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PRESERVING AMERICAN DOMINANCE THROUGH
GLOBAL CULTURE CONSTRUCTION IN
AVATAR: THE LAST AIRBENDER
THESIS
Submitted as a Partial Fulfillment of Requirement for the SarjanaSastra Degree of the English Department
Faculty of Letters and Fine Arts
SebelasMaret University
by:
ARWAN WISNU PRADANA
C0306001
ENGLISH DEPARTMENT
FACULTY OF LETTERS AND FINE ARTS
SEBELAS MARET UNIVERSITY
SURAKARTA commit to user 2012 perpustakaan.uns.ac.id digilib.uns.ac.id
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PRONOUNCEMENT
Name : ArwanWisnuPradana
NIM : C0306001
Hereby, it is stated that this thesis entitled “Preserving American Dominance through Global Culture Construction in Avatar: The Last Airbender” is made and completed by the researcher. It is not plagiarism nor made by others. Everything related to other people’s works are written in quotation and mentioned within the bibliography. If it is then proved that this pronouncement is incorrect, the researcher will be ready to take the responsibility.
Surakarta, 13 September 2012
The researcher
ArwanWisnu Pradana
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MOTTO
“Ora et labora”
“Where there's a will, there's a way”
“Today is always the most enjoyable day” (YotsubaKoiwai)
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DEDICATION
The thesis is dedicated to:
Myself,
My beloved family,
andAmerican Studies scholars
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ACKNOWLEDGEMENT
First of all, I want to thank Allah SWT, for the blessing so that I can finish
this thesis. Thank you for giving me strength and showing me the right direction
in making a decision. So many support and helps are given to me so that this
thesis can be finished well. Therefore, I would like to say my deepest gratitude for
themall in this acknowledgement.
I want to thank Drs. RiyadiSantosa, M.Ed., Ph.D, the Dean of Faculty of
Letters and Fine Arts, and Drs. AgusHariWibowo, M.A., Ph.D, the Head of
English Department, for giving me permission to write the thesis. I want to
thank all English Department’s lectures, especially the American Studies’
lecturers, for giving me a lot of knowledge and understanding of American
Studies.
I give my deepest gratitude to FitriaAkhmertiPrimasita, S.S., M.A, as my
thesis advisor who gives her full support and time helping me in writing this
thesis. Thank you for being a patient advisor. Thank you for all knowledge and
advices have been given.
I thank the board of examiners: Dra. S.K. Habsari, M.Hum, Ph.D., Taufiq
Al Makmun, S.S., M.Si., and KaruniaPurna K, S.S., M.Si.for sharing their
precious criticism that contribute to this thesis.
Thanks for my beloved family. My Mom and Dad, my “Mr. and Mrs
Smith”, thank for always praying and caring for your silly boy. I also want to
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thank my little sister, you can always cheer me up with your absurd and silly acts.
After all, I am meaningless without them.
I specially thank Chindy and Wulan. This thesis is finished for you, Lan.
For Chindy, it has been finished then it is time to finish the other things. Both of
you are extraordinary for me. Thanks for the support, care, time and everything
have been given to me.
I gratefully thank all of my friends in English Department 06. It was an
amazing years with all of you guys. I want thank Kiki for the sharing knowledge,
the discussion, and your sharp-tongue.It will need agreat effort to finish this
thesiswithout your help. To Iyum, let get your thesisfinished. For Lala and Bimo,
Vadila and Vendra, be a happy couple. To Vika, Dila, Hamid, Susi, Pondra, Rena,
Herman,Fajar, and all my friends in ED 06 who I can not mention one by one,
thank for the friendship. It is wonderful to know you all.
I also want to say thank you to my friends in Cattleyaboarding house. For
Hanif, Singgih, Fiqi, Naja, Fikri, and Arnaz, it is nice to be part of you all.
Last but not least, I want to say thanks to everyone who has given
contribution inthe writing of the thesis whose name can not be mentioned here one
by one. Thank you very much.
Surakarta, 13 September 2012
ArwanWisnuPradana
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TABLE OF CONTENTS
TITLE ...... i
APPROVAL OF THE ADVISOR ...... ii
APPROVAL OF THE BOARD OF EXAMINERS ...... iii
PRONOUNCEMENT ...... iv MOTTO ...... v DEDICATION ...... vi ACKNOWLEDGEMENT ...... vii TABLE OF CONTENTS ...... ix ABSTRACT ...... xi CHAPTER I: INTRODUCTION A. Research Background ...... 1 B. Scope of Study ...... 6 C. Research Questions ...... 7 D. Objectives of the Study ...... 7 E. Benefits of the Study ...... 7 F. Research Methodology ...... 7
G. Theoretical Approach ...... 9
H. Thesis Organization ...... 14
CHAPTER II: LITERATURE REVIEW
A. Globalization and Global Culture ...... 16
B. Asian culture…………...………...... 20
C. Animation...... 24
D. Semiotic Theory ...... 31
CHAPTER III: DISCUSSION
A. The Construction of Global Culture in Avatar: the Last Airbender ...... 35
1. The Construction of Global Culture in the Setting of Place of 37
Avatar: the Last Airbender...... commit to user
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2. The Construction of Global Culture in the Main Characters of
Avatar: the Last Airbender ...... 42
3. The Construction of Global Culture in the Narration of Avatar: the
Last Airbender ...... 61
B. The Domination of American culture in the Global Culture
Construction in Avatar: the Last Airbender…..…………………...... 65
CHAPTER IV: CONCLUSION AND RECOMMENDATION A. Conclusion ...... 77 B. Recommendation ...... 80 BIBLIOGRAPHY ...... 82
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ABSTRACT
ArwanWisnuPradana. C0306001. 2012. Preserving American Dominance through Global Culture Construction in Avatar: The Last Airbender.
Undergraduate Thesis.English Department of Faculty of Letters and Fine Arts SebelasMaret University.
This research is purposed to explain how the global culture is constructed in the animation series and how the global culture construction preserves Americandominance, whether the creators respond to the changing course of global culture in construction of Avatar: the Last Airbenderortheypreserve the American culture in the construction of the global culture. This research is a descriptive qualitative research which uses several episodes of Avatar: the Last Airbenderanimation seriesas its source of data. The primary data consists of dialogues, characters and characterization, and setting of place. It is supported with secondary data taken from of journals, internet articles and another animation series. The research is conducted under the framework of American Studieswhich is an interdisciplinary study. Therefore, it involves some disciplines in the forms of theory and approach in analysing the animation series.In answering the research question, the researcher uses global culture theory, semiotic theory, and socio-cultural approach. After conducting the research, it is found that Avatar: the Last Airbenderis constructed with global culture value that combines American and Asian culture. The construction of the main characters, setting of place, and the story showtheglobal cultureasa combination of American andAsian culture influence.
However,the animation series still preservesAmerican culture dominancedespite its rich Asian culture influence.It can be said as American value in Asian package.
This is an Americans’ response ofthe emergence of Asian rising power thatmakes a changing course of global culture.They try to find a way to welcome Asia as the new global culture and at the same time preserve their domination in the world's
cultural contestation.
Keywords: global culture, popular culture, Asian culture, American dominance, animation.
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CHAPTER I
INTRODUCTION
A. Research Background
Globalization has changed the world condition today. It influences many
aspects of life and relations of society in the world. Globalization has given a
strong impact to every part of human life. It changes the way people
communicate, changes cultures and even it can change the taste of food.
Globalization hasled to aprocess in making global culture of the world.
Globalization isnot only seen as a process but also a project, not only a realitybut
also belief. It is believed that global culture will emerge with the rise of
globalization (Wang and Yeh, 2005, p.176). Everything, especially products of
culture, nowadays seem to have the same taste. This phenomenon can be called as
global culture.
Global culture refers to the way globalization has undermined national
and local cultures, with cultural products and ways of life in different countries of the world becoming more alike. It is a synergetic effect of
market forces, technology, and freedoms of movement, a contemporary variant on the well-known theme of cultural diffusion, which for centuries has been a subject of study (Krzysztofek,2002, p. 4).
The society of the world has been entering the global economy where
people can have economic transaction andexchange technology and information
easily and globally. It also createswide marketplace for marketing any cultural and
consumer product.Global culture is often believed as American popular culture
(Barber, 1998, p. 1). The similar cultural and consumer products are now sold commit to user
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across the world and people seem to have one world culture.It is believed that the
world citizen will lose their cultural diversity and one culture will be experienced
by all people.
Global culture is believed as American culture (Barber, 1998, p. 1),
especially American popular culture. There are many American popular culture
products, for example music, fashion, fast food, and movie. Companies like
McDonald‟s, Coca Cola, Starbucks, and Nike are now symbols that are
recognized across the world, along with the consumer lifestyles and culture
associated with them.Another American popular cultures that widely spread all
over the world are American media empires with the movies and TV series.They
sell their television programs and program formats like Who Wants to be a
Millionaire?andAmerica’s Got Talent globally.
However these American popular culture products have no longer
dominated the world market.Another power emergesand erodes the American
domination. It is the rising of Asian power.China, Japan, India and South Korea
have arisen as the new economic power of the world.Now, their economic power
can be equalized with the United States‟ (Campbell, 2002, p. 61).This rising Asian
power has successfully penetrates global market with its commodities, especially
United States‟ market itself.The Asian cultures also spread along with these Asian
exported commodities. The Asian cultures, such as Asian food, fashion, or anime,
successfully take the people‟s interest. The rising Asian cultureseizes the
American culture position as the global culture (Tay, n.d.). Certainly, it changes
the course of the global culture. commit to user perpustakaan.uns.ac.id digilib.uns.ac.id3
The changing course of the global culture also changes the course of
American popular culture.This phenomenon brings a new development in
American popular culture, especially in the media industry. The American media
empires have noticed this phenomenon and tried to respond it. They try to
compromise with the changing course of global culture by modifying their
globalized products in order to preserve their existence and domination. One of
the compromises is employing and combining the rising culture, which is Asian
culture, into their product.As a globalized product, it requires adaptation to local
parameters of tastes and styles and may involve a level of coproduction between
corporations to share risk and attempt to maximize profit (Pagliassotti, 2009, p. 1).
The result ofthe changing course of American popular culture can be
seen in Avatar: the Last Airbender animation series. It can be regarded as one of
American TV series produced as a response to the emergence of global
culture.This animation is createddifferently from the other American famous
cartoon series and movies such as Disney‟s Micky Mouse, Warner Bros‟ Looney
Tunes, Scooby Doo or the other American cartoons. This animation series is
created with the combination of American and Asian culture influence.
The Asian cultures can be seen clearly in Avatar: the Last Airbender,
even it can be said that Asian culture plays a dominant role in the series(London
&Hamesley, n.d.). The character designs are heavily influenced by anime
(Japanese animation). This cannot be found inAmerican‟s animation movies and
series that have been mentioned before. There is another interesting aspect of
Avatar, that both creators are Americans but they have produced an animation commit to user perpustakaan.uns.ac.id digilib.uns.ac.id4
series with Asian setting and culture influences. This animation series was also
produced by many crews coming from different background of culture
(www.avatarspirit.net). There are American, Chinese, Korean, Latin, and
Japanese. The production staff also employs an Asian cultural consultant.
Avatar: the Last Airbendertells a story about a 12-year-old boy named
Aang who was chosen to be an avatar, the world savior. Aang had to save the
world by defeating Fire Lord and his Fire Nation who wanted to dominate the
world. In the journey to save the world Aang met some friends who helped him in
his struggle to save the world, they were Katara, Soka, Toph, and Zuko. All of his
friends came from different background and culture, for instance Katara and Soka
were from Water Tribe, Toph came from EarthKingdom and Zuko came from Fire
Nation. Meanwhile Aang was an air nomad, he is the last and the only air nomad
in the world. In order to save the world, Aang must master the four elements
bending: air, water, earth, and fire bending. This story was ended with a happy
ending, Aang could master the four elements and finally he could defeat the Fire
Lord to save the world.
Avatar: the Last Airbenderis broadcastedfrom 2005 to 2008 by
Nickelodeon, an American cable television channel that specifically broadcasts
programs for children and tenageer. Avatar was set in Asian influenced
world.This animation series was co-created and produced by Michael Dante
DiMartino and Brian Konietzko. Michael Dante DiMartino is the executive
producer, co-creator, and story editor of Avatar series. He is an American
animation director who was born in Point Place, Wisconsin (London &Hamesley, commit to user perpustakaan.uns.ac.id digilib.uns.ac.id5
n.d.). Brian Konietzko is an American executive producer and co-creator and for
Avatar: the Last Airbender, Brian is a storyboard artist and art director for the
Nickelodeon (ibid). This shows that both of Avatar: the Last Airbendercreators
are Americans. However, they could create a unique cartoon series with Asian
culture influence whichcan be regarded as a successful and popular animation
series (Tony, n.d.)
Avatar: the Last Airbenderis a successful animation series both in US
and outside US.Avatar is popular with both audiences and critics, gathering 5.6
million viewers on its best-rated showing and receiving high ratings in the
Nicktoons program lineup. This series has won many awards such as Pulcinella
Awards 2005 for the Best Action/Adventure TV Series and the Best TV Series,
Nickelodeon Kid's Choice Awards 2008: Favorite Cartoon, 2008 Peabody
Awards: "Unusually complex characters and healthy respect for theconsequences
of warfare", and many more (www.avatarspiritmedia.net).
Theuniqueness and successfulness of Avatar: the Last Airbendermake
this animation series interesting to be analyzed. Moreover, cartoon or animation
can reflect the anxiety within American culture.A study of animation also offers
insight into mytho-political, and indeed mytho-poetic zeitgeist of a nation (Wells,
1998, p. 6). For that reason, this research choseAvatar: the Last Airbenderas the
object of study. This research tried to find out how American, through Avatar: the
Last Airbenderanimation series, respond to the emergence of global culture. Do
the creators preserve the construction of global culture with the American culture
influence or they respond to the changing course of the global culture or not? commit to user perpustakaan.uns.ac.id digilib.uns.ac.id6
Thus, it needs to find outhow global culture is constructed in Avatar: the Last
Airbender. The answer of this question leads to the next problem. It is about the
way global culture construction in Avatar: the Last AirbenderpreservesAmerica
dominance, as it is believed that American always maintain their dominance
especially in cultural contestation.
B. Scope of Study
This research focuses on the global culture that emerges recently and how
theAvatar: the Last Airbenderanimation series respondsto the emergence of global
culture. This research tries to analyze theconstruction of global culture in the main
characters, setting, and narration of Avatar: the Last Airbender. This research only
focuses onthe discussion of the three elements of the animation series.It does not
bring the discussion into further analysis of animation because this
researchonlyanalyzes the global culture that emerges in elements ofAvatar: the
Last Airbenderanimation series.
C. Research Questions
Based on the background above, this research formulates research
questions as follows:
1. How isglobal cultureconstructedin Avatar: the Last
Airbenderanimation series?
2. How does the global cultureconstruction in Avatar: the Last
Airbenderpreserve Americandominance? commit to user perpustakaan.uns.ac.id digilib.uns.ac.id7
D. Objectives of the Study
Based on the research questions, the objectives of the thesis are:
1. To explain how global cultureis constructedin Avatar: the Last
Airbenderanimation series.
2. To explain how the global culture construction in Avatar: the Last
Airbenderpreserves American dominance.
E. Benefits of the Study
This research is conducted in the substances of:
1. Providing data and analysis about global culture especially that
emerges in Avatar: the Last Airbenderanimation series.
2. Giving knowledge about the American popular culture especially in
the scope of cartoon and animation series.
F. Research Methodology
1. Type of Research
The method of research employed in the study is descriptive qualitative.
Descriptive qualitative research is a research that collects descriptive data and the
written results of the research contain quotations from the data to illustrate and
give description of the report (Bogdan&Biklen, 1982, p. 27). The collected data
arein the form of words and pictureswhich is taken from the sources of data. commit to user perpustakaan.uns.ac.id digilib.uns.ac.id8
2. Data and Source of Data
This research uses two kinds of data. They areprimary data and supporting
data. The primary data refer to the firsthand observation and study by a researcher
(Berger, 2000, p. 23). The primary data consistsof dialogues, characters and
characterization, and setting of placecollected from the source of data.The source
of data of this research isall of the episodes of the animation series entitled Avatar:
the Last Airbender produced by Michael Dante DiMartino and Brian Konietzko.It
comprises all of the season of the series which totally consists of 61 episodes.
The supporting data arein the form of information related to the topic of
the research. The supporting data includes information of the socio-cultural
condition of American society, information related to Avatar: The Last
Airbenderanimation series,other animation series, journals,and internet articles
whichare obtained by browsing the internet and doing library studies.
3. Technique of Collecting Data
The research is started by watching the serial Avatar: the Last
Airbenderrepeatedly in order to understand the story well and collect the data. The
data are collected by watching the series repeatedly and cutting the scenes from
Avatar animation series. The scenes are cut into several still pictures to make the
analysis easier. Then, the scenes are selected to collect the scenes that contain the
issue of global culture. Purposive sampling technique is used to collect the data
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which areappropriated with the research objectives and contained important
information related to the research.
4. Technique of Analyzing Data
The main data are first selected and classified in order to make this
research stay focus on the research questions. After having classified, the data are
analyzed by using some theories. Interdisciplinary approaches are used in
conducting the analysis. The supporting data are also used in the analysis to give a
further information and understanding about the main data.The last step is making
the conclusion to complete the research.
G. Theoretical Approach
Thisresearchis conducted under the framework of American
Studies.American studies isthe study of American culture and it is a branch of
modern literate culture studies that requires knowledge of many discipline (Sykes,
1963, p.255). American Studies is an interdisciplinary study, it allows to enclose
multidisciplinary approaches in analyzing data. It means that several approaches
can be applied to analyze the data. It needs to employ several kinds of approaches
in order to conduct the analysis and answer the problem statement, especially in
analyzing text into context. Neil Campbell and Alasdair Kean state that the center
of an interdisciplinary enterprise is the relationship between text to be studied and
context from which they come (Campbell and Kean, 1997,p. 4). The text which is
analyzed in this research is the Avatar: The Legend of Aang animation series and commit to user perpustakaan.uns.ac.id digilib.uns.ac.id10
the respond of the emergence of global culture in the series is the context that is
tried to be exposed in the analysis.
One of the American studies‟ focus is on popular culture. Popular culture
can be defined as mass commercial culture that is produced in mass by profit
conscious creators (“Pop Culture”, n.d.). Nachbar and Lause state that popular
culture is a product of culture that has been accepted or approved of by large
numbers of people. Popular culture comes from the society and it reflects the
condition of the society in the form of beliefs and values (Nachbar and Lause,
1992, p. 12). Animation series or cartoon are popular culture products, they are
created by producer in order to gain profit and also enjoyed by large number of
people.
Avatar: the Last Airbender, the source of data in this research, is an
animation series and it is considered a product of American popular culture.
Therefore, popular culture theory can be used to analyze Avatar: the Last
Airbenderto reveal the context existingin it. From this background, hence studying
American‟s response to the emergence of global culture can be conducted through
studying animation series as American popular culture.
Since the object of study is animation, it needs to employ animation
theory to know the basic understanding of animation. The animation theory
studies the creation of animation. It studies how the creation of movement in
paper, manipulating clay, adjusting model and putting into the frames of film
(Wells, 1998, p. 10).However, animation is not just a giving motion to a drawing
or manipulating inanimate things. There is a process of applying idea that make commit to user perpustakaan.uns.ac.id digilib.uns.ac.id11
animation can carry important meaning and engage with social issues. This
research employs the theory developed by Paul Wells. He argued that studying
animation is about analyzing how meaning is generated by unique vocabulary
available to the animator which is not provided by live-action film-maker(ibid:
11). This is what makes animation different from movie.Movie presents the
construction of the narrative and visual environment by copying the real world, it
is tried to have a construction as similar as the real world.Meanwhile, animation
tends to transform the reality into the construction of its narrative and visual
environment (Holloway in Wells, 1998, p. 10).Therefore, analyzing animation is
different from analyzing movie.
Animation is created with the process of giving movement to an object
through process of drawing, manipulating and adjusting object, and many more.
However,animation is not only an art of movement drawing (Solomon in Wells,
1998, p. 10) but it also a drawing that represents human ideas (Bendazzi in Wells,
1998, p. 7). The creation process also involves the style and idea of the creator.
Therefore, it will produce a distinct feature that only possesses by animation. The
animation theory is used to identify the distinct feature of animation,so that it can
be conducted analysis through this distinct feature.
The research deals with animation series which isproduced through a
construction process. Therefore, it needs a semiotics supported with understanding
of animation theory in conducting the analysis.Semiotics is used as the main tool
to analyze the object of research and to explore how animation as a popular
culture product reflect beliefs and values of American society commit to user perpustakaan.uns.ac.id digilib.uns.ac.id12
Semiotics has become the main instrument in cultural studies research.
Semiotics can be used for analyzing any product of human culture from pictures,
clothes, body language, including animation film and series. Semiotic is the
science of sign (Berger, 2000, p. 35). It is important to apply the semiotic because
the main data is an animation series that contains many signs.The theory of
prominent figure in semiotics, Roland Barthes, is applied in the analysis.Roland
Barthes‟ theory is based on semiology of Ferdinand de Saussure.Saussure divides
sign into signifiers and signified. The signifiers are the sounds and images, and
the signified are the concept brought by the sounds and images into our mind.
Both of them have an arbitrary relation (ibid:37).According to Barthez, there are
two level of signification; denotation stage andconnotation stage. The signifier
and signified are the first level of signification called as denotation.Behind the
first level of signification, there is secondary significationthat is called as
connotation.Barthezuses the concept of connotative semiotics to reveal the myth
behind a text (Noth, 1990, p. 312).
The animation scenes which are produced through construction process
will deliver denotative and connotative meaning. Therefore the animation scene
must not be interpreted as it is, since it contains connotative meaning. The
connotative meaning in series animation isconstructed in the elements such as
characters, setting, and narration.To understand the connotative behind the
construction, it needs the use of semiotics. However,discovering the connotative
meaning must consider the construction of the animation series element. It is
because different construction produces different meaning.For example in the commit to user perpustakaan.uns.ac.id digilib.uns.ac.id13
construction of the character, it is found that an American animation character
constructed with Asian appearance and costume. Here, semiotics takes its role as a
tool to read the text.It is used to discover what is happened behind the employing
of Asian culture influence in American animation.
Besides the understanding of the signs in the animation and its
signification,it needs to understand social and cultural background of a society
where the animation series come from. Therefore, this researchemployssosio-
cultural approach.The socio-cultural approach is used to know how human social
and activity are organized through culturally constructed artifact (Lantolf, 2000:
1). The culturally constructed artifact here can be any product of human culture,
Moving picture, such as film and animation, can be categorized as artifact, or
product of culture, that is culturally constructed (ibid). In this research, the socio-
cultural approach is used to analyze the global culture phenomenon existing in the
animation series. It is used to know the influence of the social and cultural
condition toward the construction of global culture in Avatar: the Last Airbender,
especially in its relation to the globalization. The socio-cultural approach can be
applied in analyzing global culture since global cultureemerges from social
intercourse of different people and different cultures (Tomlison, n.d.)
Global culture as a part of globalization process is often believed as the
way of Americanization (Barber, 1998, p. 1). It is parallel with theory developed
by Benjamin R. Barber. It is believed to the ideathat lifestyles, cultures and
consumer behavior will be similar all around the world, which is
Americanization(Capcioglu, 2008, p. 11). American always wants to dominate the commit to user perpustakaan.uns.ac.id digilib.uns.ac.id14
world in the globalization. One of American‟s tools to achieve this is popular
culture. America adopted and „Americanized‟ local cultures and construct them
into their popular culture product containing American ideology. Then it is
exported to other parts of the world through free-market ideologies (Capcioglu,
2008, p. 11). This research argues that thisis what happens in the construction of
Avatar: the Last Airbender.Using global culture theory, this research tries to
analyze how America preserves the dominance through the construction of global
culture in Avatar: the Last Airbender.
H. Thesis Organization
This thesis is divided into four chapters and each chapter is divided into
some subchapters. Those chapters are Chapter I Introduction, Chapter II Literature
Review, Chapter III Discussion, and Chapter IV Conclusion and
Recommendation.
The first chapter, Introduction is divided into eight subchapters. These are
Research Background, Scope of Study, Research Questions, Objectives of the
Study, Benefits of the Study, Research Methodology, Theoretical Approach, and
Thesis Organization.
The second chapter, Literature Review, contains contextual and theoretical
review. It explains about globalization and global culture, Asian culture,
Animation which comprise American and Japanese animation, and Semiotic
theory.
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The third chapter, Discussion, contains the analysis of the research. It is
divided into two subchapters. The first subchapter discusses about the
construction of global culture in the main characters, setting and narration
ofAvatar: the Last Airbender animation series. The second subchapter describes
how the global culture representation in the series preserves America‟s attempt to
still dominate in the world cultural contestation.
The last chapter, Conclusion and Recommendation, provides explanation
about the result and recommendation of the research.
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CHAPTER II
LITERATURE REVIEW
A. Globalization and Global Culture
The world is now experiencing a process called globalization, where
everything in the world becomes universal. Globalization refers to the process
which includes activities beyond a nation‟s border, and consolidation of group
within new time and space combination (Capcioglu, 2008, p.10). Globalization is
the result of the development in communication, transportation, and information
technologies. The growing of economy, politic, technology, and culture makesit
easier for the individuals, society, businesses, and governments around the world
to interact. It can be seen as a worldwide socio-cultural phenomenon that affects
every aspects of human culture in everyday life. It seems that the world has no
distanceanymore.
Globalization is mostly attributed to the improvement in
communications, information technologies, and transportations.The development
of communication device, such as cell phone and Internet, has made it much
easier for people togive and to accessinformation. The communications satellites
also allow global television channels to broadcasttheir programs and news all
around the world.Improvements in transportations are also part of globalization.
The advances of transportation vehicle make the world smaller because it only
needs a little time totravel to another place in the world.The advances of
transportations also provide low transportationcommit to user costs ,so it enablesthe companiesto
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ship their products around the world.All of the improvements have influenced
social and cultural activity of the society all around the world.
For a long time, America has a bigcontribution in promoting
globalization.
US culture is now penetrating every continent through the dramatic growth of mass communications such as music, television, films and the Internet, as well as through the penetration of American corporations into foreign countries. From China to France to the Middle East, foreign leaders and activists have expressed fear that global culture may become too Americanized, destroying their own cultural, economic, and religious traditions.(Jaja, 2010, p. 117)
The worldwide spread and dominance of American culture becomes the most
controversial aspects of globalization. Many people fear that the spread of
American culture throughout the world will replace their cultural diversity and
globalization has been seen as Americanization.As stated by Wolfe, some
academics, journalists, and political activists see this as cultural uniformity and
consider it as an enemy (as cited in Heumann, n.d.). In fact, it can be seen that
many people in the world try to adopt and adjust toward American mores and
culture. Thus, this helps the spreading of American brands and commodity across
the world.
A debate about cultural globalization has emergedin social science.There
is always a debate between scholars whether globalization will bring uniformity
and homogenized culture or it will enrich the cultural differentiation by the
interaction between global and local culture. Featherstone states that research in
cultural globalization includes two rival hypotheses (as cited in Capcioglu, 2008,
p. 11). The first theory believesthat cultural globalization brings uniformity of the commit to user perpustakaan.uns.ac.id digilib.uns.ac.id18
world. The most known theory is developed by Benjamin R. Barbercalled
“McWorld” theory.Barber argues that global culture is American.It is believed
that we live in “McWorld”, a world which is trapped within American culture.
McWorldrepresents anAmerican push into the future animated by
onrushing economic, technological, and ecological forces that demand integration and uniformity and that mesmerize peopleeverywhere with fast music, fast computers, and fast food,MTV, Macintosh, and McDonald's -pressing nations into one homogeneous global culture, one McWorld tied together by communications, information, entertainment, and commerce.(Barber, 1998, p. 29).
Barber‟s theory emphasizes on how American culture exported to another place in
the world throughtheir popular culture product.US media and entertainment
industries, such as Disney and Hollywood, play a big role in exporting this
product of culture.
Nowadays, the popular culture industries believe on cultural integration of
the world. They also believe that cultures, lifestyle, and consumer behavior will
become similar all around the world.The process of globalization tends to
homogenize and make some parts of the modern social life universal. People have
accepted the globalization and they have experienced similar culture.
However, at the same time, they try to resist the globalization by
preserving and rebirthing their local and traditional culture. This leads to the
second theory that believes on complex interaction between global and local
culture. This theory emphasizes on how globalization process and local/national
culture become interrelated. Furthermore, thisinteraction can produce cultural
hybridization and cultural differentiation (Capcioglu, 2008, p. 12).Hybridization
always involvesa mixture between two cultures. It often happens when a local commit to user perpustakaan.uns.ac.id digilib.uns.ac.id19
culture interacts with the global culture. Even, sometimes a mixture of culture
creates a new culture that can not be classified into a certain culture.
This research believed on the theory arguing that globalization has
produced one world culture or called as global culture.This is an impact of three
globalization basic dimensions which consists of economic globalization, political
globalization, and cultural globalization (Smith in Capcioglu, 2008, p. 11).
Theglobal culture is produced by cultural diffusion brought by cultural
globalization.Krzysztofek has defined global culture as the synergetic effect of
market forces, technology, and freedoms of movement; a contemporary variant on
the well-known theme of cultural diffusion, which for centuries has been a subject
of study (Krzysztofek, 2002, p. 4).
Cultural diffusion is the distinct character of global culture than can
spread cultural values and ideas across the universe.Moreover, it also promotes
eclectic forms and borrowings which lead to the development of a new species of
cultures (Canclini in Krzysztofek, 2002, p. 4).For example, it is possible that the
American popular culture compromises with local culture, such as McDonald‟s
burger served with French wine in Paris, Mickey speaking French at Euro-Disney,
or pop music accented with Reggae and Latino rhythms in the Los Angeles barrio
(Barber, 1998, p. 29). As can be seen in the example of the culture
compromise,American culture does not swallow local culture up, instead it keeps
the color and the distinction of local culture.However in the end, the products of
the compromise are still seen as American cultural icons. This is the way
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Americanization happens.It seems like“an innocent Trojan-American horses
nosing their way into other nations' cultures” (Barber, 1998, p. 29).
United States,as a country which has a long time experience in promoting
their popular culture as a commodity, has seen the global culture phenomenon as a
promising trend to maintain their dominance. However, this condition has been
changing by the awakening of Asia.This can be called as a new era of
globalization.The new globalization is coming back to America in hybrid forms
that may include more influences from many sources, especially from the rising
Asia (Tay, n.d.).
Based on Simon Tay‟s argument, the new globalization is not as such
Americanization but is something that could be called "Global-as-Asian" (ibid)
Asia will more easily and increasinglyenter the global commerce and influence. It
can be seen by the increasing number of Asian immigrants in America and the
number of Asians studying in American universities.Popular cultures from Asia,
through Chinese food, Japanese anime, or Korean drama, areprogressively
spreading not only in America but also in some part of the world.However, this
does not mean that Asian influence and culture will fully replace the American‟s
that have spread globally.Asia will only take their place alongside the
Americanized global influences.
B. Asian Culture
Asia is the largest continent on earth. It is also considered as the most
populous continent. Asia encompasses almost 60% of the world population. This commit to user perpustakaan.uns.ac.id digilib.uns.ac.id21
makes Asia rich in culture diversifications. Asia has many different and unique
cultures. Therefore, Asia can be divided into five areas based on its region and
culture. They are Central Asia, Southwest Asia, Southeast Asia, South Asia, and
East Asia.
Central Asia consists of formerly part of the Union of Soviet Socialist
Republics (USSR) such as Kazakhstan, Turkmenistan, and Uzbekistan. Southwest
Asia, or known as Middle East, consists of Afghanistan, Iran, Iraq, Turkey,and
Saudi Arabia.However, the cultures existing in Southwest Asian and Central
Asian countries cannot be considered Asian since they are influenced by Arabic
and Russian culture respectively.
While Southeast Asia, South Asia, and East Asia are considered as
regions that are predominantly Asia in culture. Some of Southeast Asia countries
are Thailand, Vietnam, Singapore, and Indonesia. South Asia includes India,
Bangladesh, and Pakistan. East Asia includes China, South Korea, and Japan.
Therefore, the term Asian culture in this research only refers to the culture that
comes from the regions that are predominantly Asian in culture, especially East
Asian and South Asian culture.
One of the regions that is predominantly Asian in culture is East Asia. East
Asia cultures mainly consist of Chinese, Japanese, and Korean culture. However,
Chinese culture is very dominant in this region, as the root of the culture in this
region came from Chinese civilization. China was East Asia‟s dominant
civilization in the ancient times. Koreans and Japanese could not avoid the strong
influences of Chinese culture. They adopted features of Chinese art, food, material commit to user perpustakaan.uns.ac.id digilib.uns.ac.id22
culture, philosophy, government, technology, and written language (“China”,
Microsoft Encarta 2005). For example, Chinese culture influence can be seen in
most East Asian vocabulary and written languages that are often acquired from
Chinese language. There is a similarity that can be found among Chinese,
Japanese, and Korean letters.
Chinese culture has become the root of culture in East Asia region.
Chinese culture had influenced Korea since it was conquered by the Han dynasty
in 3rd century B.C (“China”, Microsoft Encarta 2005). Different from Korea,
Japan which is never conquered by China acknowledged the supremacy of
Chinese culture and adopted it to their culture. However, after a long regeneration
process, both Korea and Japan form their own culture without eliminating the
influence of Chinese culture.
The development of East Asian culture can not be separated from the
major religions that dominate this region. The major religions are Buddhism,
Taoism, Confucianism, Shinto, and Shamanism. Buddhism, Taoism, and
Confucianism are the traditional religions of China. Buddhism is a world major
religion and philosophy based on the teachings of Siddhartha Gautama. The most
dedicated followers of Buddhism were organized into the monastery. They are
usually called as Buddhism monks or bhikkus. They live simple ascetic lives of
religious contemplation in monasteries. They can be easily identified by their
shaved heads and their clothes made of unsewn orange fabric. Buddhism is split
up into several sects, one of the sects is Tibetan Buddhism developed in Tibet and
Mongolia. Tibetan Buddhism, also called Lamaism, is led by Dalai Lama. He is commit to user perpustakaan.uns.ac.id digilib.uns.ac.id23
the spiritual leader and the ruler of Tibet. The Dalai Lama is believed to be a
reincarnation of the Buddha. When he dies, his soul is thought to enter the body of
a newborn boy, who, after being identified by traditional tests, becomes the new
Dalai Lama. (“Dalai Lama”, Microsoft Encarta 2005).
Confucianism is a Chinese traditional philosophy founded by Confucius
which emphasizes on the moral duty of people to another. Basically,
Confucianism is a teaching that combines many elements of philosophy, religion,
and social interaction. Confucianism has influenced the Chinese attitude toward
life, set the patterns of living and standards of social value, and provided the
background for Chinese political theories and institutions. (“Confucianism”,
Microsoft Encarta 2005).Most of Chinese has adopted Confucianism philosophy
into their everyday life, it is like a religion for them. Although Confucianism is
not considered as religion, it has deeply influenced spiritual and political life in
China.
East Asian is also famous for its cuisine, especially Chinese food which is
famous all around the world. Chinese food has many variations, but rice and
noodles are still the staple food. People usually use chopsticks to eat the food. For
the beverage, tea is the most famous and favorite drink in East Asian.
East Asia is also known as the origin of most martial art. There is karate
and judo from Japan; tae kwon do form Korea; and kung fu form China. China is
one of the main birth places of Eastern martial arts and it is famous for the martial
arts called Kung fu. Kung fu does not employ weapons, it punches, strikes, kicks,
and some throws. Kung fu has two main divisions, northern Chinese and southern commit to user perpustakaan.uns.ac.id digilib.uns.ac.id24
Chinese. The northern styles employ soft movements that emphasize on the use of
the lower body. Baguazhang, Bajiquan, Chāquán and Eagle Claw are some
fighting steps from northern styles. On the other hand, southern style uses strength
movement from the upper body. Some fighting steps from southern styles are Chu
Gar, Hung Gar, Southern Praying Mantis, and so on (Miller, n.d).
C. Animation
The term “animation” is used to describe the process of giving the
illusion of film and computer graphics industries to describe the „animated‟ virtual
characters, avatars and cartoons (Foth, 2006, p. 641). The word “animation”
comes from the Greek/Latin “anima” which means “life” or “soul”. Literally, it is
used for describing the act of giving life or spirit to someone or something, or the
state of being alive. The EncyclopediaAmericana specifically defines “animation”
as follows:
Animated, a motion picture consisting of series of individual hand-drawn
sketches, in which the position of gestures of the figures are varied slightly from one sketch to another. Generally, the series is film and,
when projected on screen, suggest that figures are moving. (EncyclopediaAmericana, vol. 5)
The term animation can be widely used; it does not only apply to creations of
motion pictures but also creations on film, video, computer software and even to
motion toys. Actually, animation is the same as movie. Both of them work based
on the principle of frames per second (the number of images needed to produce
one second of film).
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A movie usually runs at 24 frames per second, it means producing an
action in movie needs 18-24 frames in a second. In the animation, the animator
must make 24 images for each second of animation that he or she wishes to
create(Wells, 1998, p. 10). Basically, movie and animation consist of many
pictures that are placed on celluloid film and then played frame by frame in
sequences to get the motion picture. However, movie and animation are still
different. The difference is that movie is made from moving object that is
transformed into some still image in each frame of celluloid film. Whereas
animation is made from some pictures recorded frame by frame into celluloid film
to make motion picture.
Animation can be classified into three types according to the creating
technique. There are traditional animation, computer graphic animation and stop
motion animation (Animation, n.d.). The traditional animation is the most
common animation. It can be found in most Walt Disney‟s and Warner Bros‟
animation movies, such as Lion King, Aladdin, Looney Tunes, etc. The traditional
animation is created using hand drawn techniques, all of the pictures of the
character and the background are drawn manually. Avatar: the Last Airbender
animation series is one of animation series using this production technique. The
development of technology also has developed a new kind of animation which is
created using computer or known as computer graphic animation. This kind of
animation is created using computer software, and by using computer, the
animation character looks alive and more realistic. Toy story, Cars, Monster Inc,
and Finding Nemo are some examples of computer graphic animation. commit to user perpustakaan.uns.ac.id digilib.uns.ac.id26
The other kind of animation is stop motion animation. It is created by
physically manipulating real‐world objects and photographing them into one
frame of film at a time to create the illusion of movement. It uses any media as the
animating object such as puppet, paper cutout and clay. This kind of animation is
also called as claymation, because the clay is often used in the creation. The
Nightmare Before Christmas and Chicken Run are two examples of the stop
motion animation.
There are some countries in the world which are known as good
animation producers. Two of them are Japan with its anime and America with its
Disney. America has developed animation since long time ago. The American
animation production began in the middle of 1850s, as the invention of optical
devices for producing the illusion of animation. Stop-action photography enabled
the production of cartoon films. Then, a famous American animator, Walt Disney,
developed innovative design and assembly techniques of animation industry. He
has produced many series of classic animated films, beginning with Snow White
and the Seven Dwarfs (1937). Beside Disney, there were also another animation
producers, such as the Fleischer brothers who produce Betty, Popeye the Sailor
and Superman (1941–1942) and Warner Brothers with Rin Tin Tin and Looney
Tunes (1930).
The animation industry had a good progress and it was well accepted by
the American society. The early of 1930s until 1940s was known as the Golden
Age of American animation (Animation, n.d.). America has produced many
famous and big animation production companies such as Disney, Warner Bros, commit to user perpustakaan.uns.ac.id digilib.uns.ac.id27
Carton Network, Nickelodeon, Pixar and many other animation companies.
However, Disney was the one that could achieve a big success in the animation
industry. Mickey Mouse, Cinderella, Snow White, Pocahontas are several
American animation movies and characters created by Walt Disney which are
very famous in whole part of the world. American animation and Walt Disney
were two things that can not be separated. Disney had very big influence in the
development of American animation.
In the late 20th century, the animation development increased rapidly
along with the implementation of computer animation, as seen in the first fully
computer-generated animated feature, Toy Story (1995). It had moved the
animation to a new level. Previously, the producers of motion-picture and
television animation rejected the using of computer in producing animation for
many years. They argue that using computer system was more expensive than
paying artists to draw the animation. However, today, computers are used
extensively throughout all aspects of the animation industry because the computer
software can help the animators to create their animation figure more
economically and effectively with a more realistic sense of movement.
American animation has developed a lot and it can be easily recognized
by people all around the world. American people regard and accept animation as
one of their precious cultures. It has become one of American popular culture that
widely spreads all over the world and it has special place in the American society.
American animation became an escape from realism (Gillespie, 1998, p. 2).
Animation movies and series are enjoyed by the audience as short escapes from commit to user perpustakaan.uns.ac.id digilib.uns.ac.id28
the harsh world and depression. From here on, animation becomes a commodity
of popular culture.
The animation industry not only sells theatre seats and commercial spots,
but sells merchandise as well. The capitalist culture has transformed animation to
become a product of culture to gain profit (Artz, 2002, p. 40) and also media for
spreading American hegemony and ideology (Wells, 2002, p. 16). America almost
dominates the market share of animation in the world with its icon of animation.
However, after dominating the world market share for a long time,
American animation is facing cultural forces and economic pressures nowadays.
As stated by Jason Mittell in his book Genre and Television that “Cultural forces
and economic pressures transformed the generic discourse around American
animation throughout the middle of the 20th century” (as cited in Leonard, 2005,
p. 283). It is a big challenge for American animation industry, especially for the
producer and animation production house to keep the market share. Therefore
America animation has to respond to such condition to keep its existence.
Nowadays, it can be seen that there are a lot of animations and films
which are highly influenced by globalization. There can be found a lot of
animations and films that employ global culture as one of the course of
globalization. Some example of the global culture influence can be seen in the
American popular film and animation such as Disney‟sanimationMulan, Cartoon
Network‟s Samurai Jack and Nickelodeon animation series that become the main
object of this research, Avatar the Last Airbender.
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American animation industry recently is also challenged by the rising of
Japanese animation which is known as anime. There are a lot Japanese animations
entering American and global market. The anime industry has shown an
exponential growth in the United States (Leonard, 2005, p. 282). Japanese anime
such as Sailor Moon, Dragon Ball, PokemonandNaruto could gain large number
of fans in United States. Indirectly, it had given a quite serious threat to American
animation industry.
Anime is Japanese animation created initially for the Japanese market.
Anime is closely related to comic books called manga in Japan. Anime began to
blossom after World War II. In 1960‟s, the modern anime began as the creation of
Tetsuwan Atom or Astro Boy, the first animated television series in Japan. The
story of anime is very broad, the story ranges from light and humorous story to
serious content that involves deeper thematic and philosophical concerns
(Gillespie, 1998, p. 3). Most of anime are created for children entertainment but
there are also many anime containing adult theme such as sex and violence. This
characteristic makes Japanese anime different from American animation.
American animation usually employs simple story that is easy for kids to follow.
The character design of anime is also different from American cartoons.
Most of anime characters are realistic and based on the proportion of human body
(Gillespie, 1998, p. 3). It can be seen in Sailor Moon and Naruto, most of the
characters in both anime are human and they are designed as similar as possible to
real human. Meanwhile, the characters of American animation look more
imaginative and ignore the human body proportion (ibid). Even, American commit to user perpustakaan.uns.ac.id digilib.uns.ac.id30
animation often uses animals or robots forthe characters,Mickey Mouse is one of
the characters in animal form. It is often found that the characters of American
animation do not have proportion of human body, for example, it can be seen in
Arnold (the main character of Nickelodeon‟s Hey Arnold) which has a head like a
rugby ball, or The Simpsons family which are bizarre yellow human.
However, the differences do not make any of both animations inferior to
one another. They are only distinctive features that distinguish one from another
and also guidance for the research analysis. Every cartoon and animation has its
own glory and also represents its era. Paul Wells, in his book Animation and
America, stated that cartoon and computer animated film can reflect the anxieties
within American culture, and offered insight into mytho-political, and indeed
mytho-poetic zeitgeist of a nation (Wells, 2002, p. 1).By studying and analyzing
American animation, it can be seen the spirit of the age experienced by American
society. By analyzing American animation, it can show the condition of the
society inside the nation. It has made animation as another research object to
study American culture.
However, the zeitgeist and the ideology embedded in the animation
sometimes can not be seen directly and clearly.The animation is a representation
of the creator‟s idea (Bendazzi in Wells, 1998, p. 7). This idea is expressed
through a drawing and the construction of animation.The drawing and the
construction of animation may contain a connotative meaning, thus it can be
regarded as a sign.Therefore study animation also can be conducted through
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semiotics, as the tool to see the zeitgeist and ideology existingbehind the
animation since it constructed in the form of sign.
D. Semiotics Theory
Semiotics is the study of signs, it is a science to interpret the sign.
Semiotics is also referred to semiology and it is often confused between the term
semiotic and semiology. Semiotics is used to refer to the philosophical tradition of
the theory developed by Charles S. Pierce, while semiology refers to of the
linguistic tradition of theory of signs developed by Ferdinand de Saussure
(Sebeok in Noth 1990, p. 14). Today, semiotics is generally accepted as a more
general term which includes semiology as one of its branches (Noth 1990, p. 13)
The use of semiotics to the interpretation of culture was introduced by
Roland Barthes. He analyzes cultural product, especially popular culture products,
from professional wrestling to striptease, from toys to plastics, and many more.
His influential works were published in 1973 in a book entitled Mythologies.
Barthes bases his theory on Saussure‟s. For Saussure, semiology is „a science
which studies the role of signs as part of social life‟ (as cited in Chandler, n.d.).
Saussure‟ theory states that a sign is composed by sounds and images, which is
called as signifiers, and the concepts that bring to mind, which is called as
signified (Berger, 2000, p. 37).
Signifiers, composed by sounds and images, are something that can be
seen, touched, heard, smelt or tested and they can be easily found in everyday life.
Therefore, anything can be taken as a sign in semiotics (Eco in Chandler, n.d.). commit to user perpustakaan.uns.ac.id digilib.uns.ac.id32
According to Saussure, the relation between signifiers and signifieds is arbitrary
and based on the convention (as cited in Berger, 2000, p. 38). For example, the
word „book‟ which means a set of written, printed, or blank sheets bound together
into a volume. The word „book‟ can be imagined as a notebook, a story book, or a
novel by people when they hear the word. The society has a convention about the
word „book‟, so it will not be imagined as lamp, chair or other things.
Barthes considers Saussure‟s model of sign as the first level of
signification, so he develops a second level of signification to Saussure‟s model of
sign. Sign is not only composed by signifier and signified, but there is also
inferred meaning behind the sign (Barthes, 1999, p. 115). Barthes' theory provides
two stages of signification; the first stage is denotation stage and the second is
connotation stage (Noth, 1990, p. 311). The stages of signification can be
illustrated like the scheme below:
1. Signifier 2. Signified Language
3. Sign
Myth I SIGNIFIER II SIGNIFIED
III SIGN
The first stage is denotation stage, it shows the relation between the signifier and
the signified which delivers denotative sign. The denotative sign signifies a literal
meaning, which can be drawn directly from the image and the concept. For
example, a picture of a man means the man itself or literally means as adult male commit to user perpustakaan.uns.ac.id digilib.uns.ac.id33
human. Saussure‟s model of signification just analyzes the sign in this stage, it is
only in the level of language or linguistic system.
According to Barthes, there is another level of signification, called as
connotation stage. In the second stage, the sign of the first stage becomes the
signifier. Then, the new signifier has the new signified and produces a new
sign.Barthes defines the secondary signification as „myth‟ which is described as a
dominant ideology of our time (Chandler, n.d). Myth is not defined as a form of
narrative, but as a phenomenon of everyday life. Myths can appear in advertising,
films, life, or the daily food of a given culture (Noth 1990, p. 376). The most
famous example of the workings from his essay is taken from the cover of the
French magazine Paris Match (1955).
I am at the barber‟s, and a copy of Paris Match is offered to me. On the cover, a young Negro in a French uniform is saluting, with his eyes uplifted, probably fixed on the fold of the tricolour. All this is the meaning of the picture. But, whether naively or not, I see very well what it signifies to me: that France is a great Empire, that all her sons, without colour discrimination, faithfully serve under her flag, and that there is no better answer to the detractors of an alleged colonialism than the zeal shown by
this Negro in serving his so called oppressors. I am therefore faced with a greater semiological system: there is a signifier, itself already formed with
a previous system (a black soldier is giving the French salute); there is a signified (it is a purposeful mixture of Frenchness and militariness); finally there is a presence of the signified through the signifier (Barthes in Storey,
2009, p. 119).
Barthes begins the analysis in the primary level of signification that signifies a
portrait a young Negro in a French uniform saluting the French flag. Then the
primary sign, the black soldier saluting the French flag, becomes the signifier and
produces secondary signification that signifies a positive image of French
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imperialism Finnaly, it can be concluded that Paris Matchmagazine tries to
represent a positive image of French imperialism (Storey, 2009, p. 119).
Barthes uses the concept of connotative semiotics to reveal the myth
behind the texts. And as Barthes suggests, „myth has a double function: it points
out and it notifies, it makes us understand something and it imposes it on us‟ (as
cited in Storey, 2009, p. 121). Therefore, by analyzing a sign and revealing the
myth, it can inform us what really happens and also what ideology that the sign
wants to be delivered.
Barthes argues that the orders of signification, denotation and connotation
stages combine to produce ideology. The ideology is transmitted into sign,
therefore by revealing on sign system it is possible to reveal the message existed
behind the sign (Chandler, n.d). The ideology comes from dominant groups in
society, as Barthes states that it is “a body of ideas and practices, which by
actively promoting the values and interests of dominant groups in society,
defending the prevailing structures of power” (Storey, 2009, p. 119). And, the
myth is used to hide the ideological function of signs and codes. Moreover signs
also have the potential to signify multiple meanings as each society has different
convention for the meaning of the sign (ibid). To understand the ideology behind
the sign, it needs an understanding about the society where the myth comes from
since every society has different ideology and culture.
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CHAPTER III
DISCUSSION
This chapter contains the analysis of Avatar: the Last Airbenderanimation
series which answers the research questions: how global cultureis constructedin
Avatar: the Last Airbenderanimation seriesand how the global cultureconstruction
in the series preserves American domination in the realm of popular culture.
This chapter consists of two subchapters. The first analyzes how the
notion of global culture isconstructed in Avatar: the Last Airbenderanimation
series. This chapter is then divided into three points with each point analyzing the
main element of the animation series which is thecharacters, the setting and the
plot. The second subchapter analyzes how the global culture construction in the
animation series preserves American domination.
A. THE CONSTRUCTION OF GLOBAL CULTUREIN AVATAR: THE
LAST AIRBENDER
Avatar: the Last Airbender is an animation series created by two American
animators. However, it differs from common American animation since it is rich
with influences of Asian culture. The influence, for instance, can be found in its
drawing: the animation series has more characteristics of anime or Japanese
animation. Hidayat and Zpalanzani (n.d) argues that American animators usually
draw their human characters as animal or unatural to be perceived as human.
They also argue that American animationscommit to userusually have contrast color and thick
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drawing. Characters of Disneys or superheroes meet the chriteria of American
animation style as proposed by Hidayat and Zpalanzani.
However, such characteristics are not presented in the Avatar series. The
anomators of the series decided to deviate the common drawing of the American
animation and imbue Japanese animation style in their work. Therefore, the
characterization, the drawing, and the coloring of Avatar: the Last Airbender is
similar to anime. Unlike typical American animation series, the Avatar series has
soft drawing, natural color and human character.
It has been stated earlier that the Avatar: the Last Airbender is very rich
with influences of Asian culture. They can be seen in the construction of the
characters, the setting and the plot. For example, Asian culture nuance can be
seen in the representations of architecture, fashion, and decoration.
The adaptation of Asian culture into an American animation, therefore,
suggests that Avatar: the Last Airbenderis created as American response to the
raising of Asia power. As explained in the previous chapter, the world is now
experiencing a new form of globalization,called "Global-as-Asian" (Tay, n.d.).
With the new form, Asian culture may become the new global culture to replace
the long time domination of American culture. This phenomenon may suggest
that American society feel anxious that their global domination will soon be
taken over by Asian power.
The creation of Avatar: the Last Airbendercan be said as a response of
how Americans try to deal with their anxiety of the rising Asian power. Its
creators have chosen a bold move to modify the style of American animation by commit to user perpustakaan.uns.ac.id digilib.uns.ac.id37
imbuing it with values of Asian culture. They maybe do so to maintain their
profit and domination in the market.
The creators bring Asian culture into the animation series and construct it
with their point of view. They try to combine American and Asian culture in the
Avatar: the Last Airbenderthrough the elements of the series, such as the setting,
plot and characters. The combination presented by the creators can be regarded as
a global culture since there is a compromise between American culture and
another culture (Barber, 1998, p. 29). The American culture influence is
integrated with Asian culture and brought into the animation series as a new
global culture.
1. The Construction of Global Culture in the Setting of Place of Avatar: the
Last Airbender
The global culture construction in Avatar: the Last Airbendercan be seen
clearly in the construction of the nations in the world of Avatar.There are three
nations which are constructed with combination of American and Asian culture
influence. They are the Air Nomads, the Earth Kingdom, and the Fire Nation.
The first nation is the Air Nomads. The Air Nomads, the nation where
Aang comes from, is the nation of airbenders.The Air Nomads society consists of
groups of monks who have strong spiritual belief. They live nomadically and
conduct a lot of journey around the world. The Air Nomads are led by the senior
monks of the air temples.
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Figure 1. The comparison of Air Temple and Tibetan monastery
The Air Nomads is constructed with Asian influence, especially Tibetan
influences. The influence can be clearly seen on the construction of the setting of
place. There are a lot of Air Nomad buildings that have similarity with Tibetan
architecture, as seen in the figure 1. The building of the Air temples, like the
Tibetan monastery,is usually very large and has several tall and large towers.
Both of them are also located on a highland. Thus, the Air Nomad, just like the
Tibetan,is isolated.This clearly shows that the Air Nomad is created based on
Tibetan culture.
The other nation in the world of Avatar is the Earth Kingdom. It is the
largest and the most populous nation in the Avatar world. It is a monarchy nation,
led by the Earth King. If one sees the Earth Kingdom, he will easily spot the
influence of Asian culture in it. He may easily deduce that the series‟ creators are
inspired by Chinese culture when making the Earth Kingdom. Chinese culture
influences can be seen clearly from the setting of the nation that shows many
building inspired by Chinese architecture.
commit to user perpustakaan.uns.ac.id digilib.uns.ac.id39
Figure 2. The buildings in the Earth Kingdom inspired by Chinese architecture
The most notable similarity of China and the Earth Kingdom can probably
be found in their acrhitectures. As can be seen in the figure 2, there are two
pictures of the Earth Nation building. The first picture is the wall of Earth Nation
capital, Ba Sing Se, similar to the Chinese‟s Great Wall. Just like the Great Wall,
the“Ba Sing Se Wall” is built surrounding the city to protect it from any attacks.
The other picture from the series is the Earth Kingdom palace which is clearly
inspired by Chinese‟s Forbidden City. The palace where the Earth King lives has
some similar structureswith Chinese‟s Forbidden City, such as the roof and the
wall. Thus far, it can be argued that all settings of place in Avatar: the Last
Airbenderare constructed to situate main characters in the series under the nuance
of Asian culture.
The other nation playing dominant role in the world of Avatar is the Fire
Nation, the nation of firebenders. It is the strongest nation in the world of
Avatar.It has powerful army and sophisticated technology.In the story, it tells that commit to user the Fire Nation attacks the other nation and tries to dominate the world of Avatar. perpustakaan.uns.ac.id digilib.uns.ac.id40
In some ways, the construction of the Fire Nation has similarity to United States
character and stereotypes.Therefore, it can be argued that the Fire Nation is
constructed to represent America in the animation series.
The Fire nation is portrayed as a wealthy industrial nation in the story.
The nation industry is advanced in shaping metal and manufacturing weapons. It
makes the Fire Nation have more advanced technology than the other nations in
the world of Avatar, especially in weaponry and military.
Figure 3. The Fire nation„s battleship and tank
The series narrate the Fire Nation as a country which has a largearmy and
developed military technology, just like the United States.Therefore, Fire
Nation‟s construction can be regarded as the representation of the United States
since the later is widely regarded as the world‟s sole military
superpower(cnn.com). The storyalso tells that the Fire nation has an ambition to
dominate the world of Avatar using their advanced army and military power.
Another American culture influence in the construction of the Fire Nation
can be seen in the setting of place. Some buildings and architectures in Fire
Nation resemble buildings in the United States, as exemplified in the figure 4
below.
commit to user perpustakaan.uns.ac.id digilib.uns.ac.id41
Figure 4. The Boiling Rock prison inspired from Alcatraz prison
The figure shows Boiling Rock, a prison in the Fire Nation, which is
located on an island in the middle of a lake. The Boiling Rock is surrounded by
water to prevent detainees from escaping. It is a high level security prison located
in the nation to detain the nation‟s most dangerous criminals. The Boiling Rock‟s
building, however, happens to share many similarities with the Alcatraz Prison.
Alcatraz, surrounded by San Francisco Bay, imprisons America‟s most
dangerous criminals. Alcatraz itself is nicknamed the Rock. Therefore, it can be
suggested that the series‟ creators might have been influenced by their perceived
cultural experience when creating the Boiling Rock prison. Therefore, it can be
suggested that Fire Nation represents the United States, which signify Western
culture in the series.
The setting of place in the Avatar: the Last Airbendershows that there are
two culture influences used in the construction.It can be seen that the setting of
world of Avatar is constructed with Asian and American culture influence. The
Asian culture influence is represented by the construction of the Air Nomads and
the Earth Kingdom. While the American culture influence is represented by the
construction of the Fire Nation. The combination of culture that is used in the
construction of the setting of place shows a clear global culture construction.
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2. The Construction of Global Culture in theMainCharacters of Avatar: the
Last Airbender
The global culture construction inAvatar: the Last Airbendercan be seen
clearly in the construction of the main characters. Actually, there are several main
characters in the animation series where each represents each nation narrated in
the world of Avatar. However, this discussion only focuses on three main
characters who are considered to have an important role in the animation series.
The three characters are chosen as the focus of the analysis because the
construction of global culture can be seen clearly on them.
Three main characters analyzed in this discussion are Aang from the Air
Nomads, Toph from the Earth Kingdom and Zuko from the Fire
Nation.Thethreecharactersare constructed under the influence of global culture
because they do not specifically represent American or Asian culture. The
creators construct them to be American and Asian at the same time. Each
character is constructed with different characteristics and complexity. A
charactercan have Asian appearance but with American characteristics and
behaviors, or vice versa.
The character analysis tries to show how global culture is constructed in
the animation series through its main characters. In brief, the construction of the
main characters of Avatar: the Last Airbendercan be simplified into two types of
construction. The first type is the character that is constructed with Asian
appearance,but American in characteristics. It can be found in the construction of
Aang and Toph. The second type is the character who is constructed in American commit to user perpustakaan.uns.ac.id digilib.uns.ac.id43
appearancebut characterbut Asian in characteristics. This type of construction can
be found in the construction of Zuko.
Aang and TophBei Fong are two main characters in the animation
serieswho are constructed to have Asian appearance and American characters and
behaviors.Both of the characters are created with the combination of Asian and
American culture influence. Moreover, the Asian culture influence can be seen
clearly from their appearance.
Aang is the Avatar from the Air Nomads. The Air Nomads, the nation
where Aang comes from, is the nation of airbenders. In the story, the nation is
banished by the invasion of the Fire Nation. Aang is the only Air Nomad
survivor, so that he is the last airbender in the world of Avatar.
Figure 5. The appearance of Aang, the Avatar, compared to a Tibetan monk
Asian culture can be easily spotted on the look of Aang and Toph. Aang, a
child at the age of 12 years old, is created with the Tibetan influences. For
example, the figure 5shows Aang‟s bald head, akin to its real Tibetan monk
characteristic. His wardrobe, loose robes dominated by orange and brown, also
resembles those of Tibetan monks. By their similar appearance and the costume,
it can be argued that Aang is constructed as a monk with Tibetan influences. The
same appearance can also be seen in other Air Nomads citizens.
commit to user perpustakaan.uns.ac.id digilib.uns.ac.id44
Figure 6.Toph‟s costumes compare to Korean traditional clothes
Then, Asian appearance is also spotted by Toph, a boyish girl.Toph always
wears a costume which looks like a traditional Korean boy clothes.As can be seen
in the comparison of the first and thesecond frame in figure 6, Tophwears a
trouser and vest, similar to traditional boy‟s Korean clothes. Her costume shows
her masculinity to show her boyish side. However, in episode The Blind Bandit,
Toph is spotted with traditional Korean dress called Hanbok.
Besides their appearance, the characterization and the drawing of Aang
and Toph are similar to Japanese animation or anime. Most characters inAvatar:
the Last Airbender have soft drawing and natural color. It is different from
typical American animation which usually has contrast color and unnatural
human figure. Characters in Avatar: the Last Airbender are constructed more
alike to human. Aang has more proporsional body construction if, for example,
compared to Arnold, another charactercommit created to user by Nicklodeon. perpustakaan.uns.ac.id digilib.uns.ac.id45
Figure 7. A comparison between Aang and Arnold
As can be seen in the figure 7, Aang has a proposional head and face
construction, similar to a human. Meanwhile, Arnold is more caricatural. His
body and his head are not proporsional and unnatural as human. By the
comparison, it can be said that Arnold is heavily constructed with American
animation influence, while Aang is contructed with some Japanese animation
influences.
Aang is also different from another American animation characters, such
as Spongebob Squarepant, Mickey Mouse, and the Simpsons. Those characters
are created with american animation influence. They have similar characteristic
with Arnold character. However, there is also some American animation
characters, especially Disneys‟ characters, that do not own this American
animation characteristics. It can be seen in the characters such as Snow White,
Cinderella, or Rapunzel which are considered as pretty characters since they are
constructed based on human body proportion. They havedifferent
constructionfrom most American animation because they are not originaly
created by Americans. Snow White, Cinderella, and Rapunzel are adaptation of
European folktales (Artz, 2002, p. 6). Therefore they are not considered as the
American animation.
commit to user perpustakaan.uns.ac.id digilib.uns.ac.id46
The other Asian culture influence in Aang and Toph character is
alsoshown in their bending ability.Bending is an ability to manipulate elements
and it is used for daily activities or fighting. Aang as an Air Nomad has an ability
to do airbending. He can control air and use it for duel or help him in his daily
activity such as flying or jumping. While Toph has earthbending ability, enabling
her to control rock and soil and form it into something she wants.
Both of earthbending and airbending are inspired by Chinese Kung Fu.
Most of the bending movements even indeed employ some Kung Fu style. In the
Literature Review, it has been discussed that Ba Gua and Hung Gar are part of
Kung Fu style. Both are fighting steps coming from different divisions of Kung
Fu style.Airbending is created based on Ba Gua fighting step which comes from
the nothern style, while earthbending is based on Hung Gar style which comes
from the southern style.
However, even thoughAsianculture influence dominantly affects the
appearance of Aang and Toph, both of them are constructed to act and behave
like Americans. In Aang, American culture influence is seen from his hobby, like
surfing. In the series, Aangoften shows some tricky movements with his ability to
manipulate air with his glider.Aang‟s glider is a tool made of wood and shaped
like a big Asian fan. Aang uses it for helping him to fly and fight. Aang uses his
glider and airbending ability for surfing in some episodes of the series.
Surfing is an extremely popular American sport in the world. Surfing was
developed in the United States in 1950s – 1960s and is still popular in American
culture. Initiated by the Hawaiian people, now surfing is transformed into commit to user perpustakaan.uns.ac.id digilib.uns.ac.id47
American‟s sport depicted in various works of popular culture. Americans do not
deem surfing merely as a “sport” but also as a way of life. Through surfing,
Americans create their own language, etiquette, fashion and music. Eventually,
surfing has created a whole culture of itself which is called as surf culture.
Surfing culture originates in Hawaii and was a spiritual way of life for
thousands of people including Hawaiian Royalty (Crawford, n.d.). Surfing is a
way of life for these seafaring people and forms an important part of their
society. Afterwards, the annexation of Hawaii to the United States brought a new
cultural ethos of surfing to the American visitors which emerged American spirit
of masculinity and rugged adventure. The Americans make surfing as the
manifestation of their desire in taming the nature(Corne, 2009, p. 433).In surfing,
the surfer can control the power of the ocean by riding on the crest of a wave.
Surfing is also assumed as a man‟s world since it is dominated by man. The
domination of man in surfing is also proved by the fact that most of the
Californian surfers are middle class white males who are fit and healthy (Flint,
1999, p. 2).
Figure 8.Aang can do some tricky movements with his glider similar to surfing
Aang is described to own this “surfing lifestyle.” As shown in the first
commit to user picture in figure 8,Aang“airsurfs” with his glider. Aang stands on his glider and perpustakaan.uns.ac.id digilib.uns.ac.id48
does some movements like surfing in the sky, he also looks smiling and enjoying
the surfing. Then, the next frame, taken from episode The Awakening, shows
Aangwindsurfs when he crosses the ocean. In this scene, Aang uses a piece of
wood and his glider as the surfboard. This is almost like the real life version of
windsurfing. It can be seen in the two scenes that Aang is doing some actions that
are similar to the real world surfing. But why the creators choose surfing as the
American influence in Aang characterization?
From the semiotic point of view, at the denotative level, the scene signifies
a boy in monk appearance is surfing using a tool shaped like a big Asian fan as
the surfboard. However, it is not just a boy who surfs. At the connotative level,
the scene signifies a combination of American spirit and Asian influence in Aang
character.Surfing is an extreme water sport that needs strong body and agility.
Surfing also represents the American spirit in taming the nature. So, by
employing surfing scene, the creators want Aang to be seen as a nimble and
active character who representsAmerican spirit.
The scene wants to contrast Aang as an Asian monk, who is usually calm
and passive, with Aang as “your nextdoor American boy.” With this construction,
audiences both in Asia and America, can still correlate themselves with
Aangcharacter. Thus, it can be said that Aang is constructed as a monk with
Asian appearance but he behaves and possesses American active character and
spirit.
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Figure 9.Aang is kissing Katara
Another construction of American culture influence in Aang‟s character is
shown in the kissing scene in episodes Sozin’s Comet and The Day of Black Sun.
Frames in the figure 9 scenesshow kissing scenes of Aang and Katara. The scene
here shows a passionate lip-to-lip kissing.The scene becomes crucial to analyze
because as stated earlier, Aang is influenced with Asian culture. His
representation itself resembles those of Tibetan monks, who in reality are
forbidden to engage in love. But then, the series‟ creators break the Tibetan
monks‟ tradition by narrating Aang to kiss his girlfriend Katara.
Kissing scenes often appear in many American movies and animation
series. The scenes become the romantic part of the series to show love, greeting,
respect and friendship. Kissing is common in any culture of the world but
expressed in various customs and traditions. In American culture, a lip-to-lip kiss
is considered as a sexual or romantic kiss, which is carried out by lovebirds to
express their love. Americans find it common to display such a kiss in public.
Meanwhile, kissing on one of the cheeks is usually done between friends and
family. For American culture, this kiss is also commonly used as a salutation.
Hence, kissing is a common custom in American culture that can be found in
everyday life.
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Aang and Katara‟s kissing scene, if seen literally, shows a kissing of a
monk and a girl. Aang, a monk, is kissing Katara, the girl he loves. In American
culture, such a scene is undisputed because the scene only expresses a lovebird
that is displaying their affection. However, the scene becomes disputable because
the actor of the scene is a supposedly Asian boy, who also happens to be a monk.
In Asian culture, it is improper for a monk and even an underage to kiss a
girl‟s lip passionately. Such a kiss is still taboo for kids raised in Asian culture.
Therefore, Aang and Katara‟s kissing scenes then connotatively signify that the
former tries to distance himself from Asian culture. He is like stating that he is
also influenced by American culture. It is another scene that shows Aang as
American boy who behaves like a typical American.
American culture influence can also be seen in the behavior of Toph, a
boyish girl.She often acts and wants to be treated like a boy. She is known as the
strongest among the main charactersof the animation series. The series narrates
that Toph joins a male-dominated professional earthbending wrestling
competition.
Figure 10.Toph in Earth Rumble competition
In the animation series, it is told that Toph is the champion of Earth
Rumble competition. She is knowncommit as the to Blind user Bandit and comes up to the arena perpustakaan.uns.ac.id digilib.uns.ac.id51
as a boy. In the episode of “Blind Bandit”, the American influence can be seen in
Toph‟s behavior when she joins the competition. She is constructed to act like a
real professional wrestler. It can be seen in the first picture of figure 10that
Tophlifts up and shows off her champion belt to the audience when she enters the
arena.This gesture is often shown by the professional wrestling athletes when
they enter the ring.The gestures are acted to show that they are the champion and
the strongest, as a proof of their superiority and masculinity. While, the second
picture in figure 10 is a cut from a scene when Tophwins an Earth Rumble
match.It is a gesture that is shown by professional wrestling athletes when they
win the match. As can be seen in the second picture, Toph raises her hand and
yells to express her feeling after winning the match. Toph is seen so masculine
when she does this gesture. She looks strong in this scene eventhough her body is
small, especially by the employing of low camera angle. By portraying Toph as a
champion of earthbending competition and employing some masculine gestures
into her character, the creators have successfullyconstructedAmerican
masculinity in Toph character.
Another Toph‟s behavior showing an American value can be seen in the
episode of “The Chase”.Toph is shown very independent and individualin this
episode. It is told that Toph has just joined in Aang‟sand his friend‟s
journey.There is a scene when the group takes a break after the long
journey.They have to set up a camp, make a fire, and collect some food to
eat.They help each other and have their own duty to do. However, Toph does not
help the group preparing the shelter, she prefersto prepare anything for herself. commit to user perpustakaan.uns.ac.id digilib.uns.ac.id52
Toph thinks that she can fulfill all her needs by herself without anyone‟s
help.Katara, a member of Aang‟s group, does not like Toph‟s attitude and asks
her to help them.
Katara : So, Toph, usually when setting up camp we try to divide up the work.
Toph : Hey, don't worry about me, I'm good to go. Katara : Well, actually, what I'm trying to say is, uh, some of us might fetch water while someone else might set up the fire pit or put up the tent. Even Momo does his fair share. Toph : Katara, I'm fine. I can carry my own weight. I don't need a fire, I've already collected my own food, and look. My tent's all set up.
Katara asks Toph to help setting up their shelter because it is a duty for each
member of the group. As Toph has joined the group, Katara considers that she
must help the others doing their task. In the contrary, Toph shows an ignorant
attitude and prefers being independent.
Toph‟s behavior in this scene can be seen as a representation of American
individualism. Americans are considered as an individualist society and they
respect individual privacy. Everybody has his/her own business and does not
want the others involved in their business and vice versa. They will try to fulfill
all the need independently as they can. Americans prefer being independent
rather than being communal. Americans may do and join any groups, but they
resist being thought of as representatives of the group(Kohls, n.d.). They can
enter a group and easily leave it. It also happens to Toph in the story; her
individualism bring her into a conflict with the group. Then, the conflict makes
Toph leave the group not long after she joins them. Though, it is only temporary
in the story, she comes back to the group in the other episode.In the scene, Tophis
portrayedas an individual and independentcommit to user character. Tophhas joined the group perpustakaan.uns.ac.id digilib.uns.ac.id53
but she still stands as an individual that can fulfill her needs by herself without
the help from the group. Therefore, she considers that the group‟s problem is not
her problem.It can be seen that Toph shows American individualism in her
behavior.
American culture influenced behaviors that have been shown through the
episodes obviously strengthen the characterization of Aang and Toph. Aangis
constructed as superhero and Tophis constructed as a boyish girl.Aang as Avatar
is constructed as the superhero in the animation series. He has some special
abilitiesand a duty to save the world from danger. Fingeroth defines superheroas
persons having heroic characteristics (i.e. surpassing their own fears and
limitations) who have fantastic powers, advanced technology or “who are just
plain brave/crazy/lucky” (Fingeroth, 2004, p. 16), thereforeAang character can be
regardedas superhero. The superhero construction in Aang character tends to be
American superhero character eventhoughAanghas an appearance as an Asian
monk. Moreover, Aang has some similar characteristics compared to American
superhero such as Iron Man and the Flash.
Aang has some special abilities that are not possessed by the others in the
world of Avatar. Aang as the Avatar is the only person who has an ability to
master the four bending; airbending, earthbending, waterbending and
firebending. Some of the bending abilities are similar to the abilities of famous
American superhero, Superman. Firebending that can burn anything is similar to
Superman‟s heat vision. Waterbendingand airbending somehow look like
Superman‟s super breath. Waterbending and Superman‟s super breath can cool commit to user perpustakaan.uns.ac.id digilib.uns.ac.id54
and freeze an object, while airbending which can blow anything with huge power
is the same as Superman super breath. Aang and Superman also have speed
ability. They can run like the wind.
Figure 11.Aang abilities compared to Superman‟s
The comparison between Aang‟s abilities and Superman‟s shows that the
existing of American superhero concept in Aang character. However, there is a
point that makes Aang different from the former American superheroes which is
fully constructed to represent America. Aang is constructed to respond to the
changing values of American society.The construction and concept of superhero
change frequently since superhero must represent the values of the society
producing him (Fingeroth, 2004, p. 17).Aang is constructed as a response to the
emergence of global culture which now tends to be global-as-Asian (Tay, n.d.).
Thus, Aang is differently constructed from another American superhero, the
character must be constructed according to the trend of global culture to be
accepted by the market and the society.Aang is constructed by combining Asian commit to user perpustakaan.uns.ac.id digilib.uns.ac.id55
culture influence in his appearance and American culture influence in his
characterization.Aang appearance as a monk is enough to show the influenceof
Asian culture, while the influenceof American culture is shown in his behavior
and the construction as superhero.Therefore, even Aang has Asian look, he
behaves just like an American.
The similar construction also can be found in characterization of
Toph.Toph is constructed to be a girl who has Asian appearance but her behavior
shows astrong American cultureinfluence. The American culture influence shows
in the construction of Toph as a sassy and independent girl.The construction of
shows an American culture influence, which is the influence of girl power
movement.
Girl power movement is a cultural phenomenon which arises in United
States in 1990s until today.The girl power movement gives a great influence
toward girls and women in U.S. It positions girls as smart, sassy, assertive, and
independent (Bettis& Roe, 2008, p. 3). It changes the society archetype of
women. It is no longer passive, submissive, tender, and weak to be an ideal
woman. Women can be anything they want, they can be independent women,
heroines, even gaining power to achieve success.
The girl power movement influences the television and movies industry.
It changes the old archetype of girl in the movies and television shows that
always become a passive victim into an empowered girl (Bettis& Roe, 2008, p.
3). Therefore, girl can be sassy, tough and independent in nowadays movies and
TV show (Costi, n.d.). They are few American animation and movie characters commit to user perpustakaan.uns.ac.id digilib.uns.ac.id56
who have similar character with Toph. This kind of characterscan be seen in
movies and TV show such as Buttercup in thePowerpuff Girls(1998) and
KatnissEverdeen in Hunger Games (2012). They are heroine characters who are
agile and able to fight.
Figure 12.Toph,Buttercup, and KatnissEverdeen
Thus, it can be said that Toph character construction is influenced with
girl power movement.However, the construction of Toph has uniqueness and
difference that can not be found in the characters mentioned before. The
uniqueness is shown in the construction of Toph as a sassy and independent girl
in Asian appearance and Asian traditional costume.Eventough, the Asian culture
influence is only employed in Toph‟sappearance, it can present a character that
combines Asian and American influence.
Both Toph and Aangare constructed by the creators with the same
formula, Asian influence in appearance and American influence inbehavior. The
creators do not construct characters that fully show American character.It can be
seen that there is a construction changing in the American animation character.
Formerly, the character used to be regarded as global culture and it always shows
a full American character. It means that the character is constructed to have both commit to user American appearance and behavior. As American culture was popular around the perpustakaan.uns.ac.id digilib.uns.ac.id57
world and regarded as a global culture, the animation product showing American
character was accepted and popularized around the world. However, it changes
nowadays because the global culture trend begins to change into global-as-Asian
since the raising of Asian power. The animation character is not only constructed
by American culture influence but it is also influenced by Asian culture, as can
be seen in Toph and Aang character. They are constructed in Asian appearance
but they still possess some American characters. It means that the creators still
preserve American culture influence, eventhough they constructthe character with
Asian culture influence.
After discussing the construction of the characters of the animation series
whohave Asian appearance and American character, the discussion now analyzes
another character, Zuko, who has different construction from the two
aforementioned characters. Zuko is constructed to have American appearance but
Asian characters
Zuko is the Fire Nation Prince, a member of the Fire Nation royal family.
As a prince of the Fire Nation, he is then expected to exhibit Western values as
he will inherit the throne of his father.
Figure 13.Zuko compared with Disney‟s prince charming character
Zuko character is constructed and inspired by the so-calledPrince Charming, an
American cartoon character that commitusually toappears user in a fairy tale, mainly in many perpustakaan.uns.ac.id digilib.uns.ac.id58
Disney animations. He is always paired with the main female character of fairy
tale. Prince Charming is usually portrayed to have handsome face and charming
personality, similar to his name. This construction can be found in Zuko
character. Ignoring the scar on his face, Zuko is constructed as a prince who also
has handsome face.Therefore, it can be suggested that the creators try to put Zuko
in equal status as Prince Charming.
Figure 14. The comparison of Fire Nation‟s armor suit and Roman armor suit
Zuko‟s American, or Western culture, influence can also be seen in his
costume (see figure 14). The frame shows Zuko donning a Fire Nation‟s metal-
made armor suit. The suitserves to protect the user‟s torso from shoulder to
stomach. It also equipped with a helmet to protect the head. Zuko‟s armor,
surprisingly, is similar to an armor suit of a Roman soldier, used to protect their
body in a battle. With such similarity, then it can be concluded that Zuko‟s
costume is influenced by western culture influence, especially the Roman culture.
Eventhough it cannot be directly regarded as an American culture, but it can
represent Western culture that is the root of American culture.
Thus far, the discussion has shown that prince Zuko is constructed mainly
under the influence American, orcommit Western to values.user As a prince – a role model for perpustakaan.uns.ac.id digilib.uns.ac.id59
his people – Zuko is also expected to cultivate his nation‟s values. But, the
creators of Avatar: the Last Airbender, once again, play along with this character.
They abandon the concept of Zuko as Prince Charming and instead, instill Asian
values in him.
Figure 15. The scene where Zuko cut his hair
Episode The AvatarState, for example, depicts a scene which is
constructed with Asian culture influence. In this scene, (see figure 15), Zukocuts
his hair after being banished from the Fire Nation palace.If the scene is seen
through the semiotic point of view, there is two levels of meaning that can be
asserted. At the denotative level, the scene signifies a teenage prince that cut his
long hair. However, it is more than a boy who cut his hair if it is seen at the
connotative level. There is an Asian culture values which the scene tries to
promote.
In ancient Japan, long hair is a symbol of honor and self-regard for a man,
especially for the Japanese swordsman, the Samurais (Gumilang, n.d). In Edo
period, men will tie their long hair upon their heads. Even, a samurai will not cut
his hair without any important reason. A Samurai only cuts his hair when he loses
in a battle or fails in performing his duty. A Samurai loses his warrior title when
he cuts his long hair and then becomes an ordinary citizen.
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This also happens to Zuko in the story. He cuts his hair after being
banished from his palace. Then, he decides to be an ordinary citizen by cutting
his long hair knot, as hair knot is a symbol and an identity for Royal family
member of the Fire Nation. This behavior constructed in this scene clearly
represents an Asian culture. But, without proper understanding of Asian culture,
one will fail to spot it as one. This scene also shows that Zuko behaves and thinks
like an Asian.
Another Asian culture influence can be found in the story when Zukotries
to re-master his firebending skill.Firebending is an ability practiced by the people
of the Fire Nation. It is an ability to produce and control the fire power.
In the earlier story, Zukoacquires his firebending power using his anger.
But then, he somehow loses his firebending skill and needs to re-master it. He
then travels with Avatar Aang to a temple where pacifist fire benders live. There,
he meets a couple of dragon that is regarded as the master of firebending. The
dragons teach Zuko and Aang that one must not rely on anger and physical
energy if he wants to master firebending because they are the source of negative
energy. The dragons say that the prince and the Avatar must instead draw the
power of the sun, source of positive energy, to be able to bend fire.
The narration, if looked deeper, conceals the wisdom of Asian culture.
Western culture does not have philosophical understanding teaching them that
sun is the source of positive power. But, in Asia, in Japan specifically, sun is the
source of positive energy. Japanese even worship sun because they regard it as
the source of life. commit to user perpustakaan.uns.ac.id digilib.uns.ac.id61
Another Asian influence also can be seen in Zuko‟s way of thinking. He
prefers to createfirebendingusing positive energy coming from his mental power
rather than the physical negative energy. It is very philosophical and “so Asian”
since most Asian martial arts emphasize on mental power besides the physical
power.
From the analysis, it can be seen that Zuko is constructed as an American
outside but Asian inside. His character is full of contradictory, just like Aang and
Toph.Aang, Toph and Zuko are constructed by combining American and Asian
culture, therefore making it difficult to refer whether they are “Asian” or
“American”. Their characters are too complex to be simplified under a certain
label.
Eventough Asian culture influence more dominates their character‟s
constructions,Americanculture influence is also still preserved by the creator.
This complex characterization, therefore, makes Aang, Toph and Zuko appear in
the animation series as a new global culture construction.
3. The Construction of Global Culture in the Narration of Avatar: the Last
Airbender
The construction of global culture is also found in the narration of the
animation series.There are several part of the animation series‟ narration that is
constructed with the combination of Asian and American culture. For example,it
can be seen in the episode of “The Blind Bandit” and“Tales of Ba Sing Se”
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In the episode of “The Blind Bandit”, there is a plot that tells a
competition held in the Earth Kingdom.The competition is called as The Earth
Rumble. The Earth Rumble competition is a professional earth bending wrestling
competition in the Earth Kingdom. It is a competition to look for the strongest and
most powerful earth bender in the kingdom. To do so, participants must win all
matches by defeating all of opponents. The winner will be regarded as the
Earthbending Champion and win the Earth Rumble belt.
Figure 16. The comparison of the Earth Rumble and sumo arena
Basically, Earth Rumble competition is constructed with American and
Asian culture influence. It combines Japanese sumo and American pro-wrestling.
The Japanese influence can be seen in the construction of the Earth rumble arena
and the rule of the match. The arena is similar to sumo arena as can be seen in the
figure 16. It has rectangular shape and the surface of the arena is higher than the
ground. The Japanese influence also can be found in the Earth Rumble‟s rule of
the match. The participant must knock the opponent out of the ring to win the
match. It is similar to the rule of sumo which requires the participants to knock
the other out of the arena to win the match.
Beside the Japanese culture influence, the Earth rumble is also created
based on the American professional wrestling competition which is called World
Wresting Entertainment or WWE.commit American to user professional wrestling is a perpustakaan.uns.ac.id digilib.uns.ac.id63
competition that combines sport and entertainment. Professional wrestling is very
popular in United States. Even, it is aired regularly every weekend on national
television. For Americans, professional wrestling is a show that represents their
desire of masculinity (Ford, n.d.). The competition is full with men‟s attributes.
Most of the competition participants appear with muscular body and topless
costume to show their muscles. Professional wrestlers are also very popular and
adored by their fans. The professional wrestling venue is always full with the
fanatic fans. This shows that professional wrestling is a popular sport in the
United States. However, professional wrestling is not considered as a real sport
(Kreit, 1998, p. 16). It tends to be seen as a show for entertaining purpose since it
emphasizes on the entertainment element rather than the sport element.
The American pro-wrestling influence can be seen in the appearance of the
competition participant. The participants of Earth Rumble come up in
extravagant appearance similar to the pro-wrestler in WWE. They create their
own unique names, costumes, and fighting skills in order to gain self confidence
and fans. For example, the Gecko, he appears with a mask covering his face. It is
similar to the appearance of a WWE participant named Rey Misterio. As can be
seen in the figure 17, the Gecko is wearing a green mask and costume to have
extravagant appearance.
commit to user Figure 17. The Gecko and Rey Mysterio perpustakaan.uns.ac.id digilib.uns.ac.id64
The Earth Rumble as part of Avatar: the Last Airbender plot does not miss
from the global culture construction. The combination of Japanese sumo and
American pro-wrestling presents an interesting construction in the plot of Avatar:
the Last Airbender.The Earth Rumble construction indirectly shows a similarity
between American and Asian culture. It shows that both of cultures own a sport
match which is used as entertainment. Therefore, the combination of sumo and
pro-wrestling can be regarded as a proper choice by the creators of the series.
The episode of “Tales of Ba Sing Se” also shows a combination of Asian
and American culture. This episode tells that Toph and her friend, Katara, go for
spa day. They arrange “girl‟s day out” activity and go to the Fancy Lady Day
Spa, a spa resort in Earth Kingdom capital.Here the Asian culture influence has
shown clearly by the appearance of the spa resort building. As can be seen in the
figure 18, the building of the spa appears in Asian architecture. Even, the
nameplate of the spa resort is written in Chinese letters. Moreover, the spa
workers who appear in Chinese traditional costume strengthen the Asian culture
nuance.
Figure 18. The Asian culture influence in the Fancy Lady Day Spa
The story continues with Toph and Katara‟s activity in their “girl‟s day out”.
They are treated as in the normal spa treatment that can be found in the real
world, such as pedicure, mud bath,commit and do to some user make over in their make up. perpustakaan.uns.ac.id digilib.uns.ac.id65
This plot is included a “girl‟s day out” habit which is usually practiced by
American girl. They go to the salon or spa to get beauty treatment. “Girls‟ day
out” actually is an activity practiced by American girls when they feel the need to
break from the everyday routine and experience something different. This
activity is usually filled by shopping, watching movie, visiting spa, and many
more.
This is a unique construction in the story of Avatar: the Last Airbender. It
constructs the “girls‟ day out” activity in the Toph‟s character which is
constructed in Asian appearance. The combination of the “girls‟ day out‟ activity
in the spa resort which has Asian culture nuance presents a global culture
construction in this plot.The “girls‟ day out” activity represents the American
culture influence, while the appearance of the spa resort shows the Asian culture
influence.
B. THEDOMINATION OFAMERICAN CULTURE IN THE GLOBAL
CULTURE CONSTRUCTION IN AVATAR: THE LAST
AIRBENDER
The discussion in the previous point shows that the global culture
construction is found in the construction of the setting, the characters, and the
narration. However, the characters are more noticeablethan the other elements of
the animation series. Therefore this point is focused on the analysis of the main
characters.
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The characters in the Avatar: the Last Airbenderare more complex, due to
influences of both Asian and American culture. This complexity distance
characters in the series from other characters in, for example, in the 1990s typical
American animation series.
Figure 19. Woody and Arnold, the 90‟s animation characters
The 90s American animation characters produced by Disney and
Nickelodeon have simple characterization. For example, Woody from Toy Story,
produced by Disney in 1995, and Arnold from Hey Arnold, produced by
Nickelodeon in 1966, are still relatively simply constructed. Woody is
constructed to have appearance like an American cowboy. While Arnold has
American boy appearance, even the creator creates Arnold‟s appearance with a
head similar to the ball used in American football. Their creators, unlike the
creators of Avatar: the Last Airbender, do not consider to put the influence of
other cultures to them. Therefore, both Woody and Arnold can unarguably be
called as American. Every inch of them represents American identity.
The 90s American animation looks more “American” than animations
produced today. The character, the setting and the story have a strong American commit to user influences. In 90s, American animation is still constructed with strong American perpustakaan.uns.ac.id digilib.uns.ac.id67
culture influence, since America has strong influence in that era, especially in
cultural influences. People still regard American culture as global culture because
back then, global culture is Americanization (Barber in Capcioglu, 2008, p.
11).Under Americanization, people around the globe were exposed to American
culture on and on. America back then was the world‟s strongest nation which
tried to hegemonize the world and culture was merely seen as one of their
medium to do so. Therefore, in 90s American animation creators did not need to
think to include influences of other cultures to their works because they did not
see it as necessary.
But, it all changes in the Avatar: the Last Airbender, produced after 90s.
Its creators, uniquely, does not show a strong American cultural influence in their
series. Even, sometimes people doubt and do not recognize that Avatar: the Last
Airbenderisis an American animation.
Avatar: the Last Airbenderis constructed differently from the 90‟s
animation. The series, as has been argued in this thesis, is constructed by
combining American culture and Asian culture. The series emphasizesthe Asian
culture influence in its construction, especially in the construction of its main
character and setting. Therefore, it becomes interesting to know why the series‟
creators bother to include Asian culture in their works.
As can be seen in the previous analysis, the three main characters are
constructed with the influences of Asian culture. All three analyzed characters –
Aang, Toph and Zuko – have complex characterization. Aang and Toph are
constructed to be Asian, based on their physical appearance and costume. Their commit to user perpustakaan.uns.ac.id digilib.uns.ac.id68
appearance does not show American characteristics. Zuko, to be physically
constructed as an American, also exhibits Asian values in his characterization.
Therefore, it shows that Asian culture influence plays dominant role in
theconstruction of the main character.
The creators of Avatar: the Last Airbender, this thesis argues, decide to
mix American and Asian cultures in order to response to a current global culture
development, which is now greatly influenced by Asian culture. Simon Tay, in
his article America’s Call to Globalization, says Asian culture is rising to be the
new global culture nowadays (Tay, n.d.).The product of Asian culture, especially
the popular culture, is being widespread all over the world, parallel to the
development of Asian economy and industry. The rising of Asian power and
influence, therefore, gradually replaces the popularity and influence of American
culture. The influences and the product of Asian culture; such as music, fashion,
cuisine and especially animation series; can emulate the American popular
culture product. The real impact of Asian culture that starts to rise in the world
stardom can be seen in the American animation by its popularity declining
(Leonard, 2005, p. 282)
The Asian animation, especially Japanese anime, becomes popular in the
United States. (Moist and Bartholow, 2007, p. 28) This can be seen by the
popularity of Japanese anime in the United States; such as Dragon Ball,
Pokemon, Yu-Gi-Oh, Naruto, and many more. Besides it is supported by the
global trend which is influenced by the Asian culture, anime has no age
boundaries(ibid). Thus, it means thatanime appeals to anyoneregardless of his commit to user perpustakaan.uns.ac.id digilib.uns.ac.id69
age. This is why anime can have a large number of fans and it is an advantage
which is not owned by American animation.
The creators of Avatar: the Last Airbender, therefore, arguably create
their work with a mix of American and Asian culture to appeal to people both
from Western background and Eastern background. They create their product to
be so to gain success in the market and bring back the popularity of American
animation. The creators try to follow the trend of the society so that their
animation product can be accepted by the society all around the world.
Thus, Avatar: the Last Airbenderanimation series can be said as a
response to the emergence of the new global culture. Avatar was produced while
America was still struggling to keep their dominance in the global market against
the rising Asian power. Instead of forcing their American culture, Avatar creators
choose to mix the two contrasting cultures to produce a new construction of
global culture. Through this way, Avatar still tastes American, but also responds
to its Asian viewers globally. This can be regarded as an American‟s effort to
preserve its dominance in the world.
Actually, this kind of construction is not a new model for the product of
American popular culture since it has been applied in many American popular
culture products. Stuart J. Hall argues that global culture does not produce mini
versions of being American but it adopts the differences from another culture and
puts these differences within a product of culture that includes American culture
influences (as cited in Capcioglu, 2008, p. 13). An example for the adoption of
another culture in an American culture product, especially American animation, commit to user perpustakaan.uns.ac.id digilib.uns.ac.id70
can be found in the 90‟s animation such as Sleeping Beauty and Cinderella which
are adapted from European folk tales or The Lion Kingwhich is adapted from an
African story (Paterno in Artz ,2002, p. 40). However, most of the animations are
only an adaptation from another culture. That is the differences of Avatar: the
Last Airbender which is the main characters are newly created and constructed by
its creator.
The analysis in the previous subchapter shows that the combination of
cultures is employed in the construction of the main characters including Aang,
Toph and Zuko. The creators present a construction for the main characters that
involve a combination of Asian and American culture. The employing of Asian
culture influence in the construction makes the main characters become complex
characters. The combination of American and Asian culture found in the main
characters can be said as the new model of global culture construction used in the
animation series.
However, the Asian culture influence constructed in it makes as if the
animation series losses its American characteristics. The strong Asian culture
influence constructed in the main characters and the setting makes the animation
series lack of visible American culture influence. Actually, this is what the
creators of the series want to construct. They conceal the American culture
influence behind the Asian culture influence.
Therefore, when one sees the series critically and deeply, he will still see
how American values are still held dear by its creators eventhough the Asian
culture influences dominates the animation series.The preservation of American commit to user perpustakaan.uns.ac.id digilib.uns.ac.id71
dominance in Avatar: the Last Airbender can be seen in the construction of the
main characters.
In the analysis of Zuko, it can be concluded that phyisically he represents
the Western world, or the United States. Zuko is constructed similar to prince
charming character. The prince charming characterization is given to Zuko to
present American influence.The prince charming characteristic constructs a
positive image for Zuko‟s character since prince charming is regarded as a
character that will not turn into villain or evil character.This is proven by the
construction of Zuko in the story. He is constructed to be a bad guy who changes
into a good guy and helps the Avatar. Thus, the construction indirectly gives a
positive image to American culture influence constructed in Zuko‟s character.
But, at the same time he is also constructed as a person who shares
Asian‟s way of thinking and behavior. It is necesssary because the era of Prince
Charming alone is in dire. The series‟ creators then imbue him with Asian culture
and therefore, produce a new prince charming who has both American and Asian
values.
The preservation of American existence also can be found in the character
of Aang.Aang, a Tibetan monk by his appearance, more promotes American
values in the series instead of promoting Asian values. American values, like
surfing, contradict to his appearance as a monk, who is supposed to be calm and
passive. However, in the animation series he becomes nimble, active, and able to
tame the wild nature just like the American surfer by the construction of surfing
as the American culture influence in his character. The employing of surfer commit to user perpustakaan.uns.ac.id digilib.uns.ac.id72
behavior to construct American culture influence in Aang is a proper decision
from the creator, since it can successfully construct Aang as an American boy.
Moreover, surfing is an American popular culture which is familiar for teenager
in America and around the world. Surfers simply are more popular than monks.
Thus, the character of Aang can appeal to the teenager in America and around the
world, which is they are the target audience of Avatar: the Last Airbender.
Moreover, Aang‟s surfing hobby also signifies American culture is still
influencing, even to a monk. From the second order semiotic, the scene shows
that surfing can be played and enjoyed by anyone who able to play from any age
and any group, even a monk can play and enjoy surfing. It signifies the flexibility
and hegemony of American culture. It shows the strength of American popular
culture, which can be enjoyed by anyone. The combination of monk and surfing
is a proper construction made by the creator to preserve the American culture
existence in the animation series. The construction of surfing in Aang‟s behavior
covers the Asian culture influence constructed in Aang. This makes the American
culture influence more dominant than the Asian culture influence. Finally, it
presents Aang as an American boy who appears with Tibetan monk costume.
American culture is also preserved in Toph. As argued in previous points,
she is constructed with Asian culture influence, indicated by her wearing Korean
traditional clothes. From her appearance, she is totally Asian but the creators also
construct American culture influence in her character. The American culture
influence is shown by the construction of Toph as a masculine character. Toph‟s
masculinity can be seen by her participation in the Earth Rumble, a wrestling commit to user perpustakaan.uns.ac.id digilib.uns.ac.id73
competition in the Earth Kingdom. The existence of American culture influence
is preserved by constructing boyish girl characteristic in the construction of Toph.
American professional wrestling is employed in the scene of Earth
Rumble competition to construct American masculinity in Toph. Moreover,
Tophis constructed with boyish girl behavior that is influenced by some
American movie characters. Toph always behaves like boyish girl rather than as
Asian girl. This construction resultsin the weakening of Asian culture influence
inToph‟s character. It erodes Asian culture influence in her character and on the
contrary, strengthens American culture influence. Here, it can be seen that the
creator can preserve the American dominance in the construction of Toph.
Thereby, it shows that the American existence is preserved in the Avatar:
the Last Airbenderanimation series through a global culture construction applied
in the main character. The American is can be seen in Zuko‟s appearance or Aang
and Tophbehavior. It can be seen that there is no main character who is totally
constructed only with American culture influence. The American culture
influence is not solely constructed in a character but it is distributed and
constructed to all main characters in certain portion. Therefore the American
culture influence is not as visible as in the 90‟s animation construction. With this
global culture construction, the existence of American culture influence can be
preserved in Avatar: the Last Airbender. Moreover, it also preserves the people‟s
interest to the American culture. It can be said that the construction of the main
character makes the Avatar: the Last Airbender appeal to the American and
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Asian audience. The creator can construct them so that they can appeal to all
audience.
The trend of rising Asian is then accommodated by presenting the Asian
philosophy in Zuko and Asian influenced appearance in the character of Aang
and Toph. Meanwhile, the American culture existence is preserved by
constructing Zuko in American influenced appearance and constructing
American influenced behavior in the character of Aang and Toph. This global
culture construction is not only preserved the American culture influence but also
can present the Asian culture influence which becomes a trend of the world
lately.
Besides being constructed in the main characters, the American influence
is also constructed in the setting and the story of the Avatar: the Last
Airbenderanimation series. The American influence is found in the setting of the
Fire Nation. As stated in the previous subchapter, the Fire Nation is constructed
to represent United States. It is shown by the construction of the setting which
presents American culture influence. For instance, a Fire Nation prison is
constructed similar to Alcatraz prison in the United States. Moreover, the Fire
Nation is constructed as a modern industrial nation. Fire Nation cities are
constructed with industrial atmosphere as can be seen in the construction of Jang
Hui city (episode 43, “The Painted Lady”). This city is constructed as a polluted
city with heavy army factory inside. By the construction of the setting, it shows
that the Fire Nation is constructed to represent America.
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The construction of American characteristic and stereotype also found in
the story of Avatar: the Last Airbender. The story tells that the Fire Nation
dominates most of the world of Avatar.It is the strongest and the most modern
nation in the world of Avatar. By its largest and advanced army, the Fire Nation
invades and dominates the other countries in the reason of sharing their
prosperity to the other. Thus, it makes the Fire Nation more superior to the other
nations, especially the Air Nomads and the Earth Kingdom which is constructed
with Asian culture influence. The domination of the Fire Nation which is
constructed with American culture influence toward the other nation which is
constructed with Asian culture influence can be said as a signification of the
domination of American culture toward the Asian culture.
Moreover, the domination of the Fire Nation still continues until the end
of the animation series. It is shown by the coronation of Zuko as the new Fire
Lord as can be seen in the episode 61 entitled “Sozin's Comet, Part 4:
AvatarAang”. This episode shows a scene of Zuko‟s coronation which is
attended by the people from the four nations. Zuko declares the end of the war
and he tells that he want to restore the world and begin a new era of love and
peace. This scene shows that Fire Nation is still respected in the world of Avatar
although it makes a serious mistake by invading the other nations. It also shows
that the Fire Nation, which is constructed as American representation, can
preserve its influence in the world of Avatar. By the second order semiotics, this
signifies that the American still can preserve its influence and dominance no
matter what happens. It can be seen that the creators do not construct the commit to user perpustakaan.uns.ac.id digilib.uns.ac.id76
American representation as the loser one, they keep constructing America to be
dominant and superior.
The American culture influence is also shown in the construction of
American pro-wrestling as the Earth Rumble. Besides strengthening the
American culture influences in Toph‟s character, the American wrestling also
represents American culture through a combination of culture in the construction
of the Earth Rumble Competition. The Earth Rumble competition is a game that
combines American pro-wrestling and Japanese sumo. The role of the game is
similar to Japanese sumo (as explained in the previous subchapter), but the
atmosphere, the setting, and the participants are constructed with American
influence. The creators construct the atmosphere of Earth Rumble similar to the
American pro-wrestling arena.
Even though Earth Rumble is constructed by combining American‟s
wrestling and Japan‟s sumo, the former is more dominant. This is the creator‟s
way to preserve American dominance in the Avatar: the Last Airbender.
Moreover, the existence of pro-wrestling as the American culture influence can
increase the audiences‟ interest to the Avatar: the Last Airbenderanimation
series. It is possible since pro-wrestling is known as an American popular show
that is broadcast in many countries. Therefore, it can be said the usage of pro-
wrestling to preserve American dominance is a right decision from the creator
since it can represent the American culture and also appeal to broader audience.
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Once again, American proves that they can preserve their domination
through their product of culture. It is still successfully preserved even when the
Asian culture influence begins to replace American domination as global culture.
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CHAPTER IV
CONCLUSION AND RECOMMENDATION
A. CONCLUSION
This thesis is conducted to answer how Avatar: the Last
Airbenderconstructs the global culture and how the global culture construction
can preserve American cultural dominance in the world. To answer these
questions, this research conductsanalysis on the setting of place, the characters,
and the story of the animation seriesthat show a construction of global culture.
However, the analysis is focused on three main characters, Aang, Toph, and Zuko,
since the main characters plays dominant role in the construction of global culture
in Avatar: the Last Airbender.
Normally, American animation series show a strong American culture
influence in their construction. However, such single influence cannot be found in
Avatar: the Last Airbender. Instead, Asian culture influences are abundant to find
in the series' construction. Therefore, it can be concluded that Avatar: the Last
Airbenderis constructed with a different pattern from common American
animation.
Each element analyzed in the animation series is constructed with global
culture value that a combination of American and Asian culture. The combination
of culture is seen in the setting of place of the animation series. A rich influence of
Asian culture in the setting of place of the series puts the animation series under
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77 perpustakaan.uns.ac.id digilib.uns.ac.id78
the nuance of Asian culture. However, it still can be found some setting of place
that is influenced by American culture.
The story is also constructed in a combination of American and Asian
culture.A visible global culture construction is shown in the construction of the
plot of Earth Rumble and the “girls’ day out activity”.The Earth Rumble is
constructed with a combination of Japanese sumo and American pro-wrestling.
Meanwhile,the plot of the “girls’ day out” activity is constructed asan American
activity with Asian culture influence.It can be seen that the construction of the
plot strengthens the global culture construction in Avatar: the Last Airbender.\
The three main characters which are the focus of the analysis are
constructed with the most visible global culture values than the others element in
Avatar: the Last Airbender.Their physicalappearance may look like Asians, but
their behavior and mindset are Americans.Aang, for instance, is constructed with
a Tibetan monk appearance and Toph with a girlwearing a Korean traditional
costume. Yet, both characters are also constructed with American influence as
exhibited by their behavior. It can be concluded that the characters of Aang and
Toph are constructed to be “Asian but American”. Their appearances are
constructed to be Asian but their characters are American.
On the other hand, another character, Zuko, shows a strong influence of
Asian culture in his behavior and way of thinking despite his American look
resembling a Prince Charming. This construction, thus, makes the character of
Zuko as an “American but Asian”. Once again, there is an American cultural
influence preserved in the construction of the main characters. commit to user perpustakaan.uns.ac.id digilib.uns.ac.id79
The construction of the setting of place, the story, andthe main characters
that includes a combination of American and Asian culture is uncommon in the
history of American animation series. They usually show American culture as the
solely promoted influence. Yet, in Avatar: the Last Airbender, the American
culture influence is constructed as a global culture which is shown by mixing it
with the Asian culture influence.
By the construction, it can be seen that the American influence is still
preserved in the animation series. Moreover, it can be said that American culture
influence is still dominant in the animation series despite its rich Asian culture
influence.Precisely, the construction of global culture in Avatar: the Last
Airbendercan be said as American value in Asian package.
It has to be pointed out that the creator of the animation series, Michael
DanteDiMartino and Brian Konietzko, are Americans but they prefer to construct
their animation series with rich Asian influence. It can be said that they include
the Asian culture influence in their animation series as the response to Asian
rising wave. They can read world trend and market demand. Therefore, they
employ the Asian culture influence to make the animation series appeal to Asian
audience while the American culture influence is preserved to make the animation
series appeal to American audience. Thus, the animation series can meet the
market demand and can be accepted by most audience from Asian and American.
This is why the animation series can gain success. It is possible for theanimation
series not to be successful in the market if the creators just follow the formula of
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the older American animation series and do not include Asian culture influence in
its construction.
In conclusion, Avatar: the Last Airbenderis constructed to respond to the
emergence of Asian rising power as the new force in the global world. The United
States, it can be argued, does not want to loose its cultural hegemony, which has
been preserved for decades. Therefore, they try to find away to welcome Asia as
the new global culture and at the same time preserve their domination in the
world's cultural contestation.
B. RECOMMEDATION
This research is conducted to analyze the global culture construction in the
Avatar: the Last Airbenderanimation series and the way American culture is
preserved its dominance in the construction of global culture.This research shows
that American animation can be an object of research to study American which is
as significant as other American popular culture product.It goes along with Paul
Wells’ argument that cartoon or computer animated film can reflect the anxieties
within American culture and the trend of the society (1998, p.16). It has been
proven in the analysis that the animation can represent the American culture and
its society.
Therefore, it is recommended for the other researchers who are interested
in conducting research aboutAmerican animationto conduct a deeper analysis and
include more critical theories in their research.The other research can discuss
about the postmodernism in animation or feminism in the construction of the commit to user perpustakaan.uns.ac.id digilib.uns.ac.id81
character of the animation series.Hopefully it can give a broader knowledge to the
readers who are interested in American studies.Moreover, the research can give
contribution to American studies, especially in this department.
commit to user