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70 Brougham Street Mount Victoria Tom Newbury Wellington, 6011 (+64) 021 038 4672 CG Generalist + Creature Artist [email protected]

EXPERIENCE SKILLS Model Weta Digital, ​Wellington — ​Texture Artist Texture June 2017 - July 2018 Texturing hero assets including vehicles and creatures. Look Dev Design Luma Pictures, M​ elbourne — ​CG Generalist Leadership January 2013 - June 2017 Modelling, Texturing, Look Dev, and Concept Design for hero props, sets Personal Development and creatures.

Remote Freelance, ​ Brisbane​ —​ ​CG Generalist PUBLICATIONS February 2012 - December 2012 3D Artist Magazine TVC production, Architectural Visualisation. August 2018

3D Artist Magazine Liquid Animation, B​ risbane​ —​ ​CG Generalist April 2018

February 2011 - February 2012 3D World Magazine TVC and Disney TV production. April 2017

EDUCATION LINKS

Griffith University QCA, B​ risbane — ​Bachelor of Animation Portfolio 2008 - 2010 tom_newbury_cg.artstation.com

GumRoad PROJECTS gumroad.com/tomnewbury

Weta Digital ​— ​Texture Artist Instagram Game of Thrones: Season 8 (2018) instagram.com/tom.newbury.cg

Alita: Battle Angel (2018) LinkedIn Rampage (2018) linkedin.com/in/tom-newbury-1808 9626

Luma Pictures —​ C​ G Generalist A Wrinkle in Time (2018)

Spider-Man: Homecoming (2017)

Alien: Covenant (2017)

Underworld: Blood Wars (2016)

Doctor Strange (2016)

Captain America: (2016)

Allegiant (2016)

Deadpool (2016)

In the Heart of the Sea (2015)

The Last Witch Hunter (2015)

The Vatican Tapes (2015)

Ant-Man (2015)

Avengers: Age of (2015)

The Age of Adaline (2015)

Insurgent (2015)

Guardians of the Galaxy (2014)

Captain America: The Winter Soldier (2014)

I, Frankenstein (2014)

Thor: The Dark World (2013)

REEL - SHOT BREAKDOWN

Shot 01 - Spiderman Homecoming:​ Spider Man Suit Look Dev.

Shot 02 - Alien Covenant:​ Model, Texture, Lookdev for inner ear.

Shot 03 - Rampage:​ Hero Textures on helicopter.

Shot 04 - Antman:​ Design, Model, Texture and Look Dev for waterpipe environment.

Shot 05 - Rampage:​ Hero textures on A10 Jet. Surface detail and textures on Crocodiles back and tail.

Shot 06 - Rampage:​ Hero textures on A10 Jet. Surface detail and textures on Crocodiles back and tail.

Shot 07 - Spiderman Homecoming:​ Look Dev and groom for Vulture.

Shot 08 - Spiderman Homecoming:​ Look Dev and groom for Vulture.

Shot 09 - Captain America The Winter Soldier: ​Model, Texture, Look Dev to road and scuff marks.

Shot 10 - Rampage:​ Textures on ammo crates and hole in the side of plane.

Shot 11 - Rampage:​ Textures on ammo crates and hole in the side of plane.

Shot 12 -​ Alien​ Covenant:​ Model, Texture, Lookdev for inner ear.

Shot 13 - Rampage:​ Hero Textures on helicopter + damaged variants

Shot 14 - Guardians of the Galaxy:​ Model and Texture of surrounding rocks/rubble.

Shot 15 - Rampage:​ Hero Textures on helicopter.

Shot 16 - Rampage:​ Hero Textures on helicopter.

Shot 17 - Antman:​ Design, Model, Texture and Look Dev for waterpipe environment.

Shot 18 - Rampage:​ Surface detail and textures on Crocodiles back, tail and tusk.

Shot 19 - Deadpool:​ Model, Texture and Look Dev of severed limbs and guts.

Shot 20 - Deadpool:​ Model, Texture and Look Dev of severed limbs and guts.

Shot 21 - Dr Strange:​ Design, Model and Textures of crystal bridges and foreground and background planetoids.

Shot 22 - Spiderman Homecoming:​ Spider Man Suit Look Dev.

Shot 23 - Rampage:​ Textures for destroyed building. Surface detail and textures on Crocodiles back and tail.

Shot 24 - Captain America The Winter Soldier: ​Model, Texture, Look Dev Captain America Digi Double.

Shot 25 - Rampage:​ Textures on ammo crates, hole in the side of the plane and forklift in foreground.

Shot 26 - Rampage:​ Hero textures on the helicopter.

Shot 27 - Spiderman Homecoming:​ Spider Man Suit Look Dev.

Shot 28 - Dr Strange:​ Design, Model and Textures of crystal bridges and foreground and background planetoids.

Shot 29 - Rampage:​ Surface detail and textures on Crocodiles back, tail and tusk.

Shot 30 - Dr Strange:​ Model, Texture and Look Dev to destroyed planetoid surface.

Shot 31 - The Dark World:​ Model, Texture and LookDev for surrounding tombs.

Shot 32 - Deadpool:​ Model, Texture and Look Dev SWAT team. Lookdev of broken airplane wing.

Shot 33 - A Wrinkle in Time:​ Design, Model, Texture and Lookdev of surrounding environment.

Shot 34 - Rampage:​ Surface detail and textures on Crocodiles back and tail.

Shot 35 - Rampage:​ Surface detail and textures on Crocodiles back and tail. Textures on bloody pole.

Shot 36 - Rampage:​ Surface detail and textures on Crocodiles back and tail. Textures on bloody pole.

Shot 37 - A Wrinkle in Time:​ Design, Model, Texture and Lookdev of surrounding environment.

Shot 38 - Antman:​ Design, Model, Texture and Look Dev for waterpipe environment.

Shot 39 - Spiderman Homecoming:​ Look Dev and groom for Vulture.

Shot 40 - Spiderman Homecoming:​ Spider Man Suit Look Dev.

Shot 41 - Rampage:​ Textures on ammo crates and forklift. Shot 42 - Rampage:​ Surface detail and textures on Crocodiles back, tail and tusk.

Shot 43 - Captain America Civil War: ​Model and Texture of chest restraints.

Shot 44 - Rampage:​ Textures on ammo crates, hole in the side of the plane and forklift.

Shot 45 - Deadpool:​ Model, Texture and Look Dev severed head. Look Dev aircraft carrier in background.

Shot 46 - Deadpool:​ Model, Texture and Look Dev severed head. Look Dev aircraft carrier in background.

Shot 47 - Rampage:​ Surface detail and textures on Crocodiles back, tail and tusk. Textures on broken crane arm.