AN OVERVIEW of FANSUBBING in BRAZIL Bianca Bold
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Magnifico Defrancq Final
The online computer-assisted translation classroom The International Journal for Translation & Interpreting Viktorija Bilić Research trans-int.org University of Wisconsin-Milwaukee, USA [email protected] DOI : 10.12807/ti.112201.2020.a08 Abstract: In the modern translation industry, all actors involved in the translation process communicate and collaborate increasingly – and oftentimes entirely – online using modern computer-assisted translation and project management software solutions. New translation technology needs new approaches to translator education and the Online Computer-Assisted Translation Classroom was designed to address this gap. Students are taught how to use the latest translation technology through hands-on remote software use and collaborative translation exercises. This article looks at the pedagogy of online translation teaching. It specifically discusses the teaching of translation technology and terminology management, drawing on process-oriented approaches to translator training and the method of cooperative translation. Keywords: online teaching; translator training; translator competence; computer- assisted translation; terminology management 1. Introduction Today, many translators, especially in the U.S., work remotely as freelancers (McKay, 2006), communicating with agencies and clients entirely online. Virtual networking and creating a strong and professional online presence are essential in the translation industry, especially for freelance translators (McCallum & Puchner, 2017). It is recommended that both -
Piracy Or Productivity: Unlawful Practices in Anime Fansubbing
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Aaltodoc Publication Archive Aalto-yliopisto Teknillinen korkeakoulu Informaatio- ja luonnontieteiden tiedekunta Tietotekniikan tutkinto-/koulutusohjelma Teemu Mäntylä Piracy or productivity: unlawful practices in anime fansubbing Diplomityö Espoo 3. kesäkuuta 2010 Valvoja: Professori Tapio Takala Ohjaaja: - 2 Abstract Piracy or productivity: unlawful practices in anime fansubbing Over a short period of time, Japanese animation or anime has grown explosively in popularity worldwide. In the United States this growth has been based on copyright infringement, where fans have subtitled anime series and released them as fansubs. In the absence of official releases fansubs have created the current popularity of anime, which companies can now benefit from. From the beginning the companies have tolerated and even encouraged the fan activity, partly because the fans have followed their own rules, intended to stop the distribution of fansubs after official licensing. The work explores the history and current situation of fansubs, and seeks to explain how these practices adopted by fans have arisen, why both fans and companies accept them and act according to them, and whether the situation is sustainable. Keywords: Japanese animation, anime, fansub, copyright, piracy Tiivistelmä Piratismia vai tuottavuutta: laittomat toimintatavat animen fanikäännöksissä Japanilaisen animaation eli animen suosio maailmalla on lyhyessä ajassa kasvanut räjähdysmäisesti. Tämä kasvu on Yhdysvalloissa perustunut tekijänoikeuksien rikkomiseen, missä fanit ovat tekstittäneet animesarjoja itse ja julkaisseet ne fanikäännöksinä. Virallisten julkaisujen puutteessa fanikäännökset ovat luoneet animen nykyisen suosion, jota yhtiöt voivat nyt hyödyntää. Yhtiöt ovat alusta asti sietäneet ja jopa kannustaneet fanien toimia, osaksi koska fanit ovat noudattaneet omia sääntöjään, joiden on tarkoitus estää fanikäännösten levitys virallisen lisensoinnin jälkeen. -
Talking to the World International Conference for the Interpreting Profession and Interpreter Education 10-11 September 2015
Talking to the World International Conference for the Interpreting Profession and Interpreter Education 10-11 September 2015 The Relevance of Translation and Interpreting – Past, Present and Future Abstracts from Keynote Speeches Keynote speech 1 I see what you're saying: Visual information in simultaneous conference interpreting Kilian G. Seeber ICTs have the potential to shape and perhaps even revolutionize the way in which we communicate. Relatively recent technologies such as Skype (released in 2003), Facebook (released in 2004), and Twitter (released in 2006) are a case in point: inconceivable only a decade ago, they have turned into household names and conditioned the way in which we interact both socially and professionally. The same applies to the hardware supporting them, such as smart phones and tablet computers. It stands to reason that these technologies, that condition our communicative behaviour from an early age, will have a repercussion on the way in which new generations of interpreters react to an increasingly technologically enhanced workplace, including teleconference interpreting (TCI) and remote interpreting (RI). Already today professional interpreters are routinely confronted with a wide range of input channels as content at conferences is delivered using multimedia devices such as slide presentations, animated videos and video prompters. What is more, they use their own devices, such as laptop and tablet computers, in real time. Consequently, modern simultaneous interpreting can be viewed as a multi-modal information-processing task requiring the allocation of finite cognitive resources to different sub-tasks that interfere with each other to varying degrees. The effect of such multi-modal communicative environments on a cognitively demanding task such as simultaneous interpreting is still largely unknown. -
Current Developments in Translation Technology
T21N – Translation in Transition 2011-09 Frank Austermühl (Auckland) On Clouds and Crowds: Current Developments in Translation Technology Editors: Viktorija Bilić Anja Holderbaum Anne Kimmes Joachim Kornelius John Stewart Publisher: Christoph Stoll Wissenschaftlicher Verlag Trier T21N – Translation in Transition ISSN: 2191-1916 www.t21n.com T21N – Translation in Transition 2011-09 Frank Austermühl (Auckland) On Clouds and Crowds: Current Developments in Translation Technology Abstract: This paper presents two recent developments in translation technology: statistical machine translation (MT) and massive online collaboration (MOC), and their impacts on the translation process in general, and on the working conditions of individual translators in particular. Considering machine translation, we will focus on online MT systems and the paradigm of statistical machine translation. Concerning massive online collaboration, the discussion will focus on both crowdsourcing and on Wiki resources for translators. Finally, potential ways of reacting to the challenges posed by MT and MOC for both translation research and teaching will be provided. Ziel des Artikel ist es, zwei jüngere Entwicklungen im Bereich der Übersetzungstechnologie – Statistik-basierte maschinelle Übersetzung (MÜ) und massive online collaboration (MOC) – und ihre Auswirkungen auf den Übersetzungsprozess im Allgemeinen und die Arbeitsbedingungen von professionellen Übersetzerinnen und Übersetzern im Besonderen zu diskutieren. Mit Blick auf die maschinelle Übersetzung liegt der Fokus der Diskussion auf Onlinelösungen sowie bei statistischen MÜ-Ansätzen. Beim Thema massive online collaboration stehen sowohl das Konzept des crowdsourcing als auch die kollaborative Entwicklung von Wiki-Ressourcen für Übersetzer im Vordergrund. Im Schlussteil des Artikels werden mögliche Wege aufgezeigt, wie in Forschung und Lehre im Bereich der Übersetzungswissenschaft auf die durch MÜ und MOC entstehenden Herausforderungen reagieren kann. -
Meredith College
32nd Annual Conference of the Carolina Association of Translators and Interpreters “Working Globally, Networking Locally” Hosted by Meredith College March 28, 2020 Meredith College Raleigh, North Carolina 1 CATI CONFERENCE SCHEDULE OF EVENTS Saturday, March 28, 2020 Time Type Description 1 CEU Credit 8:00 – 8:45 Check-In 8:00 – 8:45 Breakfast 8:45 – 9:00 Welcome/General Announcements – Javier Castillo 9:00 – 10:15 A,B,C, Keynote Address by Irene Bruno Pending 10:30 – 11:00 Coffee Break 11:00 – 12:00 Concurrent Sessions I B Who are the Sign Language Interpreters? Are They My Pending Colleagues? Professionals – Sarah Baker A, C Technology has Changed the Language Services Industry: Pending Now What? – Michael Collins and John Milan A, B Word Matter: Etymology as a Tool for Language Pending Professionals – Susana Gee B So You Had A Bad Day? Stay in your lane! (But who’s Pending drawing the lines?) – Janis Palma 12:00 – 1:30 Lunch 1:30 – 2:15 CATI General Meeting – Board of Directors 2:30 – 3:30 Concurrent Sessions II A, C Panel on Managing Translation Projects Successfully Pending – Dr. Monica Rodriguez-Castro (Moderator), Delfina Erochenko, Yennica Palmer and Laura Richiez Combas B Top Speed Simultaneous Interpreting Workshop Pending Do you feel the need…the need for speed? – Lorena N. Devlyn B Interpreting Child Sexual Abuse – Jeannette Houchens Pending B Central American Spanish Usage - LatinX: A 21st Century Pending Enigma – Hernán A. Silva-Zetina and Matthew T. Benton 3:30 – 4:00 Coffee Break 4:00 – 5:00 Concurrent Sessions III B How to become a State Department Contractor – Irene Pending Bruno B El intérprete y la gramática de la oralidad – Santiago García- Pending Castañón (Spanish only) A Overview of ATA’s Certification Exam: Q&As – David Pending Stephenson B Navigating Ethical Dilemmas in Patient Counseling and Pending Spiritual Care: To Recuse Myself or Not to Recuse Myself, that is the Question – Dr. -
LANGUAGE and TRANSLATION an Introduction to Language and Translation for Global Online Communications, Localized Websites and International Social Media
LANGUAGE AND TRANSLATION An introduction to language and translation for global online communications, localized websites and international social media www.ibt.onl An IBT Online ebook publication© Inside your Ebook IBT Online : Go Global with Website Localization WHO SHOULD BE READING THIS EBOOK? 3 LANGUAGE IN THE WORLD 4 LANGUAGE IN EUROPE AND NORTH AMERICA 5 TRANSLATION INDUSTRY 6 TRANSLATION SUPPLIERS 7 TRANSLATION SERVICES 8 TRANSLATION TECHNOLOGY 10 TRANSLATION ONLINE (WEB PAGES, PRESENCE, HOSTING) 13 TRANSLATION ONLINE (SEARCH ENGINE OPTIMIZATION, 15 SOCIAL MEDIA) TRANSLATION TOP TEN TRENDS 19 NEXT STEPS AND ABOUT IBT ONLINE 21 Produced by IBT Online publications team. More resources available at: www.ibt.onl/resources www.ibt.onl Language and Translation 2 Who should be reading this? This ebook provides an introduction to language and translation for global online communications used for localized websites and international social media You should be reading this ebook, if you want an introduction to: Languages used for online communications, social media, localized websites and search engine optimization The translation service industry Translation suppliers and services Translation technologies Translation online This ebook is designed for business owners, marketing directors, international business development managers who are looking to grow their exports and business globally and would like guidance on how to manage language and translation in their target markets. This ebook is both informative and practical. It will -
2020 ALTA Awards
43rd Annual ALTA Sept. 30 – Oct. 18, 2020 Conference THE AMERICAN LITERARY TRANSLATORS ASSOCIATION 2020 ALTA Awards THE NATIONAL CENTER FOR ONLINE TRANSLATION CERTIFICATE INTERPRETATION has been one of the premier NCI now offers an online, non-credit Spanish/ providers of high quality interpreter training since English Translation Certificate with courses its inception in 1983. focused on legal translation, medical translation, and business translation. Contact us for more information: [email protected] More about the Certificate: nci.arizona.edu/online-translation-certificate WEBINARS Throughout the year, NCI offers a variety of COURT INTERPRETER TRAINING INSTITUTE webinars focused on essential aspects of (CITI) interpreting, from ethical considerations to Each summer, NCI offers its prestigious Court skill-building to specialized content such as Interpreter Training Institute (CITI). Now in its drug and weapons terminology. NCI offers both 38th year, the CITI is NCI’s most comprehensive Spanish/English webinars and language neutral training and is renowned nationally. The CITI webinars that are open to interpreters of all begins in June with online pre-testing followed languages. NCI’s webinar schedule changes by a series of webinars and online work, followed throughout the year, so check back often. You by two intensive weeks in July with the CITI’s can also join our mailing list to receive updates exceptional, federally certified instructors. It’s a as we post new trainings. once-in-a-lifetime experience! Webinar Schedule: More information about the CITI: nci.arizona.edu/workshop-schedule nci.arizona.edu/training/citi Congratulations to the translators on the 2020 Italian Prose in Translation Award shortlist! See what judges Jeanne Bonner, Richard Dixon, and Tony Italian Prose Shugaar had to say about each of the shortlisted titles (in alphabetical in Translation order by title). -
Incorporating Fansubbers Into Corporate Capitalism on Viki.Com
“A Community Unlike Any Other”: Incorporating Fansubbers into Corporate Capitalism on Viki.com Taylore Nicole Woodhouse TC 660H Plan II Honors Program The University of Texas at Austin Spring 2018 __________________________________________ Dr. Suzanne Scott Department of Radio-Television-Film Supervising Professor __________________________________________ Dr. Youjeong Oh Department of Asian Studies Second Reader ABSTRACT Author: Taylore Nicole Woodhouse Title: “A Community Unlike Another Other”: Incorporating Fansubbers into Corporate Capitalism on Viki.com Supervising Professors: Dr. Suzanne Scott and Dr. Youjeong Oh Viki.com, founded in 2008, is a streaming site that offers Korean (and other East Asian) television programs with subtitles in a variety of languages. Unlike other K-drama distribution sites that serve audiences outside of South Korea, Viki utilizes fan-volunteers, called fansubbers, as laborers to produce its subtitles. Fan subtitling and distribution of foreign language media in the United States is a rich fan practice dating back to the 1980s, and Viki is the first corporate entity that has harnessed the productive power of fansubbers. In this thesis, I investigate how Viki has been able to capture the enthusiasm and productive capacity of fansubbers. Particularly, I examine how Viki has been able to monetize fansubbing in while still staying competitive with sites who employee trained, professional translators. I argue that Viki has succeeded in courting fansubbers as laborers by co-opting the concept of the “fan community.” I focus on how Viki strategically speaks about the community and builds its site to facilitate the functioning of its community so as to encourage fansubbers to view themselves as semi-professional laborers instead of amateur fans. -
Fansub and Auto-Generated Subtitle: Indication of Translation Popular Culture?
Fansub and Auto-Generated Subtitle: Indication of Translation Popular Culture? Bayu Budiharjo1, Nur Saptaningsih2 {[email protected], [email protected]} Universitas Sebelas Maret, Surakarta1, Universitas Sebelas Maret, Surakarta2 Abstract. Subtitling has been a common practice and it develops over time. Subtitle, along with the advancement of technology, enables more people to perform subtitling activities and involves more products of technology. Fan subtitle (fansub) emerges as subtitling softwares can be owned and used by anyone. Automatically-generated subtitle is also nowadays available. The former is characterized by variances as indications of elements of popular culture while the latter deals with contemporary aspects of people‘s lives and is highly technological. This study attempts to initiate the idea of popular culture within translation. The studied material takes form of subtitle texts in movie uploaded on YouTube entitled Big Stan. Analysis was done to uncover features of the two types of subtitling practices and link them up to features of popular culture. The result reveals that fansub and YouTube auto-generated subtitle show features of popular culture. Keywords: fansub, auto-translated subtitle, YouTube, popular culture. 1. Introduction Subtitling practices have long been carried out in many countries in the world. Over time, subtitling is no longer only done to meet the needs of institutions and television stations and is no longer done by professionals who work for such institutions. Subtitling developed from what was once (and is until now) the realm of professional to the one entered by dilettantes. Subtitling has long been a realm of fans, which began with the awakening of groups of anime fans known as fansubbers. -
Fan Audiovisual Translation Academiaedu
The University of Manchester Research Fan Audiovisual Translation Document Version Accepted author manuscript Link to publication record in Manchester Research Explorer Citation for published version (APA): Pérez-González, L. (2020). Fan Audiovisual Translation. In M. Baker, & G. S. (Eds.), Routledge Encyclopedia of Translation Studies (Third Edition ed., pp. 172-177). Routledge. Published in: Routledge Encyclopedia of Translation Studies Citing this paper Please note that where the full-text provided on Manchester Research Explorer is the Author Accepted Manuscript or Proof version this may differ from the final Published version. If citing, it is advised that you check and use the publisher's definitive version. General rights Copyright and moral rights for the publications made accessible in the Research Explorer are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. Takedown policy If you believe that this document breaches copyright please refer to the University of Manchester’s Takedown Procedures [http://man.ac.uk/04Y6Bo] or contact [email protected] providing relevant details, so we can investigate your claim. Download date:09. Oct. 2021 This is an author’s manuscript accepted for publication in: Mona Baker and Gabriela Saldanha (eds) Routledge Encyclopedia of Translation Studies, 3rd edition, London and New York: Routledge, 172-177. https://bit.ly/2PxLkbp Fan Audiovisual Translation Luis Pérez-González Fan audiovisual translation (Dwyer 2018) encompasses three modes of mediation. Romhacking involves accessing a video game’s ROM (read-only memory) data to localize its spoken and written language components (Muñoz Sánchez 2009). -
Game On! Burning Issues in Game Localisation
Game on! Burning issues in game localisation Carme Mangiron Universitat Autònoma de Barcelona _________________________________________________________ Abstract Citation: Mangiron, C. (2018). Game on! Game localisation is a type of audiovisual translation that has gradually Burning issues in game localisation. been gathering scholarly attention since the mid-2000s, mainly due Journal of Audiovisual Translation, 1(1), 122-138. to the increasing and ubiquitous presence of video games in the digital Editor: A. Jankowska & J. Pedersen society and the gaming industry's need to localise content in order Received: January 22, 2018 to access global markets. This paper will focus on burning issues in this Accepted: June 30, 2018 field, that is, issues that require specific attention, from an industry Published: November 15, 2018 and/or an academic perspective. These include the position of game Funding: Catalan Government funds localisation within the wider translation studies framework, 2017SGR113. the relationship between game localisation and audiovisual translation, Copyright: ©2018 Mangiron. This is an open access article distributed under the game accessibility, reception studies, translation quality, collaborative terms of the Creative Commons translation, technology, and translator training. Attribution License. This allows for unrestricted use, distribution, and reproduction in any medium, provided the original author and source are Key words: video games, game localisation, audiovisual translation credited. (AVT), game accessibility, reception studies, quality, collaborative translation, technology, translator training [email protected]; https://orcid.org/0000-0002-6421-8581 122 Game on! Burning issues in game localisation 1. Introduction Over the last four decades, video games have achieved a ubiquitous role in the digital society. Not only have they become one of the most popular leisure options, they are also being used for purposes beyond entertainment, such as education, health, and advertising. -
Transcreation: Intersections of Culture and Commerce in Japanese Translation and Localization
TRANSCREATION: INTERSECTIONS OF CULTURE AND COMMERCE IN JAPANESE TRANSLATION AND LOCALIZATION by Dylan Reilly B.A. in Asian and Middle Eastern Studies, College of William and Mary, 2014 Submitted to the Graduate Faculty of The Dietrich School of Arts & Sciences in partial fulfillment of the requirements for the degree of Master of Arts University of Pittsburgh 2016 UNIVERSITY OF PITTSBURGH DIETRICH SCHOOL OF ARTS & SCIENCES This thesis was presented by Dylan Reilly It was defended on April 8, 2016 and approved by Carol M. Bové, PhD, Senior Lecturer Hiroshi Nara, PhD, Department Chair Thesis Director: Charles Exley, PhD, Assistant Professor ii Copyright © by Dylan Reilly 2016 iii TRANSCREATION: INTERSECTIONS OF CULTURE AND COMMERCE IN JAPANESE TRANSLATION AND LOCALIZATION Dylan Reilly, M.A. University of Pittsburgh, 2016 This study looks at text-heavy examples of translated Japanese popular media, such as recent video games and manga (Japanese comics) to explore the recent evolution of Japanese-English translation and localization methods. While acknowledging localization’s existence as a facet of the larger concept of translation itself, the work examines “translation” and “localization” as if they were two ends of a spectrum; through this contrast, the unique techniques and goals of each method as seen in translated media can be more effectively highlighted. After establishing these working definitions, they can then be applied as a rubric to media examples to determine which “translative” or “localizing” techniques were employed in the