inc. 1988 The FIELD GUIDe is p «blished by Chaosium IIIC . • PETERSEN'S FIELD GUIDE TO CfHUU/U MONSTERS is copyrighl e1988 try Chaosium IIIC.; all rights reserved. _ Similarities between characters in lhe FIELD GUIDE and persons living or dead are strictly coincidental . • Brian Lumley first created the ChJhoniwu . • H.P. Lovecraft's works are copyright e 1963, 1964, 1965 by August Derleth and are quoted for purposes of ilIustraJion_ • IflCide ntal monster silhouelles are by Lisa A. Free or Tom SU/livQII, and are copyright try them. Ron Leming drew the illustraJion of H.P. Lovecraft QIId tlu! sketclu!s on p. 25. _ Except in this p«blicaJion and relaJed advertising, artwork. origillalto the FIELD GUIDE remains the property of the artist; all rights reserved . • Tire reproductwn of material within this book. for the purposes of personal. or corporaJe profit, try photographic, electronic, or other methods of retrieval, is prohibited . • Address questions WId commel11s cOlICerning this book.