Writing Efficient Itanium 2 Assembly Code
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Review Memory Disambiguation Review Explicit Register Renaming
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Intel® Architecture Instruction Set Extensions and Future Features Programming Reference
Intel® Architecture Instruction Set Extensions and Future Features Programming Reference 319433-037 MAY 2019 Intel technologies features and benefits depend on system configuration and may require enabled hardware, software, or service activation. Learn more at intel.com, or from the OEM or retailer. No computer system can be absolutely secure. Intel does not assume any liability for lost or stolen data or systems or any damages resulting from such losses. You may not use or facilitate the use of this document in connection with any infringement or other legal analysis concerning Intel products described herein. You agree to grant Intel a non-exclusive, royalty-free license to any patent claim thereafter drafted which includes subject matter disclosed herein. No license (express or implied, by estoppel or otherwise) to any intellectual property rights is granted by this document. The products described may contain design defects or errors known as errata which may cause the product to deviate from published specifica- tions. Current characterized errata are available on request. This document contains information on products, services and/or processes in development. All information provided here is subject to change without notice. Intel does not guarantee the availability of these interfaces in any future product. Contact your Intel representative to obtain the latest Intel product specifications and roadmaps. Copies of documents which have an order number and are referenced in this document, or other Intel literature, may be obtained by calling 1- 800-548-4725, or by visiting http://www.intel.com/design/literature.htm. Intel, the Intel logo, Intel Deep Learning Boost, Intel DL Boost, Intel Atom, Intel Core, Intel SpeedStep, MMX, Pentium, VTune, and Xeon are trademarks of Intel Corporation in the U.S. -
Risc I: a Reduced Instruction Set Vlsi Computer
RISC I: A REDUCED INSTRUCTION SET VLSI COMPUTER DAVID A. PATTERSON and CARLO H. SEQUIN Computer Science Division University of California Berkeley, California ABSTRACT to implement CISC is the best way to use this “scarce” resource. The Reduced Instruction Set Computer (RISC) Project investigates an alternatrve to the general trend toward computers wrth increasingly complex instruction sets: With a The above findings led to the Reduced Instruction Set proper set of instructions and a corresponding architectural Computer (RISC) Project. The purpose of the project is design, a machine wrth a high effective throughput can be to explore alternatives to the general trend toward achieved. The simplicity of the instruction set and addressing architectural complexity. The hypothesis is that by modes allows most Instructions to execute in a single machine cycle, and the srmplicity of each instruction guarantees a short reducing the instruction set, VLSI architecture can be cycle time. In addition, such a machine should have a much designed that uses the scarce resources more effectively shorter design trme. than CISC. We also expect this approach to reduce design time, the number of design errors, and the This paper presents the architecture of RISC I and its novel execution time of individual instructions. hardware support scheme for procedure call/return. Overlapprng sets of regrster banks that can pass parameters directly to subrouttnes are largely responsible for the excellent Our initial version of such a computer is called RISC I. performance of RISC I. Static and dynamtc comparisons To meet our goals of simplicity and effective single-chip between this new architecture and more traditional machines implementation, we placed the following “constraints” are given. -
A Superscalar Out-Of-Order X86 Soft Processor for FPGA
A Superscalar Out-of-Order x86 Soft Processor for FPGA Henry Wong University of Toronto, Intel [email protected] June 5, 2019 Stanford University EE380 1 Hi! ● CPU architect, Intel Hillsboro ● Ph.D., University of Toronto ● Today: x86 OoO processor for FPGA (Ph.D. work) – Motivation – High-level design and results – Microarchitecture details and some circuits 2 FPGA: Field-Programmable Gate Array ● Is a digital circuit (logic gates and wires) ● Is field-programmable (at power-on, not in the fab) ● Pre-fab everything you’ll ever need – 20x area, 20x delay cost – Circuit building blocks are somewhat bigger than logic gates 6-LUT6-LUT 6-LUT6-LUT 3 6-LUT 6-LUT FPGA: Field-Programmable Gate Array ● Is a digital circuit (logic gates and wires) ● Is field-programmable (at power-on, not in the fab) ● Pre-fab everything you’ll ever need – 20x area, 20x delay cost – Circuit building blocks are somewhat bigger than logic gates 6-LUT 6-LUT 6-LUT 6-LUT 4 6-LUT 6-LUT FPGA Soft Processors ● FPGA systems often have software components – Often running on a soft processor ● Need more performance? – Parallel code and hardware accelerators need effort – Less effort if soft processors got faster 5 FPGA Soft Processors ● FPGA systems often have software components – Often running on a soft processor ● Need more performance? – Parallel code and hardware accelerators need effort – Less effort if soft processors got faster 6 FPGA Soft Processors ● FPGA systems often have software components – Often running on a soft processor ● Need more performance? – Parallel -
Computer Architecture and Assembly Language
Computer Architecture and Assembly Language Gabriel Laskar EPITA 2015 License I Copyright c 2004-2005, ACU, Benoit Perrot I Copyright c 2004-2008, Alexandre Becoulet I Copyright c 2009-2013, Nicolas Pouillon I Copyright c 2014, Joël Porquet I Copyright c 2015, Gabriel Laskar Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with the Invariant Sections being just ‘‘Copying this document’’, no Front-Cover Texts, and no Back-Cover Texts. Introduction Part I Introduction Gabriel Laskar (EPITA) CAAL 2015 3 / 378 Introduction Problem definition 1: Introduction Problem definition Outline Gabriel Laskar (EPITA) CAAL 2015 4 / 378 Introduction Problem definition What are we trying to learn? Computer Architecture What is in the hardware? I A bit of history of computers, current machines I Concepts and conventions: processing, memory, communication, optimization How does a machine run code? I Program execution model I Memory mapping, OS support Gabriel Laskar (EPITA) CAAL 2015 5 / 378 Introduction Problem definition What are we trying to learn? Assembly Language How to “talk” with the machine directly? I Mechanisms involved I Assembly language structure and usage I Low-level assembly language features I C inline assembly Gabriel Laskar (EPITA) CAAL 2015 6 / 378 I Programmers I Wise managers Introduction Problem definition Who do I talk to? I System gurus I Low-level enthusiasts Gabriel Laskar (EPITA) CAAL -
ARM Cortex-A* Brian Eccles, Riley Larkins, Kevin Mee, Fred Silberberg, Alex Solomon, Mitchell Wills
ARM Cortex-A* Brian Eccles, Riley Larkins, Kevin Mee, Fred Silberberg, Alex Solomon, Mitchell Wills The ARM CortexA product line has changed significantly since the introduction of the CortexA8 in 2005. ARM’s next major leap came with the CortexA9 which was the first design to incorporate multiple cores. The next advance was the development of the big.LITTLE architecture, which incorporates both high performance (A15) and high efficiency(A7) cores. Most recently the A57 and A53 have added 64bit support to the product line. The ARM Cortex series cores are all made up of the main processing unit, a L1 instruction cache, a L1 data cache, an advanced SIMD core and a floating point core. Each processor then has an additional L2 cache shared between all cores (if there are multiple), debug support and an interface bus for communicating with the rest of the system. Multicore processors (such as the A53 and A57) also include additional hardware to facilitate coherency between cores. The ARM CortexA57 is a 64bit processor that supports 1 to 4 cores. The instruction pipeline in each core supports fetching up to three instructions per cycle to send down the pipeline. The instruction pipeline is made up of a 12 stage in order pipeline and a collection of parallel pipelines that range in size from 3 to 15 stages as seen below. The ARM CortexA53 is similar to the A57, but is designed to be more power efficient at the cost of processing power. The A57 in order pipeline is made up of 5 stages of instruction fetch and 7 stages of instruction decode and register renaming. -
The Microarchitecture of the Pentium 4 Processor
The Microarchitecture of the Pentium 4 Processor Glenn Hinton, Desktop Platforms Group, Intel Corp. Dave Sager, Desktop Platforms Group, Intel Corp. Mike Upton, Desktop Platforms Group, Intel Corp. Darrell Boggs, Desktop Platforms Group, Intel Corp. Doug Carmean, Desktop Platforms Group, Intel Corp. Alan Kyker, Desktop Platforms Group, Intel Corp. Patrice Roussel, Desktop Platforms Group, Intel Corp. Index words: Pentium® 4 processor, NetBurst™ microarchitecture, Trace Cache, double-pumped ALU, deep pipelining provides an in-depth examination of the features and ABSTRACT functions of the Intel NetBurst microarchitecture. This paper describes the Intel® NetBurst™ ® The Pentium 4 processor is designed to deliver microarchitecture of Intel’s new flagship Pentium 4 performance across applications where end users can truly processor. This microarchitecture is the basis of a new appreciate and experience its performance. For example, family of processors from Intel starting with the Pentium it allows a much better user experience in areas such as 4 processor. The Pentium 4 processor provides a Internet audio and streaming video, image processing, substantial performance gain for many key application video content creation, speech recognition, 3D areas where the end user can truly appreciate the applications and games, multi-media, and multi-tasking difference. user environments. The Pentium 4 processor enables real- In this paper we describe the main features and functions time MPEG2 video encoding and near real-time MPEG4 of the NetBurst microarchitecture. We present the front- encoding, allowing efficient video editing and video end of the machine, including its new form of instruction conferencing. It delivers world-class performance on 3D cache called the Execution Trace Cache. -
Micro-Circuits for High Energy Physics*
MICRO-CIRCUITS FOR HIGH ENERGY PHYSICS* Paul F. Kunz Stanford Linear Accelerator Center Stanford University, Stanford, California, U.S.A. ABSTRACT Microprogramming is an inherently elegant method for implementing many digital systems. It is a mixture of hardware and software techniques with the logic subsystems controlled by "instructions" stored Figure 1: Basic TTL Gate in a memory. In the past, designing microprogrammed systems was difficult, tedious, and expensive because the available components were capable of only limited number of functions. Today, however, large blocks of microprogrammed systems have been incorporated into a A input B input C output single I.e., thus microprogramming has become a simple, practical method. false false true false true true true false true true true false 1. INTRODUCTION 1.1 BRIEF HISTORY OF MICROCIRCUITS Figure 2: Truth Table for NAND Gate. The first question which arises when one talks about microcircuits is: What is a microcircuit? The answer is simple: a complete circuit within a single integrated-circuit (I.e.) package or chip. The next question one might ask is: What circuits are available? The answer to this question is also simple: it depends. It depends on the economics of the circuit for the semiconductor manufacturer, which depends on the technology he uses, which in turn changes as a function of time. Thus to understand Figure 3: Logical NOT Circuit. what microcircuits are available today and what makes them different from those of yesterday it is interesting to look into the economics of producing microcircuits. The basic element in a logic circuit is a gate, which is a circuit with a number of inputs and one output and it performs a basic logical function such as AND, OR, or NOT. -
Out-Of-Order Execution & Register Renaming
Asanovic/Devadas Spring 2002 6.823 Out-of-Order Execution & Register Renaming Krste Asanovic Laboratory for Computer Science Massachusetts Institute of Technology Asanovic/Devadas Spring 2002 6.823 Scoreboard for In-order Issue Busy[unit#] : a bit-vector to indicate unit’s availability. (unit = Int, Add, Mult, Div) These bits are hardwired to FU's. WP[reg#] : a bit-vector to record the registers for which writes are pending Issue checks the instruction (opcode dest src1 src2) against the scoreboard (Busy & WP) to dispatch FU available? not Busy[FU#] RAW? WP[src1] or WP[src2] WAR? cannot arise WAW? WP[dest] Asanovic/Devadas Spring 2002 Out-of-Order Dispatch 6.823 ALU Mem IF ID Issue WB Fadd Fmul • Issue stage buffer holds multiple instructions waiting to issue. • Decode adds next instruction to buffer if there is space and the instruction does not cause a WAR or WAW hazard. • Any instruction in buffer whose RAW hazards are satisfied can be dispatched (for now, at most one dispatch per cycle). On a write back (WB), new instructions may get enabled. Asanovic/Devadas Spring 2002 6.823 Out-of-Order Issue: an example latency 1 LD F2, 34(R2) 1 1 2 2 LD F4, 45(R3) long 3 MULTD F6, F4, F2 3 4 3 4 SUBD F8, F2, F2 1 5 5 DIVD F4, F2, F8 4 6 ADDD F10, F6, F4 1 6 In-order: 1 (2,1) . 2 3 4 4 3 5 . 5 6 6 Out-of-order: 1 (2,1) 4 4 . 2 3 . 3 5 . -
Dynamic Register Renaming Through Virtual-Physical Registers
Dynamic Register Renaming Through Virtual-Physical Registers † Teresa Monreal [email protected] Antonio González* [email protected] Mateo Valero* [email protected] †† José González [email protected] † Víctor Viñals [email protected] †Departamento de Informática e Ing. de Sistemas. Centro Politécnico Superior - Univ. de Zaragoza, Zaragoza, Spain. *Departament d’ Arquitectura de Computadors. Universitat Politècnica de Catalunya, Barcelona, Spain. ††Departamento de Ingeniería y Tecnología de Computadores. Universidad de Murcia, Murcia, Spain. Abstract Register file access time represents one of the critical delays of current microprocessors, and it is expected to become more critical as future processors increase the instruction window size and the issue width. This paper present a novel dynamic register renaming scheme that delays the allocation of physical registers until a late stage in the pipeline. We show that it can provide important savings in number of physical registers so it can significantly shorter the register file access time. Delaying the allocation of physical registers requires some artifact to keep track of dependences. This is achieved by introducing the concept of virtual-physical registers, which are tags that do not require any storage location. The proposed renaming scheme shortens the average number of cycles that each physical register is allocated, and allows for an early execution of instructions since they can obtain a physical register for its destination earlier than with the conventional scheme. Early execution is especially beneficial for branches and memory operations, since the former can be resolved earlier and the latter can prefetch their data in advance. 1. Introduction Dynamically-scheduled superscalar processors exploit instruction-level parallelism (ILP) by overlapping the execution of instructions in an instruction window. -
Multiprocessing Contents
Multiprocessing Contents 1 Multiprocessing 1 1.1 Pre-history .............................................. 1 1.2 Key topics ............................................... 1 1.2.1 Processor symmetry ...................................... 1 1.2.2 Instruction and data streams ................................. 1 1.2.3 Processor coupling ...................................... 2 1.2.4 Multiprocessor Communication Architecture ......................... 2 1.3 Flynn’s taxonomy ........................................... 2 1.3.1 SISD multiprocessing ..................................... 2 1.3.2 SIMD multiprocessing .................................... 2 1.3.3 MISD multiprocessing .................................... 3 1.3.4 MIMD multiprocessing .................................... 3 1.4 See also ................................................ 3 1.5 References ............................................... 3 2 Computer multitasking 5 2.1 Multiprogramming .......................................... 5 2.2 Cooperative multitasking ....................................... 6 2.3 Preemptive multitasking ....................................... 6 2.4 Real time ............................................... 7 2.5 Multithreading ............................................ 7 2.6 Memory protection .......................................... 7 2.7 Memory swapping .......................................... 7 2.8 Programming ............................................. 7 2.9 See also ................................................ 8 2.10 References ............................................. -
Computer Architecture Out-Of-Order Execution
Computer Architecture Out-of-order Execution By Yoav Etsion With acknowledgement to Dan Tsafrir, Avi Mendelson, Lihu Rappoport, and Adi Yoaz 1 Computer Architecture 2013– Out-of-Order Execution The need for speed: Superscalar • Remember our goal: minimize CPU Time CPU Time = duration of clock cycle × CPI × IC • So far we have learned that in order to Minimize clock cycle ⇒ add more pipe stages Minimize CPI ⇒ utilize pipeline Minimize IC ⇒ change/improve the architecture • Why not make the pipeline deeper and deeper? Beyond some point, adding more pipe stages doesn’t help, because Control/data hazards increase, and become costlier • (Recall that in a pipelined CPU, CPI=1 only w/o hazards) • So what can we do next? Reduce the CPI by utilizing ILP (instruction level parallelism) We will need to duplicate HW for this purpose… 2 Computer Architecture 2013– Out-of-Order Execution A simple superscalar CPU • Duplicates the pipeline to accommodate ILP (IPC > 1) ILP=instruction-level parallelism • Note that duplicating HW in just one pipe stage doesn’t help e.g., when having 2 ALUs, the bottleneck moves to other stages IF ID EXE MEM WB • Conclusion: Getting IPC > 1 requires to fetch/decode/exe/retire >1 instruction per clock: IF ID EXE MEM WB 3 Computer Architecture 2013– Out-of-Order Execution Example: Pentium Processor • Pentium fetches & decodes 2 instructions per cycle • Before register file read, decide on pairing Can the two instructions be executed in parallel? (yes/no) u-pipe IF ID v-pipe • Pairing decision is based… On data